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- #####################
- # AuraG
- # v0.1
- # Zakaz kopiowania
- #
- ####################
- aliases:
- nonsolid = 0, 10, 11
- command /1Aura [<player>]:
- trigger:
- if player doesn't have permission "ca.admin":
- send "&4Nie posiadasz uprawnien"
- stop
- if arg 1 is set:
- set {czas} to difference between {opoznienie.%player%} and now
- if {czas} is less than 2 seconds:
- send "Poczekaj jeszcze &b%difference between 2 seconds and {czas}%"
- stop
- else:
- set {_a} to location of arg 1
- loop blocks in radius 1.5 around {_a}:
- spawn 1 Zombie at the loop-block
- set {ca.zombie.%last spawned entity%} to true
- wait 0.3 seconds
- apply invisibility 1000 to last spawned entity
- extinguish last spawned entity
- kill last spawned entity
- clear dropped Items
- stop
- command /2Aura [<player>]:
- trigger:
- if player doesn't have permission "ca.admin":
- send "&4Nie posiadasz uprawnien"
- stop
- if arg 1 is set:
- set {czas} to difference between {opoznienie.%player%} and now
- if {czas} is less than 2 seconds:
- send "Poczekaj jeszcze &b%difference between 2 seconds and {czas}%"
- stop
- else:
- set {_a} to location of arg 1
- loop blocks in radius 1.5 around {_a}:
- spawn 1 Zombie at the loop-block
- set {ca.zombie.%last spawned entity%} to true
- wait 0.3 seconds
- apply invisibility 1000 to last spawned entity
- extinguish last spawned entity
- kill last spawned entity
- clear dropped Items
- stop
- command /3Aura [<player>]:
- trigger:
- if player doesn't have permission "ca.admin":
- send "&4Nie posiadasz uprawnien"
- stop
- if arg 1 is set:
- set {czas} to difference between {opoznienie.%player%} and now
- if {czas} is less than 2 seconds:
- send "Poczekaj jeszcze &b%difference between 2 seconds and {czas}%"
- stop
- else:
- set {_a} to location of arg 1
- loop blocks in radius 1.5 around {_a}:
- spawn 1 Zombie at the loop-block
- set {ca.zombie.%last spawned entity%} to true
- wait 0.3 seconds
- apply invisibility 1000 to last spawned entity
- extinguish last spawned entity
- kill last spawned entity
- clear dropped Items
- stop
- command /4Aura [<player>]:
- trigger:
- if player doesn't have permission "ca.admin":
- send "&4Nie posiadasz uprawnien"
- stop
- if arg 1 is set:
- set {czas} to difference between {opoznienie.%player%} and now
- if {czas} is less than 2 seconds:
- send "Poczekaj jeszcze &b%difference between 2 seconds and {czas}%"
- stop
- else:
- set {_a} to location of arg 1
- loop blocks in radius 1.5 around {_a}:
- spawn 1 Zombie at the loop-block
- set {ca.zombie.%last spawned entity%} to true
- wait 0.3 seconds
- apply invisibility 1000 to last spawned entity
- extinguish last spawned entity
- kill last spawned entity
- clear dropped Items
- stop
- command /Aura [<player>]:
- trigger:
- if arg 1 is set:
- set {czas} to difference between {opoznienie.%player%} and now
- if {czas} is less than 60 seconds:
- send "&7Komendy Mozesz Uzyc Za &6%difference between 60 seconds and {czas}%"
- stop
- else:
- set {opoznienie.%player%} to now
- send "&7Za &610 Sek Zaczne Prace" to player
- wait 10 seconds
- set {_a} to location of arg 1
- loop blocks in radius 1.5 around {_a}:
- spawn 1 Zombie at the loop-block
- set {ca.zombie.%last spawned entity%} to true
- wait 0.3 seconds
- apply invisibility 1000 to last spawned entity
- extinguish last spawned entity
- kill last spawned entity
- clear dropped Items
- wait 2 seconds
- execute console command "/1aura %arg 1%"
- wait 2 seconds
- execute console command "/2aura %arg 1%"
- wait 2 seconds
- execute console command "/3aura %arg 1%"
- wait 2 seconds
- execute console command "/4aura %arg 1%"
- wait 1 seconds
- send "&6Analizuje Wyniki& 7,&6Prosze Czekac"
- wait 5 seconds
- if {uderzenia.%player%} is 12:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 11:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 10:
- send "&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 9:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 8:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 7:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 6:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 5:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 4:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 99%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- execute console command "/ban %arg 1% Kill Aura..."
- stop
- if {uderzenia.%player%} is 3:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 90%% Kill Aure" to player
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 90%% Kill Aure" to all ops
- set {uderzenia.%player%} to 0
- stop
- if {uderzenia.%player%} is 2:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 80%% Kill Aure" to player
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 80%% Kill Aure" to all ops
- set {uderzenia.%player%} to 0
- stop
- if {uderzenia.%player%} is 1:
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 70%% Kill Aure" to all ops
- send "[&cAuraG]&7Gracz &6%arg 1% &7Posiada W 70%% Kill Aure" to player
- set {uderzenia.%player%} to 0
- stop
- send "[&cAuraG]&7Gracz &6%arg 1% &7Nie Posiada W 50%% Kill Aury" to player
- clear {uderzenia.%player%}
- set {uderzenia.%player%} to 0
- stop
- else:
- send "&cPodaj Nick Gracza"
- stop
- on damage of zombie:
- if {ca.zombie.%last spawned entity%} is true:
- add 1 to {uderzenia.%attacker%}
- apply invisibility 1000 to last spawned entity
- stop
- on damage:
- attacker is a player
- if the targeted entity of the attacker is the victim:
- stop
- cancel event
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