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Nov 17th, 2012
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  1. //q will swap between rocket launcher and shotgun
  2. alias rocket "slot1; r_drawviewmodel 1; cl_interp .0152"
  3. alias shotty "slot2; r_drawviewmodel 0; cl_interp .033"
  4. alias pick "slot3; r_drawviewmodel 1; cl_interp .0152"
  5. alias qswitch "shotty; bind q qswitchh"
  6. alias qswitchh "rocket; bind q qswitch"
  7.  
  8. bind 1 "rocket"
  9. bind 2 "shotty"
  10. bind 3 "pick"
  11. bind q "qswitch"
  12.  
  13. //I found it much easier to set mousewheelup = rocket launcher, mousewheeldown = shotgun, and mouse3/mouse4 = melee.
  14. // Entirely up to you though
  15. bind mwheelup "rocket"
  16. bind mwheeldown "shotty"
  17. bind mouse3 "pick"
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