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  1. -----START V2-----
  2. You hear snickering coming from behind you.
  3. kaiser
  4. I look behind myself
  5. Jamster
  6. You see two black creatures standing in front of you. They are humanoid and slightly smaller than yourself. They both have sharp claws, sharp teeth, and pupiless white eyes.
  7. One appears to be crackling with electricity, and the other has several tentacles protruding from its mouth.
  8. They both appear to be trying to hold back laughter.
  9. kaiser
  10. look at them in despite and continue diggin
  11. Jamster
  12. You continue digging. The creatures are kinda shocked at what you just did.
  13. They sit down and watch you dig.
  14. kaiser
  15. roll for manly diggin
  16. 1d20 = 17
  17. Jamster
  18. You dig your father's grave without stopping you, despite being drenched with sweat. The creatures behind you are letting out impressed noises as you do so.
  19. Your father's grave is now at an appropriate depth to put him in.
  20. kaiser
  21. I climb outside and carefully put him in the grave
  22. Jamster
  23. Your father now lays at the bottom of the grave.
  24. kaiser
  25. I do a monologue in the place
  26. roll for monologue
  27. Jamster
  28. 1d20+ Perform.
  29. kaiser
  30. 1d20 = 17 + 3 = 20
  31. Jamster
  32. You give a brilliant monologue in front of your father's grave. You bring up the best and worst times you've ever had with him. Despite shedding a couple of tears during it, you continue to monologue without break.
  33. The creatures stand up and applaud after you are done, tears in their eyes.
  34. kaiser
  35. >Frederick, leave a single rose on his chest and begin to fill in the grave
  36. roll for str 1d20 = 10 - 2 = 8
  37. Jamster
  38. You manage to fill half of his grave in, but your extremely tired from digging the grave earlier.
  39. The creatures come over and take the shovel from you.
  40. They begin filling in the grave.
  41. kaiser
  42. "Thanks, but I must do it"
  43. "It's my duty"
  44. Jamster
  45. They are inspired by you, and return the shovel.
  46. kaiser
  47. roll for willpower 1d20 = 10
  48. Jamster
  49. You push yourself to your limits, and manage to finish digging the grave. You fall down afterwards, completely exhausted.
  50. kaiser
  51. "Your will has been done father, you will has been done"
  52. I fall to the ground and turn myself arround facing the sky
  53. Jamster
  54. You drift off into unconsciousness.
  55. Jamster
  56. You find yourself dreaming suddenly. Everything seems quite blurry, and you can't seem to make anything out. You realize you are floating high above in the air, and you think you hear muzzled voices below you.
  57. kaiser
  58. "uuh uuh, OH GOD WHAT THE FUCK"
  59. roll for freaking out 1d20 = 12
  60. Jamster
  61. You start freaking the fuck out, and begin to fall. You manage to stop panicking before you hit the ground though.
  62. kaiser
  63. "OH GOD OH GOD OH GOD OH GOD"
  64. "WHAT THE LIVING SHIT IN THE NAME OF THE HOLY VIRGIN IS GOING ON!?"
  65. Jamster
  66. You hear peoples shouting below you, but you can't quite make out what they're saying.
  67. kaiser
  68. "OH GOD WHAT THE SHIT, WHO THE FUCK ARE YOU, WHAT IS THIS PLACE WHAT IS HAPPENING"
  69. Jamster
  70. Everything is becoming much blurrier. You find everything beginning to fade away.
  71. kaiser
  72. roll to cover my eyes in desperation 1d20 = 18
  73. Jamster
  74. You cover your eyes, and suddenly feel yourself on something soft.
  75. kaiser
  76. soft?
  77. Jamster
  78. You suddenly realize you are on your couch.
  79. kaiser
  80. "What the fuck just happened!?"
  81. Jamster
  82. You look around, and you see the creatures sitting across from you, sleeping.
  83. kaiser
  84. "Must have been a bad dream"
  85. I take a look on the creatures
  86. 1d20 = 14
  87. Jamster
  88. You notice that the lighting creature's electricity seems to have stopped flowing so much, and the other creature's tentacles seem to have receded back into its mouth.
  89. kaiser
  90. I name them zappy and squid
  91. Can I keep them?
  92. Jamster
  93. Hm
  94. Roll to charm?
  95. kaiser
  96. 1d20 = 17
  97. Jamster
  98. The creatures wake up, and are quite excited to see you! You seem to have left quite the impression on them.
  99. kaiser
  100. I go to the kitchen and prepare something to eat for them
  101. roll for cooking 1d20 = 4
  102. Shit
  103. Jamster
  104. You make them some eggs and toast, but the eggs come out runny and the toast is burnt. They eat it out of respect for you, but they are visibly uncomfortable while eating it.
  105. kaiser
  106. "Well sorry, I ain't exactly a cook"
  107. I go and check on my computer to see waht the corn head has been up to
  108. ⓘ AnionCation is now known as TwilightRanger
  109. TwilightRanger
  110. "Heya :!"
  111. kaiser
  112. ((oh shit))
  113. ⓘ kaiser is now known as Frederick
  114. Frederick
  115. "Hey corn head, progress report"
  116. TwilightRanger
  117. "Yessir :!"
  118. "I have got enough grist to get to the first gate sir :!"
  119. Frederick
  120. "What the fuck is grist"
  121. TwilightRanger
  122. "You get it from killing stuff :P"
  123. Frederick
  124. "And what do you mean by gate, there are no doors near you, it's a bloody forest"
  125. TwilightRanger
  126. "You have to build up for me :!"
  127. "You know how you moved the alchemiter and stuff around :?"
  128. "You gotta go onto the same screen and click to build stuff, and build straight up :!"
  129. Frederick
  130. "Ok, so what do you want me to build for ya"
  131. "I need some plans and shit"
  132. TwilightRanger
  133. "Idk just a way to get up :!"
  134. "Do whatever catches your artistic inspiration :!"
  135. Frederick
  136. roll for artistic quality 1d20 = 14
  137. Jamster
  138. You think of some nice building structures.
  139. Frederick
  140. roll for implementation 1d20 = 18
  141. Jamster
  142. You successfully manage to build a cool twisty structure like this: http://s112.photobucket.com/user/Mental-Rectangle/media/image166copy1.jpg.html
  143. Frederick
  144. Perfect, a brand new skating arena for you
  145. TwilightRanger
  146. "A what arena :?"
  147. Jamster
  148. It goes all the way up though.
  149. TwilightRanger
  150. (100 grist then?)
  151. Frederick
  152. "It's a place with ice inside where you can slide on it for fun"
  153. Jamster
  154. 100 grist.
  155. TwilightRanger
  156. "How does one slide on it :?"
  157. Jamster
  158. Roll for bluff Frederick
  159. Roll for counter-bluff TwilightRanger .
  160. TwilightRanger
  161. (whats bluff again?)
  162. Frederick
  163. 1d20 = 9 + 3 = 12
  164. (char)
  165. Jamster
  166. (CHA)
  167. TwilightRanger
  168. persuasion?
  169. or flat cha
  170. Frederick
  171. (I used normal CHA mod)
  172. Jamster
  173. (Persuassion I guess. I thought bluff was an actual skill)
  174. TwilightRanger
  175. 1d20+1 = 13+1 = 14
  176. Jamster
  177. TwilightRanger sees through your ice BS.
  178. Frederick
  179. Not cool
  180. TwilightRanger
  181. lol
  182. "So what does an ice ring REALLY do?"
  183. Frederick
  184. "Just that, you slide on it"
  185. Jamster
  186. (Lmao)
  187. Frederick
  188. "I guess you can put your face on it during the summer"
  189. TwilightRanger
  190. "Aha :!"
  191. "Its a face receptacle :!"
  192. Frederick
  193. ((How is THAT not bs?))
  194. "Whatever you want to do, does that suffy?"
  195. TwilightRanger
  196. "Sure :!"
  197. "So.. i guess I just.. walk up it :?"
  198. Frederick
  199. "Whatever corn head"
  200. "Don't snap your neck with the ice tho"
  201. TwilightRanger
  202. "So before I go... What have you been up to :?"
  203. Frederick
  204. "Not being dead so far"
  205. "You friend saved my ass, I should thank him later"
  206. TwilightRanger
  207. "Are you alright now:?"
  208. Frederick
  209. "Yeah, everything is fine, as fine as it can get with the world having gone berzerk"
  210. TwilightRanger
  211. "Are you sure :? It sounds like you went through a lot of shit :!"
  212. Frederick
  213. "It's fine, I'll have to do"
  214. "It's not like it could get worse, the world literally ended"
  215. TwilightRanger
  216. "C'mon frederick :! You don't have to act like you are manly if you are upset :!"
  217. Frederick
  218. "Don't you realise what just went down? The world went to hell and we were spared!"
  219. "It's not some play of luck, there was a higher force involved in this crap"
  220. "And if we were spared, it must be for a reason, we must keep on going"
  221. TwilightRanger
  222. "Yeah but surely you have a bit to rest now :!"
  223. "well... if you want to talk about it later then sure I guess :("
  224. "I'll ttyl :!"
  225. Frederick
  226. "Stay strong russian deer"
  227. TwilightRanger
  228. "That is amazingly cute :3"
  229. Frederick
  230. "Ok fuck that then, just don't die"
  231. TwilightRanger
  232. your message does not get read as TwilightRanger has already left
  233. ⓘ TwilightRanger is now known as Orea
  234. Frederick
  235. --GunpowederedDance has stoped espering TwilightRanger--
  236. Orea
  237. (Jamster do you wanna keep DMing frederick or move canon to me now?)
  238. Frederick
  239. ((move to the oreos now, it's cool, this is a lot of progress
  240. also adam, copy paste this shit pls))
  241. Jamster
  242. ((It's up to you guys. We doing Orea now then?))
  243. Orea
  244. (It appears so)
  245. I walk up the structure and move onto the roof, then walk through the first gate
  246. Jamster
  247. As you walk through the gate, you are suddenly BLINDED by a bright white flash!
  248. * Orea puts back on her blindfold
  249. Jamster
  250. You feel yourself floating weightlessly through the air. You suddenly find yourself on solid ground after a few seconds.
  251. Orea
  252. I attempt to land safely on 3 points - my legs and 1 hand
  253. → yzabtech has joined
  254. Orea
  255. 1d20+3 = 15
  256. Jamster
  257. You land successfully. The ground below you is quite soft and squishy.
  258. Orea
  259. I touch the ground and attempt to dissern its substance
  260. roll 1d20+3
  261. ..
  262. wrong roll anyway XD
  263. 1d20+2 = 18
  264. Jamster
  265. You feel grass below you. It, as well as the dirt beneath it, feels unusually soft.
  266. It's almost... bouncy.
  267. Orea
  268. I attempt to bounce on the ground
  269. Jamster
  270. You don't quite bounce on the ground, but the ground presses down as you step on it.
  271. The ground feels kinda nice though.
  272. Orea
  273. I roll around on the ground
  274. OHH
  275. its mushroom
  276. I roll around anyway just for fun
  277. Jamster
  278. (Is not a mushroom >:( ))
  279. Orea
  280. I roll around anyway
  281. Jamster
  282. You roll around on the nice soft ground. The dirt surprisingly does not stick to you as you do so.
  283. Orea
  284. I lie down on the ground on my back
  285. What do I feel?
  286. (aside from determination - HP fully restored)
  287. Jamster
  288. You feel quite relaxed. The area feels nice. The ground feels almost bed-like.
  289. Orea
  290. I stay lied down and remove my blindfold to take in the surroundings
  291. Jamster
  292. You take of your blindfold and take in your surroundings. You are surrounded by immense mushrooms of varying sizes. They extend far into the skies. Behind you lies the portal you came through, and a very large cliff.
  293. You can't see the top of it, as the clouds are blocking the way. You lie in the middle of a small grove, a pathway lying ahead of you.
  294. You hear a quite voice speak to you. "We...lcome"
  295. Orea
  296. "Thanks :!"
  297. Jamster
  298. You have arrived in the Land of MUSHROOMS and WHISPERS
  299. Orea
  300. I slowly get up and begin skipping down the path
  301. Jamster
  302. You begin skipping down the path. As you do so, you eventually come to a fork in the road, split into two sections. On the left side, the mushrooms are all completely red. To the right, they are completely blue.
  303. Orea
  304. I go down the right blue path
  305. Jamster
  306. You travel down the blue path. After a few minutes of traveling, you find yourself in a much larger open area. You see a sign as you enter the area: "WELCOME TO FUNGUS VILLAGE"
  307. Ugh, what an uncreative name.
  308. You notice several houses carved into the mushrooms, with the occasionally window beside some of the doors.
  309. Above you, there are wooden walkways that lead to more houses.
  310. Orea
  311. I look around for anything living in the village
  312. ..apart from mushrooms
  313. well.. the mushroom houses
  314. Jamster
  315. Roll for perception.
  316. Orea
  317. 1d20+3 = 15
  318. wait
  319. 1d20+2 = 14
  320. Jamster
  321. You see that there are several pairs of eyes peeking out from behind the windows, watching you. A lone creature stands a few meters away from you, a spear in its hand. The creature looks like a bipedal cat.
  322. He seems to be shaking while he points the spear at you.
  323. Orea
  324. "Heya :!"
  325. "Who are you :?"
  326. I skip over to him
  327. Jamster
  328. "G--Get back, you vile creature! I am the village hero, Meownamer!"
  329. "I will fight you if I must!"
  330. Orea
  331. "Heya Moewnamer :! I'm Orea :!"
  332. "Nice to meet you :!"
  333. I give him a hug
  334. Jamster
  335. The creature almost stabs you as you come close to it, but you hug it before it has the chance to.
  336. The creature starts to purr a little.
  337. "Are... are you not going to kill us?"
  338. Orea
  339. "Of course not :!"
  340. Jamster
  341. The cat-thing lets out a sigh of relief.
  342. Orea
  343. "I'm just happy to have met people :!"
  344. Jamster
  345. The cat creature lets out a meow-like shout, and you hear doors begin to open.
  346. Orea
  347. ":O More people yay :!"
  348. Jamster
  349. "I've never met a furless creature like you before aside from those other.... terrible creatures!"
  350. "I just assumed every furless creature was evil!"
  351. Orea
  352. "Oh :?"
  353. "Those.. Imp things :?"
  354. "You defend the whole village from them :?"
  355. "Thats really brave :!"
  356. Jamster
  357. "Thank you, I have the protect the little Kits from danger! We did have other defenders, but the creatures have been.... taking them out lately."
  358. "The Imps have been getting stronger lately!"
  359. Orea
  360. "Really :?"
  361. "Is there any way I can help :?"
  362. Jamster
  363. "Yes, but I could never ask someone I barely know to risk their lives for the village!"
  364. → TornSkippito has joined
  365. Orea
  366. "It would be my pleasure to help you out :!"
  367. "As one might say - You have my bow :P"
  368. Jamster
  369. "R-Really? Are you sure you can take those creatures out?"
  370. Orea
  371. "Yeah I've taken out quite a lot already :!"
  372. Jamster
  373. "There's a group of Imps back along the path you just took. Did you come across the fork in the road? If so, they're down the red pathway!"
  374. "I'd offer to help, but I'm the only defender left. I can't leave my position :(."
  375. Orea
  376. "Thats fine :! I can probably do well enough myself :!"
  377. Jamster
  378. "I can't explain how much this means to us! Maybe we'll be able to finally get some sound sleep at night!"
  379. Orea
  380. "Is there anything you need to tell me first :?"
  381. Jamster
  382. "Yes! There should only be three of them, but there leader is quite stronger than the other two! They all seem to have developed some sort of power, but the leader has two of them!"
  383. Orea
  384. "Some sort of power :?"
  385. Jamster
  386. "I don't know how to explain it. We used to be able to handle the imps quite easily, but a few days ago they all started getting stronger! They all have sort of aspect or something to them."
  387. "And Imp I fought the other day was made out of paper completely!"
  388. Orea
  389. "Huh.. Why would they choose to be made of paper :?"
  390. "Anyway.. I'll head off then I guess :?"
  391. "I'll be back in probably an hour then :!"
  392. * Orea begins walking off towards the red path
  393. Jamster
  394. "Good luck!"
  395. You hear cheers from the village as you go.
  396. You soon arrive at the red path.
  397. Orea
  398. I walk down the path cautiously with my bow drawn
  399. Jamster
  400. You walk down it, and soon arrive at a hole in a giant Red mushroom.
  401. Orea
  402. (Just a wonder in canon - are my arrow's tips always on fire.. Or do they just set on fire after they are fired?)
  403. Jamster
  404. This mushroom is much wider than ones you've previously seen.
  405. ((They set on fire after you shoot them.))
  406. ((Or as soon as you draw them back.))
  407. Orea
  408. (And I'm guessing they are carbon fibre arrows?)
  409. Jamster
  410. ((ye))
  411. The mushroom is about 30 by 30 meters.
  412. Orea
  413. I walk up to the mushroom and peek inside cautiously
  414. Jamster
  415. You peek inside, and notice a rather empty first floor. It appears to be quite dirty, and there's broken glass all over the floor.
  416. There are stairs leading up.
  417. Orea
  418. I captcha some of the broken glass
  419. Jamster
  420. You successfully captcha Shards of Broken Glass
  421. Orea
  422. I peer up the stairs and sneak up them
  423. Jamster
  424. You notice three imps sitting at a table. One of them has smoke constantly surrounding it, one appears to be made of fabric, and the other appears to be crackling with electricity.
  425. Looking closer at the Electricity imp, its arms appears to actually be clock hands.
  426. And its face has the numbers 1-12 in random positions.
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