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- Options:
- ## Engine Mode, set to 0, 1, or 2.
- ## Engine Mode 0 > Hide all block in the HiddenBlocks list even if there is nothing blocking your view from it.
- ## Engine Mode 1 > Hide all blocks in the HiddenBlocks list that doesn't have air in one of its sides.
- ## Engine Mode 2 > Replace all stones that doesn't have air in one of its sides by a random block.
- ## Engine Mode 3 > Almost like 2 but with less random ores.
- EngineMode: 2
- ## Update Radius, Higher this value is, higher will be the cpu usage.
- UpdateRadius: 2
- ## FakeCaves, set Enabled to true to generate fake caves in way to prevent xray texture pack and cavefinders.
- FakeCaves:
- ## It **might** cause fps drops on the client side and also a little bit more of cpu on the server si
- Enabled: true
- ## Intensity, the intensity of caves to generate, higher this value is, more fake caves you will have
- Intensity: 30
- Cache:
- ## Enabled, if true, the cache system will be activated
- ## ATTENTION: SSD USERS MUST AVOID THIS OPTION!
- Enabled: false
- ## FileCallGC, the amount of files to process before suggesting a gc [prevent too many open files]
- FileCallGC: 100
- ## SizeLimit, set the size limit of the cache folder in MB, 0 Will disable it.
- SizeLimit: 5120
- ## The level of compression used on the cache, higher this value is, slower the cache will be and more resources will be required to read/write.
- Compress:
- ## 0 = No Compression (Ultra fast, higher sizes), 9 = Maximum compression (Slower, more resources needed, smaller sizes)
- Level: 1
- Darkness:
- ## Enabled, if true, all blocks that is in the dark will be obfuscated (By default, the plugin will check for transparent blocks (air), if this is true, it will check the light level)
- ## This mode will replace all blocks from the HiddenBlocks and ExtraBlocks lists by a stone if the light level is 0.
- Enabled: true
- ## LightUpdate, if true, if you place a light souce (listed on UpdateOn) an update will be cast
- LightUpdate: true
- ## BrightRadius, the radius around the light to be updated, Higher this value is, higher will be the cpu usage.
- BrightRadius: 8
- ## UpdateOn, the block id that will cast the update when placed
- UpdateOn: 50, 51, 89
- ## ExtraBlocks, the extra blocks to be obfuscated if it is in the dark
- ExtraBlocks:
- - 4
- - 47
- - 48
- - 49
- - 52
- - 54
- - 98
- ChestHider:
- ## Enabled, if true, all chest will turn into a stone, when the player get close it will turn back into a chest
- ## This function will create an extra thread for each player, and might use a bit of CPU.
- Enabled: true
- ## Interval, the interval in ticks per second to update the chests around the player
- Interval: 10
- ## Radius, the radius around the player to search for chests
- Radius: 8
- ## WalkMinimum, the minimum distance the player has to walk to fire the update
- WalkMinimum: 1
- ## Set which events will be used to update the blocks (Deobfuscate)
- ## OnBlockBreak is enabled by default and cannot be disabled, those are just extra!
- ## More events will use more resources, but will prevent blocks from not being deobfuscated.
- UpdateEvents:
- ## Update blocks when player put a block
- onBlockPlace: false
- ## Update blocks on explosion
- onBlockExplosion: true
- ## Update blocks on damage
- onBlockDamage: false
- ## Update blocks when piston moves them
- onBlockPiston: false
- ## Update blocks on physics
- onBlockPhysics: false
- ## ThreadedUpdate, if true, the block update will be threaded.
- ThreadedUpdate: false
- Permissions:
- ## OpHasPerm, if true, op players will have all permissions
- OpHasPerm: false
- Updater:
- ## Updater, if true, this plugin will check for updates automatically
- Enabled: true
- Lists:
- ## Random Blocks, list here, all the blocks used on engine mode 2
- RandomBlocks:
- - 5
- - 14
- - 15
- - 16
- - 21
- - 22
- - 41
- - 42
- - 47
- - 48
- - 49
- - 56
- - 57
- - 98
- - 129
- - 133
- ## Hidden Blocks, list here, all the blocks that will be obfuscated by engine mode 0 and 1
- HiddenBlocks:
- - 14
- - 15
- - 16
- - 21
- - 56
- - 73
- - 74
- - 129
- ## Disabled Worlds, list here, all the worlds that will not be protected by this plugin.
- DisabledWorlds:
- - world_flat
- - world_nether
- - world_the_end
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