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Dec 16th, 2012
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  1. [Boar Clan, Before the Gate]
  2. A massive palisade gate guards the entry to a small village nestled within the forest glade. Though sharpened points top the upright logs of the palisade, they appear to be the trees of the glade itself embracing the clusters of longhouses within. Gor'Tog rangers flanking the gate open and close it as needed with a chorus of grunting and the scraping sounds of the wooden gate dragging on the ground as it moves.
  3. Obvious paths: east.
  4. You feel slightly more able to voice your readiness for battle.
  5. Maliciouss suddenly appears!
  6. * With the speed and temerity of a swooping falcon, Maliciouss fires an ironwood quadrello at you. You block with a lumium skirmisher's shield.
  7. The ironwood quadrello lands nearby!
  8. [You're invigorated, energetic, weak, nimbly balanced and in better position.]
  9. >throw malic
  10. You turn to face Maliciouss.
  11. < Moving as one fluid extension of power, you throw a rusted spear wrapped with a crude hemp grip at Maliciouss. Maliciouss partially blocks with a covellite ceremonial shield. The spear lands a glancing strike to Maliciouss's abdomen.
  12. The rusted spear falls to the ground!
  13. [You're invigorated, weak, nimbly balanced and in better position.]
  14. [Roundtime 2 sec.]
  15. Grunt Maliciouss goes east.
  16. R>invoke
  17. >e
  18. A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
  19. You stride east.
  20. [Boar Clan, A Narrow Dirt Road]
  21. A narrow ditch running alongside the roadway directs water back into the woods and away from the path of travelers, keeping the route from becoming muddy and rutted in even the heaviest rain or snowmelt. Ivy twines up a tall post bearing the moss-patched yellow skull of a large boar.
  22. Also here: Grunt Maliciouss.
  23. Obvious paths: southwest, west.
  24. >throw malic
  25. At what are you trying to throw your rusted spear?
  26. >sear
  27. You search around for a moment.
  28. Roundtime: 3 sec.
  29. You don't find anything of interest here.
  30. R>l
  31. [Boar Clan, A Narrow Dirt Road]
  32. A narrow ditch running alongside the roadway directs water back into the woods and away from the path of travelers, keeping the route from becoming muddy and rutted in even the heaviest rain or snowmelt. Ivy twines up a tall post bearing the moss-patched yellow skull of a large boar.
  33. Obvious paths: southwest, west.
  34. R>sear
  35. You search around for a moment.
  36. Roundtime: 3 sec.
  37. You don't find anything of interest here.
  38. R>sear
  39. You search around for a moment.
  40. Roundtime: 3 sec.
  41. You don't find anything of interest here.
  42. R>l
  43. [Boar Clan, A Narrow Dirt Road]
  44. A narrow ditch running alongside the roadway directs water back into the woods and away from the path of travelers, keeping the route from becoming muddy and rutted in even the heaviest rain or snowmelt. Ivy twines up a tall post bearing the moss-patched yellow skull of a large boar.
  45. Obvious paths: southwest, west.
  46. R>w
  47. You stride west.
  48. [Boar Clan, Before the Gate]
  49. A massive palisade gate guards the entry to a small village nestled within the forest glade. Though sharpened points top the upright logs of the palisade, they appear to be the trees of the glade itself embracing the clusters of longhouses within. Gor'Tog rangers flanking the gate open and close it as needed with a chorus of grunting and the scraping sounds of the wooden gate dragging on the ground as it moves.
  50. Obvious paths: east.
  51. >sear
  52. You search around for a moment.
  53. Roundtime: 3 sec.
  54. You don't find anything of interest here.
  55. R>sear
  56. You search around for a moment.
  57. Roundtime: 3 sec.
  58. You don't find anything of interest here.
  59. R>l
  60. [Boar Clan, Before the Gate]
  61. A massive palisade gate guards the entry to a small village nestled within the forest glade. Though sharpened points top the upright logs of the palisade, they appear to be the trees of the glade itself embracing the clusters of longhouses within. Gor'Tog rangers flanking the gate open and close it as needed with a chorus of grunting and the scraping sounds of the wooden gate dragging on the ground as it moves.
  62. Obvious paths: east.
  63. R>sear
  64. You search around for a moment.
  65. Roundtime: 3 sec.
  66. You don't find anything of interest here.
  67. R>sear
  68. You search around for a moment.
  69. Roundtime: 3 sec.
  70. You don't find anything of interest here.
  71. R>sear
  72. You search around for a moment.
  73. Roundtime: 3 sec.
  74. You don't find anything of interest here.
  75. You notice movement out of the corner of your eye.
  76. R>sear
  77. You search around for a moment.
  78. Roundtime: 3 sec.
  79. You see signs that someone is about, but fail to discover their location.
  80. R>sear
  81. You search around for a moment.
  82. Roundtime: 3 sec.
  83. You see signs that someone is about, but fail to discover their location.
  84. R>l
  85. [Boar Clan, Before the Gate]
  86. A massive palisade gate guards the entry to a small village nestled within the forest glade. Though sharpened points top the upright logs of the palisade, they appear to be the trees of the glade itself embracing the clusters of longhouses within. Gor'Tog rangers flanking the gate open and close it as needed with a chorus of grunting and the scraping sounds of the wooden gate dragging on the ground as it moves.
  87. Obvious paths: east.
  88. R>sear
  89. You search around for a moment.
  90. Roundtime: 3 sec.
  91. You see signs that someone is about, but fail to discover their location.
  92. You believe Maliciouss is nearby, but out of sight.
  93. You notice Maliciouss as he stealthily closes to melee range on you.
  94. >throw malic
  95. < Driving in with naturally fluid movements, you throw a rusted spear wrapped with a crude hemp grip at Maliciouss. Maliciouss blocks with a covellite ceremonial shield.
  96. The rusted spear lands nearby!
  97. [You're invigorated, weak, solidly balanced with no advantage.]
  98. [Roundtime 2 sec.]
  99. Maliciouss retreats from you.
  100. R>invoke
  101. Maliciouss retreats from you.
  102. A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
  103. >ret
  104. You are already as far away as you can get!
  105. >ret
  106. You are already as far away as you can get!
  107. Your spirit feels less drained.
  108. >throw alic
  109. You notice Maliciouss slip into a hiding place.
  110. You point at Maliciouss, ruining his attempt to hide.
  111. I could not find what you were referring to.
  112. You sense the equilibrium of the Dragon present within you, stabilizing your stance.
  113.  
  114. >throw mali
  115. < Driving in like an unbeatable force, you throw a rusted spear wrapped with a crude hemp grip at Maliciouss. Maliciouss blocks with a covellite ceremonial shield.
  116. The rusted spear lands nearby!
  117. [You're invigorated, weak, incredibly balanced and in superior position.]
  118. [Roundtime 3 sec.]
  119. You hear someone grumble.
  120. R>invoke
  121. A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
  122. >invoke
  123. You don't have any bonds to invoke!
  124. You notice Maliciouss watching you.
  125. >throw mali
  126. I could not find what you were referring to.
  127. >sear
  128. You search around for a moment.
  129. Roundtime: 3 sec.
  130. You don't find anything of interest here.
  131. R>gri
  132. You grin.
  133. R>l
  134. [Boar Clan, Before the Gate]
  135. A massive palisade gate guards the entry to a small village nestled within the forest glade. Though sharpened points top the upright logs of the palisade, they appear to be the trees of the glade itself embracing the clusters of longhouses within. Gor'Tog rangers flanking the gate open and close it as needed with a chorus of grunting and the scraping sounds of the wooden gate dragging on the ground as it moves.
  136. Obvious paths: east.
  137. R>sear
  138. You search around for a moment.
  139. Roundtime: 3 sec.
  140. You don't find anything of interest here.
  141. R>sear
  142. You search around for a moment.
  143. Roundtime: 3 sec.
  144. You don't find anything of interest here.
  145. R>sear
  146. You search around for a moment.
  147. Roundtime: 3 sec.
  148. You don't find anything of interest here.
  149. R>e
  150. You stride east.
  151. [Boar Clan, A Narrow Dirt Road]
  152. A narrow ditch running alongside the roadway directs water back into the woods and away from the path of travelers, keeping the route from becoming muddy and rutted in even the heaviest rain or snowmelt. Ivy twines up a tall post bearing the moss-patched yellow skull of a large boar.
  153. Also here: Grunt Maliciouss.
  154. Obvious paths: southwest, west.
  155. >sear
  156. You search around for a moment.
  157. Roundtime: 3 sec.
  158. You notice the vague silhouette of Maliciouss.
  159. You notice Maliciouss watching you.
  160. R>throw malic
  161. I could not find what you were referring to.
  162. >point malic
  163. I could not find what you were referring to.
  164. >l
  165. [Boar Clan, A Narrow Dirt Road]
  166. A narrow ditch running alongside the roadway directs water back into the woods and away from the path of travelers, keeping the route from becoming muddy and rutted in even the heaviest rain or snowmelt. Ivy twines up a tall post bearing the moss-patched yellow skull of a large boar.
  167. Obvious paths: southwest, west.
  168. >w
  169. You stride west.
  170. [Boar Clan, Before the Gate]
  171. A massive palisade gate guards the entry to a small village nestled within the forest glade. Though sharpened points top the upright logs of the palisade, they appear to be the trees of the glade itself embracing the clusters of longhouses within. Gor'Tog rangers flanking the gate open and close it as needed with a chorus of grunting and the scraping sounds of the wooden gate dragging on the ground as it moves.
  172. Obvious paths: east.
  173. >sear
  174. You search around for a moment.
  175. Roundtime: 3 sec.
  176. You don't find anything of interest here.
  177.  
  178. ***SEVERAL MINUTES OF RUNNING AROUND SEARCHING UNSUCCESSFULLY***
  179.  
  180. R>l
  181. [Boar Clan, Before the Gate]
  182. A massive palisade gate guards the entry to a small village nestled within the forest glade. Though sharpened points top the upright logs of the palisade, they appear to be the trees of the glade itself embracing the clusters of longhouses within. Gor'Tog rangers flanking the gate open and close it as needed with a chorus of grunting and the scraping sounds of the wooden gate dragging on the ground as it moves.
  183. Obvious paths: east.
  184. You sense the equilibrium of the Dragon present within you, stabilizing your stance.
  185.  
  186. You believe Maliciouss is nearby, but out of sight.
  187. You notice Maliciouss as he stealthily closes to melee range on you.
  188. You point at Maliciouss, ruining his attempt to advance unnoticed.
  189. >roar wail
  190. The technique of the Banshee's Wail flows fluidly through your mind an instant before you unleash its power through a roar of fatal intent.
  191. Maliciouss appears frozen with fear!
  192. >thrwo mali
  193. Please rephrase that command.
  194. >throw mali
  195. < Driving in with naturally fluid movements, you throw a rusted spear wrapped with a crude hemp grip at Maliciouss. Maliciouss partially blocks with a covellite ceremonial shield. The spear lands an extremely heavy hit that rips the left leg from the hip socket, making a wet popping sound, lightly stunning him.
  196. That would have stuck if there was anything left to stick to!
  197. The rusted spear falls to the ground!
  198. [You're invigorated, very shaky, nimbly balanced and in dominating position.]
  199. [Roundtime 2 sec.]
  200. You notice Maliciouss watching you.
  201. R>invoke
  202. ...wait 1 seconds.
  203. R>throw mali
  204. What are you trying to throw?
  205. >invoke
  206. A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
  207. >throw mali
  208. < Driving in like the irresistable force of a cyclone, you throw a rusted spear wrapped with a crude hemp grip at Maliciouss. Maliciouss partially blocks with a covellite ceremonial shield. The spear lands a devastating hit (That'll leave a mark!) that cleaves the foe clean through from collarbone to hips.
  209.  
  210. The rusted spear lodges itself savagely into Maliciouss!
  211.  
  212. An indescribable voice whispers in your mind, "Excellent. Excellent! A fine kill. Our benefactors have placed a hefty sum on Maliciouss's head - 54964 Kronars, to be exact. Contact one of my people to claim your reward"
  213.  
  214.  
  215. An indescribable voice dripping with contempt whispers in your mind, "You're safe now, Guaranzo. Maliciouss had been sent to kill you, but he has clearly failed. Rest easy... For now."
  216.  
  217. * Maliciouss is slain before your eyes!
  218. Maliciouss's blood red sabre falls to the ground.
  219.  
  220. [You're nimbly balanced]
  221. [Roundtime 3 sec.]
  222. You hear the ghostly voice of Maliciouss say, "Nice."
  223. R>invoke
  224. Suddenly, a rusted spear wrapped with a crude hemp grip leaps from Maliciouss's body and flies towards you! You catch the spear easily your right hand.
  225. >'There we go
  226. You say, "There we go."
  227. >prais
  228. You mumble a word of general praise.
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