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- mmmissile1 overrides BaseSkillMissilePerLevel
- {
- Base BaseSkillPerLevel
- ProjMinDamage 2.4
- ProjMaxDamage 7.2
- ProjRadiusMinDamage 1.2 // Copied from bombs
- ProjRadiusMaxDamage 3.6
- Power 2.1
- }
- mmmissile2 overrides BaseSkillMissile
- {
- Base BaseSkillOffense
- Power 12.6 // 30% more efficient than beams
- ReuseTime 3.0
- ReuseTimeBasedOnAttackTime 1
- ProjMinDamage 8.0
- ProjMaxDamage 16.0
- ProjDamageType Magic
- ProjRadiusMinDamage 4.0 // Also copied from bombs
- ProjRadiusMaxDamage 8.0
- ProjRadius 115.0
- ProjDamageType Magic
- MaxRange 500.0
- CanMiss 1
- }
- bountyhuntersnerf overrides ArchetypeBountyHunter
- {
- Base BaseArchetype
- ArchetypeName $$BountyHunter$$
- Class ClassMonsterGeneric
- ModelName Models/wanderingVendor.mdl
- FactionName FactionBountyHunter
- BehaviorStack BehaviorStackSimpleRangedOnly
- SpawnChance 0.0
- BaseAggressionRange 450.0
- XpMult 2.0
- ArmorMult 1.0
- HealthMult 1.0
- DamagePercentPhysical 1.0 // 3.0
- HealthToArmorPlatingMult 1.0
- HealthToShieldsMult 1.0
- AttackMult 0.5 // 1.5
- Music MusicLegion
- Radius 32.0
- UseFancyExplosion 1
- Skill SkillTalonBeam1
- //Skill SkillTalonBeam3
- //Skill SkillLegionMissile1
- }
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