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Nov 28th, 2014
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  1. Location l = target.getPlayer().getLocation()
  2. .add(0, 0.5, 0);
  3. double x = Math.cos(i);
  4. double y = Math.sin(i);
  5. ParticleEffect.DRIP_WATER.display(l.add(x, 0, y),
  6. 0, 0, 0, 10, 1);
  7. }
  8. for (int i = 1; i < 360; i++) {
  9. Location l = target.getPlayer().getLocation()
  10. .add(0, 1, 0);
  11. double x = Math.cos(i);
  12. double y = Math.sin(i);
  13. ParticleEffect.DRIP_WATER.display(l.add(x, 0, y),
  14. 0, 0, 0, 10, 1);
  15. }
  16. for (int i = 1; i < 360; i++) {
  17. Location l = target.getPlayer().getLocation()
  18. .add(0, 1.5, 0);
  19. double x = Math.cos(i);
  20. double y = Math.sin(i);
  21. ParticleEffect.DRIP_WATER.display(l.add(x, 0, y),
  22. 0, 0, 0, 10, 1);
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