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- draw event:
- if room=room0
- {
- // Play
- draw_set_font(font0);
- draw_set_color(c_black);
- if (selected == 1) draw_set_color(c_red);
- draw_text(512, 128, ""+string(menu[0]));
- //}
- // Play Random
- draw_set_color(c_black);
- draw_text(512, 192, ""+string(menu[1]));
- if (selected == 2) draw_set_color(c_red);
- draw_text(512, 192, ""+string(menu[1]));
- }
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