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  1. ;IF YOU PLAN TO USE IMAGESEARCH FUNCTIONS:
  2.       ;Download: http://www.mediafire.com/?vtx9l1woj61h8r6
  3.       ;If your Windows installation is x64, use the 64-bit native AutoIt and the x64 directory in the archive
  4.       ;Extract and copy AutoIt3 folder to Program Files directory
  5.       ;Extract and copy all dlls to C:\Windows\ directory (optionally copy the MSVCR dlls to System32 as well)
  6.       ;Extract pics directory anywhere and update the $directory var - INCLUDE TRAILING BACKSLASH: C:\pics\
  7.       ;If you are running anything but fullscreen mode, the size of letters will mismatch and not loot anything. Resize or make your own pngs.
  8. ;IF YOU COMPILE THE SCRIPT TO EXE AND YOU USE X64:
  9.       ;Run "Compile script to .exe (x64)"
  10.       ;Check "Lowest" under the Compression menu option
  11.       ;Leave x64 checkbox checked
  12. ;;;;;
  13. ;WONT WORK UNLESS MOVE IS BOUND TO MIDDLE MOUSE (Mouse 3) -- NOT MOVE/INTERACT
  14. ;Required build: http://us.battle.net/d3/en/calculator/barbarian#WTXYQg!ZVg!abcZaY
  15. ;Required display mode for cellar detection: "FULLSCREEN WINDOWED"
  16. ;Official supported resolution: 1920x1080
  17. ;;;;;
  18. ;Original: [Goldfarming] AFK 150k-200k Gold Per Hour by mackus101 @ ownedcore
  19. ;ImageSearch contributions by rvbfreak, goofinator, and asuRob
  20.  
  21. #include <ImageSearch.au3> ;comment this if you are not using the new looting system
  22. Global $Paused
  23. Opt('MouseCoordMode', 2)
  24. Opt('PixelCoordMode', 2)
  25. HotKeySet("=","Leave")  ;script started by pressing =
  26. HotKeySet("-", "Pause") ;script paused by pressing -
  27. HotKeySet("x", "Stop") ;script stopped by pressing x
  28.  
  29. ;ImageSearch Looting Variables
  30. $ImgLoot = True ; set this to true if you want to use ImageSearch looting system. False will revert to old PixelSearch method
  31. $directory = "C:\Program Files (x86)\AutoIt3\pics\" ; CHANGE THIS! Point it to the directory with the imagesearch pngs
  32. $totalItems = 17; This needs to match the number of pngs you are loading
  33. Global $pick[$totalItems], $size = WinGetClientSize("[TITLE:Diablo III; CLASS:D3 Main Window Class]"), $go = True, $Leave = False, $Dead = False, $Logout = False, $Window = False, $i = 0, $currentArrayItem = 0, $gX = 0, $gY = 0
  34. If ($size[0]/$size[1]) <> 16/9 Then $size[1]-=30 ; adjusts ratio for titlebar if not 16:9
  35. $pick[0] = "legendaryA.png|30"
  36. $pick[1] = "legendaryE.png|30"
  37. $pick[2] = "legendaryI.png|10"
  38. $pick[3] = "legendaryO.png|30"
  39. $pick[4] = "legendaryU.png|30"
  40. $pick[5] = "setA.png|30"
  41. $pick[6] = "setE.png|30"
  42. $pick[7] = "setU.png|30"
  43. $pick[8] = "setO.png|30"
  44. $pick[9] = "setI.png|30"
  45. $pick[10] = "rareA.png|30"
  46. $pick[11] = "rareE.png|30"
  47. $pick[12] = "rareI.png|30"
  48. $pick[13] = "rareO.png|30"
  49. $pick[14] = "rareU.png|30"
  50. $pick[15] = "uare.png|40"
  51. $pick[16] = "tome.png|30"
  52.  
  53. $LootRares = True ; set this to false if you don't want the bot to pick up rares (old looting method only)
  54. $Timer = False ; set this to true and the bot will randomly wait (5% chance) in town for 30-60 seconds before starting over
  55. $walktime = 2600 ; time in ms the script waits for you to enter and load the cellar. Slow this down for slower move speeds and loading times
  56. $loadtime = 3200 ; time in ms the script waits for the game to load before it starts pathfinding. Slow this down for slower hard drives
  57. $tptime = 6900 ; time in ms the script waits for teleport before exiting the game
  58. $x_ratio = $size[0] / 1920
  59. $y_ratio = $size[1] / 1080
  60. $yellow = 0xFFF000 ; yellow color code (repair icon)
  61. $red = 0xD90000 ; red color code (repair icon)
  62.  
  63. Call("RestartRun")
  64. Func RestartRun()
  65.    While $go
  66.       if($Leave) Then
  67.          $i = 0
  68.          Call("CheckExit")
  69.          Sleep(850) ;had to add this since the icon doesn't show up RIGHT away in game
  70.          Call("CheckDead")
  71.          Call("CheckRepair")
  72.          If $Window Then
  73.             MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  74.             Sleep($loadtime)
  75.             $Window = False
  76.             ExitLoop
  77.          ElseIf $Dead or $Logout Then
  78.             ExitLoop
  79.          EndIf
  80.          MouseClick("middle", Round(587 * $x_ratio),Round(333 * $y_ratio)) ;starts the main run
  81.          Sleep(1090)
  82.          MouseMove(Round(96*$x_ratio),Round(383*$y_ratio),1)
  83.          Sleep(10)
  84.          Send("1")
  85.          Sleep(800)
  86.          MouseClick("middle", Round(56 * $x_ratio),Round(290 * $y_ratio))
  87.          Sleep(2900)
  88.          MouseMove(Round(320*$x_ratio),Round(205*$y_ratio),1) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted
  89.          Sleep(600)
  90.          Call("CheckDead")
  91.          If $Window Then
  92.             MouseClick("left", Round(230*$x_ratio),Round(416*$y_ratio)) ;button to resume game from main menu
  93.             Sleep($loadtime)
  94.             $Window = False
  95.             ExitLoop
  96.          ElseIf $Dead or $Logout Then
  97.             ExitLoop
  98.          EndIf
  99.          $Pixel2 = PixelSearch(0,0, Round(600*$x_ratio), Round(600*$y_ratio),0x334FB7,3) ;checks for open cellar (in a 600x400 box from the top left - where it should always be)
  100.             If Not @error Then
  101.                   MouseClick("left",Round(320*$x_ratio),Round(205*$y_ratio)) ;Entrance to cellar
  102.                   Sleep(1400)
  103.                   Sleep($walktime)
  104.                   MouseClick("middle",Round(80*$x_ratio),Round(830*$y_ratio)) ;moves to doorway leading to rare inside cellar
  105.                   Sleep(2500)
  106.                   MouseMove(Round(350*$x_ratio),Round(60*$y_ratio),1) ;hovers over the rare Sarkoth
  107.                   Sleep(5)
  108.                   Send("1")
  109.                   Sleep(10)
  110.                   MouseClick("right",Round(0*$x_ratio),Round(0*$y_ratio))
  111.                   Sleep(140)
  112.                   MouseClick("right",Round(0*$x_ratio),Round(0*$y_ratio))
  113.                   Sleep(140)
  114.                   MouseClick("right",Round(0*$x_ratio),Round(0*$y_ratio))
  115.                   Sleep(1000)
  116.                   Send("2")
  117.                   Sleep(120)
  118.                   Send("2")
  119.                   Sleep(120)
  120.                   Send("2")
  121.                   Sleep(120)
  122.                   Send("2")
  123.                   Sleep(120)
  124.                   Send("3")
  125.                   Sleep(120)
  126.                   Send("3")
  127.                   Sleep(120)
  128.                   Send("3")
  129.                   Sleep(120)
  130.                   Send("3")
  131.                   Sleep(140)
  132.                   Send("4")
  133.                   Sleep(140)
  134.                   Send("4")
  135.                   Sleep(140)
  136.                   Send("4")
  137.                   Sleep(1550)
  138.                   MouseClick("middle",Round(750*$x_ratio),Round(555*$y_ratio)) ;move to left top corner for gold
  139.                   Sleep(1000)
  140.                   MouseClick("middle",Round(1175*$x_ratio),Round(350*$y_ratio)) ;move to right top corner for gold
  141.                   Sleep(1000)
  142.                   MouseClick("middle",Round(1020*$x_ratio),Round(773*$y_ratio)) ;move to middle before looting
  143.                   Sleep(1000)
  144.                   MouseClick("middle",Round(900*$x_ratio),Round(400*$y_ratio)) ;move to chest middle
  145.                   Call("CheckLoot")
  146.                   Send("t")
  147.                   Sleep($tptime)
  148.                   Call("RandomSleep")
  149.                   Call("CheckDead")
  150.                   If Not $Logout And Not $Dead And Not $Window Then
  151.                      Sleep(300)
  152.                      Send("{ESCAPE}") ;menu
  153.                      Sleep(200)
  154.                      MouseClick("left", Round(960*$x_ratio),Round(580*$y_ratio)) ;button to leave game
  155.                      Sleep($loadtime)
  156.                      Call("CheckDead")
  157.                      If Not $Logout Then
  158.                         MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  159.                         Sleep($loadtime)
  160.                      EndIf
  161.                   Else
  162.                      MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  163.                      Sleep($loadtime)
  164.                      $Window = False ; reset the flag so it doesn't think a window is always up
  165.                   EndIf
  166.                Else
  167.                   Sleep(40)
  168.                   Send("t")
  169.                   Sleep($tptime)
  170.                   Call("RandomSleep")
  171.                   Call("CheckDead")
  172.                   If Not $Logout And Not $Dead And Not $Window Then
  173.                      Sleep(300)
  174.                      Send("{ESCAPE}") ;menu
  175.                      Sleep(200)
  176.                      MouseClick("left", Round(960*$x_ratio),Round(580*$y_ratio)) ;button to leave game
  177.                      Sleep($loadtime)
  178.                      Call("CheckDead")
  179.                      If Not $Logout Then
  180.                         MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  181.                         Sleep($loadtime)
  182.                      EndIf
  183.                   Else
  184.                      MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  185.                      Sleep($loadtime)
  186.                      $Window = False ; reset the flag so it doesn't think a window is always up
  187.                   EndIf
  188.             EndIf
  189.       EndIf
  190.    WEnd
  191.    Call("RestartRun")
  192. EndFunc
  193.  
  194. Func CheckDead()
  195. Call("CheckWindow")
  196. $YouHaveDied = PixelSearch(Round(620*$x_ratio), Round(325*$y_ratio), Round(625*$x_ratio), Round(330*$y_ratio), 0xFFFFFF) ; checks for white text "YOU HAVE DIED"
  197. If Not @error Then
  198.    If Not $Window Then
  199.       $Dead = True
  200.       Sleep(100)
  201.       Send("{Escape}")
  202.       Sleep(10)
  203.       MouseClick("left", Round(960*$x_ratio),Round(580*$y_ratio)) ;button to leave game
  204.       Sleep(11000)
  205.       Sleep($loadtime)
  206.       MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  207.       Sleep($loadtime)
  208.    Else
  209.       MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  210.       Sleep($loadtime)
  211.       $Dead = False
  212.    EndIf
  213. Else
  214.    $Dead = False
  215. EndIf
  216. $LogoutTimerCancel = PixelSearch(Round(900*$x_ratio), Round(240*$y_ratio), Round(1010*$x_ratio), Round(290*$y_ratio), 0x993827) ; checks for cancel button on logout timer
  217. If Not @error Then
  218.    Sleep(11000)
  219.    Sleep($loadtime)
  220.    If Not $Window Then
  221.       $Dead = True
  222.       $Logout = True
  223.       Sleep($loadtime)
  224.       MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  225.       Sleep($loadtime)
  226.    Else
  227.       MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  228.       Sleep($loadtime)
  229.       $Logout = False
  230.    EndIf
  231. Else
  232.    $Logout = False
  233. EndIf
  234. EndFunc
  235.  
  236. Func CheckWindow()
  237. $CloseButton = PixelSearch(Round(1570*$x_ratio), Round(110*$y_ratio), Round(1590*$x_ratio), Round(120*$y_ratio), 0x8C2300) ; checks for the red color of the "X" on an open window
  238. If Not @error Then
  239.    Sleep(200)
  240.    Send("{SPACE}") ;close any open windows
  241.    $Window = True
  242. Else
  243.    $Window = False
  244. EndIf
  245. EndFunc
  246.  
  247. Func CheckExit()
  248. $ExitButton = PixelSearch(Round(1190*$x_ratio), Round(400*$y_ratio), Round(1200*$x_ratio), Round(440*$y_ratio), 0x14100E) ; checks for the grey border of the exit prompt
  249. If Not @error Then
  250.    Send("{ESCAPE}")
  251.    Sleep(100)
  252.    Send("{SPACE}") ;close any open windows
  253.    Sleep(200)
  254.    MouseMove(1,1) ; reset cursor position before checking for button
  255.    $Resume = Hex(PixelGetColor(Round(140*$x_ratio), Round(420*$y_ratio)), 6) ; checks if resume button can be pressed
  256.    If $Resume == "400900" Or $Resume == "380900" Then
  257.       Sleep(200)
  258.       MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  259.       Sleep($loadtime)
  260.    EndIf
  261. EndIf
  262. EndFunc
  263.  
  264. Func CheckRepair()
  265. $RepairArea = PixelSearch(Round(1480*$x_ratio), 0, Round(1570*$x_ratio), Round(100*$y_ratio), $yellow)
  266.    If Not @error Then
  267.       Call("DoRepair")
  268.    EndIf
  269. $RepairAreaRed = PixelSearch(Round(1480*$x_ratio), 0, Round(1570*$x_ratio), Round(100*$y_ratio), $red)
  270.    If Not @error Then
  271.       Call("DoRepair")
  272.    EndIf
  273. EndFunc
  274.  
  275. Func DoRepair()
  276. Sleep(100)
  277. Send("t")
  278. Sleep($tptime)
  279. MouseClick("left", Round(1480*$x_ratio),Round(281*$y_ratio)) ;begin movement towards merchant
  280. Sleep(1500)
  281. MouseClick("left", Round(1316*$x_ratio),Round(206*$y_ratio)) ;moves to get merchant in screen
  282. Sleep(1500)
  283. MouseClick("left", Round(845*$x_ratio),Round(225*$y_ratio)) ;NPC Merchant to the right of cain's home
  284. Sleep(1200)
  285. MouseClick("left", Round(521*$x_ratio),Round(506*$y_ratio)) ;button to open up repair menu
  286. Sleep(400)
  287. MouseClick("left", Round(260*$x_ratio),Round(595*$y_ratio)) ;button to pay for repairs
  288. Sleep(200)
  289. Call("CheckDead")
  290. If Not $Dead and Not $Logout Then
  291.    Send("{ESCAPE}") ;closes repair tab
  292.    Sleep(100)
  293.    Send("{ESCAPE}") ;menu
  294.    Sleep(10)
  295.    MouseClick("left", Round(960*$x_ratio),Round(580*$y_ratio)) ;button to leave game
  296.    Sleep($loadtime)
  297.    MouseClick("left", Round(140*$x_ratio),Round(420*$y_ratio)) ;button to resume game from main menu
  298.    Sleep($loadtime)
  299. EndIf
  300. EndFunc
  301.  
  302. Func CheckLoot()
  303. MouseMove(14,14,0)
  304. Sleep(Random(500,2000))
  305. If Not $ImgLoot Then
  306.    $SetLoot = PixelSearch(Round(400*$x_ratio), 0, Round(1900*$x_ratio), Round(900*$y_ratio), 0x02CE01, 2) ; set loot
  307.    If Not @error Then
  308.       MouseClick ('left', $SetLoot[0], $SetLoot[1], 1, 0)
  309.       Sleep(Random(1000,1200))
  310.       MouseMove(14,14,0) ;Reset cursor position, it doesn't need to hover
  311.       $i+= 1
  312.       If $i <= 6 Then
  313.          Call("CheckLoot")
  314.       EndIf
  315.    EndIf
  316.    $LegendaryLoot= PixelSearch(Round(400*$x_ratio), 0, Round(1900*$x_ratio), Round(900*$y_ratio), 0xBF642F, 2) ; legendary loot
  317.    If Not @error Then
  318.       MouseClick ('left', $LegendaryLoot[0], $LegendaryLoot[1], 1, 0)
  319.       Sleep(Random(1000,1200))
  320.       MouseMove(14,14,0) ;Reset cursor position, it doesn't need to hover
  321.       $i+= 1
  322.       If $i <= 6 Then
  323.          Call("CheckLoot")
  324.       EndIf
  325.    EndIf
  326.    If $LootRares Then
  327.       $RareLoot = PixelSearch(Round(400*$x_ratio), 0, Round(1900*$x_ratio), Round(900*$y_ratio), 0xBBBB00, 2) ; rare loot (darker for compatibility)
  328.       If Not @error Then
  329.          MouseClick ('left', $RareLoot[0], $RareLoot[1], 1, 0)
  330.          Sleep(Random(1000,1200))
  331.          MouseMove(14,14,0) ;Reset cursor position, it doesn't need to hover
  332.          $i+= 1
  333.          If $i <= 6 Then
  334.             Call("CheckLoot")
  335.          EndIf
  336.       EndIf
  337.    EndIf
  338. Else
  339.    Call("pickItems")
  340. EndIf
  341. EndFunc
  342.  
  343. Func pickItems()
  344. $currentArrayItem = 0
  345. For $gI = 0 to ($totalItems - 1)
  346.    $array = StringSplit($pick[$gI],"|")
  347.    $file = $array[1]
  348.    $accuracy = $array[2]
  349.    $urlString = $directory & $file
  350.    $Target = _ImageSearchArea($urlString,1,0,0,Round(1920*$x_ratio),Round(1080*$y_ratio),$gX,$gY,$accuracy)
  351.    While $i <= 12 ; max: 13 gems and pieces of gear to loot
  352.       If $Target And ($gX > 15) And ($gY > 15) Then
  353.          ;MsgBox(4096,"Debug",$urlString & " " & $gX & "-" & $gY)
  354.          MouseClick("left", $gX, $gY, 1, 0)
  355.          Sleep(Random(1200,1400))
  356.          MouseMove(14,14,0) ;Reset cursor position, it doesn't need to hover
  357.          Sleep(5)
  358.          $Target = _ImageSearchArea($urlString,1,0,0,Round(1920*$x_ratio),Round(1080*$y_ratio),$gX,$gY,$accuracy)
  359.          $i+= 1
  360.       Else
  361.          ExitLoop
  362.       EndIf
  363.    WEnd
  364. Next
  365. EndFunc
  366.  
  367. Func RandomSleep()
  368.    If $Timer And Random(1,20) = 20 Then
  369.       Sleep(Random(30000,60000)
  370.    EndIf
  371. EndFunc
  372.  
  373. Func Pause()
  374.    $Leave = False
  375. EndFunc
  376.  
  377. Func Stop() ;to allow the script to stop
  378.     Exit
  379. EndFunc
  380.  
  381. Func Leave()
  382.    $Leave = True
  383. EndFunc
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