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  1. Gloranamar the Master of the Cosmos
  2.  
  3. Passive - Meteor Shower - Every time Gloranamar casts a spell 3/5/7 small meteors rain
  4.  
  5. from the sky in random places dealing 25xLevel damage to anything near the impact. This can
  6.  
  7. occur anywhere in a very large radius around Gloranamar.
  8.  
  9. Q - Star beam - Active: Channeled: Gloranamar focuses an intense beam of energy for 3
  10.  
  11. seconds dealing 30/35/45/50/65 damage every second to anything it touches + (0.4 AP) 4
  12.  
  13. Second cooldown.
  14.  
  15. W - Sunblast - Active: Targeted: Gloranamar sends a ball of powerfull plasma at the target
  16.  
  17. dealing 80/100/120/140/160+(0.7AP) damage, the ball then detonates dealing 20/30/40/50/60+
  18.  
  19. (0.6AP) damage in a cone behind the target that was hit. 20/18/16/14/12 Second cooldown.
  20.  
  21. E - Cometshock - Active: Targeted: Gloranamar sends a wave of comet energy at the target
  22.  
  23. slowing its movement speed by 50/60/70/80/90% for 1.5 seconds. 12 Second cooldown.
  24.  
  25. R - Extinction event - Active: Global: A shadow is shown over the targeted area getting
  26.  
  27. darker and darker until after 6/5/4 seconds a giant comet slams into the map causing
  28.  
  29. 250/400/570 (+1.2 AP) Damage to any enemies in the vicinity, deals double damage to targets
  30.  
  31. hit directly in the center, however it deals significantly less damage the further away
  32.  
  33. from the center you are. 170/150/120 Second cooldown.
  34.  
  35.  
  36.  
  37.  
  38.  
  39. Kerlosh the Necromancer
  40.  
  41. Passive - Protection of the Dead: When your skeletons die they heal you for 50% of the
  42.  
  43. damage they did to enemy champions, cannot exceed 10% of your HP
  44.  
  45. Q - Summon Skeletal Warrior: Kerlosh summons a Skeleton warrior that follows Kerlosh around
  46.  
  47. and is uncontrollable, the skeleton deals 20/32/45/56/68(+0.3 AP) Damage and takes 200%
  48.  
  49. damage from towers. The skeleton has health equal to 5%/7%/9%/11%/13% of Kerloshes maximum
  50.  
  51. hp. A maximum of 5 skeletons can be active at once and they last until they die. Will focus
  52.  
  53. enemy champions if they are in range. 10 SEC CD
  54.  
  55. W - Necrotic Plague: Inflicts the target with a necrotic plague that causes
  56.  
  57. 75/100/132/182/230(+0.9 AP) Damage over 14 seconds, The speed of this damage over time is
  58.  
  59. increased by 10% for every enemy champion near the target. In addition all active
  60.  
  61. skeleton's will attempt to attack the target with this effect on them. 20 second cool down
  62.  
  63. E - Passive - Corpse Explosion: On champion kill or assist the enemy champion that died
  64.  
  65. will explode causing 60/90/120/155/186(+1.3 AP) Damage and will slow movement speed of
  66.  
  67. those caught in the blast by 20/30/40/50/60% for 8 seconds.
  68.  
  69. R - Deceitfull Reanimation- Passive : When an allied champion dies they will reanimate as a
  70.  
  71. ghoul for 5/6/7 Seconds + 1 second for every 300 AP and be unable to cast spells but move
  72.  
  73. 20% faster and cause 20/15/10% less damage with attacks. Also passively decreases cooldowns
  74.  
  75. of all allies by 4/6/8%.
  76.  
  77.  
  78.  
  79.  
  80.  
  81.  
  82. Dergang the Mad glutton
  83.  
  84. Passive - Dergangs attacks have a 5/10/15% chance to fear the target for 0.5/0.7/1 Second,
  85.  
  86. effect cannot happen more then 3 times every minute on the same target.
  87.  
  88.  
  89. Q - Shove - Shoves the enemy target in the opposite direction a small distance and causes
  90.  
  91. 50/75/100/130/145 Damage (+6% of bonus Health)
  92. 5 Second cool down.
  93.  
  94. W - Disgusting ooze - Dergang tosses a vial of disgusting ooze at the targeted enemy
  95.  
  96. champion causing that champion to deal 30/32/34/36/40% less damage for 4 seconds, if target
  97.  
  98. deals no damage during the duration it deals 10% of Dergangs bonus HP as damage and jumps
  99.  
  100. to a nearby enemy.
  101.  
  102.  
  103. E - Sharp Fists - Activated ability - Causes Dergang's attacks to cause 2/3/4/5/6% of his
  104.  
  105. bonus health as damage over 5 seconds, this effect lasts 8 seconds with a 15 second cool
  106.  
  107. down.
  108.  
  109. R - Human Shield - Dergang picks up the targeted enemy champion and uses it as a shield for
  110.  
  111. 3/4/5 seconds, the target can not be directly targeted by spells while being carried. He
  112.  
  113. only drops the target if silenced, Dergang gains 20/30/40% of the targets HP as bonus HP
  114.  
  115. during the duration and 50% of the damage dergang takes is directed at the target he picked
  116.  
  117. up, dergang can move during this effect at a 20% reduced speed.
  118.  
  119.  
  120.  
  121.  
  122.  
  123.  
  124. Manneron the Two handed axe master
  125.  
  126. Passive - When manneron crits the crits ignore 60% of the targets armor
  127.  
  128. Q - Axe slash - Active: Manneron cleaves infront of him in a small area dealing his AD,
  129.  
  130. damage is increased by 10/20/30/40/50 for every allied champion near.
  131.  
  132. 12/11/10/9/8 Second Cooldown
  133.  
  134. W - Razor rust - Passive: When manneron critically hits the target will bleed for
  135.  
  136. 5/10/15/20/25% of the damage over 8 seconds
  137.  
  138. E - Exhausted resolve - Active: Manneron causes his crit chance to become 0% ignoring crit
  139.  
  140. items and runes for 15 seconds, However this removes all CC effects from him and heals him
  141.  
  142. for 2/4/6/8/10% of current health.
  143.  
  144. 28/26/24/22/20 Second cooldown.
  145.  
  146.  
  147. R - Bezerker spree - Active: Mannerons total damage is increased by 4/6/8% each time he
  148.  
  149. attacks a different champion then the last, maximum of 40% damage increase. Lasts 20
  150.  
  151. seconds.
  152.  
  153. 90 / 80 / 70 Sec Cooldown.
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162. Naragar the Ionian Grizzly bear
  163.  
  164. Passive - Survival instincts: When Naragar is brought below 30% hp He gains 15% more
  165.  
  166. damage, 15% lifesteal and takes 15% less damage. Effect persists until he is above 30% hp.
  167.  
  168.  
  169. Q - Maul - Causes 80%/90%/100%/110%/120% Attack damage and stuns the target for 1 second.
  170.  
  171. 12 second cooldown.
  172.  
  173. W - Bear hide - Passive: All attacks and spells have a 5/7/9/11/13% chance to be instantly
  174.  
  175. reflected back at the attacker, Activating this skill increases attack speed and movement
  176.  
  177. speed by 10/20/30/40/50% for 3 seconds but takes away the passive for the duration.
  178.  
  179. E - Roar of dominance - Causes all enemies in the area to deal 10/12/14/16/20% less damage
  180.  
  181. for 5 seconds, also increases the damage of all allied champions in the area by 2/4/6/8/10%
  182.  
  183. for the duration.
  184.  
  185. R - Bearserk - Gives naragars attacks a 50% chance to deal double damage for 6/9/12
  186.  
  187. seconds, also increases his movement speed by 10/20/30%
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194.  
  195. Zleris the Wraith of Shadow
  196.  
  197. Passive - Zleris blends with the shadows, He is never visible unless an enemy champion is
  198.  
  199. facing him.
  200.  
  201. Q - Shadowstrike - An instant targeted range attack that deals your attack damage +
  202.  
  203. 30/60/110/150/180, 5/5/4/4/3 Second cooldown.
  204.  
  205. W - Shadowtravel - Passive - Zleris's speed is increased by 5/10/15/20/25% When not seen.
  206.  
  207. His attack speed is increased by 10/20/30/40/50% When seen by enemy champions however, this
  208.  
  209. effect ends when no longer seen.
  210.  
  211. E - Shadow tornado - Toggle - Zleris's causes the very shadows of the world to warp and
  212.  
  213. churn around him dealing 1/1/2/2/3% (+1% per 100 bonus AD) of the enemies health every
  214.  
  215. second, deals double damage to targets below 50% health, and triple damage to targets below
  216.  
  217. 15% health. When this effect is toggeled his passive does not work.
  218.  
  219. R - Embrace of the underworld - Zleris locks all enemy champions in place regardless of
  220.  
  221. where they are on the map for 0.75/1.25/2 seconds. Also increases zleris's total damage by
  222.  
  223. 10/20/30% for 10/20/30 seconds.
  224. 120 Second Cooldown.
  225.  
  226.  
  227.  
  228.  
  229.  
  230.  
  231.  
  232. Su'teleroth the puppet god
  233.  
  234. Passive - Su'teleroth cannot move and is permenently set at spawn. Any kills by allied
  235.  
  236. minions are awarded to himself. Also allows him to use all summoners spells globally, but
  237.  
  238. at 50/30/15% less effectiveness. He will be the same level as the highest level champion on
  239.  
  240. the allied team. The minions he actively control take 5/15/30% less damage, this does not
  241.  
  242. apply to turrets. And he can not die.
  243.  
  244. Q - Overlords command - Takes control of any 5/8/11/14/17(+ 1 per 80 AP) minions on the map
  245.  
  246. (Cannot control jungle creeps), these minions can only be moved as a group, they will
  247.  
  248. attack and move where ever the master specifies, this lasts until the overlord commands
  249.  
  250. control over other minions.
  251. 20 Second cooldown.
  252.  
  253. W - Masters inspiriation - Active: Causes all minions on the map to slow their targets by
  254.  
  255. 5/10/15/20/25% ( + 1% per 40 AP ) for 4 seconds. Passive: Increases the attack speed of
  256.  
  257. all allied minions on the map by 3/4/5/6/7%.
  258. 15 second cooldown.
  259.  
  260. E - Burst of strength - Active: Gives the minions you are controlling with Overlords
  261.  
  262. command the ability to crit, their base critical chance is 10/20/30/40/50% (+ 1% per 10 AP)
  263.  
  264. for 10 seconds.
  265. 20 second cooldown.
  266.  
  267. R - Wrath of the minion god - Active: Spawns 10/20/30(+ 1 per 40 AP) Additionalcaster
  268.  
  269. minions around the minion group you are controlling, these minions will be added too the
  270.  
  271. group for 30/40/50 Seconds.
  272. 120 Second cooldown.
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