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- /*The following code is the default code which is generated from the Editor. You can safely delete it.
- UCLASS()
- class MYPROJECT_API UPlayerStats : public UObject
- {
- GENERATED_BODY()
- };*/
- USTRUCT()
- struct FPlayerStats : public FTableRowBase
- {
- GENERATED_USTRUCT_BODY()
- UPROPERTY()
- int32 XpToLevel;
- UPROPERTY()
- float Health;
- };
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