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  1. $ ./factorio/bin/x64/factorio --start-server main.zip
  2. 0.000 2016-02-28 20:04:32; Factorio 0.12.24 (Build 17689, linux64)
  3. 0.030 Operating system: Linux (Fedora 22)
  4. 0.030 Program arguments: "./factorio/bin/x64/factorio" "--start-server" "main.zip"
  5. 0.030 Read data path: /home/stellarhopper/factorio/factorio/data
  6. 0.030 Write data path: /home/stellarhopper/factorio/factorio
  7. 0.030 Binaries path: /home/stellarhopper/factorio/factorio/bin
  8. 0.040 Running in headless mode
  9. 0.043 Loading mod core 0.0.0 (data.lua)
  10. 0.046 Loading mod base 0.12.24 (data.lua)
  11. 0.183 Factorio initialised
  12. 0.183 Info Router.cpp:556: Router peerID(65535) shutting down.
  13. 0.183 Info Router.cpp:582: Router state -> Disconnected
  14. 0.183 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  15. 0.183 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  16. 0.184 Loading map /home/stellarhopper/factorio/factorio/saves/main.zip
  17. 0.197 Info Scenario.cpp:124: Map version 0.12.24-0
  18. 0.224 Info MultiplayerManager.cpp:280: 0x7f11f82ab340, (nil)
  19. 0.224 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
  20. 0.224 Info Router.cpp:582: Router state -> Connected
  21. 0.224 Info Synchronizer.cpp:54: NetworkTick(0) initialized Synchronizer local peer(0) latency(6).
  22. 0.224 Hosting game at port 34197, peerID 0, session magic 2055
  23. 0.225 Info MultiplayerManager.cpp:302: 0x7f11f82ab340, 0x7f11f82ab340
  24. 0.225 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(376) changing state from(CreatingGame) to(InGame)
  25. 0.225 Info NetworkInputHandler.cpp:40: mapTick(376) networkTick(0) initialized NetworkInputHandler local peer(0).
  26. 0.341 Info MultiplayerManager.cpp:1407: Received peer info for peer(0) username(<server>).
  27. 0.341 Info MultiplayerManager.cpp:1065: networkTick(6) mapTick(376) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  28. 0.341 Info MultiplayerManager.cpp:1065: networkTick(6) mapTick(376) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  29. 300.229 Info MultiplayerManager.cpp:1579: networkTick(18000) mapTick(376) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  30. )
  31. 600.234 Info MultiplayerManager.cpp:1579: networkTick(36001) mapTick(376) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  32. )
  33. 900.239 Info MultiplayerManager.cpp:1579: networkTick(54002) mapTick(376) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  34. )
  35. 963.670 Connection request from 24.144.221.149:34197
  36. 963.670 Info Router.cpp:647: NetworkTick(57808) replying to connectionRequest for address(24.144.221.149:34197).
  37. 963.770 Info Router.cpp:799: networkTick(57814) adding peer(1) address(24.144.221.149:34197) sending connectionAccept(true)
  38. 963.770 Info Router.cpp:670: networkTick(57814) sending connectionAccept to address(24.144.221.149:34197) connectionRequestID(4693) newPeerID(1)
  39. 963.770 Info Synchronizer.cpp:500: networkTick(57814) adding peer(1) success(true).
  40. 963.953 Info MultiplayerManager.cpp:1407: Received peer info for peer(0) username(<server>).
  41. 963.953 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(387) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  42. 963.953 Info MultiplayerManager.cpp:1407: Received peer info for peer(1) username(axel).
  43. 963.953 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(387) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  44. 963.953 Info NetworkInputHandler.cpp:491: expectedMapTick(387) adding peer(1).
  45. 963.953 Info MultiplayerManager.cpp:1407: Received peer info for peer(1) username(axel).
  46. 963.953 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(387) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  47. 963.953 Info MultiplayerManager.cpp:1065: networkTick(57820) mapTick(387) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  48. 964.170 Info MultiplayerManager.cpp:1065: networkTick(57833) mapTick(388) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  49. 964.170 Info MultiplayerManager.cpp:928: networkTick(57833) mapTick(388) changing state from(InGame) to(InGameAligning)
  50. 964.170 Info MultiplayerManager.cpp:1691: networkTick(57833) mapTick(388) starting mapAlign
  51. 964.270 Info MultiplayerManager.cpp:1065: networkTick(57839) mapTick(388) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  52. 964.270 Info MultiplayerManager.cpp:1625: networkTick(57839) mapTick(388) sending mapAlignAction
  53. 964.370 Info MultiplayerManager.cpp:1301: networkTick(57845) mapTick(388) received MapAlignAction from peer(0), mapAlignTick(389) appliedTickClosuresCount(0)
  54. 964.370 Info MultiplayerManager.cpp:1707: networkTick(57846) mapTick(388) mapAlign finished targetTick(389) updating map and running the tasks ...
  55. 964.370 Info MultiplayerManager.cpp:1579: networkTick(57846) mapTick(388) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(389))
  56. ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
  57. )
  58. 964.370 Info MultiplayerManager.cpp:1726: maptick(389) crc before applying all ticks: -923339663
  59. 964.370 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(389) lastTickApplied(380) referenceMapTick(389) networkTick(57846)
  60. 964.370 Info MultiplayerManager.cpp:1734: maptick(389) crc after applying all ticks: -923339663
  61. 964.370 Info MultiplayerManager.cpp:928: networkTick(57846) mapTick(389) changing state from(InGameAligning) to(InGameAligned)
  62. 964.370 Info MultiplayerManager.cpp:928: networkTick(57846) mapTick(389) changing state from(InGameAligned) to(InGameSavingMap)
  63. 964.420 Info MultiplayerManager.cpp:928: networkTick(57849) mapTick(389) changing state from(InGameSavingMap) to(InGameSendingMap)
  64. 964.421 Info MultiplayerManager.cpp:1182: MapTick(389) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(223189) crc(1846134388)
  65. 964.486 Info MultiplayerManager.cpp:1065: networkTick(57852) mapTick(389) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  66. 964.486 Info MultiplayerManager.cpp:1065: networkTick(57852) mapTick(389) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  67. 964.536 Info MultiplayerManager.cpp:1065: networkTick(57855) mapTick(389) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  68. 964.636 Info MultiplayerManager.cpp:1065: networkTick(57861) mapTick(389) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  69. 964.903 Info MultiplayerManager.cpp:1065: networkTick(57877) mapTick(389) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  70. 964.903 Canceling serving for peer 1
  71. 964.903 Info MultiplayerManager.cpp:928: networkTick(57877) mapTick(389) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  72. 965.003 Info MultiplayerManager.cpp:1065: networkTick(57883) mapTick(389) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  73. 965.003 Info MultiplayerManager.cpp:1065: networkTick(57883) mapTick(389) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  74. 965.003 Info MultiplayerManager.cpp:1253: networkTick(57883) mapTick(389) stopping mapAlign
  75. 965.003 Info MultiplayerManager.cpp:928: networkTick(57883) mapTick(389) changing state from(InGameWaitingForOthers) to(InGame)
  76. 965.003 Info MultiplayerManager.cpp:1579: networkTick(57883) mapTick(389) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  77. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  78. )
  79. 965.103 Info MultiplayerManager.cpp:1065: networkTick(57889) mapTick(395) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  80. 965.103 Info MultiplayerManager.cpp:1065: networkTick(57889) mapTick(395) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  81. 965.136 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  82. 965.136 Info GameActionHandler.cpp:1940: MapTick(398) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
  83. 965.786 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(420) peer(1) testCrc(2093100304) testCrcPeerID(0) currentCrc(1066839760)
  84. 965.786 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2093100304, reference peers = {0}; desynced CRC = 1066839760, desynced peers = {1 (axel)}
  85. 965.886 Info MultiplayerManager.cpp:1065: networkTick(57935) mapTick(434) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  86. 965.886 Info MultiplayerManager.cpp:928: networkTick(57935) mapTick(434) changing state from(InGame) to(InGameAligning)
  87. 965.886 Info MultiplayerManager.cpp:1691: networkTick(57935) mapTick(434) starting mapAlign
  88. 965.986 Info MultiplayerManager.cpp:1065: networkTick(57941) mapTick(434) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  89. 965.986 Info MultiplayerManager.cpp:1065: networkTick(57941) mapTick(434) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  90. 965.986 Info MultiplayerManager.cpp:1625: networkTick(57941) mapTick(434) sending mapAlignAction
  91. 966.086 Info MultiplayerManager.cpp:1301: networkTick(57947) mapTick(434) received MapAlignAction from peer(0), mapAlignTick(435) appliedTickClosuresCount(0)
  92. 966.086 Info MultiplayerManager.cpp:1301: networkTick(57947) mapTick(434) received MapAlignAction from peer(1), mapAlignTick(430) appliedTickClosuresCount(22)
  93. 966.086 Info MultiplayerManager.cpp:1707: networkTick(57948) mapTick(434) mapAlign finished targetTick(435) updating map and running the tasks ...
  94. 966.086 Info MultiplayerManager.cpp:1579: networkTick(57948) mapTick(434) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(435))
  95. ((peerID(1) state(DesyncedAligning) mapAlignTick(430))
  96. )
  97. 966.086 Info MultiplayerManager.cpp:1726: maptick(435) crc before applying all ticks: 2008391287
  98. 966.086 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(435) lastTickApplied(426) referenceMapTick(435) networkTick(57948)
  99. 966.087 Info MultiplayerManager.cpp:1734: maptick(435) crc after applying all ticks: 2008391287
  100. 966.087 Info MultiplayerManager.cpp:928: networkTick(57948) mapTick(435) changing state from(InGameAligning) to(InGameAligned)
  101. 966.203 Info MultiplayerManager.cpp:1065: networkTick(57954) mapTick(435) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  102. 966.203 Info MultiplayerManager.cpp:1065: networkTick(57954) mapTick(435) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  103. 966.303 Info MultiplayerManager.cpp:1318: networkTick(57960) mapTick(435) received playerReconnect
  104. 966.303 Info MultiplayerManager.cpp:2068: NetworkTick(57960) MapTick(435) disconnecting player(1) from the user.
  105. 966.303 Info NetworkInputHandler.cpp:515: expectedMapTick(435) removing peer(1) success(true).
  106. 966.303 Info NetworkInputHandler.cpp:491: expectedMapTick(435) adding peer(1).
  107. 966.303 Info MultiplayerManager.cpp:1065: networkTick(57960) mapTick(435) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  108. 966.469 Info MultiplayerManager.cpp:1065: networkTick(57965) mapTick(435) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  109. 966.470 Info MultiplayerManager.cpp:928: networkTick(57965) mapTick(435) changing state from(InGameAligned) to(InGameSavingMap)
  110. 966.519 Info MultiplayerManager.cpp:928: networkTick(57969) mapTick(435) changing state from(InGameSavingMap) to(InGameSendingMap)
  111. 966.521 Info MultiplayerManager.cpp:1182: MapTick(435) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(225113) crc(839138722)
  112. 966.569 Info MultiplayerManager.cpp:1065: networkTick(57971) mapTick(435) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  113. 966.636 Info MultiplayerManager.cpp:1065: networkTick(57975) mapTick(435) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  114. 966.736 Info MultiplayerManager.cpp:1065: networkTick(57981) mapTick(435) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  115. 966.969 Info MultiplayerManager.cpp:1065: networkTick(57995) mapTick(435) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  116. 966.969 Canceling serving for peer 1
  117. 966.970 Info MultiplayerManager.cpp:928: networkTick(57995) mapTick(435) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  118. 967.036 Info MultiplayerManager.cpp:1065: networkTick(57999) mapTick(435) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  119. 967.069 Info MultiplayerManager.cpp:1065: networkTick(58001) mapTick(435) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  120. 967.069 Info MultiplayerManager.cpp:1253: networkTick(58001) mapTick(435) stopping mapAlign
  121. 967.069 Info MultiplayerManager.cpp:928: networkTick(58001) mapTick(435) changing state from(InGameWaitingForOthers) to(InGame)
  122. 967.069 Info MultiplayerManager.cpp:1579: networkTick(58001) mapTick(435) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  123. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  124. )
  125. 967.169 Info MultiplayerManager.cpp:1065: networkTick(58007) mapTick(441) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  126. 967.169 Info MultiplayerManager.cpp:1065: networkTick(58007) mapTick(441) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  127. 967.203 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  128. 967.203 Info GameActionHandler.cpp:1940: MapTick(444) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  129. 967.986 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(480) peer(1) testCrc(84196978) testCrcPeerID(0) currentCrc(-1399895270)
  130. 967.986 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 84196978, reference peers = {0}; desynced CRC = 2895072026, desynced peers = {1 (axel)}
  131. 968.103 Info MultiplayerManager.cpp:1065: networkTick(58063) mapTick(495) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  132. 968.103 Info MultiplayerManager.cpp:928: networkTick(58063) mapTick(495) changing state from(InGame) to(InGameAligning)
  133. 968.103 Info MultiplayerManager.cpp:1691: networkTick(58063) mapTick(495) starting mapAlign
  134. 968.203 Info MultiplayerManager.cpp:1065: networkTick(58069) mapTick(495) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  135. 968.203 Info MultiplayerManager.cpp:1065: networkTick(58069) mapTick(495) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  136. 968.203 Info MultiplayerManager.cpp:1625: networkTick(58069) mapTick(495) sending mapAlignAction
  137. 968.303 Info MultiplayerManager.cpp:1301: networkTick(58075) mapTick(495) received MapAlignAction from peer(0), mapAlignTick(496) appliedTickClosuresCount(0)
  138. 968.303 Info MultiplayerManager.cpp:1301: networkTick(58075) mapTick(495) received MapAlignAction from peer(1), mapAlignTick(490) appliedTickClosuresCount(23)
  139. 968.303 Info MultiplayerManager.cpp:1707: networkTick(58076) mapTick(495) mapAlign finished targetTick(496) updating map and running the tasks ...
  140. 968.303 Info MultiplayerManager.cpp:1579: networkTick(58076) mapTick(495) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(496))
  141. ((peerID(1) state(DesyncedAligning) mapAlignTick(490))
  142. )
  143. 968.303 Info MultiplayerManager.cpp:1726: maptick(496) crc before applying all ticks: 997118823
  144. 968.303 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(496) lastTickApplied(487) referenceMapTick(496) networkTick(58076)
  145. 968.303 Info MultiplayerManager.cpp:1734: maptick(496) crc after applying all ticks: 997118823
  146. 968.303 Info MultiplayerManager.cpp:928: networkTick(58076) mapTick(496) changing state from(InGameAligning) to(InGameAligned)
  147. 968.419 Info MultiplayerManager.cpp:1065: networkTick(58082) mapTick(496) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  148. 968.419 Info MultiplayerManager.cpp:1065: networkTick(58082) mapTick(496) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  149. 968.519 Info MultiplayerManager.cpp:1318: networkTick(58088) mapTick(496) received playerReconnect
  150. 968.519 Info MultiplayerManager.cpp:2068: NetworkTick(58088) MapTick(496) disconnecting player(1) from the user.
  151. 968.519 Info NetworkInputHandler.cpp:515: expectedMapTick(496) removing peer(1) success(true).
  152. 968.519 Info NetworkInputHandler.cpp:491: expectedMapTick(496) adding peer(1).
  153. 968.519 Info MultiplayerManager.cpp:1065: networkTick(58088) mapTick(496) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  154. 968.686 Info MultiplayerManager.cpp:1065: networkTick(58092) mapTick(496) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  155. 968.686 Info MultiplayerManager.cpp:928: networkTick(58092) mapTick(496) changing state from(InGameAligned) to(InGameSavingMap)
  156. 968.736 Info MultiplayerManager.cpp:928: networkTick(58096) mapTick(496) changing state from(InGameSavingMap) to(InGameSendingMap)
  157. 968.737 Info MultiplayerManager.cpp:1182: MapTick(496) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(227000) crc(-1412704016)
  158. 968.786 Info MultiplayerManager.cpp:1065: networkTick(58098) mapTick(496) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  159. 968.853 Info MultiplayerManager.cpp:1065: networkTick(58102) mapTick(496) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  160. 968.953 Info MultiplayerManager.cpp:1065: networkTick(58108) mapTick(496) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  161. 969.203 Info MultiplayerManager.cpp:1065: networkTick(58123) mapTick(496) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  162. 969.203 Canceling serving for peer 1
  163. 969.203 Info MultiplayerManager.cpp:928: networkTick(58123) mapTick(496) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  164. 969.269 Info MultiplayerManager.cpp:1065: networkTick(58127) mapTick(496) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  165. 969.303 Info MultiplayerManager.cpp:1065: networkTick(58129) mapTick(496) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  166. 969.303 Info MultiplayerManager.cpp:1253: networkTick(58129) mapTick(496) stopping mapAlign
  167. 969.303 Info MultiplayerManager.cpp:928: networkTick(58129) mapTick(496) changing state from(InGameWaitingForOthers) to(InGame)
  168. 969.303 Info MultiplayerManager.cpp:1579: networkTick(58129) mapTick(496) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  169. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  170. )
  171. 969.403 Info MultiplayerManager.cpp:1065: networkTick(58135) mapTick(502) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  172. 969.403 Info MultiplayerManager.cpp:1065: networkTick(58135) mapTick(502) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  173. 969.436 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  174. 969.436 Info GameActionHandler.cpp:1940: MapTick(505) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  175. 970.169 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(540) peer(1) testCrc(-1127052212) testCrcPeerID(0) currentCrc(-928123824)
  176. 970.169 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3167915084, reference peers = {0}; desynced CRC = 3366843472, desynced peers = {1 (axel)}
  177. 970.286 Info MultiplayerManager.cpp:1065: networkTick(58188) mapTick(555) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  178. 970.286 Info MultiplayerManager.cpp:928: networkTick(58188) mapTick(555) changing state from(InGame) to(InGameAligning)
  179. 970.286 Info MultiplayerManager.cpp:1691: networkTick(58188) mapTick(555) starting mapAlign
  180. 970.386 Info MultiplayerManager.cpp:1065: networkTick(58194) mapTick(555) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  181. 970.386 Info MultiplayerManager.cpp:1065: networkTick(58194) mapTick(555) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  182. 970.386 Info MultiplayerManager.cpp:1625: networkTick(58194) mapTick(555) sending mapAlignAction
  183. 970.486 Info MultiplayerManager.cpp:1301: networkTick(58200) mapTick(555) received MapAlignAction from peer(0), mapAlignTick(556) appliedTickClosuresCount(0)
  184. 970.486 Info MultiplayerManager.cpp:1301: networkTick(58200) mapTick(555) received MapAlignAction from peer(1), mapAlignTick(550) appliedTickClosuresCount(23)
  185. 970.486 Info MultiplayerManager.cpp:1707: networkTick(58201) mapTick(555) mapAlign finished targetTick(556) updating map and running the tasks ...
  186. 970.486 Info MultiplayerManager.cpp:1579: networkTick(58201) mapTick(555) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(556))
  187. ((peerID(1) state(DesyncedAligning) mapAlignTick(550))
  188. )
  189. 970.486 Info MultiplayerManager.cpp:1726: maptick(556) crc before applying all ticks: -1824685362
  190. 970.486 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(556) lastTickApplied(547) referenceMapTick(556) networkTick(58201)
  191. 970.486 Info MultiplayerManager.cpp:1734: maptick(556) crc after applying all ticks: -1824685362
  192. 970.486 Info MultiplayerManager.cpp:928: networkTick(58201) mapTick(556) changing state from(InGameAligning) to(InGameAligned)
  193. 970.603 Info MultiplayerManager.cpp:1065: networkTick(58207) mapTick(556) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  194. 970.603 Info MultiplayerManager.cpp:1065: networkTick(58207) mapTick(556) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  195. 970.703 Info MultiplayerManager.cpp:1318: networkTick(58213) mapTick(556) received playerReconnect
  196. 970.703 Info MultiplayerManager.cpp:2068: NetworkTick(58213) MapTick(556) disconnecting player(1) from the user.
  197. 970.703 Info NetworkInputHandler.cpp:515: expectedMapTick(556) removing peer(1) success(true).
  198. 970.703 Info NetworkInputHandler.cpp:491: expectedMapTick(556) adding peer(1).
  199. 970.703 Info MultiplayerManager.cpp:1065: networkTick(58213) mapTick(556) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  200. 970.886 Info MultiplayerManager.cpp:1065: networkTick(58218) mapTick(556) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  201. 970.886 Info MultiplayerManager.cpp:928: networkTick(58218) mapTick(556) changing state from(InGameAligned) to(InGameSavingMap)
  202. 970.936 Info MultiplayerManager.cpp:928: networkTick(58222) mapTick(556) changing state from(InGameSavingMap) to(InGameSendingMap)
  203. 970.937 Info MultiplayerManager.cpp:1182: MapTick(556) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(228359) crc(-494861038)
  204. 970.986 Info MultiplayerManager.cpp:1065: networkTick(58224) mapTick(556) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  205. 971.053 Info MultiplayerManager.cpp:1065: networkTick(58228) mapTick(556) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  206. 971.153 Info MultiplayerManager.cpp:1065: networkTick(58234) mapTick(556) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  207. 971.403 Info MultiplayerManager.cpp:1065: networkTick(58249) mapTick(556) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  208. 971.403 Canceling serving for peer 1
  209. 971.403 Info MultiplayerManager.cpp:928: networkTick(58249) mapTick(556) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  210. 971.469 Info MultiplayerManager.cpp:1065: networkTick(58253) mapTick(556) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  211. 971.503 Info MultiplayerManager.cpp:1065: networkTick(58255) mapTick(556) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  212. 971.503 Info MultiplayerManager.cpp:1253: networkTick(58255) mapTick(556) stopping mapAlign
  213. 971.503 Info MultiplayerManager.cpp:928: networkTick(58255) mapTick(556) changing state from(InGameWaitingForOthers) to(InGame)
  214. 971.503 Info MultiplayerManager.cpp:1579: networkTick(58255) mapTick(556) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  215. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  216. )
  217. 971.603 Info MultiplayerManager.cpp:1065: networkTick(58261) mapTick(562) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  218. 971.603 Info MultiplayerManager.cpp:1065: networkTick(58261) mapTick(562) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  219. 971.636 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  220. 971.636 Info GameActionHandler.cpp:1940: MapTick(565) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  221. 972.369 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(600) peer(1) testCrc(991730848) testCrcPeerID(0) currentCrc(1952283060)
  222. 972.369 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 991730848, reference peers = {0}; desynced CRC = 1952283060, desynced peers = {1 (axel)}
  223. 972.486 Info MultiplayerManager.cpp:1065: networkTick(58314) mapTick(615) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  224. 972.486 Info MultiplayerManager.cpp:928: networkTick(58314) mapTick(615) changing state from(InGame) to(InGameAligning)
  225. 972.486 Info MultiplayerManager.cpp:1691: networkTick(58314) mapTick(615) starting mapAlign
  226. 972.586 Info MultiplayerManager.cpp:1065: networkTick(58320) mapTick(615) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  227. 972.586 Info MultiplayerManager.cpp:1065: networkTick(58320) mapTick(615) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  228. 972.586 Info MultiplayerManager.cpp:1625: networkTick(58320) mapTick(615) sending mapAlignAction
  229. 972.686 Info MultiplayerManager.cpp:1301: networkTick(58326) mapTick(615) received MapAlignAction from peer(0), mapAlignTick(616) appliedTickClosuresCount(0)
  230. 972.686 Info MultiplayerManager.cpp:1301: networkTick(58326) mapTick(615) received MapAlignAction from peer(1), mapAlignTick(610) appliedTickClosuresCount(23)
  231. 972.686 Info MultiplayerManager.cpp:1707: networkTick(58327) mapTick(615) mapAlign finished targetTick(616) updating map and running the tasks ...
  232. 972.686 Info MultiplayerManager.cpp:1579: networkTick(58327) mapTick(615) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(616))
  233. ((peerID(1) state(DesyncedAligning) mapAlignTick(610))
  234. )
  235. 972.686 Info MultiplayerManager.cpp:1726: maptick(616) crc before applying all ticks: -1945797074
  236. 972.686 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(616) lastTickApplied(607) referenceMapTick(616) networkTick(58327)
  237. 972.686 Info MultiplayerManager.cpp:1734: maptick(616) crc after applying all ticks: -1945797074
  238. 972.686 Info MultiplayerManager.cpp:928: networkTick(58327) mapTick(616) changing state from(InGameAligning) to(InGameAligned)
  239. 972.803 Info MultiplayerManager.cpp:1065: networkTick(58333) mapTick(616) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  240. 972.803 Info MultiplayerManager.cpp:1065: networkTick(58333) mapTick(616) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  241. 972.902 Info MultiplayerManager.cpp:1318: networkTick(58339) mapTick(616) received playerReconnect
  242. 972.903 Info MultiplayerManager.cpp:2068: NetworkTick(58339) MapTick(616) disconnecting player(1) from the user.
  243. 972.903 Info NetworkInputHandler.cpp:515: expectedMapTick(616) removing peer(1) success(true).
  244. 972.903 Info NetworkInputHandler.cpp:491: expectedMapTick(616) adding peer(1).
  245. 972.903 Info MultiplayerManager.cpp:1065: networkTick(58339) mapTick(616) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  246. 973.103 Info MultiplayerManager.cpp:1065: networkTick(58344) mapTick(616) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  247. 973.103 Info MultiplayerManager.cpp:928: networkTick(58344) mapTick(616) changing state from(InGameAligned) to(InGameSavingMap)
  248. 973.153 Info MultiplayerManager.cpp:928: networkTick(58348) mapTick(616) changing state from(InGameSavingMap) to(InGameSendingMap)
  249. 973.154 Info MultiplayerManager.cpp:1182: MapTick(616) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(229415) crc(-141243308)
  250. 973.202 Info MultiplayerManager.cpp:1065: networkTick(58350) mapTick(616) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  251. 973.269 Info MultiplayerManager.cpp:1065: networkTick(58354) mapTick(616) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  252. 973.369 Info MultiplayerManager.cpp:1065: networkTick(58360) mapTick(616) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  253. 973.636 Info MultiplayerManager.cpp:1065: networkTick(58376) mapTick(616) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  254. 973.636 Canceling serving for peer 1
  255. 973.636 Info MultiplayerManager.cpp:928: networkTick(58376) mapTick(616) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  256. 973.702 Info MultiplayerManager.cpp:1065: networkTick(58380) mapTick(616) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  257. 973.736 Info MultiplayerManager.cpp:1065: networkTick(58382) mapTick(616) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  258. 973.736 Info MultiplayerManager.cpp:1253: networkTick(58382) mapTick(616) stopping mapAlign
  259. 973.736 Info MultiplayerManager.cpp:928: networkTick(58382) mapTick(616) changing state from(InGameWaitingForOthers) to(InGame)
  260. 973.736 Info MultiplayerManager.cpp:1579: networkTick(58382) mapTick(616) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  261. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  262. )
  263. 973.836 Info MultiplayerManager.cpp:1065: networkTick(58388) mapTick(622) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  264. 973.836 Info MultiplayerManager.cpp:1065: networkTick(58388) mapTick(622) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  265. 973.869 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  266. 973.869 Info GameActionHandler.cpp:1940: MapTick(625) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  267. 974.603 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(660) peer(1) testCrc(-1070124300) testCrcPeerID(0) currentCrc(1759026595)
  268. 974.603 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3224842996, reference peers = {0}; desynced CRC = 1759026595, desynced peers = {1 (axel)}
  269. 974.719 Info MultiplayerManager.cpp:1065: networkTick(58441) mapTick(675) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  270. 974.719 Info MultiplayerManager.cpp:928: networkTick(58441) mapTick(675) changing state from(InGame) to(InGameAligning)
  271. 974.719 Info MultiplayerManager.cpp:1691: networkTick(58441) mapTick(675) starting mapAlign
  272. 974.819 Info MultiplayerManager.cpp:1065: networkTick(58447) mapTick(675) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  273. 974.819 Info MultiplayerManager.cpp:1065: networkTick(58447) mapTick(675) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  274. 974.819 Info MultiplayerManager.cpp:1625: networkTick(58447) mapTick(675) sending mapAlignAction
  275. 974.919 Info MultiplayerManager.cpp:1301: networkTick(58453) mapTick(675) received MapAlignAction from peer(0), mapAlignTick(676) appliedTickClosuresCount(0)
  276. 974.919 Info MultiplayerManager.cpp:1301: networkTick(58453) mapTick(675) received MapAlignAction from peer(1), mapAlignTick(670) appliedTickClosuresCount(23)
  277. 974.919 Info MultiplayerManager.cpp:1707: networkTick(58454) mapTick(675) mapAlign finished targetTick(676) updating map and running the tasks ...
  278. 974.919 Info MultiplayerManager.cpp:1579: networkTick(58454) mapTick(675) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(676))
  279. ((peerID(1) state(DesyncedAligning) mapAlignTick(670))
  280. )
  281. 974.919 Info MultiplayerManager.cpp:1726: maptick(676) crc before applying all ticks: 1522727523
  282. 974.919 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(676) lastTickApplied(667) referenceMapTick(676) networkTick(58454)
  283. 974.919 Info MultiplayerManager.cpp:1734: maptick(676) crc after applying all ticks: 1522727523
  284. 974.919 Info MultiplayerManager.cpp:928: networkTick(58454) mapTick(676) changing state from(InGameAligning) to(InGameAligned)
  285. 975.036 Info MultiplayerManager.cpp:1065: networkTick(58460) mapTick(676) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  286. 975.036 Info MultiplayerManager.cpp:1065: networkTick(58460) mapTick(676) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  287. 975.136 Info MultiplayerManager.cpp:1318: networkTick(58466) mapTick(676) received playerReconnect
  288. 975.136 Info MultiplayerManager.cpp:2068: NetworkTick(58466) MapTick(676) disconnecting player(1) from the user.
  289. 975.136 Info NetworkInputHandler.cpp:515: expectedMapTick(676) removing peer(1) success(true).
  290. 975.136 Info NetworkInputHandler.cpp:491: expectedMapTick(676) adding peer(1).
  291. 975.136 Info MultiplayerManager.cpp:1065: networkTick(58466) mapTick(676) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  292. 975.302 Info MultiplayerManager.cpp:1065: networkTick(58471) mapTick(676) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  293. 975.303 Info MultiplayerManager.cpp:928: networkTick(58471) mapTick(676) changing state from(InGameAligned) to(InGameSavingMap)
  294. 975.352 Info MultiplayerManager.cpp:928: networkTick(58475) mapTick(676) changing state from(InGameSavingMap) to(InGameSendingMap)
  295. 975.353 Info MultiplayerManager.cpp:1182: MapTick(676) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(230459) crc(507624762)
  296. 975.402 Info MultiplayerManager.cpp:1065: networkTick(58477) mapTick(676) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  297. 975.469 Info MultiplayerManager.cpp:1065: networkTick(58481) mapTick(676) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  298. 975.569 Info MultiplayerManager.cpp:1065: networkTick(58487) mapTick(676) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  299. 975.852 Info MultiplayerManager.cpp:1065: networkTick(58504) mapTick(676) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  300. 975.852 Canceling serving for peer 1
  301. 975.853 Info MultiplayerManager.cpp:928: networkTick(58504) mapTick(676) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  302. 975.919 Info MultiplayerManager.cpp:1065: networkTick(58508) mapTick(676) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  303. 975.952 Info MultiplayerManager.cpp:1065: networkTick(58510) mapTick(676) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  304. 975.952 Info MultiplayerManager.cpp:1253: networkTick(58510) mapTick(676) stopping mapAlign
  305. 975.952 Info MultiplayerManager.cpp:928: networkTick(58510) mapTick(676) changing state from(InGameWaitingForOthers) to(InGame)
  306. 975.952 Info MultiplayerManager.cpp:1579: networkTick(58510) mapTick(676) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  307. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  308. )
  309. 976.052 Info MultiplayerManager.cpp:1065: networkTick(58516) mapTick(682) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  310. 976.052 Info MultiplayerManager.cpp:1065: networkTick(58516) mapTick(682) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  311. 976.086 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  312. 976.086 Info GameActionHandler.cpp:1940: MapTick(685) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  313. 976.819 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(720) peer(1) testCrc(1037604379) testCrcPeerID(0) currentCrc(-124721029)
  314. 976.819 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1037604379, reference peers = {0}; desynced CRC = 4170246267, desynced peers = {1 (axel)}
  315. 976.936 Info MultiplayerManager.cpp:1065: networkTick(58569) mapTick(735) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  316. 976.936 Info MultiplayerManager.cpp:928: networkTick(58569) mapTick(735) changing state from(InGame) to(InGameAligning)
  317. 976.936 Info MultiplayerManager.cpp:1691: networkTick(58569) mapTick(735) starting mapAlign
  318. 977.036 Info MultiplayerManager.cpp:1065: networkTick(58575) mapTick(735) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  319. 977.036 Info MultiplayerManager.cpp:1065: networkTick(58575) mapTick(735) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  320. 977.036 Info MultiplayerManager.cpp:1625: networkTick(58575) mapTick(735) sending mapAlignAction
  321. 977.136 Info MultiplayerManager.cpp:1301: networkTick(58581) mapTick(735) received MapAlignAction from peer(0), mapAlignTick(736) appliedTickClosuresCount(0)
  322. 977.136 Info MultiplayerManager.cpp:1301: networkTick(58581) mapTick(735) received MapAlignAction from peer(1), mapAlignTick(730) appliedTickClosuresCount(23)
  323. 977.136 Info MultiplayerManager.cpp:1707: networkTick(58582) mapTick(735) mapAlign finished targetTick(736) updating map and running the tasks ...
  324. 977.136 Info MultiplayerManager.cpp:1579: networkTick(58582) mapTick(735) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(736))
  325. ((peerID(1) state(DesyncedAligning) mapAlignTick(730))
  326. )
  327. 977.136 Info MultiplayerManager.cpp:1726: maptick(736) crc before applying all ticks: 902872144
  328. 977.136 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(736) lastTickApplied(727) referenceMapTick(736) networkTick(58582)
  329. 977.136 Info MultiplayerManager.cpp:1734: maptick(736) crc after applying all ticks: 902872144
  330. 977.136 Info MultiplayerManager.cpp:928: networkTick(58582) mapTick(736) changing state from(InGameAligning) to(InGameAligned)
  331. 977.252 Info MultiplayerManager.cpp:1065: networkTick(58588) mapTick(736) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  332. 977.252 Info MultiplayerManager.cpp:1065: networkTick(58588) mapTick(736) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  333. 977.352 Info MultiplayerManager.cpp:1318: networkTick(58594) mapTick(736) received playerReconnect
  334. 977.352 Info MultiplayerManager.cpp:2068: NetworkTick(58594) MapTick(736) disconnecting player(1) from the user.
  335. 977.352 Info NetworkInputHandler.cpp:515: expectedMapTick(736) removing peer(1) success(true).
  336. 977.352 Info NetworkInputHandler.cpp:491: expectedMapTick(736) adding peer(1).
  337. 977.352 Info MultiplayerManager.cpp:1065: networkTick(58594) mapTick(736) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  338. 977.519 Info MultiplayerManager.cpp:1065: networkTick(58599) mapTick(736) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  339. 977.519 Info MultiplayerManager.cpp:928: networkTick(58599) mapTick(736) changing state from(InGameAligned) to(InGameSavingMap)
  340. 977.569 Info MultiplayerManager.cpp:928: networkTick(58603) mapTick(736) changing state from(InGameSavingMap) to(InGameSendingMap)
  341. 977.570 Info MultiplayerManager.cpp:1182: MapTick(736) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(231050) crc(815022852)
  342. 977.619 Info MultiplayerManager.cpp:1065: networkTick(58605) mapTick(736) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  343. 977.686 Info MultiplayerManager.cpp:1065: networkTick(58609) mapTick(736) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  344. 977.786 Info MultiplayerManager.cpp:1065: networkTick(58615) mapTick(736) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  345. 978.052 Info MultiplayerManager.cpp:1065: networkTick(58631) mapTick(736) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  346. 978.052 Canceling serving for peer 1
  347. 978.052 Info MultiplayerManager.cpp:928: networkTick(58631) mapTick(736) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  348. 978.119 Info MultiplayerManager.cpp:1065: networkTick(58635) mapTick(736) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  349. 978.152 Info MultiplayerManager.cpp:1065: networkTick(58637) mapTick(736) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  350. 978.152 Info MultiplayerManager.cpp:1253: networkTick(58637) mapTick(736) stopping mapAlign
  351. 978.152 Info MultiplayerManager.cpp:928: networkTick(58637) mapTick(736) changing state from(InGameWaitingForOthers) to(InGame)
  352. 978.152 Info MultiplayerManager.cpp:1579: networkTick(58637) mapTick(736) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  353. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  354. )
  355. 978.252 Info MultiplayerManager.cpp:1065: networkTick(58643) mapTick(742) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  356. 978.252 Info MultiplayerManager.cpp:1065: networkTick(58643) mapTick(742) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  357. 978.286 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  358. 978.286 Info GameActionHandler.cpp:1940: MapTick(745) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  359. 979.019 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(780) peer(1) testCrc(-1471602561) testCrcPeerID(0) currentCrc(1754997175)
  360. 979.019 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2823364735, reference peers = {0}; desynced CRC = 1754997175, desynced peers = {1 (axel)}
  361. 979.119 Info MultiplayerManager.cpp:1065: networkTick(58695) mapTick(794) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  362. 979.119 Info MultiplayerManager.cpp:928: networkTick(58695) mapTick(794) changing state from(InGame) to(InGameAligning)
  363. 979.119 Info MultiplayerManager.cpp:1691: networkTick(58695) mapTick(794) starting mapAlign
  364. 979.219 Info MultiplayerManager.cpp:1065: networkTick(58701) mapTick(794) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  365. 979.219 Info MultiplayerManager.cpp:1065: networkTick(58701) mapTick(794) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  366. 979.219 Info MultiplayerManager.cpp:1625: networkTick(58701) mapTick(794) sending mapAlignAction
  367. 979.319 Info MultiplayerManager.cpp:1301: networkTick(58707) mapTick(794) received MapAlignAction from peer(0), mapAlignTick(795) appliedTickClosuresCount(0)
  368. 979.319 Info MultiplayerManager.cpp:1301: networkTick(58707) mapTick(794) received MapAlignAction from peer(1), mapAlignTick(790) appliedTickClosuresCount(22)
  369. 979.319 Info MultiplayerManager.cpp:1707: networkTick(58708) mapTick(794) mapAlign finished targetTick(795) updating map and running the tasks ...
  370. 979.319 Info MultiplayerManager.cpp:1579: networkTick(58708) mapTick(794) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(795))
  371. ((peerID(1) state(DesyncedAligning) mapAlignTick(790))
  372. )
  373. 979.319 Info MultiplayerManager.cpp:1726: maptick(795) crc before applying all ticks: -660038258
  374. 979.319 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(795) lastTickApplied(786) referenceMapTick(795) networkTick(58708)
  375. 979.319 Info MultiplayerManager.cpp:1734: maptick(795) crc after applying all ticks: -660038258
  376. 979.319 Info MultiplayerManager.cpp:928: networkTick(58708) mapTick(795) changing state from(InGameAligning) to(InGameAligned)
  377. 979.436 Info MultiplayerManager.cpp:1065: networkTick(58714) mapTick(795) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  378. 979.436 Info MultiplayerManager.cpp:1065: networkTick(58714) mapTick(795) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  379. 979.536 Info MultiplayerManager.cpp:1318: networkTick(58720) mapTick(795) received playerReconnect
  380. 979.536 Info MultiplayerManager.cpp:2068: NetworkTick(58720) MapTick(795) disconnecting player(1) from the user.
  381. 979.536 Info NetworkInputHandler.cpp:515: expectedMapTick(795) removing peer(1) success(true).
  382. 979.536 Info NetworkInputHandler.cpp:491: expectedMapTick(795) adding peer(1).
  383. 979.536 Info MultiplayerManager.cpp:1065: networkTick(58720) mapTick(795) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  384. 979.719 Info MultiplayerManager.cpp:1065: networkTick(58725) mapTick(795) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  385. 979.719 Info MultiplayerManager.cpp:928: networkTick(58725) mapTick(795) changing state from(InGameAligned) to(InGameSavingMap)
  386. 979.769 Info MultiplayerManager.cpp:928: networkTick(58729) mapTick(795) changing state from(InGameSavingMap) to(InGameSendingMap)
  387. 979.770 Info MultiplayerManager.cpp:1182: MapTick(795) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(232639) crc(-482981176)
  388. 979.819 Info MultiplayerManager.cpp:1065: networkTick(58731) mapTick(795) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  389. 979.886 Info MultiplayerManager.cpp:1065: networkTick(58735) mapTick(795) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  390. 979.986 Info MultiplayerManager.cpp:1065: networkTick(58741) mapTick(795) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  391. 980.252 Info MultiplayerManager.cpp:1065: networkTick(58757) mapTick(795) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  392. 980.252 Canceling serving for peer 1
  393. 980.252 Info MultiplayerManager.cpp:928: networkTick(58757) mapTick(795) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  394. 980.319 Info MultiplayerManager.cpp:1065: networkTick(58761) mapTick(795) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  395. 980.352 Info MultiplayerManager.cpp:1065: networkTick(58763) mapTick(795) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  396. 980.352 Info MultiplayerManager.cpp:1253: networkTick(58763) mapTick(795) stopping mapAlign
  397. 980.352 Info MultiplayerManager.cpp:928: networkTick(58763) mapTick(795) changing state from(InGameWaitingForOthers) to(InGame)
  398. 980.352 Info MultiplayerManager.cpp:1579: networkTick(58763) mapTick(795) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  399. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  400. )
  401. 980.452 Info MultiplayerManager.cpp:1065: networkTick(58769) mapTick(801) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  402. 980.452 Info MultiplayerManager.cpp:1065: networkTick(58769) mapTick(801) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  403. 980.486 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  404. 980.486 Info GameActionHandler.cpp:1940: MapTick(804) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  405. 981.236 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(840) peer(1) testCrc(1664132415) testCrcPeerID(0) currentCrc(-1924255045)
  406. 981.236 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1664132415, reference peers = {0}; desynced CRC = 2370712251, desynced peers = {1 (axel)}
  407. 981.352 Info MultiplayerManager.cpp:1065: networkTick(58823) mapTick(855) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  408. 981.352 Info MultiplayerManager.cpp:928: networkTick(58823) mapTick(855) changing state from(InGame) to(InGameAligning)
  409. 981.352 Info MultiplayerManager.cpp:1691: networkTick(58823) mapTick(855) starting mapAlign
  410. 981.452 Info MultiplayerManager.cpp:1065: networkTick(58829) mapTick(855) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  411. 981.452 Info MultiplayerManager.cpp:1065: networkTick(58829) mapTick(855) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  412. 981.452 Info MultiplayerManager.cpp:1625: networkTick(58829) mapTick(855) sending mapAlignAction
  413. 981.552 Info MultiplayerManager.cpp:1301: networkTick(58835) mapTick(855) received MapAlignAction from peer(0), mapAlignTick(856) appliedTickClosuresCount(0)
  414. 981.552 Info MultiplayerManager.cpp:1301: networkTick(58835) mapTick(855) received MapAlignAction from peer(1), mapAlignTick(850) appliedTickClosuresCount(23)
  415. 981.552 Info MultiplayerManager.cpp:1707: networkTick(58836) mapTick(855) mapAlign finished targetTick(856) updating map and running the tasks ...
  416. 981.552 Info MultiplayerManager.cpp:1579: networkTick(58836) mapTick(855) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(856))
  417. ((peerID(1) state(DesyncedAligning) mapAlignTick(850))
  418. )
  419. 981.552 Info MultiplayerManager.cpp:1726: maptick(856) crc before applying all ticks: 392387109
  420. 981.552 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(856) lastTickApplied(847) referenceMapTick(856) networkTick(58836)
  421. 981.553 Info MultiplayerManager.cpp:1734: maptick(856) crc after applying all ticks: 392387109
  422. 981.553 Info MultiplayerManager.cpp:928: networkTick(58836) mapTick(856) changing state from(InGameAligning) to(InGameAligned)
  423. 981.669 Info MultiplayerManager.cpp:1065: networkTick(58842) mapTick(856) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  424. 981.669 Info MultiplayerManager.cpp:1065: networkTick(58842) mapTick(856) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  425. 981.769 Info MultiplayerManager.cpp:1318: networkTick(58848) mapTick(856) received playerReconnect
  426. 981.769 Info MultiplayerManager.cpp:2068: NetworkTick(58848) MapTick(856) disconnecting player(1) from the user.
  427. 981.769 Info NetworkInputHandler.cpp:515: expectedMapTick(856) removing peer(1) success(true).
  428. 981.769 Info NetworkInputHandler.cpp:491: expectedMapTick(856) adding peer(1).
  429. 981.769 Info MultiplayerManager.cpp:1065: networkTick(58848) mapTick(856) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  430. 981.919 Info MultiplayerManager.cpp:1065: networkTick(58852) mapTick(856) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  431. 981.919 Info MultiplayerManager.cpp:928: networkTick(58852) mapTick(856) changing state from(InGameAligned) to(InGameSavingMap)
  432. 981.969 Info MultiplayerManager.cpp:928: networkTick(58856) mapTick(856) changing state from(InGameSavingMap) to(InGameSendingMap)
  433. 981.970 Info MultiplayerManager.cpp:1182: MapTick(856) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(233727) crc(-793654396)
  434. 982.019 Info MultiplayerManager.cpp:1065: networkTick(58858) mapTick(856) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  435. 982.085 Info MultiplayerManager.cpp:1065: networkTick(58862) mapTick(856) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  436. 982.185 Info MultiplayerManager.cpp:1065: networkTick(58868) mapTick(856) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  437. 982.419 Info MultiplayerManager.cpp:1065: networkTick(58882) mapTick(856) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  438. 982.419 Canceling serving for peer 1
  439. 982.419 Info MultiplayerManager.cpp:928: networkTick(58882) mapTick(856) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  440. 982.502 Info MultiplayerManager.cpp:1065: networkTick(58887) mapTick(856) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  441. 982.519 Info MultiplayerManager.cpp:1065: networkTick(58888) mapTick(856) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  442. 982.519 Info MultiplayerManager.cpp:1253: networkTick(58888) mapTick(856) stopping mapAlign
  443. 982.519 Info MultiplayerManager.cpp:928: networkTick(58888) mapTick(856) changing state from(InGameWaitingForOthers) to(InGame)
  444. 982.519 Info MultiplayerManager.cpp:1579: networkTick(58888) mapTick(856) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  445. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  446. )
  447. 982.619 Info MultiplayerManager.cpp:1065: networkTick(58894) mapTick(862) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  448. 982.619 Info MultiplayerManager.cpp:1065: networkTick(58894) mapTick(862) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  449. 982.652 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  450. 982.652 Info GameActionHandler.cpp:1940: MapTick(865) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  451. 983.386 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(900) peer(1) testCrc(656303328) testCrcPeerID(0) currentCrc(-1905852261)
  452. 983.386 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 656303328, reference peers = {0}; desynced CRC = 2389115035, desynced peers = {1 (axel)}
  453. 983.485 Info MultiplayerManager.cpp:1065: networkTick(58946) mapTick(914) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  454. 983.485 Info MultiplayerManager.cpp:928: networkTick(58946) mapTick(914) changing state from(InGame) to(InGameAligning)
  455. 983.485 Info MultiplayerManager.cpp:1691: networkTick(58946) mapTick(914) starting mapAlign
  456. 983.585 Info MultiplayerManager.cpp:1065: networkTick(58952) mapTick(914) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  457. 983.585 Info MultiplayerManager.cpp:1065: networkTick(58952) mapTick(914) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  458. 983.585 Info MultiplayerManager.cpp:1625: networkTick(58952) mapTick(914) sending mapAlignAction
  459. 983.685 Info MultiplayerManager.cpp:1301: networkTick(58958) mapTick(914) received MapAlignAction from peer(0), mapAlignTick(915) appliedTickClosuresCount(0)
  460. 983.685 Info MultiplayerManager.cpp:1301: networkTick(58958) mapTick(914) received MapAlignAction from peer(1), mapAlignTick(910) appliedTickClosuresCount(22)
  461. 983.686 Info MultiplayerManager.cpp:1707: networkTick(58959) mapTick(914) mapAlign finished targetTick(915) updating map and running the tasks ...
  462. 983.686 Info MultiplayerManager.cpp:1579: networkTick(58959) mapTick(914) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(915))
  463. ((peerID(1) state(DesyncedAligning) mapAlignTick(910))
  464. )
  465. 983.686 Info MultiplayerManager.cpp:1726: maptick(915) crc before applying all ticks: 345807572
  466. 983.686 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(915) lastTickApplied(906) referenceMapTick(915) networkTick(58959)
  467. 983.686 Info MultiplayerManager.cpp:1734: maptick(915) crc after applying all ticks: 345807572
  468. 983.686 Info MultiplayerManager.cpp:928: networkTick(58959) mapTick(915) changing state from(InGameAligning) to(InGameAligned)
  469. 983.802 Info MultiplayerManager.cpp:1065: networkTick(58965) mapTick(915) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  470. 983.802 Info MultiplayerManager.cpp:1065: networkTick(58965) mapTick(915) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  471. 983.902 Info MultiplayerManager.cpp:1318: networkTick(58971) mapTick(915) received playerReconnect
  472. 983.902 Info MultiplayerManager.cpp:2068: NetworkTick(58971) MapTick(915) disconnecting player(1) from the user.
  473. 983.902 Info NetworkInputHandler.cpp:515: expectedMapTick(915) removing peer(1) success(true).
  474. 983.902 Info NetworkInputHandler.cpp:491: expectedMapTick(915) adding peer(1).
  475. 983.902 Info MultiplayerManager.cpp:1065: networkTick(58971) mapTick(915) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  476. 984.085 Info MultiplayerManager.cpp:1065: networkTick(58976) mapTick(915) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  477. 984.086 Info MultiplayerManager.cpp:928: networkTick(58976) mapTick(915) changing state from(InGameAligned) to(InGameSavingMap)
  478. 984.135 Info MultiplayerManager.cpp:928: networkTick(58980) mapTick(915) changing state from(InGameSavingMap) to(InGameSendingMap)
  479. 984.137 Info MultiplayerManager.cpp:1182: MapTick(915) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(235972) crc(297055449)
  480. 984.185 Info MultiplayerManager.cpp:1065: networkTick(58982) mapTick(915) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  481. 984.252 Info MultiplayerManager.cpp:1065: networkTick(58986) mapTick(915) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  482. 984.352 Info MultiplayerManager.cpp:1065: networkTick(58992) mapTick(915) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  483. 984.619 Info MultiplayerManager.cpp:1065: networkTick(59008) mapTick(915) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  484. 984.619 Canceling serving for peer 1
  485. 984.619 Info MultiplayerManager.cpp:928: networkTick(59008) mapTick(915) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  486. 984.685 Info MultiplayerManager.cpp:1065: networkTick(59012) mapTick(915) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  487. 984.719 Info MultiplayerManager.cpp:1065: networkTick(59014) mapTick(915) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  488. 984.719 Info MultiplayerManager.cpp:1253: networkTick(59014) mapTick(915) stopping mapAlign
  489. 984.719 Info MultiplayerManager.cpp:928: networkTick(59014) mapTick(915) changing state from(InGameWaitingForOthers) to(InGame)
  490. 984.719 Info MultiplayerManager.cpp:1579: networkTick(59014) mapTick(915) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  491. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  492. )
  493. 984.819 Info MultiplayerManager.cpp:1065: networkTick(59020) mapTick(921) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  494. 984.819 Info MultiplayerManager.cpp:1065: networkTick(59020) mapTick(921) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  495. 984.852 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  496. 984.852 Info GameActionHandler.cpp:1940: MapTick(924) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  497. 985.602 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(960) peer(1) testCrc(1950256964) testCrcPeerID(0) currentCrc(-516037067)
  498. 985.602 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1950256964, reference peers = {0}; desynced CRC = 3778930229, desynced peers = {1 (axel)}
  499. 985.719 Info MultiplayerManager.cpp:1065: networkTick(59074) mapTick(975) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  500. 985.719 Info MultiplayerManager.cpp:928: networkTick(59074) mapTick(975) changing state from(InGame) to(InGameAligning)
  501. 985.719 Info MultiplayerManager.cpp:1691: networkTick(59074) mapTick(975) starting mapAlign
  502. 985.819 Info MultiplayerManager.cpp:1065: networkTick(59080) mapTick(975) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  503. 985.819 Info MultiplayerManager.cpp:1065: networkTick(59080) mapTick(975) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  504. 985.819 Info MultiplayerManager.cpp:1625: networkTick(59080) mapTick(975) sending mapAlignAction
  505. 985.919 Info MultiplayerManager.cpp:1301: networkTick(59086) mapTick(975) received MapAlignAction from peer(0), mapAlignTick(976) appliedTickClosuresCount(0)
  506. 985.919 Info MultiplayerManager.cpp:1301: networkTick(59086) mapTick(975) received MapAlignAction from peer(1), mapAlignTick(970) appliedTickClosuresCount(23)
  507. 985.919 Info MultiplayerManager.cpp:1707: networkTick(59087) mapTick(975) mapAlign finished targetTick(976) updating map and running the tasks ...
  508. 985.919 Info MultiplayerManager.cpp:1579: networkTick(59087) mapTick(975) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(976))
  509. ((peerID(1) state(DesyncedAligning) mapAlignTick(970))
  510. )
  511. 985.919 Info MultiplayerManager.cpp:1726: maptick(976) crc before applying all ticks: -302852102
  512. 985.919 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(976) lastTickApplied(967) referenceMapTick(976) networkTick(59087)
  513. 985.919 Info MultiplayerManager.cpp:1734: maptick(976) crc after applying all ticks: -302852102
  514. 985.919 Info MultiplayerManager.cpp:928: networkTick(59087) mapTick(976) changing state from(InGameAligning) to(InGameAligned)
  515. 986.035 Info MultiplayerManager.cpp:1065: networkTick(59093) mapTick(976) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  516. 986.035 Info MultiplayerManager.cpp:1065: networkTick(59093) mapTick(976) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  517. 986.135 Info MultiplayerManager.cpp:1318: networkTick(59099) mapTick(976) received playerReconnect
  518. 986.135 Info MultiplayerManager.cpp:2068: NetworkTick(59099) MapTick(976) disconnecting player(1) from the user.
  519. 986.135 Info NetworkInputHandler.cpp:515: expectedMapTick(976) removing peer(1) success(true).
  520. 986.135 Info NetworkInputHandler.cpp:491: expectedMapTick(976) adding peer(1).
  521. 986.135 Info MultiplayerManager.cpp:1065: networkTick(59099) mapTick(976) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  522. 986.319 Info MultiplayerManager.cpp:1065: networkTick(59104) mapTick(976) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  523. 986.319 Info MultiplayerManager.cpp:928: networkTick(59104) mapTick(976) changing state from(InGameAligned) to(InGameSavingMap)
  524. 986.369 Info MultiplayerManager.cpp:928: networkTick(59108) mapTick(976) changing state from(InGameSavingMap) to(InGameSendingMap)
  525. 986.370 Info MultiplayerManager.cpp:1182: MapTick(976) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(238152) crc(71345467)
  526. 986.419 Info MultiplayerManager.cpp:1065: networkTick(59110) mapTick(976) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  527. 986.485 Info MultiplayerManager.cpp:1065: networkTick(59114) mapTick(976) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  528. 986.585 Info MultiplayerManager.cpp:1065: networkTick(59120) mapTick(976) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  529. 986.835 Info MultiplayerManager.cpp:1065: networkTick(59135) mapTick(976) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  530. 986.835 Canceling serving for peer 1
  531. 986.835 Info MultiplayerManager.cpp:928: networkTick(59135) mapTick(976) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  532. 986.902 Info MultiplayerManager.cpp:1065: networkTick(59139) mapTick(976) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  533. 986.935 Info MultiplayerManager.cpp:1065: networkTick(59141) mapTick(976) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  534. 986.935 Info MultiplayerManager.cpp:1253: networkTick(59141) mapTick(976) stopping mapAlign
  535. 986.935 Info MultiplayerManager.cpp:928: networkTick(59141) mapTick(976) changing state from(InGameWaitingForOthers) to(InGame)
  536. 986.935 Info MultiplayerManager.cpp:1579: networkTick(59141) mapTick(976) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  537. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  538. )
  539. 987.035 Info MultiplayerManager.cpp:1065: networkTick(59147) mapTick(982) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  540. 987.035 Info MultiplayerManager.cpp:1065: networkTick(59147) mapTick(982) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  541. 987.069 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  542. 987.069 Info GameActionHandler.cpp:1940: MapTick(985) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  543. 987.802 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1020) peer(1) testCrc(1112634394) testCrcPeerID(0) currentCrc(-1149482709)
  544. 987.802 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1112634394, reference peers = {0}; desynced CRC = 3145484587, desynced peers = {1 (axel)}
  545. 987.919 Info MultiplayerManager.cpp:1065: networkTick(59200) mapTick(1035) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  546. 987.919 Info MultiplayerManager.cpp:928: networkTick(59200) mapTick(1035) changing state from(InGame) to(InGameAligning)
  547. 987.919 Info MultiplayerManager.cpp:1691: networkTick(59200) mapTick(1035) starting mapAlign
  548. 988.019 Info MultiplayerManager.cpp:1065: networkTick(59206) mapTick(1035) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  549. 988.019 Info MultiplayerManager.cpp:1065: networkTick(59206) mapTick(1035) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  550. 988.019 Info MultiplayerManager.cpp:1625: networkTick(59206) mapTick(1035) sending mapAlignAction
  551. 988.119 Info MultiplayerManager.cpp:1301: networkTick(59212) mapTick(1035) received MapAlignAction from peer(0), mapAlignTick(1036) appliedTickClosuresCount(0)
  552. 988.119 Info MultiplayerManager.cpp:1301: networkTick(59212) mapTick(1035) received MapAlignAction from peer(1), mapAlignTick(1030) appliedTickClosuresCount(23)
  553. 988.119 Info MultiplayerManager.cpp:1707: networkTick(59213) mapTick(1035) mapAlign finished targetTick(1036) updating map and running the tasks ...
  554. 988.119 Info MultiplayerManager.cpp:1579: networkTick(59213) mapTick(1035) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1036))
  555. ((peerID(1) state(DesyncedAligning) mapAlignTick(1030))
  556. )
  557. 988.119 Info MultiplayerManager.cpp:1726: maptick(1036) crc before applying all ticks: 1078259962
  558. 988.119 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1036) lastTickApplied(1027) referenceMapTick(1036) networkTick(59213)
  559. 988.119 Info MultiplayerManager.cpp:1734: maptick(1036) crc after applying all ticks: 1078259962
  560. 988.119 Info MultiplayerManager.cpp:928: networkTick(59213) mapTick(1036) changing state from(InGameAligning) to(InGameAligned)
  561. 988.235 Info MultiplayerManager.cpp:1065: networkTick(59219) mapTick(1036) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  562. 988.235 Info MultiplayerManager.cpp:1065: networkTick(59219) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  563. 988.335 Info MultiplayerManager.cpp:1318: networkTick(59225) mapTick(1036) received playerReconnect
  564. 988.335 Info MultiplayerManager.cpp:2068: NetworkTick(59225) MapTick(1036) disconnecting player(1) from the user.
  565. 988.335 Info NetworkInputHandler.cpp:515: expectedMapTick(1036) removing peer(1) success(true).
  566. 988.335 Info NetworkInputHandler.cpp:491: expectedMapTick(1036) adding peer(1).
  567. 988.335 Info MultiplayerManager.cpp:1065: networkTick(59225) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  568. 988.502 Info MultiplayerManager.cpp:1065: networkTick(59230) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  569. 988.502 Info MultiplayerManager.cpp:928: networkTick(59230) mapTick(1036) changing state from(InGameAligned) to(InGameSavingMap)
  570. 988.552 Info MultiplayerManager.cpp:928: networkTick(59234) mapTick(1036) changing state from(InGameSavingMap) to(InGameSendingMap)
  571. 988.553 Info MultiplayerManager.cpp:1182: MapTick(1036) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(239186) crc(-1074607917)
  572. 988.602 Info MultiplayerManager.cpp:1065: networkTick(59236) mapTick(1036) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  573. 988.669 Info MultiplayerManager.cpp:1065: networkTick(59240) mapTick(1036) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  574. 988.769 Info MultiplayerManager.cpp:1065: networkTick(59246) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  575. 989.052 Info MultiplayerManager.cpp:1065: networkTick(59263) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  576. 989.052 Canceling serving for peer 1
  577. 989.052 Info MultiplayerManager.cpp:928: networkTick(59263) mapTick(1036) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  578. 989.119 Info MultiplayerManager.cpp:1065: networkTick(59267) mapTick(1036) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  579. 989.152 Info MultiplayerManager.cpp:1065: networkTick(59269) mapTick(1036) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  580. 989.152 Info MultiplayerManager.cpp:1253: networkTick(59269) mapTick(1036) stopping mapAlign
  581. 989.152 Info MultiplayerManager.cpp:928: networkTick(59269) mapTick(1036) changing state from(InGameWaitingForOthers) to(InGame)
  582. 989.152 Info MultiplayerManager.cpp:1579: networkTick(59269) mapTick(1036) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  583. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  584. )
  585. 989.252 Info MultiplayerManager.cpp:1065: networkTick(59275) mapTick(1042) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  586. 989.252 Info MultiplayerManager.cpp:1065: networkTick(59275) mapTick(1042) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  587. 989.285 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  588. 989.285 Info GameActionHandler.cpp:1940: MapTick(1045) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  589. 990.019 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1080) peer(1) testCrc(1705354611) testCrcPeerID(0) currentCrc(-2068883957)
  590. 990.019 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1705354611, reference peers = {0}; desynced CRC = 2226083339, desynced peers = {1 (axel)}
  591. 990.135 Info MultiplayerManager.cpp:1065: networkTick(59328) mapTick(1095) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  592. 990.135 Info MultiplayerManager.cpp:928: networkTick(59328) mapTick(1095) changing state from(InGame) to(InGameAligning)
  593. 990.135 Info MultiplayerManager.cpp:1691: networkTick(59328) mapTick(1095) starting mapAlign
  594. 990.235 Info MultiplayerManager.cpp:1065: networkTick(59334) mapTick(1095) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  595. 990.235 Info MultiplayerManager.cpp:1065: networkTick(59334) mapTick(1095) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  596. 990.235 Info MultiplayerManager.cpp:1625: networkTick(59334) mapTick(1095) sending mapAlignAction
  597. 990.335 Info MultiplayerManager.cpp:1301: networkTick(59340) mapTick(1095) received MapAlignAction from peer(0), mapAlignTick(1096) appliedTickClosuresCount(0)
  598. 990.335 Info MultiplayerManager.cpp:1301: networkTick(59340) mapTick(1095) received MapAlignAction from peer(1), mapAlignTick(1090) appliedTickClosuresCount(23)
  599. 990.335 Info MultiplayerManager.cpp:1707: networkTick(59341) mapTick(1095) mapAlign finished targetTick(1096) updating map and running the tasks ...
  600. 990.335 Info MultiplayerManager.cpp:1579: networkTick(59341) mapTick(1095) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1096))
  601. ((peerID(1) state(DesyncedAligning) mapAlignTick(1090))
  602. )
  603. 990.335 Info MultiplayerManager.cpp:1726: maptick(1096) crc before applying all ticks: 904285432
  604. 990.335 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1096) lastTickApplied(1087) referenceMapTick(1096) networkTick(59341)
  605. 990.336 Info MultiplayerManager.cpp:1734: maptick(1096) crc after applying all ticks: 904285432
  606. 990.336 Info MultiplayerManager.cpp:928: networkTick(59341) mapTick(1096) changing state from(InGameAligning) to(InGameAligned)
  607. 990.452 Info MultiplayerManager.cpp:1065: networkTick(59347) mapTick(1096) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  608. 990.452 Info MultiplayerManager.cpp:1065: networkTick(59347) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  609. 990.552 Info MultiplayerManager.cpp:1318: networkTick(59353) mapTick(1096) received playerReconnect
  610. 990.552 Info MultiplayerManager.cpp:2068: NetworkTick(59353) MapTick(1096) disconnecting player(1) from the user.
  611. 990.552 Info NetworkInputHandler.cpp:515: expectedMapTick(1096) removing peer(1) success(true).
  612. 990.552 Info NetworkInputHandler.cpp:491: expectedMapTick(1096) adding peer(1).
  613. 990.552 Info MultiplayerManager.cpp:1065: networkTick(59353) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  614. 990.735 Info MultiplayerManager.cpp:1065: networkTick(59358) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  615. 990.735 Info MultiplayerManager.cpp:928: networkTick(59358) mapTick(1096) changing state from(InGameAligned) to(InGameSavingMap)
  616. 990.768 Info MultiplayerManager.cpp:928: networkTick(59361) mapTick(1096) changing state from(InGameSavingMap) to(InGameSendingMap)
  617. 990.770 Info MultiplayerManager.cpp:1182: MapTick(1096) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(240201) crc(-1617289097)
  618. 990.835 Info MultiplayerManager.cpp:1065: networkTick(59364) mapTick(1096) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  619. 990.885 Info MultiplayerManager.cpp:1065: networkTick(59367) mapTick(1096) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  620. 990.985 Info MultiplayerManager.cpp:1065: networkTick(59373) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  621. 991.268 Info MultiplayerManager.cpp:1065: networkTick(59390) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  622. 991.268 Canceling serving for peer 1
  623. 991.269 Info MultiplayerManager.cpp:928: networkTick(59390) mapTick(1096) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  624. 991.335 Info MultiplayerManager.cpp:1065: networkTick(59394) mapTick(1096) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  625. 991.368 Info MultiplayerManager.cpp:1065: networkTick(59396) mapTick(1096) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  626. 991.368 Info MultiplayerManager.cpp:1253: networkTick(59396) mapTick(1096) stopping mapAlign
  627. 991.368 Info MultiplayerManager.cpp:928: networkTick(59396) mapTick(1096) changing state from(InGameWaitingForOthers) to(InGame)
  628. 991.369 Info MultiplayerManager.cpp:1579: networkTick(59396) mapTick(1096) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  629. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  630. )
  631. 991.468 Info MultiplayerManager.cpp:1065: networkTick(59402) mapTick(1102) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  632. 991.468 Info MultiplayerManager.cpp:1065: networkTick(59402) mapTick(1102) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  633. 991.502 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  634. 991.502 Info GameActionHandler.cpp:1940: MapTick(1105) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  635. 992.235 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1140) peer(1) testCrc(247310616) testCrcPeerID(0) currentCrc(-645011507)
  636. 992.235 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 247310616, reference peers = {0}; desynced CRC = 3649955789, desynced peers = {1 (axel)}
  637. 992.352 Info MultiplayerManager.cpp:1065: networkTick(59455) mapTick(1155) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  638. 992.352 Info MultiplayerManager.cpp:928: networkTick(59455) mapTick(1155) changing state from(InGame) to(InGameAligning)
  639. 992.352 Info MultiplayerManager.cpp:1691: networkTick(59455) mapTick(1155) starting mapAlign
  640. 992.452 Info MultiplayerManager.cpp:1065: networkTick(59461) mapTick(1155) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  641. 992.452 Info MultiplayerManager.cpp:1065: networkTick(59461) mapTick(1155) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  642. 992.452 Info MultiplayerManager.cpp:1625: networkTick(59461) mapTick(1155) sending mapAlignAction
  643. 992.552 Info MultiplayerManager.cpp:1301: networkTick(59467) mapTick(1155) received MapAlignAction from peer(0), mapAlignTick(1156) appliedTickClosuresCount(0)
  644. 992.552 Info MultiplayerManager.cpp:1301: networkTick(59467) mapTick(1155) received MapAlignAction from peer(1), mapAlignTick(1150) appliedTickClosuresCount(23)
  645. 992.552 Info MultiplayerManager.cpp:1707: networkTick(59468) mapTick(1155) mapAlign finished targetTick(1156) updating map and running the tasks ...
  646. 992.552 Info MultiplayerManager.cpp:1579: networkTick(59468) mapTick(1155) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1156))
  647. ((peerID(1) state(DesyncedAligning) mapAlignTick(1150))
  648. )
  649. 992.552 Info MultiplayerManager.cpp:1726: maptick(1156) crc before applying all ticks: 287958533
  650. 992.552 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1156) lastTickApplied(1147) referenceMapTick(1156) networkTick(59468)
  651. 992.552 Info MultiplayerManager.cpp:1734: maptick(1156) crc after applying all ticks: 287958533
  652. 992.552 Info MultiplayerManager.cpp:928: networkTick(59468) mapTick(1156) changing state from(InGameAligning) to(InGameAligned)
  653. 992.668 Info MultiplayerManager.cpp:1065: networkTick(59474) mapTick(1156) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  654. 992.668 Info MultiplayerManager.cpp:1065: networkTick(59474) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  655. 992.768 Info MultiplayerManager.cpp:1318: networkTick(59480) mapTick(1156) received playerReconnect
  656. 992.768 Info MultiplayerManager.cpp:2068: NetworkTick(59480) MapTick(1156) disconnecting player(1) from the user.
  657. 992.768 Info NetworkInputHandler.cpp:515: expectedMapTick(1156) removing peer(1) success(true).
  658. 992.768 Info NetworkInputHandler.cpp:491: expectedMapTick(1156) adding peer(1).
  659. 992.768 Info MultiplayerManager.cpp:1065: networkTick(59480) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  660. 992.952 Info MultiplayerManager.cpp:1065: networkTick(59486) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  661. 992.952 Info MultiplayerManager.cpp:928: networkTick(59486) mapTick(1156) changing state from(InGameAligned) to(InGameSavingMap)
  662. 993.002 Info MultiplayerManager.cpp:928: networkTick(59490) mapTick(1156) changing state from(InGameSavingMap) to(InGameSendingMap)
  663. 993.003 Info MultiplayerManager.cpp:1182: MapTick(1156) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(240774) crc(-1922261606)
  664. 993.052 Info MultiplayerManager.cpp:1065: networkTick(59492) mapTick(1156) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  665. 993.118 Info MultiplayerManager.cpp:1065: networkTick(59496) mapTick(1156) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  666. 993.218 Info MultiplayerManager.cpp:1065: networkTick(59502) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  667. 993.502 Info MultiplayerManager.cpp:1065: networkTick(59519) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  668. 993.502 Canceling serving for peer 1
  669. 993.502 Info MultiplayerManager.cpp:928: networkTick(59519) mapTick(1156) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  670. 993.568 Info MultiplayerManager.cpp:1065: networkTick(59523) mapTick(1156) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  671. 993.602 Info MultiplayerManager.cpp:1065: networkTick(59525) mapTick(1156) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  672. 993.602 Info MultiplayerManager.cpp:1253: networkTick(59525) mapTick(1156) stopping mapAlign
  673. 993.602 Info MultiplayerManager.cpp:928: networkTick(59525) mapTick(1156) changing state from(InGameWaitingForOthers) to(InGame)
  674. 993.602 Info MultiplayerManager.cpp:1579: networkTick(59525) mapTick(1156) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  675. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  676. )
  677. 993.702 Info MultiplayerManager.cpp:1065: networkTick(59531) mapTick(1162) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  678. 993.702 Info MultiplayerManager.cpp:1065: networkTick(59531) mapTick(1162) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  679. 993.735 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  680. 993.735 Info GameActionHandler.cpp:1940: MapTick(1165) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  681. 994.468 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1200) peer(1) testCrc(465788311) testCrcPeerID(0) currentCrc(541631526)
  682. 994.468 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 465788311, reference peers = {0}; desynced CRC = 541631526, desynced peers = {1 (axel)}
  683. 994.585 Info MultiplayerManager.cpp:1065: networkTick(59584) mapTick(1215) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  684. 994.585 Info MultiplayerManager.cpp:928: networkTick(59584) mapTick(1215) changing state from(InGame) to(InGameAligning)
  685. 994.585 Info MultiplayerManager.cpp:1691: networkTick(59584) mapTick(1215) starting mapAlign
  686. 994.685 Info MultiplayerManager.cpp:1065: networkTick(59590) mapTick(1215) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  687. 994.685 Info MultiplayerManager.cpp:1065: networkTick(59590) mapTick(1215) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  688. 994.685 Info MultiplayerManager.cpp:1625: networkTick(59590) mapTick(1215) sending mapAlignAction
  689. 994.785 Info MultiplayerManager.cpp:1301: networkTick(59596) mapTick(1215) received MapAlignAction from peer(0), mapAlignTick(1216) appliedTickClosuresCount(0)
  690. 994.785 Info MultiplayerManager.cpp:1301: networkTick(59596) mapTick(1215) received MapAlignAction from peer(1), mapAlignTick(1210) appliedTickClosuresCount(23)
  691. 994.785 Info MultiplayerManager.cpp:1707: networkTick(59597) mapTick(1215) mapAlign finished targetTick(1216) updating map and running the tasks ...
  692. 994.785 Info MultiplayerManager.cpp:1579: networkTick(59597) mapTick(1215) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1216))
  693. ((peerID(1) state(DesyncedAligning) mapAlignTick(1210))
  694. )
  695. 994.785 Info MultiplayerManager.cpp:1726: maptick(1216) crc before applying all ticks: -1998678822
  696. 994.785 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1216) lastTickApplied(1207) referenceMapTick(1216) networkTick(59597)
  697. 994.785 Info MultiplayerManager.cpp:1734: maptick(1216) crc after applying all ticks: -1998678822
  698. 994.785 Info MultiplayerManager.cpp:928: networkTick(59597) mapTick(1216) changing state from(InGameAligning) to(InGameAligned)
  699. 994.902 Info MultiplayerManager.cpp:1065: networkTick(59603) mapTick(1216) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  700. 994.902 Info MultiplayerManager.cpp:1065: networkTick(59603) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  701. 995.002 Info MultiplayerManager.cpp:1318: networkTick(59609) mapTick(1216) received playerReconnect
  702. 995.002 Info MultiplayerManager.cpp:2068: NetworkTick(59609) MapTick(1216) disconnecting player(1) from the user.
  703. 995.002 Info NetworkInputHandler.cpp:515: expectedMapTick(1216) removing peer(1) success(true).
  704. 995.002 Info NetworkInputHandler.cpp:491: expectedMapTick(1216) adding peer(1).
  705. 995.002 Info MultiplayerManager.cpp:1065: networkTick(59609) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  706. 995.185 Info MultiplayerManager.cpp:1065: networkTick(59614) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  707. 995.185 Info MultiplayerManager.cpp:928: networkTick(59614) mapTick(1216) changing state from(InGameAligned) to(InGameSavingMap)
  708. 995.235 Info MultiplayerManager.cpp:928: networkTick(59618) mapTick(1216) changing state from(InGameSavingMap) to(InGameSendingMap)
  709. 995.236 Info MultiplayerManager.cpp:1182: MapTick(1216) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(241450) crc(1592628502)
  710. 995.285 Info MultiplayerManager.cpp:1065: networkTick(59620) mapTick(1216) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  711. 995.352 Info MultiplayerManager.cpp:1065: networkTick(59624) mapTick(1216) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  712. 995.452 Info MultiplayerManager.cpp:1065: networkTick(59630) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  713. 995.718 Info MultiplayerManager.cpp:1065: networkTick(59646) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  714. 995.718 Canceling serving for peer 1
  715. 995.718 Info MultiplayerManager.cpp:928: networkTick(59646) mapTick(1216) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  716. 995.785 Info MultiplayerManager.cpp:1065: networkTick(59650) mapTick(1216) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  717. 995.818 Info MultiplayerManager.cpp:1065: networkTick(59652) mapTick(1216) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  718. 995.818 Info MultiplayerManager.cpp:1253: networkTick(59652) mapTick(1216) stopping mapAlign
  719. 995.818 Info MultiplayerManager.cpp:928: networkTick(59652) mapTick(1216) changing state from(InGameWaitingForOthers) to(InGame)
  720. 995.818 Info MultiplayerManager.cpp:1579: networkTick(59652) mapTick(1216) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  721. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  722. )
  723. 995.918 Info MultiplayerManager.cpp:1065: networkTick(59658) mapTick(1222) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  724. 995.918 Info MultiplayerManager.cpp:1065: networkTick(59658) mapTick(1222) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  725. 995.952 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  726. 995.952 Info GameActionHandler.cpp:1940: MapTick(1225) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  727. 996.685 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1260) peer(1) testCrc(-100649701) testCrcPeerID(0) currentCrc(1180710921)
  728. 996.685 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4194317595, reference peers = {0}; desynced CRC = 1180710921, desynced peers = {1 (axel)}
  729. 996.802 Info MultiplayerManager.cpp:1065: networkTick(59711) mapTick(1275) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  730. 996.802 Info MultiplayerManager.cpp:928: networkTick(59711) mapTick(1275) changing state from(InGame) to(InGameAligning)
  731. 996.802 Info MultiplayerManager.cpp:1691: networkTick(59711) mapTick(1275) starting mapAlign
  732. 996.902 Info MultiplayerManager.cpp:1065: networkTick(59717) mapTick(1275) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  733. 996.902 Info MultiplayerManager.cpp:1065: networkTick(59717) mapTick(1275) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  734. 996.902 Info MultiplayerManager.cpp:1625: networkTick(59717) mapTick(1275) sending mapAlignAction
  735. 997.002 Info MultiplayerManager.cpp:1301: networkTick(59723) mapTick(1275) received MapAlignAction from peer(0), mapAlignTick(1276) appliedTickClosuresCount(0)
  736. 997.002 Info MultiplayerManager.cpp:1301: networkTick(59723) mapTick(1275) received MapAlignAction from peer(1), mapAlignTick(1270) appliedTickClosuresCount(23)
  737. 997.002 Info MultiplayerManager.cpp:1707: networkTick(59724) mapTick(1275) mapAlign finished targetTick(1276) updating map and running the tasks ...
  738. 997.002 Info MultiplayerManager.cpp:1579: networkTick(59724) mapTick(1275) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1276))
  739. ((peerID(1) state(DesyncedAligning) mapAlignTick(1270))
  740. )
  741. 997.002 Info MultiplayerManager.cpp:1726: maptick(1276) crc before applying all ticks: 8679504
  742. 997.002 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1276) lastTickApplied(1267) referenceMapTick(1276) networkTick(59724)
  743. 997.002 Info MultiplayerManager.cpp:1734: maptick(1276) crc after applying all ticks: 8679504
  744. 997.002 Info MultiplayerManager.cpp:928: networkTick(59724) mapTick(1276) changing state from(InGameAligning) to(InGameAligned)
  745. 997.118 Info MultiplayerManager.cpp:1065: networkTick(59730) mapTick(1276) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  746. 997.118 Info MultiplayerManager.cpp:1065: networkTick(59730) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  747. 997.218 Info MultiplayerManager.cpp:1318: networkTick(59736) mapTick(1276) received playerReconnect
  748. 997.218 Info MultiplayerManager.cpp:2068: NetworkTick(59736) MapTick(1276) disconnecting player(1) from the user.
  749. 997.218 Info NetworkInputHandler.cpp:515: expectedMapTick(1276) removing peer(1) success(true).
  750. 997.218 Info NetworkInputHandler.cpp:491: expectedMapTick(1276) adding peer(1).
  751. 997.218 Info MultiplayerManager.cpp:1065: networkTick(59736) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  752. 997.385 Info MultiplayerManager.cpp:1065: networkTick(59741) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  753. 997.385 Info MultiplayerManager.cpp:928: networkTick(59741) mapTick(1276) changing state from(InGameAligned) to(InGameSavingMap)
  754. 997.435 Info MultiplayerManager.cpp:928: networkTick(59745) mapTick(1276) changing state from(InGameSavingMap) to(InGameSendingMap)
  755. 997.436 Info MultiplayerManager.cpp:1182: MapTick(1276) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(242056) crc(-1675601911)
  756. 997.485 Info MultiplayerManager.cpp:1065: networkTick(59747) mapTick(1276) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  757. 997.552 Info MultiplayerManager.cpp:1065: networkTick(59751) mapTick(1276) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  758. 997.652 Info MultiplayerManager.cpp:1065: networkTick(59757) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  759. 997.901 Info MultiplayerManager.cpp:1065: networkTick(59772) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  760. 997.902 Canceling serving for peer 1
  761. 997.902 Info MultiplayerManager.cpp:928: networkTick(59772) mapTick(1276) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  762. 997.968 Info MultiplayerManager.cpp:1065: networkTick(59776) mapTick(1276) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  763. 998.001 Info MultiplayerManager.cpp:1065: networkTick(59778) mapTick(1276) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  764. 998.002 Info MultiplayerManager.cpp:1253: networkTick(59778) mapTick(1276) stopping mapAlign
  765. 998.002 Info MultiplayerManager.cpp:928: networkTick(59778) mapTick(1276) changing state from(InGameWaitingForOthers) to(InGame)
  766. 998.002 Info MultiplayerManager.cpp:1579: networkTick(59778) mapTick(1276) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  767. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  768. )
  769. 998.101 Info MultiplayerManager.cpp:1065: networkTick(59784) mapTick(1282) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  770. 998.102 Info MultiplayerManager.cpp:1065: networkTick(59784) mapTick(1282) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  771. 998.135 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  772. 998.135 Info GameActionHandler.cpp:1940: MapTick(1285) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  773. 998.868 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1320) peer(1) testCrc(1681008493) testCrcPeerID(0) currentCrc(-387276896)
  774. 998.868 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1681008493, reference peers = {0}; desynced CRC = 3907690400, desynced peers = {1 (axel)}
  775. 998.985 Info MultiplayerManager.cpp:1065: networkTick(59837) mapTick(1335) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  776. 998.985 Info MultiplayerManager.cpp:928: networkTick(59837) mapTick(1335) changing state from(InGame) to(InGameAligning)
  777. 998.985 Info MultiplayerManager.cpp:1691: networkTick(59837) mapTick(1335) starting mapAlign
  778. 999.085 Info MultiplayerManager.cpp:1065: networkTick(59843) mapTick(1335) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  779. 999.085 Info MultiplayerManager.cpp:1065: networkTick(59843) mapTick(1335) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  780. 999.085 Info MultiplayerManager.cpp:1625: networkTick(59843) mapTick(1335) sending mapAlignAction
  781. 999.185 Info MultiplayerManager.cpp:1301: networkTick(59849) mapTick(1335) received MapAlignAction from peer(0), mapAlignTick(1336) appliedTickClosuresCount(0)
  782. 999.185 Info MultiplayerManager.cpp:1301: networkTick(59849) mapTick(1335) received MapAlignAction from peer(1), mapAlignTick(1330) appliedTickClosuresCount(23)
  783. 999.185 Info MultiplayerManager.cpp:1707: networkTick(59850) mapTick(1335) mapAlign finished targetTick(1336) updating map and running the tasks ...
  784. 999.185 Info MultiplayerManager.cpp:1579: networkTick(59850) mapTick(1335) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1336))
  785. ((peerID(1) state(DesyncedAligning) mapAlignTick(1330))
  786. )
  787. 999.185 Info MultiplayerManager.cpp:1726: maptick(1336) crc before applying all ticks: -1887995909
  788. 999.185 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1336) lastTickApplied(1327) referenceMapTick(1336) networkTick(59850)
  789. 999.185 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1328) inputActions((SelectedEntityChanged) ) ) for peer(1)
  790. 999.185 Info MultiplayerManager.cpp:1734: maptick(1336) crc after applying all ticks: -1887995909
  791. 999.185 Info MultiplayerManager.cpp:928: networkTick(59850) mapTick(1336) changing state from(InGameAligning) to(InGameAligned)
  792. 999.301 Info MultiplayerManager.cpp:1065: networkTick(59856) mapTick(1336) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  793. 999.301 Info MultiplayerManager.cpp:1065: networkTick(59856) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  794. 999.401 Info MultiplayerManager.cpp:1318: networkTick(59862) mapTick(1336) received playerReconnect
  795. 999.401 Info MultiplayerManager.cpp:2068: NetworkTick(59862) MapTick(1336) disconnecting player(1) from the user.
  796. 999.402 Info NetworkInputHandler.cpp:515: expectedMapTick(1336) removing peer(1) success(true).
  797. 999.402 Info NetworkInputHandler.cpp:491: expectedMapTick(1336) adding peer(1).
  798. 999.402 Info MultiplayerManager.cpp:1065: networkTick(59862) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  799. 999.568 Info MultiplayerManager.cpp:1065: networkTick(59867) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  800. 999.568 Info MultiplayerManager.cpp:928: networkTick(59867) mapTick(1336) changing state from(InGameAligned) to(InGameSavingMap)
  801. 999.618 Info MultiplayerManager.cpp:928: networkTick(59871) mapTick(1336) changing state from(InGameSavingMap) to(InGameSendingMap)
  802. 999.619 Info MultiplayerManager.cpp:1182: MapTick(1336) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(242843) crc(1945690806)
  803. 999.668 Info MultiplayerManager.cpp:1065: networkTick(59873) mapTick(1336) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  804. 999.735 Info MultiplayerManager.cpp:1065: networkTick(59877) mapTick(1336) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  805. 999.835 Info MultiplayerManager.cpp:1065: networkTick(59883) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  806. 1000.085 Info MultiplayerManager.cpp:1065: networkTick(59898) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  807. 1000.085 Canceling serving for peer 1
  808. 1000.085 Info MultiplayerManager.cpp:928: networkTick(59898) mapTick(1336) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  809. 1000.151 Info MultiplayerManager.cpp:1065: networkTick(59902) mapTick(1336) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  810. 1000.185 Info MultiplayerManager.cpp:1065: networkTick(59904) mapTick(1336) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  811. 1000.185 Info MultiplayerManager.cpp:1253: networkTick(59904) mapTick(1336) stopping mapAlign
  812. 1000.185 Info MultiplayerManager.cpp:928: networkTick(59904) mapTick(1336) changing state from(InGameWaitingForOthers) to(InGame)
  813. 1000.185 Info MultiplayerManager.cpp:1579: networkTick(59904) mapTick(1336) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  814. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  815. )
  816. 1000.285 Info MultiplayerManager.cpp:1065: networkTick(59910) mapTick(1342) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  817. 1000.285 Info MultiplayerManager.cpp:1065: networkTick(59910) mapTick(1342) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  818. 1000.318 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  819. 1000.318 Info GameActionHandler.cpp:1940: MapTick(1345) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  820. 1001.051 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1380) peer(1) testCrc(398773856) testCrcPeerID(0) currentCrc(-1599083175)
  821. 1001.052 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 398773856, reference peers = {0}; desynced CRC = 2695884121, desynced peers = {1 (axel)}
  822. 1001.168 Info MultiplayerManager.cpp:1065: networkTick(59963) mapTick(1395) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  823. 1001.168 Info MultiplayerManager.cpp:928: networkTick(59963) mapTick(1395) changing state from(InGame) to(InGameAligning)
  824. 1001.168 Info MultiplayerManager.cpp:1691: networkTick(59963) mapTick(1395) starting mapAlign
  825. 1001.268 Info MultiplayerManager.cpp:1065: networkTick(59969) mapTick(1395) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  826. 1001.268 Info MultiplayerManager.cpp:1065: networkTick(59969) mapTick(1395) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  827. 1001.268 Info MultiplayerManager.cpp:1625: networkTick(59969) mapTick(1395) sending mapAlignAction
  828. 1001.368 Info MultiplayerManager.cpp:1301: networkTick(59975) mapTick(1395) received MapAlignAction from peer(0), mapAlignTick(1396) appliedTickClosuresCount(0)
  829. 1001.368 Info MultiplayerManager.cpp:1301: networkTick(59975) mapTick(1395) received MapAlignAction from peer(1), mapAlignTick(1390) appliedTickClosuresCount(23)
  830. 1001.368 Info MultiplayerManager.cpp:1707: networkTick(59976) mapTick(1395) mapAlign finished targetTick(1396) updating map and running the tasks ...
  831. 1001.368 Info MultiplayerManager.cpp:1579: networkTick(59976) mapTick(1395) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1396))
  832. ((peerID(1) state(DesyncedAligning) mapAlignTick(1390))
  833. )
  834. 1001.368 Info MultiplayerManager.cpp:1726: maptick(1396) crc before applying all ticks: 781503037
  835. 1001.368 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1396) lastTickApplied(1387) referenceMapTick(1396) networkTick(59976)
  836. 1001.368 Info MultiplayerManager.cpp:1734: maptick(1396) crc after applying all ticks: 781503037
  837. 1001.368 Info MultiplayerManager.cpp:928: networkTick(59976) mapTick(1396) changing state from(InGameAligning) to(InGameAligned)
  838. 1001.485 Info MultiplayerManager.cpp:1065: networkTick(59982) mapTick(1396) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  839. 1001.485 Info MultiplayerManager.cpp:1065: networkTick(59982) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  840. 1001.585 Info MultiplayerManager.cpp:1318: networkTick(59988) mapTick(1396) received playerReconnect
  841. 1001.585 Info MultiplayerManager.cpp:2068: NetworkTick(59988) MapTick(1396) disconnecting player(1) from the user.
  842. 1001.585 Info NetworkInputHandler.cpp:515: expectedMapTick(1396) removing peer(1) success(true).
  843. 1001.585 Info NetworkInputHandler.cpp:491: expectedMapTick(1396) adding peer(1).
  844. 1001.585 Info MultiplayerManager.cpp:1065: networkTick(59988) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  845. 1001.751 Info MultiplayerManager.cpp:1065: networkTick(59993) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  846. 1001.751 Info MultiplayerManager.cpp:928: networkTick(59993) mapTick(1396) changing state from(InGameAligned) to(InGameSavingMap)
  847. 1001.801 Info MultiplayerManager.cpp:928: networkTick(59997) mapTick(1396) changing state from(InGameSavingMap) to(InGameSendingMap)
  848. 1001.803 Info MultiplayerManager.cpp:1182: MapTick(1396) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(243753) crc(-199346736)
  849. 1001.851 Info MultiplayerManager.cpp:1065: networkTick(59999) mapTick(1396) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  850. 1001.918 Info MultiplayerManager.cpp:1065: networkTick(60003) mapTick(1396) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  851. 1002.018 Info MultiplayerManager.cpp:1065: networkTick(60009) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  852. 1002.268 Info MultiplayerManager.cpp:1065: networkTick(60024) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  853. 1002.268 Canceling serving for peer 1
  854. 1002.268 Info MultiplayerManager.cpp:928: networkTick(60024) mapTick(1396) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  855. 1002.351 Info MultiplayerManager.cpp:1065: networkTick(60029) mapTick(1396) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  856. 1002.368 Info MultiplayerManager.cpp:1065: networkTick(60030) mapTick(1396) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  857. 1002.368 Info MultiplayerManager.cpp:1253: networkTick(60030) mapTick(1396) stopping mapAlign
  858. 1002.368 Info MultiplayerManager.cpp:928: networkTick(60030) mapTick(1396) changing state from(InGameWaitingForOthers) to(InGame)
  859. 1002.368 Info MultiplayerManager.cpp:1579: networkTick(60030) mapTick(1396) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  860. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  861. )
  862. 1002.468 Info MultiplayerManager.cpp:1065: networkTick(60036) mapTick(1402) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  863. 1002.468 Info MultiplayerManager.cpp:1065: networkTick(60036) mapTick(1402) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  864. 1002.501 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  865. 1002.501 Info GameActionHandler.cpp:1940: MapTick(1405) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  866. 1003.235 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1440) peer(1) testCrc(-405752656) testCrcPeerID(0) currentCrc(665543057)
  867. 1003.235 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3889214640, reference peers = {0}; desynced CRC = 665543057, desynced peers = {1 (axel)}
  868. 1003.351 Info MultiplayerManager.cpp:1065: networkTick(60089) mapTick(1455) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  869. 1003.351 Info MultiplayerManager.cpp:928: networkTick(60089) mapTick(1455) changing state from(InGame) to(InGameAligning)
  870. 1003.351 Info MultiplayerManager.cpp:1691: networkTick(60089) mapTick(1455) starting mapAlign
  871. 1003.451 Info MultiplayerManager.cpp:1065: networkTick(60095) mapTick(1455) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  872. 1003.451 Info MultiplayerManager.cpp:1065: networkTick(60095) mapTick(1455) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  873. 1003.451 Info MultiplayerManager.cpp:1625: networkTick(60095) mapTick(1455) sending mapAlignAction
  874. 1003.551 Info MultiplayerManager.cpp:1301: networkTick(60101) mapTick(1455) received MapAlignAction from peer(0), mapAlignTick(1456) appliedTickClosuresCount(0)
  875. 1003.551 Info MultiplayerManager.cpp:1301: networkTick(60101) mapTick(1455) received MapAlignAction from peer(1), mapAlignTick(1450) appliedTickClosuresCount(23)
  876. 1003.551 Info MultiplayerManager.cpp:1707: networkTick(60102) mapTick(1455) mapAlign finished targetTick(1456) updating map and running the tasks ...
  877. 1003.551 Info MultiplayerManager.cpp:1579: networkTick(60102) mapTick(1455) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1456))
  878. ((peerID(1) state(DesyncedAligning) mapAlignTick(1450))
  879. )
  880. 1003.552 Info MultiplayerManager.cpp:1726: maptick(1456) crc before applying all ticks: -403175551
  881. 1003.552 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1456) lastTickApplied(1447) referenceMapTick(1456) networkTick(60102)
  882. 1003.552 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1448) inputActions((SelectedEntityChanged) ) ) for peer(1)
  883. 1003.552 Info MultiplayerManager.cpp:1734: maptick(1456) crc after applying all ticks: -403175551
  884. 1003.552 Info MultiplayerManager.cpp:928: networkTick(60102) mapTick(1456) changing state from(InGameAligning) to(InGameAligned)
  885. 1003.668 Info MultiplayerManager.cpp:1065: networkTick(60108) mapTick(1456) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  886. 1003.668 Info MultiplayerManager.cpp:1065: networkTick(60108) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  887. 1003.768 Info MultiplayerManager.cpp:1318: networkTick(60114) mapTick(1456) received playerReconnect
  888. 1003.768 Info MultiplayerManager.cpp:2068: NetworkTick(60114) MapTick(1456) disconnecting player(1) from the user.
  889. 1003.768 Info NetworkInputHandler.cpp:515: expectedMapTick(1456) removing peer(1) success(true).
  890. 1003.768 Info NetworkInputHandler.cpp:491: expectedMapTick(1456) adding peer(1).
  891. 1003.768 Info MultiplayerManager.cpp:1065: networkTick(60114) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  892. 1003.935 Info MultiplayerManager.cpp:1065: networkTick(60119) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  893. 1003.935 Info MultiplayerManager.cpp:928: networkTick(60119) mapTick(1456) changing state from(InGameAligned) to(InGameSavingMap)
  894. 1003.985 Info MultiplayerManager.cpp:928: networkTick(60123) mapTick(1456) changing state from(InGameSavingMap) to(InGameSendingMap)
  895. 1003.986 Info MultiplayerManager.cpp:1182: MapTick(1456) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(245157) crc(-1429400097)
  896. 1004.035 Info MultiplayerManager.cpp:1065: networkTick(60125) mapTick(1456) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  897. 1004.101 Info MultiplayerManager.cpp:1065: networkTick(60129) mapTick(1456) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  898. 1004.201 Info MultiplayerManager.cpp:1065: networkTick(60135) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  899. 1004.451 Info MultiplayerManager.cpp:1065: networkTick(60150) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  900. 1004.451 Canceling serving for peer 1
  901. 1004.451 Info MultiplayerManager.cpp:928: networkTick(60150) mapTick(1456) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  902. 1004.535 Info MultiplayerManager.cpp:1065: networkTick(60155) mapTick(1456) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  903. 1004.551 Info MultiplayerManager.cpp:1065: networkTick(60156) mapTick(1456) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  904. 1004.551 Info MultiplayerManager.cpp:1253: networkTick(60156) mapTick(1456) stopping mapAlign
  905. 1004.551 Info MultiplayerManager.cpp:928: networkTick(60156) mapTick(1456) changing state from(InGameWaitingForOthers) to(InGame)
  906. 1004.551 Info MultiplayerManager.cpp:1579: networkTick(60156) mapTick(1456) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  907. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  908. )
  909. 1004.651 Info MultiplayerManager.cpp:1065: networkTick(60162) mapTick(1462) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  910. 1004.651 Info MultiplayerManager.cpp:1065: networkTick(60162) mapTick(1462) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  911. 1004.685 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  912. 1004.685 Info GameActionHandler.cpp:1940: MapTick(1465) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  913. 1005.418 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1500) peer(1) testCrc(559337697) testCrcPeerID(0) currentCrc(-1687512776)
  914. 1005.418 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 559337697, reference peers = {0}; desynced CRC = 2607454520, desynced peers = {1 (axel)}
  915. 1005.535 Info MultiplayerManager.cpp:1065: networkTick(60215) mapTick(1515) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  916. 1005.535 Info MultiplayerManager.cpp:928: networkTick(60215) mapTick(1515) changing state from(InGame) to(InGameAligning)
  917. 1005.535 Info MultiplayerManager.cpp:1691: networkTick(60215) mapTick(1515) starting mapAlign
  918. 1005.635 Info MultiplayerManager.cpp:1065: networkTick(60221) mapTick(1515) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  919. 1005.635 Info MultiplayerManager.cpp:1065: networkTick(60221) mapTick(1515) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  920. 1005.635 Info MultiplayerManager.cpp:1625: networkTick(60221) mapTick(1515) sending mapAlignAction
  921. 1005.735 Info MultiplayerManager.cpp:1301: networkTick(60227) mapTick(1515) received MapAlignAction from peer(0), mapAlignTick(1516) appliedTickClosuresCount(0)
  922. 1005.735 Info MultiplayerManager.cpp:1301: networkTick(60227) mapTick(1515) received MapAlignAction from peer(1), mapAlignTick(1510) appliedTickClosuresCount(23)
  923. 1005.735 Info MultiplayerManager.cpp:1707: networkTick(60228) mapTick(1515) mapAlign finished targetTick(1516) updating map and running the tasks ...
  924. 1005.735 Info MultiplayerManager.cpp:1579: networkTick(60228) mapTick(1515) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1516))
  925. ((peerID(1) state(DesyncedAligning) mapAlignTick(1510))
  926. )
  927. 1005.735 Info MultiplayerManager.cpp:1726: maptick(1516) crc before applying all ticks: -95385183
  928. 1005.735 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1516) lastTickApplied(1507) referenceMapTick(1516) networkTick(60228)
  929. 1005.735 Info MultiplayerManager.cpp:1734: maptick(1516) crc after applying all ticks: -95385183
  930. 1005.735 Info MultiplayerManager.cpp:928: networkTick(60228) mapTick(1516) changing state from(InGameAligning) to(InGameAligned)
  931. 1005.851 Info MultiplayerManager.cpp:1065: networkTick(60234) mapTick(1516) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  932. 1005.851 Info MultiplayerManager.cpp:1065: networkTick(60234) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  933. 1005.951 Info MultiplayerManager.cpp:1318: networkTick(60240) mapTick(1516) received playerReconnect
  934. 1005.951 Info MultiplayerManager.cpp:2068: NetworkTick(60240) MapTick(1516) disconnecting player(1) from the user.
  935. 1005.951 Info NetworkInputHandler.cpp:515: expectedMapTick(1516) removing peer(1) success(true).
  936. 1005.951 Info NetworkInputHandler.cpp:491: expectedMapTick(1516) adding peer(1).
  937. 1005.951 Info MultiplayerManager.cpp:1065: networkTick(60240) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  938. 1006.118 Info MultiplayerManager.cpp:1065: networkTick(60245) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  939. 1006.118 Info MultiplayerManager.cpp:928: networkTick(60245) mapTick(1516) changing state from(InGameAligned) to(InGameSavingMap)
  940. 1006.168 Info MultiplayerManager.cpp:928: networkTick(60249) mapTick(1516) changing state from(InGameSavingMap) to(InGameSendingMap)
  941. 1006.169 Info MultiplayerManager.cpp:1182: MapTick(1516) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(254080) crc(137644339)
  942. 1006.218 Info MultiplayerManager.cpp:1065: networkTick(60251) mapTick(1516) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  943. 1006.284 Info MultiplayerManager.cpp:1065: networkTick(60255) mapTick(1516) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  944. 1006.384 Info MultiplayerManager.cpp:1065: networkTick(60261) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  945. 1006.634 Info MultiplayerManager.cpp:1065: networkTick(60276) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  946. 1006.635 Canceling serving for peer 1
  947. 1006.635 Info MultiplayerManager.cpp:928: networkTick(60276) mapTick(1516) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  948. 1006.718 Info MultiplayerManager.cpp:1065: networkTick(60281) mapTick(1516) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  949. 1006.734 Info MultiplayerManager.cpp:1065: networkTick(60282) mapTick(1516) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  950. 1006.735 Info MultiplayerManager.cpp:1253: networkTick(60282) mapTick(1516) stopping mapAlign
  951. 1006.735 Info MultiplayerManager.cpp:928: networkTick(60282) mapTick(1516) changing state from(InGameWaitingForOthers) to(InGame)
  952. 1006.735 Info MultiplayerManager.cpp:1579: networkTick(60282) mapTick(1516) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  953. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  954. )
  955. 1006.834 Info MultiplayerManager.cpp:1065: networkTick(60288) mapTick(1522) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  956. 1006.835 Info MultiplayerManager.cpp:1065: networkTick(60288) mapTick(1522) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  957. 1006.868 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  958. 1006.868 Info GameActionHandler.cpp:1940: MapTick(1525) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  959. 1007.601 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1560) peer(1) testCrc(-584150193) testCrcPeerID(0) currentCrc(-351258450)
  960. 1007.601 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3710817103, reference peers = {0}; desynced CRC = 3943708846, desynced peers = {1 (axel)}
  961. 1007.718 Info MultiplayerManager.cpp:1065: networkTick(60341) mapTick(1575) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  962. 1007.718 Info MultiplayerManager.cpp:928: networkTick(60341) mapTick(1575) changing state from(InGame) to(InGameAligning)
  963. 1007.718 Info MultiplayerManager.cpp:1691: networkTick(60341) mapTick(1575) starting mapAlign
  964. 1007.818 Info MultiplayerManager.cpp:1065: networkTick(60347) mapTick(1575) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  965. 1007.818 Info MultiplayerManager.cpp:1065: networkTick(60347) mapTick(1575) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  966. 1007.818 Info MultiplayerManager.cpp:1625: networkTick(60347) mapTick(1575) sending mapAlignAction
  967. 1007.918 Info MultiplayerManager.cpp:1301: networkTick(60353) mapTick(1575) received MapAlignAction from peer(0), mapAlignTick(1576) appliedTickClosuresCount(0)
  968. 1007.918 Info MultiplayerManager.cpp:1301: networkTick(60353) mapTick(1575) received MapAlignAction from peer(1), mapAlignTick(1570) appliedTickClosuresCount(23)
  969. 1007.918 Info MultiplayerManager.cpp:1707: networkTick(60354) mapTick(1575) mapAlign finished targetTick(1576) updating map and running the tasks ...
  970. 1007.918 Info MultiplayerManager.cpp:1579: networkTick(60354) mapTick(1575) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1576))
  971. ((peerID(1) state(DesyncedAligning) mapAlignTick(1570))
  972. )
  973. 1007.918 Info MultiplayerManager.cpp:1726: maptick(1576) crc before applying all ticks: 1802163939
  974. 1007.918 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1576) lastTickApplied(1567) referenceMapTick(1576) networkTick(60354)
  975. 1007.918 Info MultiplayerManager.cpp:1734: maptick(1576) crc after applying all ticks: 1802163939
  976. 1007.918 Info MultiplayerManager.cpp:928: networkTick(60354) mapTick(1576) changing state from(InGameAligning) to(InGameAligned)
  977. 1008.034 Info MultiplayerManager.cpp:1065: networkTick(60360) mapTick(1576) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  978. 1008.034 Info MultiplayerManager.cpp:1065: networkTick(60360) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  979. 1008.134 Info MultiplayerManager.cpp:1318: networkTick(60366) mapTick(1576) received playerReconnect
  980. 1008.134 Info MultiplayerManager.cpp:2068: NetworkTick(60366) MapTick(1576) disconnecting player(1) from the user.
  981. 1008.134 Info NetworkInputHandler.cpp:515: expectedMapTick(1576) removing peer(1) success(true).
  982. 1008.135 Info NetworkInputHandler.cpp:491: expectedMapTick(1576) adding peer(1).
  983. 1008.135 Info MultiplayerManager.cpp:1065: networkTick(60366) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  984. 1008.284 Info MultiplayerManager.cpp:1065: networkTick(60371) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  985. 1008.285 Info MultiplayerManager.cpp:928: networkTick(60371) mapTick(1576) changing state from(InGameAligned) to(InGameSavingMap)
  986. 1008.334 Info MultiplayerManager.cpp:928: networkTick(60375) mapTick(1576) changing state from(InGameSavingMap) to(InGameSendingMap)
  987. 1008.336 Info MultiplayerManager.cpp:1182: MapTick(1576) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(254952) crc(583889541)
  988. 1008.384 Info MultiplayerManager.cpp:1065: networkTick(60377) mapTick(1576) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  989. 1008.451 Info MultiplayerManager.cpp:1065: networkTick(60381) mapTick(1576) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  990. 1008.551 Info MultiplayerManager.cpp:1065: networkTick(60387) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  991. 1008.834 Info MultiplayerManager.cpp:1065: networkTick(60404) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  992. 1008.834 Canceling serving for peer 1
  993. 1008.835 Info MultiplayerManager.cpp:928: networkTick(60404) mapTick(1576) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  994. 1008.901 Info MultiplayerManager.cpp:1065: networkTick(60408) mapTick(1576) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  995. 1008.934 Info MultiplayerManager.cpp:1065: networkTick(60410) mapTick(1576) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  996. 1008.934 Info MultiplayerManager.cpp:1253: networkTick(60410) mapTick(1576) stopping mapAlign
  997. 1008.934 Info MultiplayerManager.cpp:928: networkTick(60410) mapTick(1576) changing state from(InGameWaitingForOthers) to(InGame)
  998. 1008.935 Info MultiplayerManager.cpp:1579: networkTick(60410) mapTick(1576) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  999. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1000. )
  1001. 1009.034 Info MultiplayerManager.cpp:1065: networkTick(60416) mapTick(1582) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1002. 1009.034 Info MultiplayerManager.cpp:1065: networkTick(60416) mapTick(1582) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1003. 1009.068 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1004. 1009.068 Info GameActionHandler.cpp:1940: MapTick(1585) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1005. 1009.834 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1620) peer(1) testCrc(-266050280) testCrcPeerID(0) currentCrc(1253338486)
  1006. 1009.835 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4028917016, reference peers = {0}; desynced CRC = 1253338486, desynced peers = {1 (axel)}
  1007. 1009.951 Info MultiplayerManager.cpp:1065: networkTick(60471) mapTick(1635) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1008. 1009.951 Info MultiplayerManager.cpp:928: networkTick(60471) mapTick(1635) changing state from(InGame) to(InGameAligning)
  1009. 1009.951 Info MultiplayerManager.cpp:1691: networkTick(60471) mapTick(1635) starting mapAlign
  1010. 1010.051 Info MultiplayerManager.cpp:1065: networkTick(60477) mapTick(1635) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1011. 1010.051 Info MultiplayerManager.cpp:1065: networkTick(60477) mapTick(1635) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1012. 1010.051 Info MultiplayerManager.cpp:1625: networkTick(60477) mapTick(1635) sending mapAlignAction
  1013. 1010.151 Info MultiplayerManager.cpp:1301: networkTick(60483) mapTick(1635) received MapAlignAction from peer(0), mapAlignTick(1636) appliedTickClosuresCount(0)
  1014. 1010.151 Info MultiplayerManager.cpp:1301: networkTick(60483) mapTick(1635) received MapAlignAction from peer(1), mapAlignTick(1630) appliedTickClosuresCount(23)
  1015. 1010.151 Info MultiplayerManager.cpp:1707: networkTick(60484) mapTick(1635) mapAlign finished targetTick(1636) updating map and running the tasks ...
  1016. 1010.151 Info MultiplayerManager.cpp:1579: networkTick(60484) mapTick(1635) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1636))
  1017. ((peerID(1) state(DesyncedAligning) mapAlignTick(1630))
  1018. )
  1019. 1010.151 Info MultiplayerManager.cpp:1726: maptick(1636) crc before applying all ticks: -96320149
  1020. 1010.151 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1636) lastTickApplied(1627) referenceMapTick(1636) networkTick(60484)
  1021. 1010.151 Info MultiplayerManager.cpp:1734: maptick(1636) crc after applying all ticks: -96320149
  1022. 1010.151 Info MultiplayerManager.cpp:928: networkTick(60484) mapTick(1636) changing state from(InGameAligning) to(InGameAligned)
  1023. 1010.268 Info MultiplayerManager.cpp:1065: networkTick(60490) mapTick(1636) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1024. 1010.268 Info MultiplayerManager.cpp:1065: networkTick(60490) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1025. 1010.368 Info MultiplayerManager.cpp:1318: networkTick(60496) mapTick(1636) received playerReconnect
  1026. 1010.368 Info MultiplayerManager.cpp:2068: NetworkTick(60496) MapTick(1636) disconnecting player(1) from the user.
  1027. 1010.368 Info NetworkInputHandler.cpp:515: expectedMapTick(1636) removing peer(1) success(true).
  1028. 1010.368 Info NetworkInputHandler.cpp:491: expectedMapTick(1636) adding peer(1).
  1029. 1010.368 Info MultiplayerManager.cpp:1065: networkTick(60496) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1030. 1010.518 Info MultiplayerManager.cpp:1065: networkTick(60500) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1031. 1010.518 Info MultiplayerManager.cpp:928: networkTick(60500) mapTick(1636) changing state from(InGameAligned) to(InGameSavingMap)
  1032. 1010.568 Info MultiplayerManager.cpp:928: networkTick(60504) mapTick(1636) changing state from(InGameSavingMap) to(InGameSendingMap)
  1033. 1010.569 Info MultiplayerManager.cpp:1182: MapTick(1636) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(257916) crc(539939277)
  1034. 1010.618 Info MultiplayerManager.cpp:1065: networkTick(60506) mapTick(1636) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1035. 1010.684 Info MultiplayerManager.cpp:1065: networkTick(60510) mapTick(1636) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1036. 1010.784 Info MultiplayerManager.cpp:1065: networkTick(60516) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1037. 1011.051 Info MultiplayerManager.cpp:1065: networkTick(60532) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1038. 1011.051 Canceling serving for peer 1
  1039. 1011.051 Info MultiplayerManager.cpp:928: networkTick(60532) mapTick(1636) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1040. 1011.118 Info MultiplayerManager.cpp:1065: networkTick(60536) mapTick(1636) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1041. 1011.151 Info MultiplayerManager.cpp:1065: networkTick(60538) mapTick(1636) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1042. 1011.151 Info MultiplayerManager.cpp:1253: networkTick(60538) mapTick(1636) stopping mapAlign
  1043. 1011.151 Info MultiplayerManager.cpp:928: networkTick(60538) mapTick(1636) changing state from(InGameWaitingForOthers) to(InGame)
  1044. 1011.151 Info MultiplayerManager.cpp:1579: networkTick(60538) mapTick(1636) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1045. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1046. )
  1047. 1011.251 Info MultiplayerManager.cpp:1065: networkTick(60544) mapTick(1642) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1048. 1011.251 Info MultiplayerManager.cpp:1065: networkTick(60544) mapTick(1642) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1049. 1011.284 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1050. 1011.284 Info GameActionHandler.cpp:1940: MapTick(1645) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1051. 1012.018 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1680) peer(1) testCrc(166319060) testCrcPeerID(0) currentCrc(1476170435)
  1052. 1012.018 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 166319060, reference peers = {0}; desynced CRC = 1476170435, desynced peers = {1 (axel)}
  1053. 1012.134 Info MultiplayerManager.cpp:1065: networkTick(60597) mapTick(1695) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1054. 1012.134 Info MultiplayerManager.cpp:928: networkTick(60597) mapTick(1695) changing state from(InGame) to(InGameAligning)
  1055. 1012.134 Info MultiplayerManager.cpp:1691: networkTick(60597) mapTick(1695) starting mapAlign
  1056. 1012.234 Info MultiplayerManager.cpp:1065: networkTick(60603) mapTick(1695) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1057. 1012.234 Info MultiplayerManager.cpp:1065: networkTick(60603) mapTick(1695) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1058. 1012.234 Info MultiplayerManager.cpp:1625: networkTick(60603) mapTick(1695) sending mapAlignAction
  1059. 1012.334 Info MultiplayerManager.cpp:1301: networkTick(60609) mapTick(1695) received MapAlignAction from peer(0), mapAlignTick(1696) appliedTickClosuresCount(0)
  1060. 1012.334 Info MultiplayerManager.cpp:1301: networkTick(60609) mapTick(1695) received MapAlignAction from peer(1), mapAlignTick(1690) appliedTickClosuresCount(23)
  1061. 1012.334 Info MultiplayerManager.cpp:1707: networkTick(60610) mapTick(1695) mapAlign finished targetTick(1696) updating map and running the tasks ...
  1062. 1012.334 Info MultiplayerManager.cpp:1579: networkTick(60610) mapTick(1695) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1696))
  1063. ((peerID(1) state(DesyncedAligning) mapAlignTick(1690))
  1064. )
  1065. 1012.335 Info MultiplayerManager.cpp:1726: maptick(1696) crc before applying all ticks: 864668776
  1066. 1012.335 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1696) lastTickApplied(1687) referenceMapTick(1696) networkTick(60610)
  1067. 1012.335 Info MultiplayerManager.cpp:1734: maptick(1696) crc after applying all ticks: 864668776
  1068. 1012.335 Info MultiplayerManager.cpp:928: networkTick(60610) mapTick(1696) changing state from(InGameAligning) to(InGameAligned)
  1069. 1012.451 Info MultiplayerManager.cpp:1065: networkTick(60616) mapTick(1696) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1070. 1012.451 Info MultiplayerManager.cpp:1065: networkTick(60616) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1071. 1012.551 Info MultiplayerManager.cpp:1318: networkTick(60622) mapTick(1696) received playerReconnect
  1072. 1012.551 Info MultiplayerManager.cpp:2068: NetworkTick(60622) MapTick(1696) disconnecting player(1) from the user.
  1073. 1012.551 Info NetworkInputHandler.cpp:515: expectedMapTick(1696) removing peer(1) success(true).
  1074. 1012.551 Info NetworkInputHandler.cpp:491: expectedMapTick(1696) adding peer(1).
  1075. 1012.551 Info MultiplayerManager.cpp:1065: networkTick(60622) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1076. 1012.718 Info MultiplayerManager.cpp:1065: networkTick(60627) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1077. 1012.718 Info MultiplayerManager.cpp:928: networkTick(60627) mapTick(1696) changing state from(InGameAligned) to(InGameSavingMap)
  1078. 1012.768 Info MultiplayerManager.cpp:928: networkTick(60631) mapTick(1696) changing state from(InGameSavingMap) to(InGameSendingMap)
  1079. 1012.769 Info MultiplayerManager.cpp:1182: MapTick(1696) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(258974) crc(1451302197)
  1080. 1012.818 Info MultiplayerManager.cpp:1065: networkTick(60633) mapTick(1696) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1081. 1012.884 Info MultiplayerManager.cpp:1065: networkTick(60637) mapTick(1696) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1082. 1012.984 Info MultiplayerManager.cpp:1065: networkTick(60643) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1083. 1013.251 Info MultiplayerManager.cpp:1065: networkTick(60659) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1084. 1013.251 Canceling serving for peer 1
  1085. 1013.251 Info MultiplayerManager.cpp:928: networkTick(60659) mapTick(1696) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1086. 1013.318 Info MultiplayerManager.cpp:1065: networkTick(60663) mapTick(1696) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1087. 1013.351 Info MultiplayerManager.cpp:1065: networkTick(60665) mapTick(1696) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1088. 1013.351 Info MultiplayerManager.cpp:1253: networkTick(60665) mapTick(1696) stopping mapAlign
  1089. 1013.351 Info MultiplayerManager.cpp:928: networkTick(60665) mapTick(1696) changing state from(InGameWaitingForOthers) to(InGame)
  1090. 1013.351 Info MultiplayerManager.cpp:1579: networkTick(60665) mapTick(1696) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1091. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1092. )
  1093. 1013.451 Info MultiplayerManager.cpp:1065: networkTick(60671) mapTick(1702) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1094. 1013.451 Info MultiplayerManager.cpp:1065: networkTick(60671) mapTick(1702) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1095. 1013.484 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1096. 1013.484 Info GameActionHandler.cpp:1940: MapTick(1705) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1097. 1014.218 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1740) peer(1) testCrc(-2035115692) testCrcPeerID(0) currentCrc(-1970562074)
  1098. 1014.218 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2259851604, reference peers = {0}; desynced CRC = 2324405222, desynced peers = {1 (axel)}
  1099. 1014.334 Info MultiplayerManager.cpp:1065: networkTick(60724) mapTick(1755) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1100. 1014.334 Info MultiplayerManager.cpp:928: networkTick(60724) mapTick(1755) changing state from(InGame) to(InGameAligning)
  1101. 1014.334 Info MultiplayerManager.cpp:1691: networkTick(60724) mapTick(1755) starting mapAlign
  1102. 1014.434 Info MultiplayerManager.cpp:1065: networkTick(60730) mapTick(1755) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1103. 1014.434 Info MultiplayerManager.cpp:1065: networkTick(60730) mapTick(1755) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1104. 1014.434 Info MultiplayerManager.cpp:1625: networkTick(60730) mapTick(1755) sending mapAlignAction
  1105. 1014.534 Info MultiplayerManager.cpp:1301: networkTick(60736) mapTick(1755) received MapAlignAction from peer(0), mapAlignTick(1756) appliedTickClosuresCount(0)
  1106. 1014.534 Info MultiplayerManager.cpp:1301: networkTick(60736) mapTick(1755) received MapAlignAction from peer(1), mapAlignTick(1750) appliedTickClosuresCount(23)
  1107. 1014.534 Info MultiplayerManager.cpp:1707: networkTick(60737) mapTick(1755) mapAlign finished targetTick(1756) updating map and running the tasks ...
  1108. 1014.534 Info MultiplayerManager.cpp:1579: networkTick(60737) mapTick(1755) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1756))
  1109. ((peerID(1) state(DesyncedAligning) mapAlignTick(1750))
  1110. )
  1111. 1014.534 Info MultiplayerManager.cpp:1726: maptick(1756) crc before applying all ticks: -231839995
  1112. 1014.535 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1756) lastTickApplied(1747) referenceMapTick(1756) networkTick(60737)
  1113. 1014.535 Info MultiplayerManager.cpp:1734: maptick(1756) crc after applying all ticks: -231839995
  1114. 1014.535 Info MultiplayerManager.cpp:928: networkTick(60737) mapTick(1756) changing state from(InGameAligning) to(InGameAligned)
  1115. 1014.651 Info MultiplayerManager.cpp:1065: networkTick(60743) mapTick(1756) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1116. 1014.651 Info MultiplayerManager.cpp:1065: networkTick(60743) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1117. 1014.751 Info MultiplayerManager.cpp:1318: networkTick(60749) mapTick(1756) received playerReconnect
  1118. 1014.751 Info MultiplayerManager.cpp:2068: NetworkTick(60749) MapTick(1756) disconnecting player(1) from the user.
  1119. 1014.751 Info NetworkInputHandler.cpp:515: expectedMapTick(1756) removing peer(1) success(true).
  1120. 1014.751 Info NetworkInputHandler.cpp:491: expectedMapTick(1756) adding peer(1).
  1121. 1014.751 Info MultiplayerManager.cpp:1065: networkTick(60749) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1122. 1014.918 Info MultiplayerManager.cpp:1065: networkTick(60754) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1123. 1014.918 Info MultiplayerManager.cpp:928: networkTick(60754) mapTick(1756) changing state from(InGameAligned) to(InGameSavingMap)
  1124. 1014.967 Info MultiplayerManager.cpp:928: networkTick(60758) mapTick(1756) changing state from(InGameSavingMap) to(InGameSendingMap)
  1125. 1014.969 Info MultiplayerManager.cpp:1182: MapTick(1756) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(260562) crc(681741099)
  1126. 1015.017 Info MultiplayerManager.cpp:1065: networkTick(60760) mapTick(1756) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1127. 1015.084 Info MultiplayerManager.cpp:1065: networkTick(60764) mapTick(1756) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1128. 1015.184 Info MultiplayerManager.cpp:1065: networkTick(60770) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1129. 1015.501 Info MultiplayerManager.cpp:1065: networkTick(60789) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1130. 1015.501 Canceling serving for peer 1
  1131. 1015.501 Info MultiplayerManager.cpp:928: networkTick(60789) mapTick(1756) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1132. 1015.567 Info MultiplayerManager.cpp:1065: networkTick(60793) mapTick(1756) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1133. 1015.601 Info MultiplayerManager.cpp:1065: networkTick(60795) mapTick(1756) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1134. 1015.601 Info MultiplayerManager.cpp:1253: networkTick(60795) mapTick(1756) stopping mapAlign
  1135. 1015.601 Info MultiplayerManager.cpp:928: networkTick(60795) mapTick(1756) changing state from(InGameWaitingForOthers) to(InGame)
  1136. 1015.601 Info MultiplayerManager.cpp:1579: networkTick(60795) mapTick(1756) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1137. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1138. )
  1139. 1015.701 Info MultiplayerManager.cpp:1065: networkTick(60801) mapTick(1762) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1140. 1015.701 Info MultiplayerManager.cpp:1065: networkTick(60801) mapTick(1762) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1141. 1015.734 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1142. 1015.734 Info GameActionHandler.cpp:1940: MapTick(1765) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1143. 1016.468 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1800) peer(1) testCrc(-162143290) testCrcPeerID(0) currentCrc(1476981175)
  1144. 1016.468 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4132824006, reference peers = {0}; desynced CRC = 1476981175, desynced peers = {1 (axel)}
  1145. 1016.584 Info MultiplayerManager.cpp:1065: networkTick(60854) mapTick(1815) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1146. 1016.584 Info MultiplayerManager.cpp:928: networkTick(60854) mapTick(1815) changing state from(InGame) to(InGameAligning)
  1147. 1016.584 Info MultiplayerManager.cpp:1691: networkTick(60854) mapTick(1815) starting mapAlign
  1148. 1016.684 Info MultiplayerManager.cpp:1065: networkTick(60860) mapTick(1815) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1149. 1016.684 Info MultiplayerManager.cpp:1065: networkTick(60860) mapTick(1815) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1150. 1016.684 Info MultiplayerManager.cpp:1625: networkTick(60860) mapTick(1815) sending mapAlignAction
  1151. 1016.784 Info MultiplayerManager.cpp:1301: networkTick(60866) mapTick(1815) received MapAlignAction from peer(0), mapAlignTick(1816) appliedTickClosuresCount(0)
  1152. 1016.784 Info MultiplayerManager.cpp:1301: networkTick(60866) mapTick(1815) received MapAlignAction from peer(1), mapAlignTick(1810) appliedTickClosuresCount(23)
  1153. 1016.784 Info MultiplayerManager.cpp:1707: networkTick(60867) mapTick(1815) mapAlign finished targetTick(1816) updating map and running the tasks ...
  1154. 1016.784 Info MultiplayerManager.cpp:1579: networkTick(60867) mapTick(1815) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1816))
  1155. ((peerID(1) state(DesyncedAligning) mapAlignTick(1810))
  1156. )
  1157. 1016.784 Info MultiplayerManager.cpp:1726: maptick(1816) crc before applying all ticks: 1786587621
  1158. 1016.784 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1816) lastTickApplied(1807) referenceMapTick(1816) networkTick(60867)
  1159. 1016.784 Info MultiplayerManager.cpp:1734: maptick(1816) crc after applying all ticks: 1786587621
  1160. 1016.785 Info MultiplayerManager.cpp:928: networkTick(60867) mapTick(1816) changing state from(InGameAligning) to(InGameAligned)
  1161. 1016.901 Info MultiplayerManager.cpp:1065: networkTick(60873) mapTick(1816) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1162. 1016.901 Info MultiplayerManager.cpp:1065: networkTick(60873) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1163. 1017.001 Info MultiplayerManager.cpp:1318: networkTick(60879) mapTick(1816) received playerReconnect
  1164. 1017.001 Info MultiplayerManager.cpp:2068: NetworkTick(60879) MapTick(1816) disconnecting player(1) from the user.
  1165. 1017.001 Info NetworkInputHandler.cpp:515: expectedMapTick(1816) removing peer(1) success(true).
  1166. 1017.001 Info NetworkInputHandler.cpp:491: expectedMapTick(1816) adding peer(1).
  1167. 1017.001 Info MultiplayerManager.cpp:1065: networkTick(60879) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1168. 1017.167 Info MultiplayerManager.cpp:1065: networkTick(60884) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1169. 1017.168 Info MultiplayerManager.cpp:928: networkTick(60884) mapTick(1816) changing state from(InGameAligned) to(InGameSavingMap)
  1170. 1017.217 Info MultiplayerManager.cpp:928: networkTick(60888) mapTick(1816) changing state from(InGameSavingMap) to(InGameSendingMap)
  1171. 1017.219 Info MultiplayerManager.cpp:1182: MapTick(1816) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(261243) crc(2014194343)
  1172. 1017.267 Info MultiplayerManager.cpp:1065: networkTick(60890) mapTick(1816) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1173. 1017.334 Info MultiplayerManager.cpp:1065: networkTick(60894) mapTick(1816) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1174. 1017.434 Info MultiplayerManager.cpp:1065: networkTick(60900) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1175. 1017.701 Info MultiplayerManager.cpp:1065: networkTick(60916) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1176. 1017.701 Canceling serving for peer 1
  1177. 1017.701 Info MultiplayerManager.cpp:928: networkTick(60916) mapTick(1816) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1178. 1017.767 Info MultiplayerManager.cpp:1065: networkTick(60920) mapTick(1816) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1179. 1017.801 Info MultiplayerManager.cpp:1065: networkTick(60922) mapTick(1816) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1180. 1017.801 Info MultiplayerManager.cpp:1253: networkTick(60922) mapTick(1816) stopping mapAlign
  1181. 1017.801 Info MultiplayerManager.cpp:928: networkTick(60922) mapTick(1816) changing state from(InGameWaitingForOthers) to(InGame)
  1182. 1017.801 Info MultiplayerManager.cpp:1579: networkTick(60922) mapTick(1816) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1183. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1184. )
  1185. 1017.901 Info MultiplayerManager.cpp:1065: networkTick(60928) mapTick(1822) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1186. 1017.901 Info MultiplayerManager.cpp:1065: networkTick(60928) mapTick(1822) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1187. 1017.934 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1188. 1017.934 Info GameActionHandler.cpp:1940: MapTick(1825) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1189. 1018.667 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1860) peer(1) testCrc(1655080483) testCrcPeerID(0) currentCrc(1139134859)
  1190. 1018.668 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1655080483, reference peers = {0}; desynced CRC = 1139134859, desynced peers = {1 (axel)}
  1191. 1018.784 Info MultiplayerManager.cpp:1065: networkTick(60981) mapTick(1875) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1192. 1018.784 Info MultiplayerManager.cpp:928: networkTick(60981) mapTick(1875) changing state from(InGame) to(InGameAligning)
  1193. 1018.784 Info MultiplayerManager.cpp:1691: networkTick(60981) mapTick(1875) starting mapAlign
  1194. 1018.884 Info MultiplayerManager.cpp:1065: networkTick(60987) mapTick(1875) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1195. 1018.884 Info MultiplayerManager.cpp:1065: networkTick(60987) mapTick(1875) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1196. 1018.884 Info MultiplayerManager.cpp:1625: networkTick(60987) mapTick(1875) sending mapAlignAction
  1197. 1018.984 Info MultiplayerManager.cpp:1301: networkTick(60993) mapTick(1875) received MapAlignAction from peer(0), mapAlignTick(1876) appliedTickClosuresCount(0)
  1198. 1018.984 Info MultiplayerManager.cpp:1301: networkTick(60993) mapTick(1875) received MapAlignAction from peer(1), mapAlignTick(1870) appliedTickClosuresCount(23)
  1199. 1018.984 Info MultiplayerManager.cpp:1707: networkTick(60994) mapTick(1875) mapAlign finished targetTick(1876) updating map and running the tasks ...
  1200. 1018.984 Info MultiplayerManager.cpp:1579: networkTick(60994) mapTick(1875) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1876))
  1201. ((peerID(1) state(DesyncedAligning) mapAlignTick(1870))
  1202. )
  1203. 1018.984 Info MultiplayerManager.cpp:1726: maptick(1876) crc before applying all ticks: -654784697
  1204. 1018.984 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1876) lastTickApplied(1867) referenceMapTick(1876) networkTick(60994)
  1205. 1018.984 Info MultiplayerManager.cpp:1734: maptick(1876) crc after applying all ticks: -654784697
  1206. 1018.984 Info MultiplayerManager.cpp:928: networkTick(60994) mapTick(1876) changing state from(InGameAligning) to(InGameAligned)
  1207. 1019.101 Info MultiplayerManager.cpp:1065: networkTick(61000) mapTick(1876) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1208. 1019.101 Info MultiplayerManager.cpp:1065: networkTick(61000) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1209. 1019.201 Info MultiplayerManager.cpp:1318: networkTick(61006) mapTick(1876) received playerReconnect
  1210. 1019.201 Info MultiplayerManager.cpp:2068: NetworkTick(61006) MapTick(1876) disconnecting player(1) from the user.
  1211. 1019.201 Info NetworkInputHandler.cpp:515: expectedMapTick(1876) removing peer(1) success(true).
  1212. 1019.201 Info NetworkInputHandler.cpp:491: expectedMapTick(1876) adding peer(1).
  1213. 1019.201 Info MultiplayerManager.cpp:1065: networkTick(61006) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1214. 1019.384 Info MultiplayerManager.cpp:1065: networkTick(61011) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1215. 1019.384 Info MultiplayerManager.cpp:928: networkTick(61011) mapTick(1876) changing state from(InGameAligned) to(InGameSavingMap)
  1216. 1019.434 Info MultiplayerManager.cpp:928: networkTick(61015) mapTick(1876) changing state from(InGameSavingMap) to(InGameSendingMap)
  1217. 1019.435 Info MultiplayerManager.cpp:1182: MapTick(1876) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(261704) crc(-143811598)
  1218. 1019.484 Info MultiplayerManager.cpp:1065: networkTick(61017) mapTick(1876) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1219. 1019.551 Info MultiplayerManager.cpp:1065: networkTick(61021) mapTick(1876) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1220. 1019.651 Info MultiplayerManager.cpp:1065: networkTick(61027) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1221. 1019.917 Info MultiplayerManager.cpp:1065: networkTick(61043) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1222. 1019.917 Canceling serving for peer 1
  1223. 1019.917 Info MultiplayerManager.cpp:928: networkTick(61043) mapTick(1876) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1224. 1020.001 Info MultiplayerManager.cpp:1065: networkTick(61048) mapTick(1876) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1225. 1020.017 Info MultiplayerManager.cpp:1065: networkTick(61049) mapTick(1876) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1226. 1020.017 Info MultiplayerManager.cpp:1253: networkTick(61049) mapTick(1876) stopping mapAlign
  1227. 1020.017 Info MultiplayerManager.cpp:928: networkTick(61049) mapTick(1876) changing state from(InGameWaitingForOthers) to(InGame)
  1228. 1020.017 Info MultiplayerManager.cpp:1579: networkTick(61049) mapTick(1876) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1229. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1230. )
  1231. 1020.117 Info MultiplayerManager.cpp:1065: networkTick(61055) mapTick(1882) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1232. 1020.117 Info MultiplayerManager.cpp:1065: networkTick(61055) mapTick(1882) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1233. 1020.151 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1234. 1020.151 Info GameActionHandler.cpp:1940: MapTick(1885) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1235. 1020.884 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1920) peer(1) testCrc(1274902674) testCrcPeerID(0) currentCrc(972863216)
  1236. 1020.884 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1274902674, reference peers = {0}; desynced CRC = 972863216, desynced peers = {1 (axel)}
  1237. 1021.001 Info MultiplayerManager.cpp:1065: networkTick(61108) mapTick(1935) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1238. 1021.001 Info MultiplayerManager.cpp:928: networkTick(61108) mapTick(1935) changing state from(InGame) to(InGameAligning)
  1239. 1021.001 Info MultiplayerManager.cpp:1691: networkTick(61108) mapTick(1935) starting mapAlign
  1240. 1021.101 Info MultiplayerManager.cpp:1065: networkTick(61114) mapTick(1935) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1241. 1021.101 Info MultiplayerManager.cpp:1065: networkTick(61114) mapTick(1935) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1242. 1021.101 Info MultiplayerManager.cpp:1625: networkTick(61114) mapTick(1935) sending mapAlignAction
  1243. 1021.201 Info MultiplayerManager.cpp:1301: networkTick(61120) mapTick(1935) received MapAlignAction from peer(0), mapAlignTick(1936) appliedTickClosuresCount(0)
  1244. 1021.201 Info MultiplayerManager.cpp:1301: networkTick(61120) mapTick(1935) received MapAlignAction from peer(1), mapAlignTick(1930) appliedTickClosuresCount(23)
  1245. 1021.201 Info MultiplayerManager.cpp:1707: networkTick(61121) mapTick(1935) mapAlign finished targetTick(1936) updating map and running the tasks ...
  1246. 1021.201 Info MultiplayerManager.cpp:1579: networkTick(61121) mapTick(1935) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1936))
  1247. ((peerID(1) state(DesyncedAligning) mapAlignTick(1930))
  1248. )
  1249. 1021.201 Info MultiplayerManager.cpp:1726: maptick(1936) crc before applying all ticks: 49885018
  1250. 1021.201 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1936) lastTickApplied(1927) referenceMapTick(1936) networkTick(61121)
  1251. 1021.201 Info MultiplayerManager.cpp:1734: maptick(1936) crc after applying all ticks: 49885018
  1252. 1021.201 Info MultiplayerManager.cpp:928: networkTick(61121) mapTick(1936) changing state from(InGameAligning) to(InGameAligned)
  1253. 1021.317 Info MultiplayerManager.cpp:1065: networkTick(61127) mapTick(1936) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1254. 1021.317 Info MultiplayerManager.cpp:1065: networkTick(61127) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1255. 1021.417 Info MultiplayerManager.cpp:1318: networkTick(61133) mapTick(1936) received playerReconnect
  1256. 1021.417 Info MultiplayerManager.cpp:2068: NetworkTick(61133) MapTick(1936) disconnecting player(1) from the user.
  1257. 1021.417 Info NetworkInputHandler.cpp:515: expectedMapTick(1936) removing peer(1) success(true).
  1258. 1021.417 Info NetworkInputHandler.cpp:491: expectedMapTick(1936) adding peer(1).
  1259. 1021.417 Info MultiplayerManager.cpp:1065: networkTick(61133) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1260. 1021.701 Info MultiplayerManager.cpp:1065: networkTick(61138) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1261. 1021.701 Info MultiplayerManager.cpp:928: networkTick(61138) mapTick(1936) changing state from(InGameAligned) to(InGameSavingMap)
  1262. 1021.751 Info MultiplayerManager.cpp:928: networkTick(61142) mapTick(1936) changing state from(InGameSavingMap) to(InGameSendingMap)
  1263. 1021.752 Info MultiplayerManager.cpp:1182: MapTick(1936) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(262445) crc(528730869)
  1264. 1021.801 Info MultiplayerManager.cpp:1065: networkTick(61144) mapTick(1936) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1265. 1021.867 Info MultiplayerManager.cpp:1065: networkTick(61148) mapTick(1936) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1266. 1021.967 Info MultiplayerManager.cpp:1065: networkTick(61154) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1267. 1022.251 Info MultiplayerManager.cpp:1065: networkTick(61171) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1268. 1022.251 Canceling serving for peer 1
  1269. 1022.251 Info MultiplayerManager.cpp:928: networkTick(61171) mapTick(1936) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1270. 1022.317 Info MultiplayerManager.cpp:1065: networkTick(61175) mapTick(1936) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1271. 1022.351 Info MultiplayerManager.cpp:1065: networkTick(61177) mapTick(1936) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1272. 1022.351 Info MultiplayerManager.cpp:1253: networkTick(61177) mapTick(1936) stopping mapAlign
  1273. 1022.351 Info MultiplayerManager.cpp:928: networkTick(61177) mapTick(1936) changing state from(InGameWaitingForOthers) to(InGame)
  1274. 1022.351 Info MultiplayerManager.cpp:1579: networkTick(61177) mapTick(1936) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1275. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1276. )
  1277. 1022.451 Info MultiplayerManager.cpp:1065: networkTick(61183) mapTick(1942) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1278. 1022.451 Info MultiplayerManager.cpp:1065: networkTick(61183) mapTick(1942) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1279. 1022.484 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1280. 1022.484 Info GameActionHandler.cpp:1940: MapTick(1945) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1281. 1023.217 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1980) peer(1) testCrc(-2118788083) testCrcPeerID(0) currentCrc(1961536281)
  1282. 1023.217 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2176179213, reference peers = {0}; desynced CRC = 1961536281, desynced peers = {1 (axel)}
  1283. 1023.334 Info MultiplayerManager.cpp:1065: networkTick(61236) mapTick(1995) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1284. 1023.334 Info MultiplayerManager.cpp:928: networkTick(61236) mapTick(1995) changing state from(InGame) to(InGameAligning)
  1285. 1023.334 Info MultiplayerManager.cpp:1691: networkTick(61236) mapTick(1995) starting mapAlign
  1286. 1023.434 Info MultiplayerManager.cpp:1065: networkTick(61242) mapTick(1995) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1287. 1023.434 Info MultiplayerManager.cpp:1065: networkTick(61242) mapTick(1995) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1288. 1023.434 Info MultiplayerManager.cpp:1625: networkTick(61242) mapTick(1995) sending mapAlignAction
  1289. 1023.534 Info MultiplayerManager.cpp:1301: networkTick(61248) mapTick(1995) received MapAlignAction from peer(0), mapAlignTick(1996) appliedTickClosuresCount(0)
  1290. 1023.534 Info MultiplayerManager.cpp:1301: networkTick(61248) mapTick(1995) received MapAlignAction from peer(1), mapAlignTick(1990) appliedTickClosuresCount(23)
  1291. 1023.534 Info MultiplayerManager.cpp:1707: networkTick(61249) mapTick(1995) mapAlign finished targetTick(1996) updating map and running the tasks ...
  1292. 1023.534 Info MultiplayerManager.cpp:1579: networkTick(61249) mapTick(1995) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1996))
  1293. ((peerID(1) state(DesyncedAligning) mapAlignTick(1990))
  1294. )
  1295. 1023.534 Info MultiplayerManager.cpp:1726: maptick(1996) crc before applying all ticks: 1374718793
  1296. 1023.534 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1996) lastTickApplied(1987) referenceMapTick(1996) networkTick(61249)
  1297. 1023.534 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1988) inputActions((ChangeActiveQuickBar) ) ) for peer(1)
  1298. 1023.534 Info MultiplayerManager.cpp:1734: maptick(1996) crc after applying all ticks: 1374718793
  1299. 1023.534 Info MultiplayerManager.cpp:928: networkTick(61249) mapTick(1996) changing state from(InGameAligning) to(InGameAligned)
  1300. 1023.650 Info MultiplayerManager.cpp:1065: networkTick(61255) mapTick(1996) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1301. 1023.651 Info MultiplayerManager.cpp:1065: networkTick(61255) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1302. 1023.750 Info MultiplayerManager.cpp:1318: networkTick(61261) mapTick(1996) received playerReconnect
  1303. 1023.751 Info MultiplayerManager.cpp:2068: NetworkTick(61261) MapTick(1996) disconnecting player(1) from the user.
  1304. 1023.751 Info NetworkInputHandler.cpp:515: expectedMapTick(1996) removing peer(1) success(true).
  1305. 1023.751 Info NetworkInputHandler.cpp:491: expectedMapTick(1996) adding peer(1).
  1306. 1023.751 Info MultiplayerManager.cpp:1065: networkTick(61261) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1307. 1023.917 Info MultiplayerManager.cpp:1065: networkTick(61266) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1308. 1023.917 Info MultiplayerManager.cpp:928: networkTick(61266) mapTick(1996) changing state from(InGameAligned) to(InGameSavingMap)
  1309. 1023.967 Info MultiplayerManager.cpp:928: networkTick(61270) mapTick(1996) changing state from(InGameSavingMap) to(InGameSendingMap)
  1310. 1023.969 Info MultiplayerManager.cpp:1182: MapTick(1996) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(263929) crc(1461003994)
  1311. 1024.017 Info MultiplayerManager.cpp:1065: networkTick(61272) mapTick(1996) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1312. 1024.084 Info MultiplayerManager.cpp:1065: networkTick(61276) mapTick(1996) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1313. 1024.184 Info MultiplayerManager.cpp:1065: networkTick(61282) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1314. 1024.450 Info MultiplayerManager.cpp:1065: networkTick(61298) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1315. 1024.450 Canceling serving for peer 1
  1316. 1024.451 Info MultiplayerManager.cpp:928: networkTick(61298) mapTick(1996) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1317. 1024.517 Info MultiplayerManager.cpp:1065: networkTick(61302) mapTick(1996) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1318. 1024.550 Info MultiplayerManager.cpp:1065: networkTick(61304) mapTick(1996) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1319. 1024.550 Info MultiplayerManager.cpp:1253: networkTick(61304) mapTick(1996) stopping mapAlign
  1320. 1024.551 Info MultiplayerManager.cpp:928: networkTick(61304) mapTick(1996) changing state from(InGameWaitingForOthers) to(InGame)
  1321. 1024.551 Info MultiplayerManager.cpp:1579: networkTick(61304) mapTick(1996) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1322. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1323. )
  1324. 1024.667 Info MultiplayerManager.cpp:1065: networkTick(61310) mapTick(2003) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1325. 1024.667 Info MultiplayerManager.cpp:1065: networkTick(61310) mapTick(2003) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1326. 1024.684 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1327. 1024.684 Info GameActionHandler.cpp:1940: MapTick(2005) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1328. 1025.451 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2040) peer(1) testCrc(-1696164180) testCrcPeerID(0) currentCrc(793173872)
  1329. 1025.451 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2598803116, reference peers = {0}; desynced CRC = 793173872, desynced peers = {1 (axel)}
  1330. 1025.567 Info MultiplayerManager.cpp:1065: networkTick(61364) mapTick(2055) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1331. 1025.567 Info MultiplayerManager.cpp:928: networkTick(61364) mapTick(2055) changing state from(InGame) to(InGameAligning)
  1332. 1025.567 Info MultiplayerManager.cpp:1691: networkTick(61364) mapTick(2055) starting mapAlign
  1333. 1025.684 Info MultiplayerManager.cpp:1065: networkTick(61370) mapTick(2055) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1334. 1025.684 Info MultiplayerManager.cpp:1065: networkTick(61370) mapTick(2055) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1335. 1025.684 Info MultiplayerManager.cpp:1625: networkTick(61370) mapTick(2055) sending mapAlignAction
  1336. 1025.784 Info MultiplayerManager.cpp:1301: networkTick(61376) mapTick(2055) received MapAlignAction from peer(0), mapAlignTick(2056) appliedTickClosuresCount(0)
  1337. 1025.784 Info MultiplayerManager.cpp:1301: networkTick(61376) mapTick(2055) received MapAlignAction from peer(1), mapAlignTick(2050) appliedTickClosuresCount(23)
  1338. 1025.784 Info MultiplayerManager.cpp:1707: networkTick(61377) mapTick(2055) mapAlign finished targetTick(2056) updating map and running the tasks ...
  1339. 1025.784 Info MultiplayerManager.cpp:1579: networkTick(61377) mapTick(2055) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2056))
  1340. ((peerID(1) state(DesyncedAligning) mapAlignTick(2050))
  1341. )
  1342. 1025.784 Info MultiplayerManager.cpp:1726: maptick(2056) crc before applying all ticks: -1120534601
  1343. 1025.784 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2056) lastTickApplied(2047) referenceMapTick(2056) networkTick(61377)
  1344. 1025.784 Info MultiplayerManager.cpp:1734: maptick(2056) crc after applying all ticks: -1120534601
  1345. 1025.784 Info MultiplayerManager.cpp:928: networkTick(61377) mapTick(2056) changing state from(InGameAligning) to(InGameAligned)
  1346. 1025.900 Info MultiplayerManager.cpp:1065: networkTick(61383) mapTick(2056) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1347. 1025.900 Info MultiplayerManager.cpp:1065: networkTick(61383) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1348. 1026.000 Info MultiplayerManager.cpp:1318: networkTick(61389) mapTick(2056) received playerReconnect
  1349. 1026.000 Info MultiplayerManager.cpp:2068: NetworkTick(61389) MapTick(2056) disconnecting player(1) from the user.
  1350. 1026.000 Info NetworkInputHandler.cpp:515: expectedMapTick(2056) removing peer(1) success(true).
  1351. 1026.000 Info NetworkInputHandler.cpp:491: expectedMapTick(2056) adding peer(1).
  1352. 1026.000 Info MultiplayerManager.cpp:1065: networkTick(61389) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1353. 1026.150 Info MultiplayerManager.cpp:1065: networkTick(61394) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1354. 1026.150 Info MultiplayerManager.cpp:928: networkTick(61394) mapTick(2056) changing state from(InGameAligned) to(InGameSavingMap)
  1355. 1026.200 Info MultiplayerManager.cpp:928: networkTick(61398) mapTick(2056) changing state from(InGameSavingMap) to(InGameSendingMap)
  1356. 1026.202 Info MultiplayerManager.cpp:1182: MapTick(2056) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(265287) crc(-1833517400)
  1357. 1026.250 Info MultiplayerManager.cpp:1065: networkTick(61400) mapTick(2056) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1358. 1026.317 Info MultiplayerManager.cpp:1065: networkTick(61404) mapTick(2056) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1359. 1026.417 Info MultiplayerManager.cpp:1065: networkTick(61410) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1360. 1026.700 Info MultiplayerManager.cpp:1065: networkTick(61427) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1361. 1026.700 Canceling serving for peer 1
  1362. 1026.700 Info MultiplayerManager.cpp:928: networkTick(61427) mapTick(2056) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1363. 1026.767 Info MultiplayerManager.cpp:1065: networkTick(61431) mapTick(2056) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1364. 1026.800 Info MultiplayerManager.cpp:1065: networkTick(61433) mapTick(2056) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1365. 1026.800 Info MultiplayerManager.cpp:1253: networkTick(61433) mapTick(2056) stopping mapAlign
  1366. 1026.800 Info MultiplayerManager.cpp:928: networkTick(61433) mapTick(2056) changing state from(InGameWaitingForOthers) to(InGame)
  1367. 1026.800 Info MultiplayerManager.cpp:1579: networkTick(61433) mapTick(2056) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1368. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1369. )
  1370. 1026.900 Info MultiplayerManager.cpp:1065: networkTick(61439) mapTick(2062) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1371. 1026.900 Info MultiplayerManager.cpp:1065: networkTick(61439) mapTick(2062) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1372. 1026.934 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1373. 1026.934 Info GameActionHandler.cpp:1940: MapTick(2065) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1374. 1027.667 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2100) peer(1) testCrc(-731815209) testCrcPeerID(0) currentCrc(1982673217)
  1375. 1027.667 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 3563152087, reference peers = {0}; desynced CRC = 1982673217, desynced peers = {1 (axel)}
  1376. 1027.784 Info MultiplayerManager.cpp:1065: networkTick(61492) mapTick(2115) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1377. 1027.784 Info MultiplayerManager.cpp:928: networkTick(61492) mapTick(2115) changing state from(InGame) to(InGameAligning)
  1378. 1027.784 Info MultiplayerManager.cpp:1691: networkTick(61492) mapTick(2115) starting mapAlign
  1379. 1027.884 Info MultiplayerManager.cpp:1065: networkTick(61498) mapTick(2115) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1380. 1027.884 Info MultiplayerManager.cpp:1065: networkTick(61498) mapTick(2115) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1381. 1027.884 Info MultiplayerManager.cpp:1625: networkTick(61498) mapTick(2115) sending mapAlignAction
  1382. 1027.984 Info MultiplayerManager.cpp:1301: networkTick(61504) mapTick(2115) received MapAlignAction from peer(0), mapAlignTick(2116) appliedTickClosuresCount(0)
  1383. 1027.984 Info MultiplayerManager.cpp:1301: networkTick(61504) mapTick(2115) received MapAlignAction from peer(1), mapAlignTick(2110) appliedTickClosuresCount(23)
  1384. 1027.984 Info MultiplayerManager.cpp:1707: networkTick(61505) mapTick(2115) mapAlign finished targetTick(2116) updating map and running the tasks ...
  1385. 1027.984 Info MultiplayerManager.cpp:1579: networkTick(61505) mapTick(2115) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2116))
  1386. ((peerID(1) state(DesyncedAligning) mapAlignTick(2110))
  1387. )
  1388. 1027.984 Info MultiplayerManager.cpp:1726: maptick(2116) crc before applying all ticks: -1989501680
  1389. 1027.984 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2116) lastTickApplied(2107) referenceMapTick(2116) networkTick(61505)
  1390. 1027.984 Info MultiplayerManager.cpp:1734: maptick(2116) crc after applying all ticks: -1989501680
  1391. 1027.984 Info MultiplayerManager.cpp:928: networkTick(61505) mapTick(2116) changing state from(InGameAligning) to(InGameAligned)
  1392. 1028.100 Info MultiplayerManager.cpp:1065: networkTick(61511) mapTick(2116) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1393. 1028.100 Info MultiplayerManager.cpp:1065: networkTick(61511) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1394. 1028.200 Info MultiplayerManager.cpp:1318: networkTick(61517) mapTick(2116) received playerReconnect
  1395. 1028.200 Info MultiplayerManager.cpp:2068: NetworkTick(61517) MapTick(2116) disconnecting player(1) from the user.
  1396. 1028.200 Info NetworkInputHandler.cpp:515: expectedMapTick(2116) removing peer(1) success(true).
  1397. 1028.200 Info NetworkInputHandler.cpp:491: expectedMapTick(2116) adding peer(1).
  1398. 1028.200 Info MultiplayerManager.cpp:1065: networkTick(61517) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1399. 1028.384 Info MultiplayerManager.cpp:1065: networkTick(61522) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1400. 1028.384 Info MultiplayerManager.cpp:928: networkTick(61522) mapTick(2116) changing state from(InGameAligned) to(InGameSavingMap)
  1401. 1028.434 Info MultiplayerManager.cpp:928: networkTick(61526) mapTick(2116) changing state from(InGameSavingMap) to(InGameSendingMap)
  1402. 1028.435 Info MultiplayerManager.cpp:1182: MapTick(2116) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(266360) crc(-143124129)
  1403. 1028.484 Info MultiplayerManager.cpp:1065: networkTick(61528) mapTick(2116) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1404. 1028.550 Info MultiplayerManager.cpp:1065: networkTick(61532) mapTick(2116) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1405. 1028.650 Info MultiplayerManager.cpp:1065: networkTick(61538) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1406. 1028.950 Info MultiplayerManager.cpp:1065: networkTick(61556) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1407. 1028.950 Canceling serving for peer 1
  1408. 1028.950 Info MultiplayerManager.cpp:928: networkTick(61556) mapTick(2116) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1409. 1029.034 Info MultiplayerManager.cpp:1065: networkTick(61561) mapTick(2116) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1410. 1029.050 Info MultiplayerManager.cpp:1065: networkTick(61562) mapTick(2116) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1411. 1029.050 Info MultiplayerManager.cpp:1253: networkTick(61562) mapTick(2116) stopping mapAlign
  1412. 1029.050 Info MultiplayerManager.cpp:928: networkTick(61562) mapTick(2116) changing state from(InGameWaitingForOthers) to(InGame)
  1413. 1029.050 Info MultiplayerManager.cpp:1579: networkTick(61562) mapTick(2116) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1414. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1415. )
  1416. 1029.150 Info MultiplayerManager.cpp:1065: networkTick(61568) mapTick(2122) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1417. 1029.150 Info MultiplayerManager.cpp:1065: networkTick(61568) mapTick(2122) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1418. 1029.184 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1419. 1029.184 Info GameActionHandler.cpp:1940: MapTick(2125) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1420. 1029.917 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2160) peer(1) testCrc(-2146324799) testCrcPeerID(0) currentCrc(1850586611)
  1421. 1029.917 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2148642497, reference peers = {0}; desynced CRC = 1850586611, desynced peers = {1 (axel)}
  1422. 1030.034 Info MultiplayerManager.cpp:1065: networkTick(61621) mapTick(2175) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1423. 1030.034 Info MultiplayerManager.cpp:928: networkTick(61621) mapTick(2175) changing state from(InGame) to(InGameAligning)
  1424. 1030.034 Info MultiplayerManager.cpp:1691: networkTick(61621) mapTick(2175) starting mapAlign
  1425. 1030.134 Info MultiplayerManager.cpp:1065: networkTick(61627) mapTick(2175) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1426. 1030.134 Info MultiplayerManager.cpp:1065: networkTick(61627) mapTick(2175) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1427. 1030.134 Info MultiplayerManager.cpp:1625: networkTick(61627) mapTick(2175) sending mapAlignAction
  1428. 1030.234 Info MultiplayerManager.cpp:1301: networkTick(61633) mapTick(2175) received MapAlignAction from peer(0), mapAlignTick(2176) appliedTickClosuresCount(0)
  1429. 1030.234 Info MultiplayerManager.cpp:1301: networkTick(61633) mapTick(2175) received MapAlignAction from peer(1), mapAlignTick(2170) appliedTickClosuresCount(23)
  1430. 1030.234 Info MultiplayerManager.cpp:1707: networkTick(61634) mapTick(2175) mapAlign finished targetTick(2176) updating map and running the tasks ...
  1431. 1030.234 Info MultiplayerManager.cpp:1579: networkTick(61634) mapTick(2175) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2176))
  1432. ((peerID(1) state(DesyncedAligning) mapAlignTick(2170))
  1433. )
  1434. 1030.234 Info MultiplayerManager.cpp:1726: maptick(2176) crc before applying all ticks: -792355020
  1435. 1030.234 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2176) lastTickApplied(2167) referenceMapTick(2176) networkTick(61634)
  1436. 1030.234 Info MultiplayerManager.cpp:1734: maptick(2176) crc after applying all ticks: -792355020
  1437. 1030.234 Info MultiplayerManager.cpp:928: networkTick(61634) mapTick(2176) changing state from(InGameAligning) to(InGameAligned)
  1438. 1030.350 Info MultiplayerManager.cpp:1065: networkTick(61640) mapTick(2176) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1439. 1030.350 Info MultiplayerManager.cpp:1065: networkTick(61640) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1440. 1030.450 Info MultiplayerManager.cpp:1318: networkTick(61646) mapTick(2176) received playerReconnect
  1441. 1030.450 Info MultiplayerManager.cpp:2068: NetworkTick(61646) MapTick(2176) disconnecting player(1) from the user.
  1442. 1030.450 Info NetworkInputHandler.cpp:515: expectedMapTick(2176) removing peer(1) success(true).
  1443. 1030.450 Info NetworkInputHandler.cpp:491: expectedMapTick(2176) adding peer(1).
  1444. 1030.450 Info MultiplayerManager.cpp:1065: networkTick(61646) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1445. 1030.600 Info MultiplayerManager.cpp:1065: networkTick(61651) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1446. 1030.600 Info MultiplayerManager.cpp:928: networkTick(61651) mapTick(2176) changing state from(InGameAligned) to(InGameSavingMap)
  1447. 1030.650 Info MultiplayerManager.cpp:928: networkTick(61655) mapTick(2176) changing state from(InGameSavingMap) to(InGameSendingMap)
  1448. 1030.652 Info MultiplayerManager.cpp:1182: MapTick(2176) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(267849) crc(-1500424469)
  1449. 1030.700 Info MultiplayerManager.cpp:1065: networkTick(61657) mapTick(2176) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1450. 1030.767 Info MultiplayerManager.cpp:1065: networkTick(61661) mapTick(2176) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1451. 1030.867 Info MultiplayerManager.cpp:1065: networkTick(61667) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1452. 1031.183 Info MultiplayerManager.cpp:1065: networkTick(61686) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1453. 1031.184 Canceling serving for peer 1
  1454. 1031.184 Info MultiplayerManager.cpp:928: networkTick(61686) mapTick(2176) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1455. 1031.250 Info MultiplayerManager.cpp:1065: networkTick(61690) mapTick(2176) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1456. 1031.284 Info MultiplayerManager.cpp:1065: networkTick(61692) mapTick(2176) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1457. 1031.284 Info MultiplayerManager.cpp:1253: networkTick(61692) mapTick(2176) stopping mapAlign
  1458. 1031.284 Info MultiplayerManager.cpp:928: networkTick(61692) mapTick(2176) changing state from(InGameWaitingForOthers) to(InGame)
  1459. 1031.284 Info MultiplayerManager.cpp:1579: networkTick(61692) mapTick(2176) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1460. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1461. )
  1462. 1031.383 Info MultiplayerManager.cpp:1065: networkTick(61698) mapTick(2182) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1463. 1031.384 Info MultiplayerManager.cpp:1065: networkTick(61698) mapTick(2182) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1464. 1031.417 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1465. 1031.417 Info GameActionHandler.cpp:1940: MapTick(2185) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1466. 1032.150 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2220) peer(1) testCrc(1698987246) testCrcPeerID(0) currentCrc(-548830073)
  1467. 1032.150 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1698987246, reference peers = {0}; desynced CRC = 3746137223, desynced peers = {1 (axel)}
  1468. 1032.267 Info MultiplayerManager.cpp:1065: networkTick(61751) mapTick(2235) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1469. 1032.267 Info MultiplayerManager.cpp:928: networkTick(61751) mapTick(2235) changing state from(InGame) to(InGameAligning)
  1470. 1032.267 Info MultiplayerManager.cpp:1691: networkTick(61751) mapTick(2235) starting mapAlign
  1471. 1032.367 Info MultiplayerManager.cpp:1065: networkTick(61757) mapTick(2235) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1472. 1032.367 Info MultiplayerManager.cpp:1065: networkTick(61757) mapTick(2235) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1473. 1032.367 Info MultiplayerManager.cpp:1625: networkTick(61757) mapTick(2235) sending mapAlignAction
  1474. 1032.467 Info MultiplayerManager.cpp:1301: networkTick(61763) mapTick(2235) received MapAlignAction from peer(0), mapAlignTick(2236) appliedTickClosuresCount(0)
  1475. 1032.467 Info MultiplayerManager.cpp:1301: networkTick(61763) mapTick(2235) received MapAlignAction from peer(1), mapAlignTick(2230) appliedTickClosuresCount(23)
  1476. 1032.467 Info MultiplayerManager.cpp:1707: networkTick(61764) mapTick(2235) mapAlign finished targetTick(2236) updating map and running the tasks ...
  1477. 1032.467 Info MultiplayerManager.cpp:1579: networkTick(61764) mapTick(2235) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2236))
  1478. ((peerID(1) state(DesyncedAligning) mapAlignTick(2230))
  1479. )
  1480. 1032.467 Info MultiplayerManager.cpp:1726: maptick(2236) crc before applying all ticks: 9685259
  1481. 1032.467 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2236) lastTickApplied(2227) referenceMapTick(2236) networkTick(61764)
  1482. 1032.467 Info MultiplayerManager.cpp:1734: maptick(2236) crc after applying all ticks: 9685259
  1483. 1032.467 Info MultiplayerManager.cpp:928: networkTick(61764) mapTick(2236) changing state from(InGameAligning) to(InGameAligned)
  1484. 1032.583 Info MultiplayerManager.cpp:1065: networkTick(61770) mapTick(2236) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1485. 1032.583 Info MultiplayerManager.cpp:1065: networkTick(61770) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1486. 1032.683 Info MultiplayerManager.cpp:1318: networkTick(61776) mapTick(2236) received playerReconnect
  1487. 1032.683 Info MultiplayerManager.cpp:2068: NetworkTick(61776) MapTick(2236) disconnecting player(1) from the user.
  1488. 1032.684 Info NetworkInputHandler.cpp:515: expectedMapTick(2236) removing peer(1) success(true).
  1489. 1032.684 Info NetworkInputHandler.cpp:491: expectedMapTick(2236) adding peer(1).
  1490. 1032.684 Info MultiplayerManager.cpp:1065: networkTick(61776) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1491. 1032.850 Info MultiplayerManager.cpp:1065: networkTick(61781) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1492. 1032.850 Info MultiplayerManager.cpp:928: networkTick(61781) mapTick(2236) changing state from(InGameAligned) to(InGameSavingMap)
  1493. 1032.900 Info MultiplayerManager.cpp:928: networkTick(61785) mapTick(2236) changing state from(InGameSavingMap) to(InGameSendingMap)
  1494. 1032.902 Info MultiplayerManager.cpp:1182: MapTick(2236) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(269495) crc(675289828)
  1495. 1032.950 Info MultiplayerManager.cpp:1065: networkTick(61787) mapTick(2236) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1496. 1033.017 Info MultiplayerManager.cpp:1065: networkTick(61791) mapTick(2236) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1497. 1033.117 Info MultiplayerManager.cpp:1065: networkTick(61797) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1498. 1033.400 Info MultiplayerManager.cpp:1065: networkTick(61814) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1499. 1033.400 Canceling serving for peer 1
  1500. 1033.400 Info MultiplayerManager.cpp:928: networkTick(61814) mapTick(2236) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1501. 1033.467 Info MultiplayerManager.cpp:1065: networkTick(61818) mapTick(2236) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1502. 1033.500 Info MultiplayerManager.cpp:1065: networkTick(61820) mapTick(2236) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1503. 1033.500 Info MultiplayerManager.cpp:1253: networkTick(61820) mapTick(2236) stopping mapAlign
  1504. 1033.500 Info MultiplayerManager.cpp:928: networkTick(61820) mapTick(2236) changing state from(InGameWaitingForOthers) to(InGame)
  1505. 1033.500 Info MultiplayerManager.cpp:1579: networkTick(61820) mapTick(2236) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1506. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1507. )
  1508. 1033.600 Info MultiplayerManager.cpp:1065: networkTick(61826) mapTick(2242) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1509. 1033.600 Info MultiplayerManager.cpp:1065: networkTick(61826) mapTick(2242) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1510. 1033.634 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1511. 1033.634 Info GameActionHandler.cpp:1940: MapTick(2245) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1512. 1034.367 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2280) peer(1) testCrc(1463175781) testCrcPeerID(0) currentCrc(-1296125400)
  1513. 1034.367 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1463175781, reference peers = {0}; desynced CRC = 2998841896, desynced peers = {1 (axel)}
  1514. 1034.467 Info MultiplayerManager.cpp:1065: networkTick(61878) mapTick(2294) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1515. 1034.467 Info MultiplayerManager.cpp:928: networkTick(61878) mapTick(2294) changing state from(InGame) to(InGameAligning)
  1516. 1034.467 Info MultiplayerManager.cpp:1691: networkTick(61878) mapTick(2294) starting mapAlign
  1517. 1034.567 Info MultiplayerManager.cpp:1065: networkTick(61884) mapTick(2294) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1518. 1034.567 Info MultiplayerManager.cpp:1065: networkTick(61884) mapTick(2294) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1519. 1034.567 Info MultiplayerManager.cpp:1625: networkTick(61884) mapTick(2294) sending mapAlignAction
  1520. 1034.667 Info MultiplayerManager.cpp:1301: networkTick(61890) mapTick(2294) received MapAlignAction from peer(0), mapAlignTick(2295) appliedTickClosuresCount(0)
  1521. 1034.667 Info MultiplayerManager.cpp:1301: networkTick(61890) mapTick(2294) received MapAlignAction from peer(1), mapAlignTick(2290) appliedTickClosuresCount(22)
  1522. 1034.667 Info MultiplayerManager.cpp:1707: networkTick(61891) mapTick(2294) mapAlign finished targetTick(2295) updating map and running the tasks ...
  1523. 1034.667 Info MultiplayerManager.cpp:1579: networkTick(61891) mapTick(2294) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2295))
  1524. ((peerID(1) state(DesyncedAligning) mapAlignTick(2290))
  1525. )
  1526. 1034.667 Info MultiplayerManager.cpp:1726: maptick(2295) crc before applying all ticks: -1892219046
  1527. 1034.667 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2295) lastTickApplied(2286) referenceMapTick(2295) networkTick(61891)
  1528. 1034.667 Info MultiplayerManager.cpp:1734: maptick(2295) crc after applying all ticks: -1892219046
  1529. 1034.667 Info MultiplayerManager.cpp:928: networkTick(61891) mapTick(2295) changing state from(InGameAligning) to(InGameAligned)
  1530. 1034.783 Info MultiplayerManager.cpp:1065: networkTick(61897) mapTick(2295) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1531. 1034.783 Info MultiplayerManager.cpp:1065: networkTick(61897) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1532. 1034.883 Info MultiplayerManager.cpp:1318: networkTick(61903) mapTick(2295) received playerReconnect
  1533. 1034.883 Info MultiplayerManager.cpp:2068: NetworkTick(61903) MapTick(2295) disconnecting player(1) from the user.
  1534. 1034.883 Info NetworkInputHandler.cpp:515: expectedMapTick(2295) removing peer(1) success(true).
  1535. 1034.883 Info NetworkInputHandler.cpp:491: expectedMapTick(2295) adding peer(1).
  1536. 1034.883 Info MultiplayerManager.cpp:1065: networkTick(61903) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1537. 1035.067 Info MultiplayerManager.cpp:1065: networkTick(61908) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1538. 1035.067 Info MultiplayerManager.cpp:928: networkTick(61908) mapTick(2295) changing state from(InGameAligned) to(InGameSavingMap)
  1539. 1035.117 Info MultiplayerManager.cpp:928: networkTick(61912) mapTick(2295) changing state from(InGameSavingMap) to(InGameSendingMap)
  1540. 1035.118 Info MultiplayerManager.cpp:1182: MapTick(2295) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(274598) crc(-1014177191)
  1541. 1035.167 Info MultiplayerManager.cpp:1065: networkTick(61914) mapTick(2295) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1542. 1035.233 Info MultiplayerManager.cpp:1065: networkTick(61918) mapTick(2295) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1543. 1035.333 Info MultiplayerManager.cpp:1065: networkTick(61924) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1544. 1035.650 Info MultiplayerManager.cpp:1065: networkTick(61943) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1545. 1035.650 Canceling serving for peer 1
  1546. 1035.650 Info MultiplayerManager.cpp:928: networkTick(61943) mapTick(2295) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1547. 1035.717 Info MultiplayerManager.cpp:1065: networkTick(61947) mapTick(2295) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1548. 1035.750 Info MultiplayerManager.cpp:1065: networkTick(61949) mapTick(2295) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1549. 1035.750 Info MultiplayerManager.cpp:1253: networkTick(61949) mapTick(2295) stopping mapAlign
  1550. 1035.750 Info MultiplayerManager.cpp:928: networkTick(61949) mapTick(2295) changing state from(InGameWaitingForOthers) to(InGame)
  1551. 1035.750 Info MultiplayerManager.cpp:1579: networkTick(61949) mapTick(2295) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1552. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1553. )
  1554. 1035.850 Info MultiplayerManager.cpp:1065: networkTick(61955) mapTick(2301) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1555. 1035.850 Info MultiplayerManager.cpp:1065: networkTick(61955) mapTick(2301) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1556. 1035.883 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1557. 1035.883 Info GameActionHandler.cpp:1940: MapTick(2304) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1558. 1036.633 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2340) peer(1) testCrc(1273554553) testCrcPeerID(0) currentCrc(10701424)
  1559. 1036.633 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1273554553, reference peers = {0}; desynced CRC = 10701424, desynced peers = {1 (axel)}
  1560. 1036.750 Info MultiplayerManager.cpp:1065: networkTick(62009) mapTick(2355) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1561. 1036.750 Info MultiplayerManager.cpp:928: networkTick(62009) mapTick(2355) changing state from(InGame) to(InGameAligning)
  1562. 1036.750 Info MultiplayerManager.cpp:1691: networkTick(62009) mapTick(2355) starting mapAlign
  1563. 1036.850 Info MultiplayerManager.cpp:1065: networkTick(62015) mapTick(2355) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1564. 1036.850 Info MultiplayerManager.cpp:1065: networkTick(62015) mapTick(2355) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1565. 1036.850 Info MultiplayerManager.cpp:1625: networkTick(62015) mapTick(2355) sending mapAlignAction
  1566. 1036.950 Info MultiplayerManager.cpp:1301: networkTick(62021) mapTick(2355) received MapAlignAction from peer(0), mapAlignTick(2356) appliedTickClosuresCount(0)
  1567. 1036.950 Info MultiplayerManager.cpp:1301: networkTick(62021) mapTick(2355) received MapAlignAction from peer(1), mapAlignTick(2350) appliedTickClosuresCount(23)
  1568. 1036.950 Info MultiplayerManager.cpp:1707: networkTick(62022) mapTick(2355) mapAlign finished targetTick(2356) updating map and running the tasks ...
  1569. 1036.950 Info MultiplayerManager.cpp:1579: networkTick(62022) mapTick(2355) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2356))
  1570. ((peerID(1) state(DesyncedAligning) mapAlignTick(2350))
  1571. )
  1572. 1036.950 Info MultiplayerManager.cpp:1726: maptick(2356) crc before applying all ticks: 13218918
  1573. 1036.950 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2356) lastTickApplied(2347) referenceMapTick(2356) networkTick(62022)
  1574. 1036.950 Info MultiplayerManager.cpp:1734: maptick(2356) crc after applying all ticks: 13218918
  1575. 1036.950 Info MultiplayerManager.cpp:928: networkTick(62022) mapTick(2356) changing state from(InGameAligning) to(InGameAligned)
  1576. 1037.067 Info MultiplayerManager.cpp:1065: networkTick(62028) mapTick(2356) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1577. 1037.067 Info MultiplayerManager.cpp:1065: networkTick(62028) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1578. 1037.167 Info MultiplayerManager.cpp:1318: networkTick(62034) mapTick(2356) received playerReconnect
  1579. 1037.167 Info MultiplayerManager.cpp:2068: NetworkTick(62034) MapTick(2356) disconnecting player(1) from the user.
  1580. 1037.167 Info NetworkInputHandler.cpp:515: expectedMapTick(2356) removing peer(1) success(true).
  1581. 1037.167 Info NetworkInputHandler.cpp:491: expectedMapTick(2356) adding peer(1).
  1582. 1037.167 Info MultiplayerManager.cpp:1065: networkTick(62034) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1583. 1037.333 Info MultiplayerManager.cpp:1065: networkTick(62039) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1584. 1037.333 Info MultiplayerManager.cpp:928: networkTick(62039) mapTick(2356) changing state from(InGameAligned) to(InGameSavingMap)
  1585. 1037.383 Info MultiplayerManager.cpp:928: networkTick(62043) mapTick(2356) changing state from(InGameSavingMap) to(InGameSendingMap)
  1586. 1037.385 Info MultiplayerManager.cpp:1182: MapTick(2356) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(276750) crc(-1188659849)
  1587. 1037.433 Info MultiplayerManager.cpp:1065: networkTick(62045) mapTick(2356) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1588. 1037.500 Info MultiplayerManager.cpp:1065: networkTick(62049) mapTick(2356) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1589. 1037.600 Info MultiplayerManager.cpp:1065: networkTick(62055) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1590. 1037.900 Info MultiplayerManager.cpp:1065: networkTick(62073) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1591. 1037.900 Canceling serving for peer 1
  1592. 1037.900 Info MultiplayerManager.cpp:928: networkTick(62073) mapTick(2356) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1593. 1037.967 Info MultiplayerManager.cpp:1065: networkTick(62077) mapTick(2356) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1594. 1038.000 Info MultiplayerManager.cpp:1065: networkTick(62079) mapTick(2356) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1595. 1038.000 Info MultiplayerManager.cpp:1253: networkTick(62079) mapTick(2356) stopping mapAlign
  1596. 1038.000 Info MultiplayerManager.cpp:928: networkTick(62079) mapTick(2356) changing state from(InGameWaitingForOthers) to(InGame)
  1597. 1038.000 Info MultiplayerManager.cpp:1579: networkTick(62079) mapTick(2356) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1598. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1599. )
  1600. 1038.100 Info MultiplayerManager.cpp:1065: networkTick(62085) mapTick(2362) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1601. 1038.100 Info MultiplayerManager.cpp:1065: networkTick(62085) mapTick(2362) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1602. 1038.133 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1603. 1038.133 Info GameActionHandler.cpp:1940: MapTick(2365) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1604. 1038.867 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2400) peer(1) testCrc(599285208) testCrcPeerID(0) currentCrc(-1252869660)
  1605. 1038.867 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 599285208, reference peers = {0}; desynced CRC = 3042097636, desynced peers = {1 (axel)}
  1606. 1038.983 Info MultiplayerManager.cpp:1065: networkTick(62138) mapTick(2415) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1607. 1038.983 Info MultiplayerManager.cpp:928: networkTick(62138) mapTick(2415) changing state from(InGame) to(InGameAligning)
  1608. 1038.983 Info MultiplayerManager.cpp:1691: networkTick(62138) mapTick(2415) starting mapAlign
  1609. 1039.083 Info MultiplayerManager.cpp:1065: networkTick(62144) mapTick(2415) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1610. 1039.083 Info MultiplayerManager.cpp:1065: networkTick(62144) mapTick(2415) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1611. 1039.083 Info MultiplayerManager.cpp:1625: networkTick(62144) mapTick(2415) sending mapAlignAction
  1612. 1039.183 Info MultiplayerManager.cpp:1301: networkTick(62150) mapTick(2415) received MapAlignAction from peer(0), mapAlignTick(2416) appliedTickClosuresCount(0)
  1613. 1039.183 Info MultiplayerManager.cpp:1301: networkTick(62150) mapTick(2415) received MapAlignAction from peer(1), mapAlignTick(2410) appliedTickClosuresCount(23)
  1614. 1039.183 Info MultiplayerManager.cpp:1707: networkTick(62151) mapTick(2415) mapAlign finished targetTick(2416) updating map and running the tasks ...
  1615. 1039.183 Info MultiplayerManager.cpp:1579: networkTick(62151) mapTick(2415) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2416))
  1616. ((peerID(1) state(DesyncedAligning) mapAlignTick(2410))
  1617. )
  1618. 1039.184 Info MultiplayerManager.cpp:1726: maptick(2416) crc before applying all ticks: -1206568470
  1619. 1039.184 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2416) lastTickApplied(2407) referenceMapTick(2416) networkTick(62151)
  1620. 1039.184 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2408) inputActions((ChangeActiveQuickBar) ) ) for peer(1)
  1621. 1039.184 Info MultiplayerManager.cpp:1734: maptick(2416) crc after applying all ticks: -1206568470
  1622. 1039.184 Info MultiplayerManager.cpp:928: networkTick(62151) mapTick(2416) changing state from(InGameAligning) to(InGameAligned)
  1623. 1039.300 Info MultiplayerManager.cpp:1065: networkTick(62157) mapTick(2416) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1624. 1039.300 Info MultiplayerManager.cpp:1065: networkTick(62157) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1625. 1039.400 Info MultiplayerManager.cpp:1318: networkTick(62163) mapTick(2416) received playerReconnect
  1626. 1039.400 Info MultiplayerManager.cpp:2068: NetworkTick(62163) MapTick(2416) disconnecting player(1) from the user.
  1627. 1039.400 Info NetworkInputHandler.cpp:515: expectedMapTick(2416) removing peer(1) success(true).
  1628. 1039.400 Info NetworkInputHandler.cpp:491: expectedMapTick(2416) adding peer(1).
  1629. 1039.400 Info MultiplayerManager.cpp:1065: networkTick(62163) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1630. 1039.550 Info MultiplayerManager.cpp:1065: networkTick(62168) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1631. 1039.550 Info MultiplayerManager.cpp:928: networkTick(62168) mapTick(2416) changing state from(InGameAligned) to(InGameSavingMap)
  1632. 1039.600 Info MultiplayerManager.cpp:928: networkTick(62172) mapTick(2416) changing state from(InGameSavingMap) to(InGameSendingMap)
  1633. 1039.601 Info MultiplayerManager.cpp:1182: MapTick(2416) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(278505) crc(-745512462)
  1634. 1039.650 Info MultiplayerManager.cpp:1065: networkTick(62174) mapTick(2416) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1635. 1039.716 Info MultiplayerManager.cpp:1065: networkTick(62178) mapTick(2416) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1636. 1039.816 Info MultiplayerManager.cpp:1065: networkTick(62184) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1637. 1040.133 Info MultiplayerManager.cpp:1065: networkTick(62203) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1638. 1040.133 Canceling serving for peer 1
  1639. 1040.133 Info MultiplayerManager.cpp:928: networkTick(62203) mapTick(2416) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1640. 1040.200 Info MultiplayerManager.cpp:1065: networkTick(62207) mapTick(2416) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1641. 1040.233 Info MultiplayerManager.cpp:1065: networkTick(62209) mapTick(2416) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1642. 1040.233 Info MultiplayerManager.cpp:1253: networkTick(62209) mapTick(2416) stopping mapAlign
  1643. 1040.233 Info MultiplayerManager.cpp:928: networkTick(62209) mapTick(2416) changing state from(InGameWaitingForOthers) to(InGame)
  1644. 1040.233 Info MultiplayerManager.cpp:1579: networkTick(62209) mapTick(2416) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1645. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1646. )
  1647. 1040.333 Info MultiplayerManager.cpp:1065: networkTick(62215) mapTick(2422) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1648. 1040.333 Info MultiplayerManager.cpp:1065: networkTick(62215) mapTick(2422) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1649. 1040.367 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1650. 1040.367 Info GameActionHandler.cpp:1940: MapTick(2425) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1651. 1041.100 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2460) peer(1) testCrc(1136215736) testCrcPeerID(0) currentCrc(-618552465)
  1652. 1041.100 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1136215736, reference peers = {0}; desynced CRC = 3676414831, desynced peers = {1 (axel)}
  1653. 1041.216 Info MultiplayerManager.cpp:1065: networkTick(62268) mapTick(2475) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1654. 1041.216 Info MultiplayerManager.cpp:928: networkTick(62268) mapTick(2475) changing state from(InGame) to(InGameAligning)
  1655. 1041.217 Info MultiplayerManager.cpp:1691: networkTick(62268) mapTick(2475) starting mapAlign
  1656. 1041.316 Info MultiplayerManager.cpp:1065: networkTick(62274) mapTick(2475) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1657. 1041.316 Info MultiplayerManager.cpp:1065: networkTick(62274) mapTick(2475) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1658. 1041.317 Info MultiplayerManager.cpp:1625: networkTick(62274) mapTick(2475) sending mapAlignAction
  1659. 1041.416 Info MultiplayerManager.cpp:1301: networkTick(62280) mapTick(2475) received MapAlignAction from peer(0), mapAlignTick(2476) appliedTickClosuresCount(0)
  1660. 1041.416 Info MultiplayerManager.cpp:1301: networkTick(62280) mapTick(2475) received MapAlignAction from peer(1), mapAlignTick(2470) appliedTickClosuresCount(23)
  1661. 1041.416 Info MultiplayerManager.cpp:1707: networkTick(62281) mapTick(2475) mapAlign finished targetTick(2476) updating map and running the tasks ...
  1662. 1041.417 Info MultiplayerManager.cpp:1579: networkTick(62281) mapTick(2475) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2476))
  1663. ((peerID(1) state(DesyncedAligning) mapAlignTick(2470))
  1664. )
  1665. 1041.417 Info MultiplayerManager.cpp:1726: maptick(2476) crc before applying all ticks: 832900629
  1666. 1041.417 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2476) lastTickApplied(2467) referenceMapTick(2476) networkTick(62281)
  1667. 1041.417 Info MultiplayerManager.cpp:1734: maptick(2476) crc after applying all ticks: 832900629
  1668. 1041.417 Info MultiplayerManager.cpp:928: networkTick(62281) mapTick(2476) changing state from(InGameAligning) to(InGameAligned)
  1669. 1041.533 Info MultiplayerManager.cpp:1065: networkTick(62287) mapTick(2476) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1670. 1041.533 Info MultiplayerManager.cpp:1065: networkTick(62287) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1671. 1041.633 Info MultiplayerManager.cpp:1318: networkTick(62293) mapTick(2476) received playerReconnect
  1672. 1041.633 Info MultiplayerManager.cpp:2068: NetworkTick(62293) MapTick(2476) disconnecting player(1) from the user.
  1673. 1041.633 Info NetworkInputHandler.cpp:515: expectedMapTick(2476) removing peer(1) success(true).
  1674. 1041.633 Info NetworkInputHandler.cpp:491: expectedMapTick(2476) adding peer(1).
  1675. 1041.633 Info MultiplayerManager.cpp:1065: networkTick(62293) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1676. 1041.816 Info MultiplayerManager.cpp:1065: networkTick(62298) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1677. 1041.817 Info MultiplayerManager.cpp:928: networkTick(62298) mapTick(2476) changing state from(InGameAligned) to(InGameSavingMap)
  1678. 1041.866 Info MultiplayerManager.cpp:928: networkTick(62302) mapTick(2476) changing state from(InGameSavingMap) to(InGameSendingMap)
  1679. 1041.868 Info MultiplayerManager.cpp:1182: MapTick(2476) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(281279) crc(1710502113)
  1680. 1041.916 Info MultiplayerManager.cpp:1065: networkTick(62304) mapTick(2476) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1681. 1041.983 Info MultiplayerManager.cpp:1065: networkTick(62308) mapTick(2476) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1682. 1042.083 Info MultiplayerManager.cpp:1065: networkTick(62314) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1683. 1042.400 Info MultiplayerManager.cpp:1065: networkTick(62333) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1684. 1042.400 Canceling serving for peer 1
  1685. 1042.400 Info MultiplayerManager.cpp:928: networkTick(62333) mapTick(2476) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1686. 1042.466 Info MultiplayerManager.cpp:1065: networkTick(62337) mapTick(2476) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1687. 1042.500 Info MultiplayerManager.cpp:1065: networkTick(62339) mapTick(2476) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1688. 1042.500 Info MultiplayerManager.cpp:1253: networkTick(62339) mapTick(2476) stopping mapAlign
  1689. 1042.500 Info MultiplayerManager.cpp:928: networkTick(62339) mapTick(2476) changing state from(InGameWaitingForOthers) to(InGame)
  1690. 1042.500 Info MultiplayerManager.cpp:1579: networkTick(62339) mapTick(2476) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1691. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1692. )
  1693. 1042.600 Info MultiplayerManager.cpp:1065: networkTick(62345) mapTick(2482) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1694. 1042.600 Info MultiplayerManager.cpp:1065: networkTick(62345) mapTick(2482) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1695. 1042.633 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1696. 1042.633 Info GameActionHandler.cpp:1940: MapTick(2485) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1697. 1043.366 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2520) peer(1) testCrc(1206052565) testCrcPeerID(0) currentCrc(2028286196)
  1698. 1043.367 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1206052565, reference peers = {0}; desynced CRC = 2028286196, desynced peers = {1 (axel)}
  1699. 1043.483 Info MultiplayerManager.cpp:1065: networkTick(62398) mapTick(2535) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1700. 1043.483 Info MultiplayerManager.cpp:928: networkTick(62398) mapTick(2535) changing state from(InGame) to(InGameAligning)
  1701. 1043.483 Info MultiplayerManager.cpp:1691: networkTick(62398) mapTick(2535) starting mapAlign
  1702. 1043.583 Info MultiplayerManager.cpp:1065: networkTick(62404) mapTick(2535) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1703. 1043.583 Info MultiplayerManager.cpp:1065: networkTick(62404) mapTick(2535) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1704. 1043.583 Info MultiplayerManager.cpp:1625: networkTick(62404) mapTick(2535) sending mapAlignAction
  1705. 1043.683 Info MultiplayerManager.cpp:1301: networkTick(62410) mapTick(2535) received MapAlignAction from peer(0), mapAlignTick(2536) appliedTickClosuresCount(0)
  1706. 1043.683 Info MultiplayerManager.cpp:1301: networkTick(62410) mapTick(2535) received MapAlignAction from peer(1), mapAlignTick(2530) appliedTickClosuresCount(23)
  1707. 1043.683 Info MultiplayerManager.cpp:1707: networkTick(62411) mapTick(2535) mapAlign finished targetTick(2536) updating map and running the tasks ...
  1708. 1043.683 Info MultiplayerManager.cpp:1579: networkTick(62411) mapTick(2535) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2536))
  1709. ((peerID(1) state(DesyncedAligning) mapAlignTick(2530))
  1710. )
  1711. 1043.683 Info MultiplayerManager.cpp:1726: maptick(2536) crc before applying all ticks: -1721987295
  1712. 1043.683 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2536) lastTickApplied(2527) referenceMapTick(2536) networkTick(62411)
  1713. 1043.683 Info MultiplayerManager.cpp:1734: maptick(2536) crc after applying all ticks: -1721987295
  1714. 1043.683 Info MultiplayerManager.cpp:928: networkTick(62411) mapTick(2536) changing state from(InGameAligning) to(InGameAligned)
  1715. 1043.800 Info MultiplayerManager.cpp:1065: networkTick(62417) mapTick(2536) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1716. 1043.800 Info MultiplayerManager.cpp:1065: networkTick(62417) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1717. 1043.900 Info MultiplayerManager.cpp:1318: networkTick(62423) mapTick(2536) received playerReconnect
  1718. 1043.900 Info MultiplayerManager.cpp:2068: NetworkTick(62423) MapTick(2536) disconnecting player(1) from the user.
  1719. 1043.900 Info NetworkInputHandler.cpp:515: expectedMapTick(2536) removing peer(1) success(true).
  1720. 1043.900 Info NetworkInputHandler.cpp:491: expectedMapTick(2536) adding peer(1).
  1721. 1043.900 Info MultiplayerManager.cpp:1065: networkTick(62423) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1722. 1044.066 Info MultiplayerManager.cpp:1065: networkTick(62428) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1723. 1044.066 Info MultiplayerManager.cpp:928: networkTick(62428) mapTick(2536) changing state from(InGameAligned) to(InGameSavingMap)
  1724. 1044.116 Info MultiplayerManager.cpp:928: networkTick(62432) mapTick(2536) changing state from(InGameSavingMap) to(InGameSendingMap)
  1725. 1044.118 Info MultiplayerManager.cpp:1182: MapTick(2536) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(282622) crc(2040188148)
  1726. 1044.166 Info MultiplayerManager.cpp:1065: networkTick(62434) mapTick(2536) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1727. 1044.233 Info MultiplayerManager.cpp:1065: networkTick(62438) mapTick(2536) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1728. 1044.333 Info MultiplayerManager.cpp:1065: networkTick(62444) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1729. 1044.633 Info MultiplayerManager.cpp:1065: networkTick(62462) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1730. 1044.633 Canceling serving for peer 1
  1731. 1044.633 Info MultiplayerManager.cpp:928: networkTick(62462) mapTick(2536) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1732. 1044.700 Info MultiplayerManager.cpp:1065: networkTick(62466) mapTick(2536) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1733. 1044.733 Info MultiplayerManager.cpp:1065: networkTick(62468) mapTick(2536) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1734. 1044.733 Info MultiplayerManager.cpp:1253: networkTick(62468) mapTick(2536) stopping mapAlign
  1735. 1044.733 Info MultiplayerManager.cpp:928: networkTick(62468) mapTick(2536) changing state from(InGameWaitingForOthers) to(InGame)
  1736. 1044.733 Info MultiplayerManager.cpp:1579: networkTick(62468) mapTick(2536) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1737. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1738. )
  1739. 1044.833 Info MultiplayerManager.cpp:1065: networkTick(62474) mapTick(2542) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1740. 1044.833 Info MultiplayerManager.cpp:1065: networkTick(62474) mapTick(2542) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1741. 1044.866 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1742. 1044.866 Info GameActionHandler.cpp:1940: MapTick(2545) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1743. 1045.633 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2580) peer(1) testCrc(683139072) testCrcPeerID(0) currentCrc(-1464607298)
  1744. 1045.633 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 683139072, reference peers = {0}; desynced CRC = 2830359998, desynced peers = {1 (axel)}
  1745. 1045.750 Info MultiplayerManager.cpp:1065: networkTick(62527) mapTick(2595) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1746. 1045.750 Info MultiplayerManager.cpp:928: networkTick(62527) mapTick(2595) changing state from(InGame) to(InGameAligning)
  1747. 1045.750 Info MultiplayerManager.cpp:1691: networkTick(62527) mapTick(2595) starting mapAlign
  1748. 1045.850 Info MultiplayerManager.cpp:1065: networkTick(62533) mapTick(2595) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1749. 1045.850 Info MultiplayerManager.cpp:1065: networkTick(62533) mapTick(2595) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1750. 1045.850 Info MultiplayerManager.cpp:1625: networkTick(62533) mapTick(2595) sending mapAlignAction
  1751. 1045.950 Info MultiplayerManager.cpp:1301: networkTick(62539) mapTick(2595) received MapAlignAction from peer(0), mapAlignTick(2596) appliedTickClosuresCount(0)
  1752. 1045.950 Info MultiplayerManager.cpp:1301: networkTick(62539) mapTick(2595) received MapAlignAction from peer(1), mapAlignTick(2590) appliedTickClosuresCount(23)
  1753. 1045.950 Info MultiplayerManager.cpp:1707: networkTick(62540) mapTick(2595) mapAlign finished targetTick(2596) updating map and running the tasks ...
  1754. 1045.950 Info MultiplayerManager.cpp:1579: networkTick(62540) mapTick(2595) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2596))
  1755. ((peerID(1) state(DesyncedAligning) mapAlignTick(2590))
  1756. )
  1757. 1045.950 Info MultiplayerManager.cpp:1726: maptick(2596) crc before applying all ticks: 1694504223
  1758. 1045.950 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2596) lastTickApplied(2587) referenceMapTick(2596) networkTick(62540)
  1759. 1045.950 Info MultiplayerManager.cpp:1734: maptick(2596) crc after applying all ticks: 1694504223
  1760. 1045.950 Info MultiplayerManager.cpp:928: networkTick(62540) mapTick(2596) changing state from(InGameAligning) to(InGameAligned)
  1761. 1046.066 Info MultiplayerManager.cpp:1065: networkTick(62546) mapTick(2596) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1762. 1046.066 Info MultiplayerManager.cpp:1065: networkTick(62546) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1763. 1046.166 Info MultiplayerManager.cpp:1318: networkTick(62552) mapTick(2596) received playerReconnect
  1764. 1046.166 Info MultiplayerManager.cpp:2068: NetworkTick(62552) MapTick(2596) disconnecting player(1) from the user.
  1765. 1046.166 Info NetworkInputHandler.cpp:515: expectedMapTick(2596) removing peer(1) success(true).
  1766. 1046.166 Info NetworkInputHandler.cpp:491: expectedMapTick(2596) adding peer(1).
  1767. 1046.166 Info MultiplayerManager.cpp:1065: networkTick(62552) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1768. 1046.333 Info MultiplayerManager.cpp:1065: networkTick(62557) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1769. 1046.333 Info MultiplayerManager.cpp:928: networkTick(62557) mapTick(2596) changing state from(InGameAligned) to(InGameSavingMap)
  1770. 1046.383 Info MultiplayerManager.cpp:928: networkTick(62561) mapTick(2596) changing state from(InGameSavingMap) to(InGameSendingMap)
  1771. 1046.385 Info MultiplayerManager.cpp:1182: MapTick(2596) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(283352) crc(41616819)
  1772. 1046.433 Info MultiplayerManager.cpp:1065: networkTick(62563) mapTick(2596) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1773. 1046.500 Info MultiplayerManager.cpp:1065: networkTick(62567) mapTick(2596) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1774. 1046.600 Info MultiplayerManager.cpp:1065: networkTick(62573) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1775. 1046.916 Info MultiplayerManager.cpp:1065: networkTick(62592) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1776. 1046.916 Canceling serving for peer 1
  1777. 1046.916 Info MultiplayerManager.cpp:928: networkTick(62592) mapTick(2596) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1778. 1046.983 Info MultiplayerManager.cpp:1065: networkTick(62596) mapTick(2596) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1779. 1047.016 Info MultiplayerManager.cpp:1065: networkTick(62598) mapTick(2596) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1780. 1047.016 Info MultiplayerManager.cpp:1253: networkTick(62598) mapTick(2596) stopping mapAlign
  1781. 1047.016 Info MultiplayerManager.cpp:928: networkTick(62598) mapTick(2596) changing state from(InGameWaitingForOthers) to(InGame)
  1782. 1047.016 Info MultiplayerManager.cpp:1579: networkTick(62598) mapTick(2596) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1783. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  1784. )
  1785. 1047.116 Info MultiplayerManager.cpp:1065: networkTick(62604) mapTick(2602) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1786. 1047.116 Info MultiplayerManager.cpp:1065: networkTick(62604) mapTick(2602) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  1787. 1047.150 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  1788. 1047.150 Info GameActionHandler.cpp:1940: MapTick(2605) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  1789. 1047.883 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2640) peer(1) testCrc(2128971038) testCrcPeerID(0) currentCrc(1755316103)
  1790. 1047.883 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2128971038, reference peers = {0}; desynced CRC = 1755316103, desynced peers = {1 (axel)}
  1791. 1047.999 Info MultiplayerManager.cpp:1065: networkTick(62657) mapTick(2655) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  1792. 1048.000 Info MultiplayerManager.cpp:928: networkTick(62657) mapTick(2655) changing state from(InGame) to(InGameAligning)
  1793. 1048.000 Info MultiplayerManager.cpp:1691: networkTick(62657) mapTick(2655) starting mapAlign
  1794. 1048.099 Info MultiplayerManager.cpp:1065: networkTick(62663) mapTick(2655) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1795. 1048.100 Info MultiplayerManager.cpp:1065: networkTick(62663) mapTick(2655) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  1796. 1048.100 Info MultiplayerManager.cpp:1625: networkTick(62663) mapTick(2655) sending mapAlignAction
  1797. 1048.166 Info MultiplayerManager.cpp:1451: Disconnect notification for peer (1)
  1798. 1048.166 Info MultiplayerManager.cpp:1015: networkTick(62667) mapTick(2655) removing peer(1) dropout(false)
  1799. 1048.166 Info MultiplayerManager.cpp:1605: networkTick(62667) mapTick(2655) adding mapAlignTask(RemovePlayerAlignTask)
  1800. 1048.199 Info MultiplayerManager.cpp:1301: networkTick(62669) mapTick(2655) received MapAlignAction from peer(0), mapAlignTick(2656) appliedTickClosuresCount(0)
  1801. 1048.200 Info MultiplayerManager.cpp:1301: networkTick(62669) mapTick(2655) received MapAlignAction from peer(1), mapAlignTick(2650) appliedTickClosuresCount(23)
  1802. 1048.200 Info MultiplayerManager.cpp:1707: networkTick(62670) mapTick(2655) mapAlign finished targetTick(2656) updating map and running the tasks ...
  1803. 1048.200 Info MultiplayerManager.cpp:1579: networkTick(62670) mapTick(2655) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2656))
  1804. ((peerID(1) state(DesyncedAligning) mapAlignTick(2650))
  1805. )
  1806. 1048.200 Info MultiplayerManager.cpp:1726: maptick(2656) crc before applying all ticks: 1731211352
  1807. 1048.200 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2656) lastTickApplied(2647) referenceMapTick(2656) networkTick(62670)
  1808. 1048.200 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2649) inputActions((PlayerLeaveGame) ) ) for peer(1)
  1809. 1048.200 Info NetworkInputHandler.cpp:515: expectedMapTick(2656) removing peer(1) success(true).
  1810. 1048.200 Info GameActionHandler.cpp:1962: MapTick(2656) processed PlayerLeaveGame peerID(1) playerIndex(1)
  1811. 1048.200 Info MultiplayerManager.cpp:1734: maptick(2656) crc after applying all ticks: -1887106967
  1812. 1048.200 Info MultiplayerManager.cpp:928: networkTick(62670) mapTick(2656) changing state from(InGameAligning) to(InGameAligned)
  1813. 1048.316 Info MultiplayerManager.cpp:1065: networkTick(62676) mapTick(2656) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1814. 1048.316 Info MultiplayerManager.cpp:1065: networkTick(62676) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  1815. 1048.316 Info NetworkInputHandler.cpp:491: expectedMapTick(2656) adding peer(1).
  1816. 1048.416 Info MultiplayerManager.cpp:1318: networkTick(62682) mapTick(2656) received playerReconnect
  1817. 1048.416 Info NetworkInputHandler.cpp:515: expectedMapTick(2656) removing peer(1) success(true).
  1818. 1048.416 Info NetworkInputHandler.cpp:491: expectedMapTick(2656) adding peer(1).
  1819. 1048.416 Info MultiplayerManager.cpp:1065: networkTick(62682) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1820. 1048.583 Info MultiplayerManager.cpp:1065: networkTick(62687) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1821. 1048.583 Info MultiplayerManager.cpp:928: networkTick(62687) mapTick(2656) changing state from(InGameAligned) to(InGameSavingMap)
  1822. 1048.633 Info MultiplayerManager.cpp:928: networkTick(62691) mapTick(2656) changing state from(InGameSavingMap) to(InGameSendingMap)
  1823. 1048.634 Info MultiplayerManager.cpp:1182: MapTick(2656) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(1) size(284127) crc(1601280376)
  1824. 1048.683 Info MultiplayerManager.cpp:1065: networkTick(62693) mapTick(2656) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1825. 1048.749 Info MultiplayerManager.cpp:1065: networkTick(62697) mapTick(2656) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1826. 1048.849 Info MultiplayerManager.cpp:1065: networkTick(62703) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1827. 1049.166 Info MultiplayerManager.cpp:1065: networkTick(62722) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1828. 1049.166 Canceling serving for peer 1
  1829. 1049.166 Info MultiplayerManager.cpp:928: networkTick(62722) mapTick(2656) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1830. 1049.233 Info MultiplayerManager.cpp:1065: networkTick(62726) mapTick(2656) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1831. 1049.266 Info MultiplayerManager.cpp:1065: networkTick(62728) mapTick(2656) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1832. 1049.266 Info MultiplayerManager.cpp:1253: networkTick(62728) mapTick(2656) stopping mapAlign
  1833. 1049.266 Info MultiplayerManager.cpp:1757: performing map align task (RemovePlayerAlignTask)
  1834. 1049.266 Info MultiplayerManager.cpp:1781: networkTick(62728) mapTick(2656) finishing removing peer(1) hasPeer(true)
  1835. 1049.266 Info NetworkInputHandler.cpp:515: expectedMapTick(2656) removing peer(1) success(true).
  1836. 1049.266 Info Synchronizer.cpp:516: networkTick(62728) removing peer(1) success(true).
  1837. 1049.266 Info MultiplayerManager.cpp:928: networkTick(62728) mapTick(2656) changing state from(InGameWaitingForOthers) to(InGame)
  1838. 1049.266 Info MultiplayerManager.cpp:1579: networkTick(62728) mapTick(2656) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1839. )
  1840. 1049.366 Info MultiplayerManager.cpp:1065: networkTick(62734) mapTick(2656) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1841. 1077.248 Connection request from 71.208.228.23:34197
  1842. 1077.248 Info Router.cpp:647: NetworkTick(64407) replying to connectionRequest for address(71.208.228.23:34197).
  1843. 1077.348 Info Router.cpp:799: networkTick(64413) adding peer(2) address(71.208.228.23:34197) sending connectionAccept(true)
  1844. 1077.348 Info Router.cpp:670: networkTick(64413) sending connectionAccept to address(71.208.228.23:34197) connectionRequestID(9112) newPeerID(2)
  1845. 1077.348 Info Synchronizer.cpp:500: networkTick(64413) adding peer(2) success(true).
  1846. 1077.598 Info MultiplayerManager.cpp:1407: Received peer info for peer(0) username(<server>).
  1847. 1077.598 Info MultiplayerManager.cpp:1065: networkTick(64419) mapTick(2670) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  1848. 1077.598 Info MultiplayerManager.cpp:1407: Received peer info for peer(2) username(stellarhopper).
  1849. 1077.598 Info MultiplayerManager.cpp:1065: networkTick(64419) mapTick(2670) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
  1850. 1077.598 Info NetworkInputHandler.cpp:491: expectedMapTick(2670) adding peer(2).
  1851. 1077.598 Info MultiplayerManager.cpp:1407: Received peer info for peer(2) username(stellarhopper).
  1852. 1077.598 Info MultiplayerManager.cpp:1065: networkTick(64419) mapTick(2670) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
  1853. 1077.599 Info MultiplayerManager.cpp:1065: networkTick(64419) mapTick(2670) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
  1854. 1077.815 Info MultiplayerManager.cpp:1065: networkTick(64432) mapTick(2671) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  1855. 1077.815 Info MultiplayerManager.cpp:928: networkTick(64432) mapTick(2671) changing state from(InGame) to(InGameAligning)
  1856. 1077.815 Info MultiplayerManager.cpp:1691: networkTick(64432) mapTick(2671) starting mapAlign
  1857. 1077.915 Info MultiplayerManager.cpp:1065: networkTick(64438) mapTick(2671) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1858. 1077.915 Info MultiplayerManager.cpp:1625: networkTick(64438) mapTick(2671) sending mapAlignAction
  1859. 1078.015 Info MultiplayerManager.cpp:1301: networkTick(64444) mapTick(2671) received MapAlignAction from peer(0), mapAlignTick(2672) appliedTickClosuresCount(0)
  1860. 1078.015 Info MultiplayerManager.cpp:1707: networkTick(64445) mapTick(2671) mapAlign finished targetTick(2672) updating map and running the tasks ...
  1861. 1078.015 Info MultiplayerManager.cpp:1579: networkTick(64445) mapTick(2671) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2672))
  1862. ((peerID(2) state(ConnectedWaitingForMap) mapAlignTick(-1))
  1863. )
  1864. 1078.015 Info MultiplayerManager.cpp:1726: maptick(2672) crc before applying all ticks: -163463009
  1865. 1078.015 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2672) lastTickApplied(2663) referenceMapTick(2672) networkTick(64445)
  1866. 1078.015 Info MultiplayerManager.cpp:1734: maptick(2672) crc after applying all ticks: -163463009
  1867. 1078.015 Info MultiplayerManager.cpp:928: networkTick(64445) mapTick(2672) changing state from(InGameAligning) to(InGameAligned)
  1868. 1078.015 Info MultiplayerManager.cpp:928: networkTick(64445) mapTick(2672) changing state from(InGameAligned) to(InGameSavingMap)
  1869. 1078.065 Info MultiplayerManager.cpp:928: networkTick(64448) mapTick(2672) changing state from(InGameSavingMap) to(InGameSendingMap)
  1870. 1078.067 Info MultiplayerManager.cpp:1182: MapTick(2672) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(2) size(284118) crc(-29142392)
  1871. 1078.132 Info MultiplayerManager.cpp:1065: networkTick(64451) mapTick(2672) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1872. 1078.132 Info MultiplayerManager.cpp:1065: networkTick(64451) mapTick(2672) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1873. 1078.182 Info MultiplayerManager.cpp:1065: networkTick(64454) mapTick(2672) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1874. 1078.282 Info MultiplayerManager.cpp:1065: networkTick(64460) mapTick(2672) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  1875. 1078.898 Info MultiplayerManager.cpp:1065: networkTick(64497) mapTick(2672) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  1876. 1078.898 Canceling serving for peer 2
  1877. 1078.898 Info MultiplayerManager.cpp:928: networkTick(64497) mapTick(2672) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1878. 1078.932 Info MultiplayerManager.cpp:1065: networkTick(64499) mapTick(2672) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  1879. 1078.998 Info MultiplayerManager.cpp:1065: networkTick(64503) mapTick(2672) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1880. 1078.998 Info MultiplayerManager.cpp:1253: networkTick(64503) mapTick(2672) stopping mapAlign
  1881. 1078.998 Info MultiplayerManager.cpp:928: networkTick(64503) mapTick(2672) changing state from(InGameWaitingForOthers) to(InGame)
  1882. 1078.998 Info MultiplayerManager.cpp:1579: networkTick(64503) mapTick(2672) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1883. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  1884. )
  1885. 1079.098 Info MultiplayerManager.cpp:1065: networkTick(64509) mapTick(2678) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1886. 1079.098 Info MultiplayerManager.cpp:1065: networkTick(64509) mapTick(2678) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  1887. 1079.132 Info NetworkInputHandler.cpp:570: assigning playerIndex(2) to peer(2)
  1888. 1079.132 Info GameActionHandler.cpp:1940: MapTick(2681) processed PlayerJoinGame peerID(2) playerIndex(2) mode(create)
  1889. 1079.598 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2700) peer(2) testCrc(1513077353) testCrcPeerID(0) currentCrc(-387338968)
  1890. 1079.598 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 1513077353, reference peers = {0}; desynced CRC = 3907628328, desynced peers = {2 (stellarhopper)}
  1891. 1079.732 Info MultiplayerManager.cpp:1065: networkTick(64547) mapTick(2716) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
  1892. 1079.732 Info MultiplayerManager.cpp:928: networkTick(64547) mapTick(2716) changing state from(InGame) to(InGameAligning)
  1893. 1079.732 Info MultiplayerManager.cpp:1691: networkTick(64547) mapTick(2716) starting mapAlign
  1894. 1079.832 Info MultiplayerManager.cpp:1065: networkTick(64553) mapTick(2716) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  1895. 1079.832 Info MultiplayerManager.cpp:1065: networkTick(64553) mapTick(2716) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
  1896. 1079.832 Info MultiplayerManager.cpp:1625: networkTick(64553) mapTick(2716) sending mapAlignAction
  1897. 1079.932 Info MultiplayerManager.cpp:1301: networkTick(64559) mapTick(2716) received MapAlignAction from peer(0), mapAlignTick(2717) appliedTickClosuresCount(0)
  1898. 1079.932 Info MultiplayerManager.cpp:1301: networkTick(64559) mapTick(2716) received MapAlignAction from peer(2), mapAlignTick(2710) appliedTickClosuresCount(24)
  1899. 1079.932 Info MultiplayerManager.cpp:1707: networkTick(64560) mapTick(2716) mapAlign finished targetTick(2717) updating map and running the tasks ...
  1900. 1079.932 Info MultiplayerManager.cpp:1579: networkTick(64560) mapTick(2716) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2717))
  1901. ((peerID(2) state(DesyncedAligning) mapAlignTick(2710))
  1902. )
  1903. 1079.932 Info MultiplayerManager.cpp:1726: maptick(2717) crc before applying all ticks: 930219111
  1904. 1079.932 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2717) lastTickApplied(2708) referenceMapTick(2717) networkTick(64560)
  1905. 1079.932 Info MultiplayerManager.cpp:1734: maptick(2717) crc after applying all ticks: 930219111
  1906. 1079.932 Info MultiplayerManager.cpp:928: networkTick(64560) mapTick(2717) changing state from(InGameAligning) to(InGameAligned)
  1907. 1080.048 Info MultiplayerManager.cpp:1065: networkTick(64566) mapTick(2717) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  1908. 1080.048 Info MultiplayerManager.cpp:1065: networkTick(64566) mapTick(2717) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
  1909. 1080.148 Info MultiplayerManager.cpp:1318: networkTick(64572) mapTick(2717) received playerReconnect
  1910. 1080.148 Info MultiplayerManager.cpp:2068: NetworkTick(64572) MapTick(2717) disconnecting player(2) from the user.
  1911. 1080.148 Info NetworkInputHandler.cpp:515: expectedMapTick(2717) removing peer(2) success(true).
  1912. 1080.148 Info NetworkInputHandler.cpp:491: expectedMapTick(2717) adding peer(2).
  1913. 1080.148 Info MultiplayerManager.cpp:1065: networkTick(64572) mapTick(2717) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  1914. 1080.198 Info MultiplayerManager.cpp:1065: networkTick(64575) mapTick(2717) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  1915. 1080.198 Info MultiplayerManager.cpp:928: networkTick(64575) mapTick(2717) changing state from(InGameAligned) to(InGameSavingMap)
  1916. 1080.248 Info MultiplayerManager.cpp:928: networkTick(64576) mapTick(2717) changing state from(InGameSavingMap) to(InGameSendingMap)
  1917. 1080.250 Info MultiplayerManager.cpp:1182: MapTick(2717) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(2) size(285740) crc(1267877412)
  1918. 1080.515 Info MultiplayerManager.cpp:1065: networkTick(64581) mapTick(2717) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  1919. 1080.532 Info MultiplayerManager.cpp:1065: networkTick(64582) mapTick(2717) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  1920. 1080.632 Info MultiplayerManager.cpp:1065: networkTick(64588) mapTick(2717) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  1921. 1080.931 Connection request from 24.144.221.149:34197
  1922. 1080.932 Info Router.cpp:647: NetworkTick(64606) replying to connectionRequest for address(24.144.221.149:34197).
  1923. 1081.032 Info Router.cpp:799: networkTick(64612) adding peer(3) address(24.144.221.149:34197) sending connectionAccept(true)
  1924. 1081.032 Info Router.cpp:670: networkTick(64612) sending connectionAccept to address(24.144.221.149:34197) connectionRequestID(9864) newPeerID(3)
  1925. 1081.032 Info Synchronizer.cpp:500: networkTick(64612) adding peer(3) success(true).
  1926. 1081.265 Info MultiplayerManager.cpp:1407: Received peer info for peer(0) username(<server>).
  1927. 1081.265 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(2717) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameSendingMap)
  1928. 1081.265 Info MultiplayerManager.cpp:1407: Received peer info for peer(2) username(stellarhopper).
  1929. 1081.265 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(2717) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedDownloadingMap)
  1930. 1081.265 Info MultiplayerManager.cpp:1407: Received peer info for peer(3) username(axel).
  1931. 1081.265 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(2717) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
  1932. 1081.265 Info NetworkInputHandler.cpp:491: expectedMapTick(2717) adding peer(3).
  1933. 1081.265 Info MultiplayerManager.cpp:1407: Received peer info for peer(3) username(axel).
  1934. 1081.265 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(2717) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
  1935. 1081.265 Info MultiplayerManager.cpp:1407: Received peer info for peer(3) username(axel).
  1936. 1081.265 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(2717) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
  1937. 1081.265 Info MultiplayerManager.cpp:1065: networkTick(64618) mapTick(2717) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
  1938. 1081.282 Info MultiplayerManager.cpp:1065: networkTick(64619) mapTick(2717) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  1939. 1081.282 Canceling serving for peer 2
  1940. 1081.282 Info MultiplayerManager.cpp:928: networkTick(64619) mapTick(2717) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1941. 1081.282 Info MultiplayerManager.cpp:1065: networkTick(64619) mapTick(2717) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  1942. 1081.515 Info MultiplayerManager.cpp:1065: networkTick(64625) mapTick(2717) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1943. 1081.632 Info MultiplayerManager.cpp:1065: networkTick(64631) mapTick(2717) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  1944. 1081.632 Info MultiplayerManager.cpp:928: networkTick(64631) mapTick(2717) changing state from(InGameWaitingForOthers) to(InGameSendingMap)
  1945. 1081.633 Info MultiplayerManager.cpp:1182: MapTick(2717) Serving map(/home/stellarhopper/factorio/factorio/temp/mp-download.zip) for peer(3) size(285740) crc(1267877412)
  1946. 1081.731 Info MultiplayerManager.cpp:1065: networkTick(64637) mapTick(2717) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
  1947. 1081.732 Info MultiplayerManager.cpp:1065: networkTick(64637) mapTick(2717) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
  1948. 1081.848 Info MultiplayerManager.cpp:1065: networkTick(64644) mapTick(2717) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  1949. 1082.248 Info MultiplayerManager.cpp:1065: networkTick(64659) mapTick(2717) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  1950. 1082.248 Canceling serving for peer 3
  1951. 1082.248 Info MultiplayerManager.cpp:928: networkTick(64659) mapTick(2717) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  1952. 1082.365 Info MultiplayerManager.cpp:1065: networkTick(64661) mapTick(2717) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  1953. 1082.448 Info MultiplayerManager.cpp:1065: networkTick(64665) mapTick(2717) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1954. 1082.448 Info MultiplayerManager.cpp:1065: networkTick(64665) mapTick(2717) received stateChanged peerID(2) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  1955. 1082.448 Info MultiplayerManager.cpp:1253: networkTick(64665) mapTick(2717) stopping mapAlign
  1956. 1082.448 Info MultiplayerManager.cpp:928: networkTick(64665) mapTick(2717) changing state from(InGameWaitingForOthers) to(InGame)
  1957. 1082.448 Info MultiplayerManager.cpp:1579: networkTick(64665) mapTick(2717) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  1958. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  1959. ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
  1960. )
  1961. 1082.548 Info MultiplayerManager.cpp:1065: networkTick(64671) mapTick(2723) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  1962. 1082.548 Info MultiplayerManager.cpp:1065: networkTick(64671) mapTick(2723) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  1963. 1082.548 Info MultiplayerManager.cpp:1065: networkTick(64671) mapTick(2723) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
  1964. 1082.582 Info NetworkInputHandler.cpp:570: assigning playerIndex(2) to peer(2)
  1965. 1082.582 Info GameActionHandler.cpp:1940: MapTick(2726) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
  1966. 1082.582 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(3)
  1967. 1082.582 Info GameActionHandler.cpp:1940: MapTick(2726) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
  1968. 1083.365 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2760) peer(2) testCrc(1002665051) testCrcPeerID(0) currentCrc(997759528)
  1969. 1083.365 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 997759528, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 1002665051, desynced peers = {0}
  1970. 1083.365 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2760) peer(3) testCrc(1002665051) testCrcPeerID(0) currentCrc(997759528)
  1971. 1083.365 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 997759528, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 1002665051, desynced peers = {0}
  1972. 1083.365 Info MultiplayerManager.cpp:928: networkTick(64719) mapTick(2769) changing state from(InGame) to(Desynced)
  1973. 1083.481 Info MultiplayerManager.cpp:1065: networkTick(64725) mapTick(2769) received stateChanged peerID(0) oldState(InGame) newState(Desynced)
  1974. 1083.481 Info MultiplayerManager.cpp:928: networkTick(64725) mapTick(2769) changing state from(Desynced) to(DesyncedAligning)
  1975. 1083.482 Info MultiplayerManager.cpp:1691: networkTick(64725) mapTick(2769) starting mapAlign
  1976. 1083.581 Info MultiplayerManager.cpp:1065: networkTick(64731) mapTick(2769) received stateChanged peerID(0) oldState(Desynced) newState(DesyncedAligning)
  1977. 1083.581 Info MultiplayerManager.cpp:1065: networkTick(64731) mapTick(2769) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
  1978. 1083.581 Info MultiplayerManager.cpp:1065: networkTick(64731) mapTick(2769) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
  1979. 1083.582 Info MultiplayerManager.cpp:1625: networkTick(64731) mapTick(2769) sending mapAlignAction
  1980. 1083.681 Info MultiplayerManager.cpp:1301: networkTick(64737) mapTick(2769) received MapAlignAction from peer(0), mapAlignTick(2770) appliedTickClosuresCount(0)
  1981. 1083.681 Info MultiplayerManager.cpp:1301: networkTick(64737) mapTick(2769) received MapAlignAction from peer(2), mapAlignTick(2775) appliedTickClosuresCount(20)
  1982. 1083.681 Info MultiplayerManager.cpp:1301: networkTick(64737) mapTick(2769) received MapAlignAction from peer(3), mapAlignTick(2776) appliedTickClosuresCount(18)
  1983. 1083.682 Info MultiplayerManager.cpp:1707: networkTick(64738) mapTick(2769) mapAlign finished targetTick(2776) updating map and running the tasks ...
  1984. 1083.682 Info MultiplayerManager.cpp:1579: networkTick(64738) mapTick(2769) peerID(0) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(DesyncedAligning) mapAlignTick(2770))
  1985. ((peerID(2) state(InGameAligning) mapAlignTick(2775))
  1986. ((peerID(3) state(InGameAligning) mapAlignTick(2776))
  1987. )
  1988. 1083.683 Info MultiplayerManager.cpp:1726: maptick(2776) crc before applying all ticks: 1778735632
  1989. 1083.683 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2776) lastTickApplied(2767) referenceMapTick(2776) networkTick(64738)
  1990. 1083.683 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(2772) inputActions((ToggleShowEntityInfo) ) ) for peer(2)
  1991. 1083.683 Info MultiplayerManager.cpp:1734: maptick(2776) crc after applying all ticks: 1464342511
  1992. 1083.683 Info MultiplayerManager.cpp:928: networkTick(64738) mapTick(2776) changing state from(DesyncedAligning) to(DesyncedAligned)
  1993. 1083.798 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(0) oldState(DesyncedAligning) newState(DesyncedAligned)
  1994. 1083.798 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
  1995. 1083.798 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
  1996. 1083.798 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
  1997. 1083.798 Info MultiplayerManager.cpp:1921: NetworkTick(64744) reconnecting after map desync.
  1998. 1083.799 Info MultiplayerManager.cpp:928: networkTick(64744) mapTick(2776) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  1999. 1083.799 Info MultiplayerManager.cpp:1065: networkTick(64744) mapTick(2776) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
  2000. 1083.848 Info MultiplayerManager.cpp:928: networkTick(64748) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  2001. 1083.865 Warning NetworkInputHandler.cpp:723: mapTick(2776) networkTick(64748) disconnecting from player but already disconnected.
  2002. 1083.898 Info MultiplayerManager.cpp:1065: networkTick(64750) mapTick(-1) received stateChanged peerID(0) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  2003. 1083.965 Info MultiplayerManager.cpp:1065: networkTick(64754) mapTick(-1) received stateChanged peerID(0) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  2004. 1084.066 Info MultiplayerManager.cpp:1065: networkTick(64760) mapTick(-1) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
  2005. 1084.066 Info MultiplayerManager.cpp:1065: networkTick(64760) mapTick(-1) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
  2006. 1084.082 Downloading file /home/stellarhopper/factorio/factorio/temp/mp-download.zip (285740 B, 569 blocks)
  2007. 1084.083 Info MultiplayerManager.cpp:928: networkTick(64761) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  2008. 1084.083 Info NetworkInputHandler.cpp:40: mapTick(2776) networkTick(64761) initialized NetworkInputHandler local peer(0).
  2009. 1084.083 Info NetworkInputHandler.cpp:491: expectedMapTick(2776) adding peer(2).
  2010. 1084.083 Info NetworkInputHandler.cpp:491: expectedMapTick(2776) adding peer(3).
  2011. 1084.083 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  2012. 1084.083 Info NetworkInputHandler.cpp:570: assigning playerIndex(2) to peer(2)
  2013. 1084.083 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(3)
  2014. 1084.083 Info MultiplayerManager.cpp:1605: networkTick(64761) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  2015. 1084.083 Info MultiplayerManager.cpp:1368: received mapReadyForDownload - adding download source peerID(3)
  2016. 1084.233 Info MultiplayerManager.cpp:1065: networkTick(64767) mapTick(-1) received stateChanged peerID(0) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  2017. 1084.461 Finished download (0 s, 286 kB, 756 kB/s)
  2018. 1084.469 Info MultiplayerManager.cpp:1140: networkTick(64775) mapTick(-1) map download finished creating scenario
  2019. 1084.469 Info MultiplayerManager.cpp:928: networkTick(64775) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  2020. 1084.470 Loading map /home/stellarhopper/factorio/factorio/temp/mp-download.zip
  2021. 1084.485 Info Scenario.cpp:124: Map version 0.12.24-0
  2022. 1084.519 Info MultiplayerManager.cpp:1868: networkTick(64778) mapTick(2717) created desync report(/home/stellarhopper/factorio/factorio/archive/desync-report-2016-02-28-20-22-37)
  2023. 1084.519 Info MultiplayerManager.cpp:928: networkTick(64778) mapTick(2717) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
  2024. 1084.585 Info MultiplayerManager.cpp:1065: networkTick(64781) mapTick(2717) received stateChanged peerID(0) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  2025. 1084.635 Info MultiplayerManager.cpp:1065: networkTick(64784) mapTick(2717) received stateChanged peerID(0) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  2026. 1084.685 Info MultiplayerManager.cpp:1065: networkTick(64787) mapTick(2717) received stateChanged peerID(2) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  2027. 1084.685 Info MultiplayerManager.cpp:1065: networkTick(64787) mapTick(2717) received stateChanged peerID(3) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  2028. 1084.685 Info MultiplayerManager.cpp:1253: networkTick(64787) mapTick(2717) stopping mapAlign
  2029. 1084.685 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
  2030. 1084.685 Info MultiplayerManager.cpp:928: networkTick(64787) mapTick(2717) changing state from(InGameWaitingForOthers) to(InGame)
  2031. 1084.685 Info MultiplayerManager.cpp:1579: networkTick(64787) mapTick(2717) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  2032. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  2033. ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
  2034. )
  2035. 1084.785 Info MultiplayerManager.cpp:1065: networkTick(64793) mapTick(2723) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  2036. 1084.785 Info MultiplayerManager.cpp:1065: networkTick(64793) mapTick(2723) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  2037. 1084.785 Info MultiplayerManager.cpp:1065: networkTick(64793) mapTick(2723) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
  2038. 1085.801 Info NetworkInputHandler.cpp:334: no crc for mapTick(2776) by peer(2)
  2039. 1085.801 Info NetworkInputHandler.cpp:334: no crc for mapTick(2776) by peer(3)
  2040. 1086.535 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2820) peer(2) testCrc(-833186162) testCrcPeerID(0) currentCrc(-1479233492)
  2041. 1086.535 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2815733804, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 3461781134, desynced peers = {0}
  2042. 1086.535 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2820) peer(3) testCrc(-833186162) testCrcPeerID(0) currentCrc(-1479233492)
  2043. 1086.535 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2815733804, reference peers = {2 (stellarhopper), 3 (axel)}; desynced CRC = 3461781134, desynced peers = {0}
  2044. 1086.535 Info MultiplayerManager.cpp:928: networkTick(64899) mapTick(2829) changing state from(InGame) to(Desynced)
  2045. 1086.651 Info MultiplayerManager.cpp:1065: networkTick(64905) mapTick(2829) received stateChanged peerID(0) oldState(InGame) newState(Desynced)
  2046. 1086.651 Info MultiplayerManager.cpp:928: networkTick(64905) mapTick(2829) changing state from(Desynced) to(DesyncedAligning)
  2047. 1086.651 Info MultiplayerManager.cpp:1691: networkTick(64905) mapTick(2829) starting mapAlign
  2048. 1086.751 Info MultiplayerManager.cpp:1065: networkTick(64911) mapTick(2829) received stateChanged peerID(0) oldState(Desynced) newState(DesyncedAligning)
  2049. 1086.751 Info MultiplayerManager.cpp:1065: networkTick(64911) mapTick(2829) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
  2050. 1086.751 Info MultiplayerManager.cpp:1065: networkTick(64911) mapTick(2829) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
  2051. 1086.751 Info MultiplayerManager.cpp:1625: networkTick(64911) mapTick(2829) sending mapAlignAction
  2052. 1086.851 Info MultiplayerManager.cpp:1301: networkTick(64917) mapTick(2829) received MapAlignAction from peer(0), mapAlignTick(2830) appliedTickClosuresCount(0)
  2053. 1086.851 Info MultiplayerManager.cpp:1301: networkTick(64917) mapTick(2829) received MapAlignAction from peer(2), mapAlignTick(2835) appliedTickClosuresCount(21)
  2054. 1086.851 Info MultiplayerManager.cpp:1301: networkTick(64917) mapTick(2829) received MapAlignAction from peer(3), mapAlignTick(2837) appliedTickClosuresCount(16)
  2055. 1086.851 Info MultiplayerManager.cpp:1707: networkTick(64918) mapTick(2829) mapAlign finished targetTick(2837) updating map and running the tasks ...
  2056. 1086.851 Info MultiplayerManager.cpp:1579: networkTick(64918) mapTick(2829) peerID(0) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(DesyncedAligning) mapAlignTick(2830))
  2057. ((peerID(2) state(InGameAligning) mapAlignTick(2835))
  2058. ((peerID(3) state(InGameAligning) mapAlignTick(2837))
  2059. )
  2060. 1086.852 Info MultiplayerManager.cpp:1726: maptick(2837) crc before applying all ticks: -229024469
  2061. 1086.852 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(2837) lastTickApplied(2828) referenceMapTick(2837) networkTick(64918)
  2062. 1086.852 Info MultiplayerManager.cpp:1734: maptick(2837) crc after applying all ticks: -229024469
  2063. 1086.852 Info MultiplayerManager.cpp:928: networkTick(64918) mapTick(2837) changing state from(DesyncedAligning) to(DesyncedAligned)
  2064. 1086.968 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(0) oldState(DesyncedAligning) newState(DesyncedAligned)
  2065. 1086.968 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
  2066. 1086.968 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
  2067. 1086.968 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
  2068. 1086.968 Info MultiplayerManager.cpp:1921: NetworkTick(64924) reconnecting after map desync.
  2069. 1086.969 Info MultiplayerManager.cpp:928: networkTick(64924) mapTick(2837) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  2070. 1086.969 Info MultiplayerManager.cpp:1065: networkTick(64924) mapTick(2837) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
  2071. 1087.018 Info MultiplayerManager.cpp:928: networkTick(64928) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  2072. 1087.035 Warning NetworkInputHandler.cpp:723: mapTick(2837) networkTick(64928) disconnecting from player but already disconnected.
  2073. 1087.068 Info MultiplayerManager.cpp:1065: networkTick(64930) mapTick(-1) received stateChanged peerID(0) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  2074. 1087.135 Info MultiplayerManager.cpp:1065: networkTick(64934) mapTick(-1) received stateChanged peerID(0) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  2075. 1087.235 Info MultiplayerManager.cpp:1065: networkTick(64940) mapTick(-1) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
  2076. 1087.235 Info MultiplayerManager.cpp:1065: networkTick(64940) mapTick(-1) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGameSendingMap)
  2077. 1087.252 Downloading file /home/stellarhopper/factorio/factorio/temp/mp-download.zip (285740 B, 569 blocks)
  2078. 1087.253 Info MultiplayerManager.cpp:928: networkTick(64941) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  2079. 1087.253 Info NetworkInputHandler.cpp:40: mapTick(2837) networkTick(64941) initialized NetworkInputHandler local peer(0).
  2080. 1087.253 Info NetworkInputHandler.cpp:491: expectedMapTick(2837) adding peer(2).
  2081. 1087.253 Info NetworkInputHandler.cpp:491: expectedMapTick(2837) adding peer(3).
  2082. 1087.253 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  2083. 1087.253 Info NetworkInputHandler.cpp:570: assigning playerIndex(2) to peer(2)
  2084. 1087.253 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(3)
  2085. 1087.253 Info MultiplayerManager.cpp:1605: networkTick(64941) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  2086. 1087.253 Info MultiplayerManager.cpp:1368: received mapReadyForDownload - adding download source peerID(3)
  2087. 1087.371 Info TransferTarget.cpp:260: Received transfer block 0 that we didn't request from peer 2
  2088. 1087.372 Info TransferTarget.cpp:260: Received transfer block 1 that we didn't request from peer 2
  2089. 1087.373 Info TransferTarget.cpp:260: Received transfer block 2 that we didn't request from peer 2
  2090. 1087.374 Info TransferTarget.cpp:260: Received transfer block 3 that we didn't request from peer 2
  2091. 1087.375 Info TransferTarget.cpp:260: Received transfer block 4 that we didn't request from peer 2
  2092. 1087.376 Info TransferTarget.cpp:260: Received transfer block 5 that we didn't request from peer 2
  2093. 1087.377 Info TransferTarget.cpp:260: Received transfer block 6 that we didn't request from peer 2
  2094. 1087.377 Info TransferTarget.cpp:260: Received transfer block 7 that we didn't request from peer 2
  2095. 1087.378 Info TransferTarget.cpp:260: Received transfer block 8 that we didn't request from peer 2
  2096. 1087.379 Info TransferTarget.cpp:260: Received transfer block 9 that we didn't request from peer 2
  2097. 1087.380 Info TransferTarget.cpp:260: Received transfer block 10 that we didn't request from peer 2
  2098. 1087.381 Info TransferTarget.cpp:260: Received transfer block 11 that we didn't request from peer 2
  2099. 1087.382 Info TransferTarget.cpp:260: Received transfer block 12 that we didn't request from peer 2
  2100. 1087.383 Info TransferTarget.cpp:260: Received transfer block 13 that we didn't request from peer 2
  2101. 1087.384 Info TransferTarget.cpp:260: Received transfer block 14 that we didn't request from peer 2
  2102. 1087.385 Info TransferTarget.cpp:260: Received transfer block 15 that we didn't request from peer 2
  2103. 1087.386 Info TransferTarget.cpp:260: Received transfer block 16 that we didn't request from peer 2
  2104. 1087.386 Info MultiplayerManager.cpp:1065: networkTick(64947) mapTick(-1) received stateChanged peerID(0) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  2105. 1087.387 Info TransferTarget.cpp:260: Received transfer block 18 that we didn't request from peer 2
  2106. 1087.387 Info TransferTarget.cpp:260: Received transfer block 19 that we didn't request from peer 2
  2107. 1087.478 Info TransferTarget.cpp:260: Received transfer block 75 that we didn't request from peer 2
  2108. 1087.479 Info TransferTarget.cpp:260: Received transfer block 74 that we didn't request from peer 2
  2109. 1087.480 Info TransferTarget.cpp:260: Received transfer block 73 that we didn't request from peer 2
  2110. 1087.481 Info TransferTarget.cpp:260: Received transfer block 72 that we didn't request from peer 2
  2111. 1087.482 Info TransferTarget.cpp:260: Received transfer block 71 that we didn't request from peer 2
  2112. 1087.483 Info TransferTarget.cpp:260: Received transfer block 70 that we didn't request from peer 2
  2113. 1087.483 Info TransferTarget.cpp:260: Received transfer block 69 that we didn't request from peer 2
  2114. 1087.484 Info TransferTarget.cpp:260: Received transfer block 68 that we didn't request from peer 2
  2115. 1087.485 Info TransferTarget.cpp:260: Received transfer block 67 that we didn't request from peer 2
  2116. 1087.486 Info TransferTarget.cpp:260: Received transfer block 66 that we didn't request from peer 2
  2117. 1087.487 Info TransferTarget.cpp:260: Received transfer block 65 that we didn't request from peer 2
  2118. 1087.488 Info TransferTarget.cpp:260: Received transfer block 64 that we didn't request from peer 2
  2119. 1087.489 Info TransferTarget.cpp:260: Received transfer block 63 that we didn't request from peer 2
  2120. 1087.490 Info TransferTarget.cpp:260: Received transfer block 62 that we didn't request from peer 2
  2121. 1087.491 Info TransferTarget.cpp:260: Received transfer block 61 that we didn't request from peer 2
  2122. 1087.492 Info TransferTarget.cpp:260: Received transfer block 60 that we didn't request from peer 2
  2123. 1087.493 Info TransferTarget.cpp:260: Received transfer block 59 that we didn't request from peer 2
  2124. 1087.494 Info TransferTarget.cpp:260: Received transfer block 58 that we didn't request from peer 2
  2125. 1087.494 Info TransferTarget.cpp:260: Received transfer block 57 that we didn't request from peer 2
  2126. 1087.496 Info TransferTarget.cpp:260: Received transfer block 56 that we didn't request from peer 2
  2127. 1087.498 Info TransferTarget.cpp:260: Received transfer block 55 that we didn't request from peer 2
  2128. 1087.498 Info TransferTarget.cpp:260: Received transfer block 54 that we didn't request from peer 2
  2129. 1087.499 Info TransferTarget.cpp:260: Received transfer block 53 that we didn't request from peer 2
  2130. 1087.500 Info TransferTarget.cpp:260: Received transfer block 52 that we didn't request from peer 2
  2131. 1087.501 Info TransferTarget.cpp:260: Received transfer block 51 that we didn't request from peer 2
  2132. 1087.502 Info TransferTarget.cpp:260: Received transfer block 50 that we didn't request from peer 2
  2133. 1087.503 Info TransferTarget.cpp:260: Received transfer block 49 that we didn't request from peer 2
  2134. 1087.504 Info TransferTarget.cpp:260: Received transfer block 48 that we didn't request from peer 2
  2135. 1087.505 Info TransferTarget.cpp:260: Received transfer block 47 that we didn't request from peer 2
  2136. 1087.506 Info TransferTarget.cpp:260: Received transfer block 46 that we didn't request from peer 2
  2137. 1087.507 Info TransferTarget.cpp:260: Received transfer block 45 that we didn't request from peer 2
  2138. 1087.508 Info TransferTarget.cpp:260: Received transfer block 44 that we didn't request from peer 2
  2139. 1087.508 Info TransferTarget.cpp:260: Received transfer block 43 that we didn't request from peer 2
  2140. 1087.509 Info TransferTarget.cpp:260: Received transfer block 42 that we didn't request from peer 2
  2141. 1087.510 Info TransferTarget.cpp:260: Received transfer block 41 that we didn't request from peer 2
  2142. 1087.511 Info TransferTarget.cpp:260: Received transfer block 40 that we didn't request from peer 2
  2143. 1087.512 Info TransferTarget.cpp:260: Received transfer block 39 that we didn't request from peer 2
  2144. 1087.513 Info TransferTarget.cpp:260: Received transfer block 38 that we didn't request from peer 2
  2145. 1087.514 Info TransferTarget.cpp:260: Received transfer block 37 that we didn't request from peer 2
  2146. 1087.515 Info TransferTarget.cpp:260: Received transfer block 36 that we didn't request from peer 2
  2147. 1087.516 Info TransferTarget.cpp:260: Received transfer block 35 that we didn't request from peer 2
  2148. 1087.517 Info TransferTarget.cpp:260: Received transfer block 34 that we didn't request from peer 2
  2149. 1087.518 Info TransferTarget.cpp:260: Received transfer block 33 that we didn't request from peer 2
  2150. 1087.518 Info TransferTarget.cpp:260: Received transfer block 5 that we didn't request from peer 2
  2151. 1087.519 Info TransferTarget.cpp:260: Received transfer block 1 that we didn't request from peer 2
  2152. 1087.520 Info TransferTarget.cpp:260: Received transfer block 0 that we didn't request from peer 2
  2153. 1087.521 Info TransferTarget.cpp:260: Received transfer block 312 that we didn't request from peer 2
  2154. 1087.522 Info TransferTarget.cpp:260: Received transfer block 313 that we didn't request from peer 2
  2155. 1087.523 Info TransferTarget.cpp:260: Received transfer block 318 that we didn't request from peer 2
  2156. 1087.524 Info TransferTarget.cpp:260: Received transfer block 319 that we didn't request from peer 2
  2157. 1087.525 Info TransferTarget.cpp:260: Received transfer block 320 that we didn't request from peer 2
  2158. 1087.526 Info TransferTarget.cpp:260: Received transfer block 321 that we didn't request from peer 2
  2159. 1087.527 Info TransferTarget.cpp:260: Received transfer block 323 that we didn't request from peer 2
  2160. 1087.528 Info TransferTarget.cpp:260: Received transfer block 327 that we didn't request from peer 2
  2161. 1087.528 Info TransferTarget.cpp:260: Received transfer block 328 that we didn't request from peer 2
  2162. 1087.529 Info TransferTarget.cpp:260: Received transfer block 330 that we didn't request from peer 2
  2163. 1087.530 Info TransferTarget.cpp:260: Received transfer block 334 that we didn't request from peer 2
  2164. 1087.544 Info TransferTarget.cpp:260: Received transfer block 365 that we didn't request from peer 2
  2165. 1087.544 Info TransferTarget.cpp:260: Received transfer block 366 that we didn't request from peer 2
  2166. 1087.546 Info TransferTarget.cpp:260: Received transfer block 367 that we didn't request from peer 2
  2167. 1087.547 Info TransferTarget.cpp:260: Received transfer block 369 that we didn't request from peer 2
  2168. 1087.553 Info TransferTarget.cpp:260: Received transfer block 383 that we didn't request from peer 2
  2169. 1087.555 Info TransferTarget.cpp:260: Received transfer block 385 that we didn't request from peer 2
  2170. 1087.596 Info TransferTarget.cpp:260: Received transfer block 361 that we didn't request from peer 2
  2171. 1087.597 Info TransferTarget.cpp:260: Received transfer block 359 that we didn't request from peer 2
  2172. 1087.598 Info TransferTarget.cpp:260: Received transfer block 358 that we didn't request from peer 2
  2173. 1087.599 Info TransferTarget.cpp:260: Received transfer block 357 that we didn't request from peer 2
  2174. 1087.602 Info TransferTarget.cpp:260: Received transfer block 350 that we didn't request from peer 2
  2175. 1087.603 Info TransferTarget.cpp:260: Received transfer block 349 that we didn't request from peer 2
  2176. 1087.604 Info TransferTarget.cpp:260: Received transfer block 347 that we didn't request from peer 2
  2177. 1087.605 Info TransferTarget.cpp:260: Received transfer block 346 that we didn't request from peer 2
  2178. 1087.606 Info TransferTarget.cpp:260: Received transfer block 343 that we didn't request from peer 2
  2179. 1087.607 Info TransferTarget.cpp:260: Received transfer block 340 that we didn't request from peer 2
  2180. 1087.608 Info TransferTarget.cpp:260: Received transfer block 339 that we didn't request from peer 2
  2181. 1087.611 Info TransferTarget.cpp:260: Received transfer block 336 that we didn't request from peer 2
  2182. 1087.611 Info TransferTarget.cpp:260: Received transfer block 335 that we didn't request from peer 2
  2183. 1087.619 Info TransferTarget.cpp:260: Received transfer block 396 that we didn't request from peer 2
  2184. 1087.619 Info TransferTarget.cpp:260: Received transfer block 394 that we didn't request from peer 2
  2185. 1087.620 Info TransferTarget.cpp:260: Received transfer block 393 that we didn't request from peer 2
  2186. 1087.621 Info TransferTarget.cpp:260: Received transfer block 392 that we didn't request from peer 2
  2187. 1087.622 Info TransferTarget.cpp:260: Received transfer block 389 that we didn't request from peer 2
  2188. 1087.623 Info TransferTarget.cpp:260: Received transfer block 386 that we didn't request from peer 2
  2189. 1087.624 Info TransferTarget.cpp:260: Received transfer block 384 that we didn't request from peer 2
  2190. 1087.625 Info TransferTarget.cpp:260: Received transfer block 382 that we didn't request from peer 2
  2191. 1087.626 Info TransferTarget.cpp:260: Received transfer block 378 that we didn't request from peer 2
  2192. 1087.626 Info TransferTarget.cpp:260: Received transfer block 376 that we didn't request from peer 2
  2193. 1087.627 Info TransferTarget.cpp:260: Received transfer block 375 that we didn't request from peer 2
  2194. 1087.628 Info TransferTarget.cpp:260: Received transfer block 374 that we didn't request from peer 2
  2195. 1087.629 Info TransferTarget.cpp:260: Received transfer block 373 that we didn't request from peer 2
  2196. 1087.637 Info TransferTarget.cpp:260: Received transfer block 416 that we didn't request from peer 2
  2197. 1087.638 Info TransferTarget.cpp:260: Received transfer block 403 that we didn't request from peer 2
  2198. 1087.639 Info TransferTarget.cpp:260: Received transfer block 402 that we didn't request from peer 2
  2199. 1087.640 Info TransferTarget.cpp:260: Received transfer block 401 that we didn't request from peer 2
  2200. 1087.641 Info TransferTarget.cpp:260: Received transfer block 400 that we didn't request from peer 2
  2201. 1087.642 Info TransferTarget.cpp:260: Received transfer block 399 that we didn't request from peer 2
  2202. 1087.734 Finished download (0 s, 286 kB, 594 kB/s)
  2203. 1087.739 Info MultiplayerManager.cpp:1140: networkTick(64956) mapTick(-1) map download finished creating scenario
  2204. 1087.739 Info MultiplayerManager.cpp:928: networkTick(64956) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  2205. 1087.739 Loading map /home/stellarhopper/factorio/factorio/temp/mp-download.zip
  2206. 1087.754 Info Scenario.cpp:124: Map version 0.12.24-0
  2207. 1087.789 Info MultiplayerManager.cpp:1868: networkTick(64959) mapTick(2717) created desync report(/home/stellarhopper/factorio/factorio/archive/desync-report-2016-02-28-20-22-40)
  2208. 1087.789 Info MultiplayerManager.cpp:928: networkTick(64959) mapTick(2717) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
  2209. 1087.905 Info MultiplayerManager.cpp:1065: networkTick(64962) mapTick(2717) received stateChanged peerID(0) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  2210. 1087.955 Info MultiplayerManager.cpp:1065: networkTick(64965) mapTick(2717) received stateChanged peerID(0) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  2211. 1088.021 Info MultiplayerManager.cpp:1065: networkTick(64968) mapTick(2717) received stateChanged peerID(2) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  2212. 1088.021 Info MultiplayerManager.cpp:1065: networkTick(64968) mapTick(2717) received stateChanged peerID(3) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  2213. 1088.021 Info MultiplayerManager.cpp:1253: networkTick(64968) mapTick(2717) stopping mapAlign
  2214. 1088.021 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
  2215. 1088.021 Info MultiplayerManager.cpp:928: networkTick(64968) mapTick(2717) changing state from(InGameWaitingForOthers) to(InGame)
  2216. 1088.021 Info MultiplayerManager.cpp:1579: networkTick(64968) mapTick(2717) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  2217. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  2218. ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
  2219. )
  2220. 1088.121 Info MultiplayerManager.cpp:1065: networkTick(64974) mapTick(2723) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  2221. 1088.121 Info MultiplayerManager.cpp:1065: networkTick(64974) mapTick(2723) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  2222. 1088.121 Info MultiplayerManager.cpp:1065: networkTick(64974) mapTick(2723) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
  2223. 1090.155 Error NetworkInputHandler.cpp:321: Crc check tickOfCrc doesn't match. (2760 vs 2820)
  2224. 1090.636 Warning Logger.cpp:316: Symbols.size() == 16, usedSize == 11
  2225. Factorio crashed. Generating symbolized stacktrace, please wait ...
  2226. 1091.079 Warning Logger.cpp:316: Symbols.size() == 15, usedSize == 10
  2227. #0 0x7f1202b6fa50 in ?? at ??:0
  2228. #1 0x7f1202b6f9c8 in ?? at ??:0
  2229. #2 0x7f1202b7165a in ?? at ??:0
  2230. #3 0x733f75 in checkCrcs at /tmp/factorio-tAjkH8/src/Net/NetworkInputHandler.cpp:319
  2231. #4 0xa1fa3f in tryToApplyHeartbeats at /tmp/factorio-tAjkH8/src/Net/NetworkInputHandler.cpp:284
  2232. #5 0xa228c9 in update at /tmp/factorio-tAjkH8/src/Net/NetworkInputHandler.cpp:192
  2233. #6 0xa294a5 in updateMultiplayerInputInternal at /tmp/factorio-tAjkH8/src/Net/MultiplayerManager.cpp:726
  2234. #7 0xa7a1bd in updateMultiplayerInput at /tmp/factorio-tAjkH8/src/Net/MultiplayerManager.cpp:699
  2235. #8 0x7f1202b5b700 in gameUpdateStep at /tmp/factorio-tAjkH8/src/MainLoop.cpp:268
  2236. #9 0x409cf9 in updateLoop at /tmp/factorio-tAjkH8/src/MainLoop.cpp:358
  2237. 1091.080 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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