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orfeasel

Structs Explanation

Dec 21st, 2015
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  1. /*The following code is the default code which is generated from the Editor. You can safely delete it.
  2. UCLASS()
  3. class MYPROJECT_API UPlayerStats : public UObject
  4. {
  5.     GENERATED_BODY()
  6.    
  7.    
  8.    
  9.    
  10. };*/
  11.  
  12. USTRUCT()
  13. struct FPlayerStats : public FTableRowBase
  14. {
  15.     GENERATED_USTRUCT_BODY()
  16.  
  17.     UPROPERTY()
  18.     int32 XpToLevel;
  19.  
  20.     UPROPERTY()
  21.     float Health;
  22. };
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