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May 14th, 2015
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  1. _vehicle_39 = objNull;
  2. if (true) then
  3. {
  4.   _this = createVehicle ["Land_Toilet", [11467.155, 11341.848, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5.   _vehicle_39 = _this;
  6.   _this setDir 305.48679;
  7.   _this setPos [11467.155, 11341.848, 3.0517578e-005];
  8. };
  9.  
  10. _vehicle_42 = objNull;
  11. if (true) then
  12. {
  13.   _this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  14.   _vehicle_42 = _this;
  15.   _this setDir -7.4119859;
  16.   _this setPos [11467.027, 11364.092, -3.0517578e-005];
  17. };
  18.  
  19. _vehicle_44 = objNull;
  20. if (true) then
  21. {
  22.   _this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  23.   _vehicle_44 = _this;
  24.   _this setDir -7.4119859;
  25.   _this setPos [11459.176, 11355.807, 6.1035156e-005];
  26. };
  27.  
  28. _vehicle_58 = objNull;
  29. if (true) then
  30. {
  31.   _this = createVehicle ["Land_Market_stalls_01_EP1", [11466.341, 11354.129, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  32.   _vehicle_58 = _this;
  33.   _this setDir 485.22388;
  34.   _this setPos [11466.341, 11354.129, 3.0517578e-005];
  35. };
  36.  
  37. _vehicle_60 = objNull;
  38. if (true) then
  39. {
  40.   _this = createVehicle ["Land_Barrel_water", [11461.964, 11350.411], [], 0, "CAN_COLLIDE"];
  41.   _vehicle_60 = _this;
  42.   _this setDir -7.4119859;
  43.   _this setPos [11461.964, 11350.411];
  44. };
  45.  
  46. _vehicle_62 = objNull;
  47. if (true) then
  48. {
  49.   _this = createVehicle ["LADAWreck", [11446.667, 11339.981, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  50.   _vehicle_62 = _this;
  51.   _this setDir -157.55025;
  52.   _this setPos [11446.667, 11339.981, -6.1035156e-005];
  53. };
  54.  
  55. _vehicle_71 = objNull;
  56. if (true) then
  57. {
  58.   _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11465.908, 11356.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  59.   _vehicle_71 = _this;
  60.   _this setDir 36.088291;
  61.   _this setPos [11465.908, 11356.04, -6.1035156e-005];
  62. };
  63. _unit_13 = objNull;
  64. if (true) then
  65. {
  66.   _this = createAgent ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  67.   _unit_13 = _this;
  68.   _this setDir 34.525925;
  69.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  70.   _this setUnitAbility 0.60000002;
  71.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  72.  
  73. _unit_17 = objNull;
  74. if (true) then
  75. {
  76.   _this = createAgent ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
  77.   _unit_17 = _this;
  78.   _this setDir 86.85891;
  79.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  80.   _this setUnitAbility 0.60000002;
  81.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  82.  
  83. _vehicle_73 = objNull;
  84. if (true) then
  85. {
  86.   _this = createVehicle ["SmallTable", [11462.709, 11365.512, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  87.   _vehicle_73 = _this;
  88.   _this setDir -49.904377;
  89.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  90.   _this setPos [11462.709, 11365.512, 3.0517578e-005];
  91. };
  92.  
  93. _vehicle_79 = objNull;
  94. if (true) then
  95. {
  96.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [11468.974, 11348.18], [], 0, "CAN_COLLIDE"];
  97.   _vehicle_79 = _this;
  98.   _this setDir -54.695484;
  99.   _this setPos [11468.974, 11348.18];
  100. };
  101.  
  102. _vehicle_80 = objNull;
  103. if (true) then
  104. {
  105.   _this = createVehicle ["Land_covering_hut_big_EP1", [11462.838, 11365.436, -0.55735058], [], 0, "CAN_COLLIDE"];
  106.   _vehicle_80 = _this;
  107.   _this setDir -48.673214;
  108.   _this setPos [11462.838, 11365.436, -0.55735058];
  109. };
  110.  
  111. _vehicle_81 = objNull;
  112. if (true) then
  113. {
  114.   _this = createVehicle ["Misc_palletsfoiled", [11461.064, 11364.81, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  115.   _vehicle_81 = _this;
  116.   _this setDir 51.760998;
  117.   _this setPos [11461.064, 11364.81, -3.0517578e-005];
  118. };
  119.  
  120. _vehicle_85 = objNull;
  121. if (true) then
  122. {
  123.   _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11463.023, 11367.06, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  124.   _vehicle_85 = _this;
  125.   _this setDir 43.500278;
  126.   _this setPos [11463.023, 11367.06, -3.0517578e-005];
  127. };
  128.  
  129. _vehicle_89 = objNull;
  130. if (true) then
  131. {
  132.   _this = createVehicle ["Land_covering_hut_EP1", [11471.802, 11370.016, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  133.   _vehicle_89 = _this;
  134.   _this setDir 209.26443;
  135.   _this setPos [11471.802, 11370.016, -9.1552734e-005];
  136. };
  137.  
  138. _unit_56 = objNull;
  139. if (true) then
  140. {
  141.   _this = createAgent ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
  142.   _unit_56 = _this;
  143.   _this setDir 24.912832;
  144.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  145.   _this setUnitAbility 0.60000002;
  146.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  147.  
  148. _unit_57 = objNull;
  149. if (true) then
  150. {
  151.   _this = createAgent ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
  152.   _unit_57 = _this;
  153.   _this setDir 231.00745;
  154.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  155.   _this setUnitAbility 0.60000002;
  156.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  157.  
  158. _unit_58 = objNull;
  159. if (true) then
  160. {
  161.   _this = createAgent ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
  162.   _unit_58 = _this;
  163.   _this setDir 566.81744;
  164.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  165.   _this setUnitAbility 0.60000002;
  166.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  167.  
  168. _unit_59 = objNull;
  169. if (true) then
  170. {
  171.   _this = createAgent ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
  172.   _unit_59 = _this;
  173.   _this setDir 422.9967;
  174.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  175.   _this setUnitAbility 0.60000002;
  176.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  177.  
  178. _unit_60 = objNull;
  179. if (true) then
  180. {
  181.   _this = createAgent ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
  182.   _unit_60 = _this;
  183.   _this setDir 89.890854;
  184.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  185.   _this setUnitAbility 0.60000002;
  186.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  187.  
  188. _unit_62 = objNull;
  189. if (true) then
  190. {
  191.   _this = createAgent ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
  192.   _unit_62 = _this;
  193.   _this setDir 577.32629;
  194.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  195.   _this setUnitAbility 0.60000002;
  196.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  197.  
  198. _vehicle_92 = objNull;
  199. if (true) then
  200. {
  201.   _this = createVehicle ["Land_Campfire", [11469.859, 11367.099, 0.00012207031], [], 0, "CAN_COLLIDE"];
  202.   _vehicle_92 = _this;
  203.   _this setPos [11469.859, 11367.099, 0.00012207031];
  204. };
  205.  
  206. _vehicle_102 = objNull;
  207. if (true) then
  208. {
  209.   _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
  210.   _vehicle_102 = _this;
  211.   _this setDir 57.059044;
  212.   _this setPos [3974.3894, 11601.295, -1.2288972];
  213. };
  214.  
  215. _vehicle_109 = objNull;
  216. if (true) then
  217. {
  218.   _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  219.   _vehicle_109 = _this;
  220.   _this setDir -63.284313;
  221.   _this setPos [4078.2883, 11649.253, -3.0517578e-005];
  222. };
  223.  
  224. _vehicle_114 = objNull;
  225. if (true) then
  226. {
  227.   _this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"];
  228.   _vehicle_114 = _this;
  229.   _this setDir -60.360134;
  230.   _this setPos [4084.1555, 11659.839, -0.00012207031];
  231. };
  232.  
  233. _vehicle_115 = objNull;
  234. if (true) then
  235. {
  236.   _this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"];
  237.   _vehicle_115 = _this;
  238.   _this setDir 60.312458;
  239.   _this setPos [4048.9612, 11667.128, 0.015672784];
  240. };
  241.  
  242. _vehicle_119 = objNull;
  243. if (true) then
  244. {
  245.   _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  246.   _vehicle_119 = _this;
  247.   _this setPos [3966.9878, 11639.222, -6.1035156e-005];
  248. };
  249.  
  250. _vehicle_120 = objNull;
  251. if (true) then
  252. {
  253.   _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
  254.   _vehicle_120 = _this;
  255.   _this setDir -99.873833;
  256.   _this setPos [3993.5701, 11635.519, -0.00015258789];
  257. };
  258.  
  259. _vehicle_123 = objNull;
  260. if (true) then
  261. {
  262.   _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  263.   _vehicle_123 = _this;
  264.   _this setPos [3993.9053, 11674.921, -3.0517578e-005];
  265. };
  266.  
  267. _vehicle_127 = objNull;
  268. if (true) then
  269. {
  270.   _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
  271.   _vehicle_127 = _this;
  272.   _this setDir 40.906422;
  273.   _this setPos [6314.689, 7791.6929, 0.093172662];
  274. };
  275.  
  276. _vehicle_128 = objNull;
  277. if (true) then
  278. {
  279.   _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  280.   _vehicle_128 = _this;
  281.   _this setDir 49.790733;
  282.   _this setPos [4027.1787, 11657.261, -6.1035156e-005];
  283. };
  284.  
  285. _vehicle_130 = objNull;
  286. if (true) then
  287. {
  288.   _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  289.   _vehicle_130 = _this;
  290.   _this setPos [4057.9753, 11638.428, -3.0517578e-005];
  291. };
  292.  
  293. _vehicle_133 = objNull;
  294. if (true) then
  295. {
  296.   _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  297.   _vehicle_133 = _this;
  298.   _this setDir 35.04166;
  299.   _this setPos [4042.5051, 11647.118, 6.1035156e-005];
  300. };
  301.  
  302. _vehicle_136 = objNull;
  303. if (true) then
  304. {
  305.   _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  306.   _vehicle_136 = _this;
  307.   _this setDir 26.150373;
  308.   _this setPos [4019.4063, 11664.92, 3.0517578e-005];
  309. };
  310.  
  311. _vehicle_138 = objNull;
  312. if (true) then
  313. {
  314.   _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  315.   _vehicle_138 = _this;
  316.   _this setDir 201.85086;
  317.   _this setPos [4051.1519, 11642.453, -6.1035156e-005];
  318. };
  319.  
  320. _vehicle_140 = objNull;
  321. if (true) then
  322. {
  323.   _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  324.   _vehicle_140 = _this;
  325.   _this setDir 219.74416;
  326.   _this setPos [4034.2476, 11651.141, -9.1552734e-005];
  327. };
  328.  
  329. _vehicle_143 = objNull;
  330. if (true) then
  331. {
  332.   _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  333.   _vehicle_143 = _this;
  334.   _this setDir 226.36101;
  335.   _this setPos [4021.0457, 11662.883, -3.0517578e-005];
  336. };
  337.  
  338. _vehicle_145 = objNull;
  339. if (true) then
  340. {
  341.   _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  342.   _vehicle_145 = _this;
  343.   _this setPos [4025.1404, 11654.706, -3.0517578e-005];
  344. };
  345.  
  346. _vehicle_147 = objNull;
  347. if (true) then
  348. {
  349.   _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  350.   _vehicle_147 = _this;
  351.   _this setPos [4039.8711, 11643.114, -3.0517578e-005];
  352. };
  353.  
  354. _vehicle_150 = objNull;
  355. if (true) then
  356. {
  357.   _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  358.   _vehicle_150 = _this;
  359.   _this setPos [4012.9392, 11668.524, -6.1035156e-005];
  360. };
  361.  
  362. _vehicle_164 = objNull;
  363. if (true) then
  364. {
  365.   _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  366.   _vehicle_164 = _this;
  367.   _this setDir 72.342918;
  368.   _this setPos [4062.6428, 11682.021, -3.0517578e-005];
  369. };
  370.  
  371. _vehicle_165 = objNull;
  372. if (true) then
  373. {
  374.   _this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  375.   _vehicle_165 = _this;
  376.   _this setDir 345.89008;
  377.   _this setPos [4074.3342, 11676.928, -9.1552734e-005];
  378. };
  379.  
  380. _vehicle_166 = objNull;
  381. if (true) then
  382. {
  383.   _this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"];
  384.   _vehicle_166 = _this;
  385.   _this setDir -6.4849606;
  386.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  387.   _this setPos [4060.9595, 11680.576];
  388. };
  389.  
  390. _vehicle_173 = objNull;
  391. if (true) then
  392. {
  393.   _this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  394.   _vehicle_173 = _this;
  395.   _this setDir -67.0504;
  396.   _this setPos [4086.96, 11659.943, -6.1035156e-005];
  397. };
  398.  
  399. _vehicle_178 = objNull;
  400. if (true) then
  401. {
  402.   _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  403.   _vehicle_178 = _this;
  404.   _this setDir 51.630379;
  405.   _this setPos [3878.5791, 11678.632, -3.0517578e-005];
  406. };
  407.  
  408. _vehicle_184 = objNull;
  409. if (true) then
  410. {
  411.   _this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  412.   _vehicle_184 = _this;
  413.   _this setDir 326.27802;
  414.   _this setPos [4073.1187, 11679.04, -6.1035156e-005];
  415. };
  416.  
  417. _vehicle_187 = objNull;
  418. if (true) then
  419. {
  420.   _this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"];
  421.   _vehicle_187 = _this;
  422.   _this setDir 13.38733;
  423.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  424.   _this setPos [4064.7173, 11680.602, -0.00051879883];
  425. };
  426.  
  427. _vehicle_195 = objNull;
  428. if (true) then
  429. {
  430.   _this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  431.   _vehicle_195 = _this;
  432.   _this setDir 363.94629;
  433.   _this setPos [4072.1333, 11677.803, -6.1035156e-005];
  434. };
  435.  
  436. _vehicle_197 = objNull;
  437. if (true) then
  438. {
  439.   _this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"];
  440.   _vehicle_197 = _this;
  441.   _this setDir 68.100845;
  442.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  443.   _this setPos [4063.4116, 11679.616];
  444. };
  445.  
  446. _vehicle_198 = objNull;
  447. if (true) then
  448. {
  449.   _this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  450.   _vehicle_198 = _this;
  451.   _this setDir -105.98519;
  452.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  453.   _this setPos [4057.5093, 11678.485, -6.1035156e-005];
  454. };
  455.  
  456. _vehicle_200 = objNull;
  457. if (true) then
  458. {
  459.   _this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"];
  460.   _vehicle_200 = _this;
  461.   _this setDir -93.232597;
  462.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  463.   _this setPos [4058.8311, 11678.623];
  464. };
  465.  
  466. _vehicle_205 = objNull;
  467. if (true) then
  468. {
  469.   _this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  470.   _vehicle_205 = _this;
  471.   _this setDir -94.223312;
  472.   _this setPos [4085.0645, 11669.402, -6.1035156e-005];
  473. };
  474.  
  475. _vehicle_206 = objNull;
  476. if (true) then
  477. {
  478.   _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  479.   _vehicle_206 = _this;
  480.   _this setDir -73.730324;
  481.   _this setPos [4025.1743, 11676.713, -6.1035156e-005];
  482. };
  483.  
  484. _vehicle_217 = objNull;
  485. if (true) then
  486. {
  487.   _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
  488.   _vehicle_217 = _this;
  489.   _this setDir 13.455784;
  490.   _this setPos [4027.1782, 11668.193, -0.00012207031];
  491. };
  492.  
  493. _vehicle_223 = objNull;
  494. if (true) then
  495. {
  496.   _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  497.   _vehicle_223 = _this;
  498.   _this setPos [4059.2703, 11657.253, -3.0517578e-005];
  499. };
  500.  
  501. _vehicle_227 = objNull;
  502. if (true) then
  503. {
  504.   _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  505.   _vehicle_227 = _this;
  506.   _this setDir 173.80089;
  507.   _this setPos [4057.9426, 11660.814, -9.1552734e-005];
  508. };
  509.  
  510. _vehicle_230 = objNull;
  511. if (true) then
  512. {
  513.   _this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  514.   _vehicle_230 = _this;
  515.   _this setDir 291.43402;
  516.   _this setPos [4073.5352, 11679.348, 3.0517578e-005];
  517. };
  518.  
  519. _vehicle_231 = objNull;
  520. if (true) then
  521. {
  522.   _this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"];
  523.   _vehicle_231 = _this;
  524.   _this setDir 381.98224;
  525.   _this setPos [4071.7622, 11675.991, -0.00012207031];
  526. };
  527.  
  528. _vehicle_238 = objNull;
  529. if (true) then
  530. {
  531.   _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  532.   _vehicle_238 = _this;
  533.   _this setDir -37.201057;
  534.   _this setPos [4052.7512, 11666.596, -6.1035156e-005];
  535. };
  536.  
  537. _vehicle_239 = objNull;
  538. if (true) then
  539. {
  540.   _this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  541.   _vehicle_239 = _this;
  542.   _this setDir 39.652706;
  543.   _this setPos [4064.7468, 11682.927, -3.0517578e-005];
  544. };
  545.  
  546. _vehicle_243 = objNull;
  547. if (true) then
  548. {
  549.   _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
  550.   _vehicle_243 = _this;
  551.   _this setPos [4054.3711, 11665.827, 0];
  552. };
  553.  
  554. _vehicle_244 = objNull;
  555. if (true) then
  556. {
  557.   _this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  558.   _vehicle_244 = _this;
  559.   _this setDir 1.0253659;
  560.   _this setPos [4053.7493, 11671.434, -3.0517578e-005];
  561. };
  562.  
  563. _vehicle_246 = objNull;
  564. if (true) then
  565. {
  566.   _this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"];
  567.   _vehicle_246 = _this;
  568.   _this setDir -297.9014;
  569.   _this setPos [4052.1362, 11666.497, 0.015611748];
  570. };
  571.  
  572. _vehicle_250 = objNull;
  573. if (true) then
  574. {
  575.   _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"];
  576.   _vehicle_250 = _this;
  577.   _this setDir -57.903767;
  578.   _this setPos [4058.4089, 11680.73, -0.00012207031];
  579. };
  580.  
  581. _vehicle_257 = objNull;
  582. if (true) then
  583. {
  584.   _this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  585.   _vehicle_257 = _this;
  586.   _this setDir 363.94629;
  587.   _this setPos [4074.7046, 11681.784, -3.0517578e-005];
  588. };
  589.  
  590. _vehicle_258 = objNull;
  591. if (true) then
  592. {
  593.   _this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  594.   _vehicle_258 = _this;
  595.   _this setDir 207.60707;
  596.   _this setPos [4074.146, 11679.42, -3.0517578e-005];
  597. };
  598.  
  599. _vehicle_260 = objNull;
  600. if (true) then
  601. {
  602.   _this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  603.   _vehicle_260 = _this;
  604.   _this setDir 387.25079;
  605.   _this setPos [4072.7244, 11676.598, -3.0517578e-005];
  606. };
  607.  
  608. _vehicle_265 = objNull;
  609. if (true) then
  610. {
  611.   _this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  612.   _vehicle_265 = _this;
  613.   _this setDir -37.201057;
  614.   _this setPos [4069.3713, 11677.529, -6.1035156e-005];
  615. };
  616.  
  617. _vehicle_291 = objNull;
  618. if (true) then
  619. {
  620.   _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
  621.   _vehicle_291 = _this;
  622.   _this setDir 40.010624;
  623.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  624.   _this setPos [6313.7319, 7790.9473, 0.013100131];
  625. };
  626.  
  627. _vehicle_292 = objNull;
  628. if (true) then
  629. {
  630.   _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
  631.   _vehicle_292 = _this;
  632.   _this setDir 252.18881;
  633.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  634.   _this setPos [6314.9482, 7790.9653, 0.093142167];
  635. };
  636.  
  637. _vehicle_299 = objNull;
  638. if (true) then
  639. {
  640.   _this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"];
  641.   _vehicle_299 = _this;
  642.   _this setDir -59.92321;
  643.   _this setPos [4041.9973, 11669.914, 0.015611748];
  644. };
  645.  
  646. _vehicle_302 = objNull;
  647. if (true) then
  648. {
  649.   _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
  650.   _vehicle_302 = _this;
  651.   _this setDir 128.33586;
  652.   _this setPos [6314.9282, 7792.3154, 0.093233757];
  653. };
  654.  
  655. _vehicle_304 = objNull;
  656. if (true) then
  657. {
  658.   _this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"];
  659.   _vehicle_304 = _this;
  660.   _this setDir 393.47345;
  661.   _this setPos [4075.2336, 11678.565, 0.00012207031];
  662. };
  663.  
  664. _unit_73 = objNull;
  665. if (true) then
  666. {
  667.   _this = createAgent ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  668.   _unit_73 = _this;
  669.   _this setDir 194.24156;
  670.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  671.   _this setUnitAbility 0.60000002;
  672.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  673.  
  674. _unit_74 = objNull;
  675. if (true) then
  676. {
  677.   _this = createAgent ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  678.   _unit_74 = _this;
  679.   _this setDir 250.1544;
  680.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  681.   _this setUnitAbility 0.60000002;
  682.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  683.  
  684. _unit_75 = objNull;
  685. if (true) then
  686. {
  687.   _this = createAgent ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"];
  688.   _unit_75 = _this;
  689.   _this setDir 261.27719;
  690.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  691.   _this setUnitAbility 0.60000002;
  692.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  693.  
  694. _unit_78 = objNull;
  695. if (true) then
  696. {
  697.   _this = createAgent ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"];
  698.   _unit_78 = _this;
  699.   _this setDir 310.03851;
  700.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  701.   _this setUnitAbility 0.60000002;
  702.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  703.  
  704. _unit_79 = objNull;
  705. if (true) then
  706. {
  707.   _this = createAgent ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  708.   _unit_79 = _this;
  709.   _this setDir 125.74001;
  710.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  711.   _this setUnitAbility 0.60000002;
  712.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  713.  
  714. _unit_82 = objNull;
  715. if (true) then
  716. {
  717.   _this = createAgent ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"];
  718.   _unit_82 = _this;
  719.   _this setDir 208.20467;
  720.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  721.   _this setUnitAbility 0.60000002;
  722.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  723.  
  724. _unit_84 = objNull;
  725. if (true) then
  726. {
  727.   _this = createAgent ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
  728.   _unit_84 = _this;
  729.   _this setDir 359.64191;
  730.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  731.   _this setUnitAbility 0.60000002;
  732.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  733.  
  734. _unit_9999 = objNull;
  735. if (true) then
  736. {
  737.   _this = createAgent ["TK_CIV_Woman01_EP1", [6316.4312, 7804.6665], [], 0, "CAN_COLLIDE"];
  738.   _unit_9999 = _this;
  739.   _this setDir -104.92553;
  740.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  741.   _this setUnitAbility 0.60000002;
  742.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  743.  
  744.  
  745. _unit_9998 = objNull;
  746. if (true) then
  747. {
  748.   _this = createAgent ["TK_CIV_Woman01_EP1", [1624.1649, 7799.5093], [], 0, "CAN_COLLIDE"];
  749.   _unit_9998 = _this;
  750.   _this setDir -87.544403;
  751.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  752.   _this setUnitAbility 0.60000002;
  753.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  754.  
  755.  
  756. _unit_9997 = objNull;
  757. if (true) then
  758. {
  759.   _this = _createAgent ["TK_CIV_Woman01_EP1", [4031.0256, 11674.758], [], 0, "CAN_COLLIDE"];
  760.   _unit_9997 = _this;
  761.   _this setDir 101.46469;
  762.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  763.   _this setUnitAbility 0.60000002;
  764.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
  765. };
  766.  
  767.  
  768. _unit_9996 = objNull;
  769. if (true) then
  770. {
  771.   _this = _createAgent ["TK_CIV_Woman01_EP1", [12944.369, 12766.666], [], 0, "CAN_COLLIDE"];
  772.   _unit_9996 = _this;
  773.   _this setDir 168.90109;
  774.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  775.   _this setUnitAbility 0.60000002;
  776.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  777.  
  778.  
  779. _unit_9995 = objNull;
  780. if (true) then
  781. {
  782.   _this = _createAgent ["TK_CIV_Woman01_EP1", [12050.438, 12645.311], [], 0, "CAN_COLLIDE"];
  783.   _unit_9995 = _this;
  784.   _this setDir 137.36076;
  785.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  786.   _this setUnitAbility 0.60000002;
  787.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  788.  
  789.  
  790. _unit_9994 = objNull;
  791. if (true) then
  792. {
  793.   _this = _createAgent ["TK_CIV_Woman01_EP1", [11474.95, 11366.228], [], 0, "CAN_COLLIDE"];
  794.   _unit_9994 = _this;
  795.   _this setDir -116.61259;
  796.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  797.   _this setUnitAbility 0.60000002;
  798.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  799.  
  800.  
  801. _unit_9993 = objNull;
  802. if (true) then
  803. {
  804.   _this = _group_1 createUnit ["Soldier_Medic_PMC", [2661.0024, 3367.8599], [], 0, "CAN_COLLIDE"];
  805.   _unit_9993 = _this;
  806.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  807.   _this setUnitAbility 0.60000002;
  808.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  809.  
  810. _unit_9992 = objNull;
  811. if (true) then
  812. {
  813.   _this = _group_1 createUnit ["TK_GUE_Soldier_EP1", [2676.2952, 3441.6848], [], 0, "CAN_COLLIDE"];
  814.   _unit_9992 = _this;
  815.   _this setDir 88.148796;
  816.    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  817.   _this setUnitAbility 0.60000002;
  818.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  819.  
  820. _unit_9991 = objNull;
  821. if (true) then
  822. {
  823.   _this = _group_1 createUnit ["TK_GUE_Soldier_AR_EP1", [2625.2429, 3368.0955], [], 0, "CAN_COLLIDE"];
  824.   _unit_9991 = _this;
  825.   _this setDir 27.251743;
  826.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  827.   _this setUnitAbility 0.60000002;
  828.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  829.  
  830. _unit_9990 = objNull;
  831. if (true) then
  832. {
  833.   _this = _group_1 createUnit ["TK_GUE_Soldier_MG_EP1", [2628.98, 3367.2917], [], 0, "CAN_COLLIDE"];
  834.   _unit_9990 = _this;
  835.  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  836.   _this setUnitAbility 0.60000002;
  837.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  838.  
  839. _unit_9989 = objNull;
  840. if (true) then
  841. {
  842.   _this = _group_1 createUnit ["TK_CIV_Takistani06_EP1", [2643.4319, 3367.012], [], 0, "CAN_COLLIDE"];
  843.   _unit_9989 = _this;
  844.    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  845.   _this setUnitAbility 0.60000002;
  846.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  847.  
  848. _unit_9988 = objNull;
  849. if (true) then
  850. {
  851.   _this = _group_1 createUnit ["TK_CIV_Woman03_EP1", [2674.1553, 3374.1941], [], 0, "CAN_COLLIDE"];
  852.   _unit_9988 = _this;
  853.   _this setDir -37.098194;
  854.    _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  855.   _this setUnitAbility 0.60000002;
  856.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};;
  857.  
  858.  
  859. _vehicle_461 = objNull;
  860. if (true) then
  861. {
  862.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  863.   _vehicle_461 = _this;
  864.   _this setDir 35.687778;
  865.   _this setPos [6316.4673, 7792.5254, 3.0517578e-005];
  866. };
  867.  
  868. _vehicle_477 = objNull;
  869. if (true) then
  870. {
  871.   _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
  872.   _vehicle_477 = _this;
  873.   _this setDir 214.02074;
  874.   _this setPos [6315.6763, 7841.8965, -0.056709375];
  875. };
  876.  
  877. _vehicle_479 = objNull;
  878. if (true) then
  879. {
  880.   _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
  881.   _vehicle_479 = _this;
  882.   _this setDir 574.57404;
  883.   _this setPos [6330.9556, 7831.4258, -0.034371372];
  884. };
  885.  
  886. _vehicle_480 = objNull;
  887. if (true) then
  888. {
  889.   _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
  890.   _vehicle_480 = _this;
  891.   _this setDir 216.2215;
  892.   _this setPos [6320.0742, 7797.5137, 0.26026565];
  893. };
  894.  
  895. _vehicle_481 = objNull;
  896. if (true) then
  897. {
  898.   _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
  899.   _vehicle_481 = _this;
  900.   _this setDir -56.676376;
  901.   _this setPos [6304.1455, 7843.9409, -0.01191554];
  902. };
  903.  
  904. _vehicle_485 = objNull;
  905. if (true) then
  906. {
  907.   _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
  908.   _vehicle_485 = _this;
  909.   _this setDir 844.86273;
  910.   _this setPos [6337.02, 7822.1895];
  911. };
  912.  
  913. _vehicle_490 = objNull;
  914. if (true) then
  915. {
  916.   _this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
  917.   _vehicle_490 = _this;
  918.   _this setDir 127.54086;
  919.   _this setPos [6300.7017, 7800.2729];
  920. };
  921.  
  922. _vehicle_494 = objNull;
  923. if (true) then
  924. {
  925.   _this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
  926.   _vehicle_494 = _this;
  927.   _this setPos [6309.9814, 7800.6313];
  928. };
  929.  
  930. _vehicle_501 = objNull;
  931. if (true) then
  932. {
  933.   _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
  934.   _vehicle_501 = _this;
  935.   _this setDir 211.38748;
  936.   _this setPos [6321.2383, 7798.9302];
  937. };
  938.  
  939. _vehicle_503 = objNull;
  940. if (true) then
  941. {
  942.   _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
  943.   _vehicle_503 = _this;
  944.   _this setDir 574.63867;
  945.   _this setPos [6324.0571, 7836.3125, -0.022317491];
  946. };
  947.  
  948. _vehicle_511 = objNull;
  949. if (true) then
  950. {
  951.   _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
  952.   _vehicle_511 = _this;
  953.   _this setDir 38.268478;
  954.   _this setPos [6317.2676, 7788.2417];
  955. };
  956.  
  957. _unit_90 = objNull;
  958. if (true) then
  959. {
  960.   _this = createAgent ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  961.   _unit_90 = _this;
  962.   _this setDir 102.75758;
  963.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  964.   _this setUnitAbility 0.60000002;
  965.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  966.  
  967. _unit_91 = objNull;
  968. if (true) then
  969. {
  970.   _this = createAgent ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  971.   _unit_91 = _this;
  972.   _this setDir 196.69872;
  973.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  974.   _this setUnitAbility 0.60000002;
  975.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  976.  
  977. _vehicle_513 = objNull;
  978. if (true) then
  979. {
  980.   _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  981.   _vehicle_513 = _this;
  982.   _this setDir -66.023567;
  983.   _this setPos [4017.4268, 11670.082, 9.1552734e-005];
  984. };
  985.  
  986. _vehicle_517 = objNull;
  987. if (true) then
  988. {
  989.   _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  990.   _vehicle_517 = _this;
  991.   _this setPos [4057.1663, 11635.8, -9.1552734e-005];
  992. };
  993.  
  994. _unit_94 = objNull;
  995. if (true) then
  996. {
  997.   _this = createAgent ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
  998.   _unit_94 = _this;
  999.   _this setDir 464.17493;
  1000.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1001.   _this setUnitAbility 0.60000002;
  1002.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1003.  
  1004. _unit_95 = objNull;
  1005. if (true) then
  1006. {
  1007.   _this = createAgent ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
  1008.   _unit_95 = _this;
  1009.   _this setDir -114.43345;
  1010.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1011.   _this setUnitAbility 0.60000002;
  1012.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1013.  
  1014. _vehicle_521 = objNull;
  1015. if (true) then
  1016. {
  1017.   _this = createVehicle ["Land_Toilet", [6302.8491, 7793.8257, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1018.   _vehicle_521 = _this;
  1019.   _this setDir 306.56555;
  1020.   _this setPos [6302.8491, 7793.8257, 3.0517578e-005];
  1021. };
  1022.  
  1023. _vehicle_523 = objNull;
  1024. if (true) then
  1025. {
  1026.   _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
  1027.   _vehicle_523 = _this;
  1028.   _this setDir 16.434511;
  1029.   _this setPos [6319.2056, 7787.5439, -0.022046415];
  1030. };
  1031.  
  1032. _vehicle_527 = objNull;
  1033. if (true) then
  1034. {
  1035.   _this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1036.   _vehicle_527 = _this;
  1037.   _this setPos [6320.9531, 7787.0967, 6.1035156e-005];
  1038. };
  1039.  
  1040. _vehicle_531 = objNull;
  1041. if (true) then
  1042. {
  1043.   _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1044.   _vehicle_531 = _this;
  1045.   _this setDir 487.48059;
  1046.   _this setPos [6311.8315, 7793.1309, 9.1552734e-005];
  1047. };
  1048.  
  1049. _vehicle_532 = objNull;
  1050. if (true) then
  1051. {
  1052.   _this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1053.   _vehicle_532 = _this;
  1054.   _this setDir 50.427696;
  1055.   _this setPos [6322.8394, 7791.6792, 3.0517578e-005];
  1056. };
  1057.  
  1058. _vehicle_533 = objNull;
  1059. if (true) then
  1060. {
  1061.   _this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1062.   _vehicle_533 = _this;
  1063.   _this setDir 285.36954;
  1064.   _this setPos [6317.2295, 7803.6357, 3.0517578e-005];
  1065. };
  1066.  
  1067. _vehicle_548 = objNull;
  1068. if (true) then
  1069. {
  1070.   _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1071.   _vehicle_548 = _this;
  1072.   _this setPos [4358.5767, 2260.3745, -2.8610229e-006];
  1073. };
  1074.  
  1075. _vehicle_550 = objNull;
  1076. if (true) then
  1077. {
  1078.   _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  1079.   _vehicle_550 = _this;
  1080.   _this setPos [13533.103, 6358.1616, -8.5830688e-006];
  1081. };
  1082.  
  1083. _vehicle_559 = objNull;
  1084. if (true) then
  1085. {
  1086.   _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
  1087.   _vehicle_559 = _this;
  1088.   _this setPos [7983.9741, 2890.6536, -0.024177462];
  1089. };
  1090.  
  1091. _vehicle_567 = objNull;
  1092. if (true) then
  1093. {
  1094.   _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
  1095.   _vehicle_567 = _this;
  1096.   _this setDir 207.76485;
  1097.   _this setPos [4836.6572, 2528.4377, -0.042138901];
  1098. };
  1099.  
  1100. _vehicle_568 = objNull;
  1101. if (true) then
  1102. {
  1103.   _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
  1104.   _vehicle_568 = _this;
  1105.   _this setDir 567.49945;
  1106.   _this setPos [4827.6084, 2532.1213, -0.033894159];
  1107. };
  1108.  
  1109. _vehicle_569 = objNull;
  1110. if (true) then
  1111. {
  1112.   _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
  1113.   _vehicle_569 = _this;
  1114.   _this setDir 334.10687;
  1115.   _this setPos [4833.8086, 2508.781, 0.016567288];
  1116. };
  1117.  
  1118. _vehicle_571 = objNull;
  1119. if (true) then
  1120. {
  1121.   _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
  1122.   _vehicle_571 = _this;
  1123.   _this setDir -6.2675123;
  1124.   _this setPos [4836.3447, 2519.4587, -0.009747833];
  1125. };
  1126.  
  1127. _vehicle_573 = objNull;
  1128. if (true) then
  1129. {
  1130.   _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
  1131.   _vehicle_573 = _this;
  1132.   _this setDir 574.28497;
  1133.   _this setPos [4845.7427, 2522.3279, -0.052045986];
  1134. };
  1135.  
  1136. _unit_97 = objNull;
  1137. if (true) then
  1138. {
  1139.   _this = createAgent ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
  1140.   _unit_97 = _this;
  1141.   _this setDir 19.92712;
  1142.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1143.   _this setUnitAbility 0.60000002;
  1144.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1145.  
  1146. _vehicle_593 = objNull;
  1147. if (true) then
  1148. {
  1149.   _this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1150.   _vehicle_593 = _this;
  1151.   _this setDir 25.231472;
  1152.   _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  1153.   _this setPos [12948.259, 12766.059, -1.5258789e-005];
  1154. };
  1155.  
  1156. _vehicle_594 = objNull;
  1157. if (true) then
  1158. {
  1159.   _this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"];
  1160.   _vehicle_594 = _this;
  1161.   _this setDir 122.42809;
  1162.   _this setPos [12948.999, 12771.618];
  1163. };
  1164.  
  1165. _vehicle_595 = objNull;
  1166. if (true) then
  1167. {
  1168.   _this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"];
  1169.   _vehicle_595 = _this;
  1170.   _this setPos [12946.395, 12769.803, -0.00012207031];
  1171. };
  1172.  
  1173. _vehicle_596 = objNull;
  1174. if (true) then
  1175. {
  1176.   _this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1177.   _vehicle_596 = _this;
  1178.   _this setDir 0.041445225;
  1179.   _this setPos [12944.525, 12769.121, -9.1552734e-005];
  1180. };
  1181.  
  1182. _vehicle_597 = objNull;
  1183. if (true) then
  1184. {
  1185.   _this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"];
  1186.   _vehicle_597 = _this;
  1187.   _this setDir 6.6874695;
  1188.   _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  1189.   _this setPos [12946.452, 12765.858];
  1190. };
  1191.  
  1192. _vehicle_598 = objNull;
  1193. if (true) then
  1194. {
  1195.   _this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1196.   _vehicle_598 = _this;
  1197.   _this setDir -31.554836;
  1198.   _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  1199.   _this setPos [12946.147, 12768.145, -4.5776367e-005];
  1200. };
  1201.  
  1202. _unit_108 = objNull;
  1203. if (true) then
  1204. {
  1205.   _this = createAgent ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
  1206.   _unit_108 = _this;
  1207.   _this setDir 274.59872;
  1208.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1209.   _this setUnitAbility 0.60000002;
  1210.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1211.  
  1212. _vehicle_600 = objNull;
  1213. if (true) then
  1214. {
  1215.   _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1216.   _vehicle_600 = _this;
  1217.   _this setDir -24.982422;
  1218.   _this setPos [4052.8269, 11662.361, -9.1552734e-005];
  1219. };
  1220.  
  1221. _vehicle_619 = objNull;
  1222. if (true) then
  1223. {
  1224.   _this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"];
  1225.   _vehicle_619 = _this;
  1226.   _this setDir 140.55763;
  1227.   _this setVehicleInit "this allowDammage false;";
  1228.   _this setPos [4088.1907, 11661.583];
  1229. };
  1230.  
  1231. _vehicle_621 = objNull;
  1232. if (true) then
  1233. {
  1234.   _this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1235.   _vehicle_621 = _this;
  1236.   _this setDir -179.85927;
  1237.   _this setVehicleInit "this allowDammage false;";
  1238.   _this setPos [4060.8157, 11685.167, -6.1035156e-005];
  1239. };
  1240.  
  1241. _vehicle_623 = objNull;
  1242. if (true) then
  1243. {
  1244.   _this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"];
  1245.   _vehicle_623 = _this;
  1246.   _this setDir 31.444944;
  1247.   _this setVehicleInit "this allowDammage false;";
  1248.   _this setPos [4040.7114, 11668.369, 0.015611748];
  1249. };
  1250.  
  1251. _vehicle_626 = objNull;
  1252. if (true) then
  1253. {
  1254.   _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1255.   _vehicle_626 = _this;
  1256.   _this setDir 368.31775;
  1257.   _this setVehicleInit "this allowDammage false;";
  1258.   _this setPos [4057.0989, 11661.225, -6.1035156e-005];
  1259. };
  1260.  
  1261. _vehicle_628 = objNull;
  1262. if (true) then
  1263. {
  1264.   _this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1265.   _vehicle_628 = _this;
  1266.   _this setDir 286.43555;
  1267.   _this setVehicleInit "this allowDammage false;";
  1268.   _this setPos [6296.958, 7801.4048, -3.0517578e-005];
  1269. };
  1270.  
  1271. _vehicle_630 = objNull;
  1272. if (true) then
  1273. {
  1274.   _this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1275.   _vehicle_630 = _this;
  1276.   _this setDir 838.61414;
  1277.   _this setVehicleInit "this allowDammage false;";
  1278.   _this setPos [6317.2036, 7814.6909, 6.1035156e-005];
  1279. };
  1280.  
  1281. _vehicle_632 = objNull;
  1282. if (true) then
  1283. {
  1284.   _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1285.   _vehicle_632 = _this;
  1286.   _this setDir 190.09235;
  1287.   _this setVehicleInit "this allowDammage false;";
  1288.   _this setPos [6314.8608, 7792.957, 3.0517578e-005];
  1289. };
  1290.  
  1291. _vehicle_634 = objNull;
  1292. if (true) then
  1293. {
  1294.   _this = createVehicle ["ASC_EU_LHVOld", [11458.806, 11363.813], [], 0, "CAN_COLLIDE"];
  1295.   _vehicle_634 = _this;
  1296.   _this setDir 127.9906;
  1297.   _this setVehicleInit "this allowDammage false;";
  1298.   _this setPos [11458.806, 11363.813];
  1299. };
  1300.  
  1301. _vehicle_636 = objNull;
  1302. if (true) then
  1303. {
  1304.   _this = createVehicle ["ASC_EU_LHVOld", [11449.293, 11348.902, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1305.   _vehicle_636 = _this;
  1306.   _this setDir 133.16025;
  1307.   _this setVehicleInit "this allowDammage false;";
  1308.   _this setPos [11449.293, 11348.902, 9.1552734e-005];
  1309. };
  1310.  
  1311. _vehicle_659 = objNull;
  1312. if (true) then
  1313. {
  1314.   _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1315.   _vehicle_659 = _this;
  1316.   _this setPos [1617.7074, 7773.3115, 6.1035156e-005];
  1317. };
  1318.  
  1319. _vehicle_663 = objNull;
  1320. if (true) then
  1321. {
  1322.   _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
  1323.   _vehicle_663 = _this;
  1324.   _this setPos [12072.687, 12667.292];
  1325. };
  1326.  
  1327. _vehicle_674 = objNull;
  1328. if (true) then
  1329. {
  1330.   _this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1331.   _vehicle_674 = _this;
  1332.   _this setDir 305.73865;
  1333.   _this setPos [6301.0474, 7798.4751, 6.1035156e-005];
  1334. };
  1335.  
  1336. _unit_118 = objNull;
  1337. if (true) then
  1338. {
  1339.   _this = createAgent ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
  1340.   _unit_118 = _this;
  1341.   _this setDir -49.359165;
  1342.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1343.   _this setUnitAbility 0.60000002;
  1344.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1345.  
  1346. _vehicle_676 = objNull;
  1347. if (true) then
  1348. {
  1349.   _this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"];
  1350.   _vehicle_676 = _this;
  1351.   _this setDir 307.24384;
  1352.   _this setPos [6295.7153, 7791.561];
  1353. };
  1354.  
  1355. _vehicle_678 = objNull;
  1356. if (true) then
  1357. {
  1358.   _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
  1359.   _vehicle_678 = _this;
  1360.   _this setPos [6292.998, 7806.4375];
  1361. };
  1362.  
  1363. _unit_122 = objNull;
  1364. if (true) then
  1365. {
  1366.   _this = createAgent ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1367.   _unit_122 = _this;
  1368.   _this setDir -130.79149;
  1369.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1370.   _this setUnitAbility 0.60000002;
  1371.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1372.  
  1373. _vehicle_681 = objNull;
  1374. if (true) then
  1375. {
  1376.   _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1377.   _vehicle_681 = _this;
  1378.   _this setDir 216.27287;
  1379.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  1380.   _this setPos [12060.701, 12635.938, -1.5258789e-005];
  1381. };
  1382.  
  1383. _vehicle_682 = objNull;
  1384. if (true) then
  1385. {
  1386.   _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1387.   _vehicle_682 = _this;
  1388.   _this setDir 17.306128;
  1389.   _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  1390.   _this setPos [12061.653, 12636.994, 1.5258789e-005];
  1391. };
  1392.  
  1393. _unit_124 = objNull;
  1394. if (true) then
  1395. {
  1396.   _this = createAgent ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
  1397.   _unit_124 = _this;
  1398.   _this setDir -91.741302;
  1399.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1400.   _this setUnitAbility 0.60000002;
  1401.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1402.  
  1403. _vehicle_686 = objNull;
  1404. if (true) then
  1405. {
  1406.   _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
  1407.   _vehicle_686 = _this;
  1408.   _this setPos [13473.405, 5439.6479, 0.00021648407];
  1409. };
  1410.  
  1411. _vehicle_688 = objNull;
  1412. if (true) then
  1413. {
  1414.   _this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"];
  1415.   _vehicle_688 = _this;
  1416.   _this setDir -6.2353768;
  1417.   _this setPos [4053.6313, 11671.396, 0.015672784];
  1418. };
  1419.  
  1420. _vehicle_689 = objNull;
  1421. if (true) then
  1422. {
  1423.   _this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"];
  1424.   _vehicle_689 = _this;
  1425.   _this setDir 21.845457;
  1426.   _this setPos [4036.7148, 11664.595, 0.015703302];
  1427. };
  1428.  
  1429. _unit_128 = objNull;
  1430. if (true) then
  1431. {
  1432.   _this = createAgent ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
  1433.   _unit_128 = _this;
  1434.   _this setDir 24.266853;
  1435.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1436.   _this setUnitAbility 0.60000002;
  1437.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1438.  
  1439. _vehicle_699 = objNull;
  1440. if (true) then
  1441. {
  1442.   _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1443.   _vehicle_699 = _this;
  1444.   _this setDir 217.96779;
  1445.   _this setPos [4058.7043, 11660.961, 3.0517578e-005];
  1446. };
  1447.  
  1448. _vehicle_701 = objNull;
  1449. if (true) then
  1450. {
  1451.   _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
  1452.   _vehicle_701 = _this;
  1453.   _this setPos [4059.8516, 11660.219];
  1454. };
  1455.  
  1456. _vehicle_704 = objNull;
  1457. if (true) then
  1458. {
  1459.   _this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"];
  1460.   _vehicle_704 = _this;
  1461.   _this setDir -111.72584;
  1462.   _this setPos [11455.53, 11341.231];
  1463. };
  1464.  
  1465. _vehicle_724 = objNull;
  1466. if (true) then
  1467. {
  1468.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"];
  1469.   _vehicle_724 = _this;
  1470.   _this setDir 35.687778;
  1471.   _this setPos [6306.6904, 7787.5947, 0.24377441];
  1472. };
  1473.  
  1474. _vehicle_727 = objNull;
  1475. if (true) then
  1476. {
  1477.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"];
  1478.   _vehicle_727 = _this;
  1479.   _this setDir 34.820972;
  1480.   _this setPos [6319.2407, 7778.6885, 0.20742251];
  1481. };
  1482.  
  1483. _vehicle_732 = objNull;
  1484. if (true) then
  1485. {
  1486.   _this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1487.   _vehicle_732 = _this;
  1488.   _this setDir 93.599457;
  1489.   _this setPos [6324.8804, 7781.7441, 9.1552734e-005];
  1490. };
  1491.  
  1492. _vehicle_734 = objNull;
  1493. if (true) then
  1494. {
  1495.   _this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1496.   _vehicle_734 = _this;
  1497.   _this setDir 68.962952;
  1498.   _this setPos [6324.3003, 7785.7813, -3.0517578e-005];
  1499. };
  1500.  
  1501. _vehicle_738 = objNull;
  1502. if (true) then
  1503. {
  1504.   _this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"];
  1505.   _vehicle_738 = _this;
  1506.   _this setDir 125.62857;
  1507.   _this setPos [6312.1953, 7810.5107];
  1508. };
  1509.  
  1510. _vehicle_741 = objNull;
  1511. if (true) then
  1512. {
  1513.   _this = createVehicle ["MAP_garaz_mala", [11443.267, 11338.436], [], 0, "CAN_COLLIDE"];
  1514.   _vehicle_741 = _this;
  1515.   _this setDir 395.83041;
  1516.   _this setPos [11443.267, 11338.436];
  1517. };
  1518.  
  1519. _vehicle_751 = objNull;
  1520. if (true) then
  1521. {
  1522.   _this = createVehicle ["MAP_A_Castle_Bastion", [11470.683, 11367.538, 0.025263477], [], 0, "CAN_COLLIDE"];
  1523.   _vehicle_751 = _this;
  1524.   _this setDir 34.188072;
  1525.   _this setPos [11470.683, 11367.538, 0.025263477];
  1526. };
  1527.  
  1528. _vehicle_754 = objNull;
  1529. if (true) then
  1530. {
  1531.   _this = createVehicle ["MAP_A_Castle_Gate", [11447.629, 11358.183, -0.67366308], [], 0, "CAN_COLLIDE"];
  1532.   _vehicle_754 = _this;
  1533.   _this setDir -54.45937;
  1534.   _this setPos [11447.629, 11358.183, -0.67366308];
  1535. };
  1536.  
  1537. _vehicle_755 = objNull;
  1538. if (true) then
  1539. {
  1540.   _this = createVehicle ["MAP_A_Castle_Stairs_A", [11435.725, 11352.75, 0.011208216], [], 0, "CAN_COLLIDE"];
  1541.   _vehicle_755 = _this;
  1542.   _this setDir 31.414593;
  1543.   _this setPos [11435.725, 11352.75, 0.011208216];
  1544. };
  1545.  
  1546. _vehicle_761 = objNull;
  1547. if (true) then
  1548. {
  1549.   _this = createVehicle ["MAP_A_Castle_Bastion", [11449.215, 11335.983, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1550.   _vehicle_761 = _this;
  1551.   _this setDir 215.50694;
  1552.   _this setPos [11449.215, 11335.983, 3.0517578e-005];
  1553. };
  1554.  
  1555. _vehicle_764 = objNull;
  1556. if (true) then
  1557. {
  1558.   _this = createVehicle ["Land_Bench_EP1", [11472.618, 11371.762], [], 0, "CAN_COLLIDE"];
  1559.   _vehicle_764 = _this;
  1560.   _this setDir -59.041649;
  1561.   _this setPos [11472.618, 11371.762];
  1562. };
  1563.  
  1564. _vehicle_765 = objNull;
  1565. if (true) then
  1566. {
  1567.   _this = createVehicle ["Sign_1L_Firstaid", [11473.339, 11369.769, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1568.   _vehicle_765 = _this;
  1569.   _this setDir 33.089531;
  1570.   _this setPos [11473.339, 11369.769, -3.0517578e-005];
  1571. };
  1572.  
  1573. _unit_132 = objNull;
  1574. if (true) then
  1575. {
  1576.   _this = createAgent ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
  1577.   _unit_132 = _this;
  1578.   _this setDir 9.6638927;
  1579.   _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1580.   _this setUnitAbility 0.60000002;
  1581.   _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1582.  
  1583. _vehicle_767 = objNull;
  1584. if (true) then
  1585. {
  1586.   _this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1587.   _vehicle_767 = _this;
  1588.   _this setPos [6323.252, 7780.0688, 3.0517578e-005];
  1589. };
  1590.  
  1591. _vehicle_769 = objNull;
  1592. if (true) then
  1593. {
  1594.   _this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"];
  1595.   _vehicle_769 = _this;
  1596.   _this setDir -6.2353768;
  1597.   _this setPos [4037.304, 11673.5];
  1598. };
  1599.  
  1600. _vehicle_775 = objNull;
  1601. if (true) then
  1602. {
  1603.   _this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1604.   _vehicle_775 = _this;
  1605.   _this setDir -65.721718;
  1606.   _this setPos [4091.625, 11663.692, 6.1035156e-005];
  1607. };
  1608.  
  1609. _vehicle_792 = objNull;
  1610. if (true) then
  1611. {
  1612.   _this = createVehicle ["HeliHCivil", [12915.702, 12760.794], [], 0, "CAN_COLLIDE"];
  1613.   _vehicle_792 = _this;
  1614.   _this setPos [12915.702, 12760.794];
  1615. };
  1616.  
  1617. _vehicle_798 = objNull;
  1618. if (true) then
  1619. {
  1620.   _this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
  1621.   _vehicle_798 = _this;
  1622.   _this setDir 67.135719;
  1623.   _this setPos [6311.124, 7801.1855];
  1624. };
  1625.  
  1626. _vehicle_802 = objNull;
  1627. if (true) then
  1628. {
  1629.   _this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1630.   _vehicle_802 = _this;
  1631.   _this setDir -158.27872;
  1632.   _this setPos [6326.7847, 7793.499, 3.0517578e-005];
  1633. };
  1634.  
  1635. _vehicle_812 = objNull;
  1636. if (true) then
  1637. {
  1638.   _this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
  1639.   _vehicle_812 = _this;
  1640.   _this setDir -414.08893;
  1641.   _this setPos [6318.1919, 7806.4321];
  1642. };
  1643.  
  1644. _vehicle_813 = objNull;
  1645. if (true) then
  1646. {
  1647.   _this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
  1648.   _vehicle_813 = _this;
  1649.   _this setDir 128.79018;
  1650.   _this setPos [6295.6436, 7804.3223];
  1651. };
  1652.  
  1653. _vehicle_1329 = objNull;
  1654. if (true) then
  1655. {
  1656.   _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"];
  1657.   _vehicle_1329 = _this;
  1658.   _this setDir -142.23015;
  1659.   _this setPos [13861.844, 11779.874, -4.0555434];
  1660. };
  1661.  
  1662. _vehicle_1331 = objNull;
  1663. if (true) then
  1664. {
  1665.   _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"];
  1666.   _vehicle_1331 = _this;
  1667.   _this setDir -80.248177;
  1668.   _this setPos [13822.522, 11756.364, -16.748234];
  1669. };
  1670.  
  1671. _vehicle_1333 = objNull;
  1672. if (true) then
  1673. {
  1674.   _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"];
  1675.   _vehicle_1333 = _this;
  1676.   _this setDir -211.84564;
  1677.   _this setPos [13831.841, 11778.499, 0.00038719177];
  1678. };
  1679.  
  1680. _vehicle_1334 = objNull;
  1681. if (true) then
  1682. {
  1683.   _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"];
  1684.   _vehicle_1334 = _this;
  1685.   _this setDir 146.59256;
  1686.   _this setPos [13844.757, 11776.005, 11.779192];
  1687. };
  1688.  
  1689. _vehicle_1336 = objNull;
  1690. if (true) then
  1691. {
  1692.   _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"];
  1693.   _vehicle_1336 = _this;
  1694.   _this setDir -130.15675;
  1695.   _this setPos [13836.722, 11733.236, -5.3975186];
  1696. };
  1697.  
  1698. _vehicle_1338 = objNull;
  1699. if (true) then
  1700. {
  1701.   _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"];
  1702.   _vehicle_1338 = _this;
  1703.   _this setDir -39.579979;
  1704.   _this setPos [13843.052, 11772.346, 11.314474];
  1705. };
  1706.  
  1707. _vehicle_1340 = objNull;
  1708. if (true) then
  1709. {
  1710.   _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"];
  1711.   _vehicle_1340 = _this;
  1712.   _this setDir 57.314457;
  1713.   _this setPos [13848.191, 11705.276, -20.927782];
  1714. };
  1715.  
  1716. _vehicle_1341 = objNull;
  1717. if (true) then
  1718. {
  1719.   _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"];
  1720.   _vehicle_1341 = _this;
  1721.   _this setDir 117.47377;
  1722.   _this setPos [13857.008, 11752.611, 11.892877];
  1723. };
  1724.  
  1725. _vehicle_1343 = objNull;
  1726. if (true) then
  1727. {
  1728.   _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"];
  1729.   _vehicle_1343 = _this;
  1730.   _this setDir 81.740479;
  1731.   _this setPos [13867.87, 11753.702, -17.169361];
  1732. };
  1733.  
  1734. _vehicle_1344 = objNull;
  1735. if (true) then
  1736. {
  1737.   _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"];
  1738.   _vehicle_1344 = _this;
  1739.   _this setDir -89.869354;
  1740.   _this setPos [13827.892, 11722.244, 0.00058841705];
  1741. };
  1742.  
  1743. _vehicle_1346 = objNull;
  1744. if (true) then
  1745. {
  1746.   _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"];
  1747.   _vehicle_1346 = _this;
  1748.   _this setDir -217.70052;
  1749.   _this setPos [13880.992, 11792.832, -14.300504];
  1750. };
  1751.  
  1752. _vehicle_1349 = objNull;
  1753. if (true) then
  1754. {
  1755.   _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  1756.   _vehicle_1349 = _this;
  1757.   _this setPos [13827.258, 11770.918, 2.8610229e-005];
  1758. };
  1759.  
  1760. _vehicle_1352 = objNull;
  1761. if (true) then
  1762. {
  1763.   _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"];
  1764.   _vehicle_1352 = _this;
  1765.   _this setDir 68.549126;
  1766.   _this setPos [13817.806, 11746.111, -27.215347];
  1767. };
  1768. _vehicle_1329 = objNull;
  1769. if (true) then
  1770. {
  1771.   _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"];
  1772.   _vehicle_1329 = _this;
  1773.   _this setDir -142.23015;
  1774.   _this setPos [13861.844, 11779.874, -4.0555434];
  1775. };
  1776.  
  1777. _vehicle_1331 = objNull;
  1778. if (true) then
  1779. {
  1780.   _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"];
  1781.   _vehicle_1331 = _this;
  1782.   _this setDir -80.248177;
  1783.   _this setPos [13822.522, 11756.364, -16.748234];
  1784. };
  1785.  
  1786. _vehicle_1333 = objNull;
  1787. if (true) then
  1788. {
  1789.   _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"];
  1790.   _vehicle_1333 = _this;
  1791.   _this setDir -211.84564;
  1792.   _this setPos [13831.841, 11778.499, 0.00038719177];
  1793. };
  1794.  
  1795. _vehicle_1334 = objNull;
  1796. if (true) then
  1797. {
  1798.   _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"];
  1799.   _vehicle_1334 = _this;
  1800.   _this setDir 146.59256;
  1801.   _this setPos [13844.757, 11776.005, 11.779192];
  1802. };
  1803.  
  1804. _vehicle_1336 = objNull;
  1805. if (true) then
  1806. {
  1807.   _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"];
  1808.   _vehicle_1336 = _this;
  1809.   _this setDir -130.15675;
  1810.   _this setPos [13836.722, 11733.236, -5.3975186];
  1811. };
  1812.  
  1813. _vehicle_1338 = objNull;
  1814. if (true) then
  1815. {
  1816.   _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"];
  1817.   _vehicle_1338 = _this;
  1818.   _this setDir -39.579979;
  1819.   _this setPos [13843.052, 11772.346, 11.314474];
  1820. };
  1821.  
  1822. _vehicle_1340 = objNull;
  1823. if (true) then
  1824. {
  1825.   _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"];
  1826.   _vehicle_1340 = _this;
  1827.   _this setDir 57.314457;
  1828.   _this setPos [13848.191, 11705.276, -20.927782];
  1829. };
  1830.  
  1831. _vehicle_1341 = objNull;
  1832. if (true) then
  1833. {
  1834.   _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"];
  1835.   _vehicle_1341 = _this;
  1836.   _this setDir 117.47377;
  1837.   _this setPos [13857.008, 11752.611, 11.892877];
  1838. };
  1839.  
  1840. _vehicle_1343 = objNull;
  1841. if (true) then
  1842. {
  1843.   _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"];
  1844.   _vehicle_1343 = _this;
  1845.   _this setDir 81.740479;
  1846.   _this setPos [13867.87, 11753.702, -17.169361];
  1847. };
  1848.  
  1849. _vehicle_1344 = objNull;
  1850. if (true) then
  1851. {
  1852.   _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"];
  1853.   _vehicle_1344 = _this;
  1854.   _this setDir -89.869354;
  1855.   _this setPos [13827.892, 11722.244, 0.00058841705];
  1856. };
  1857.  
  1858. _vehicle_1346 = objNull;
  1859. if (true) then
  1860. {
  1861.   _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"];
  1862.   _vehicle_1346 = _this;
  1863.   _this setDir -217.70052;
  1864.   _this setPos [13880.992, 11792.832, -14.300504];
  1865. };
  1866.  
  1867. _vehicle_1349 = objNull;
  1868. if (true) then
  1869. {
  1870.   _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  1871.   _vehicle_1349 = _this;
  1872.   _this setPos [13827.258, 11770.918, 2.8610229e-005];
  1873. };
  1874.  
  1875. _vehicle_1352 = objNull;
  1876. if (true) then
  1877. {
  1878.   _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"];
  1879.   _vehicle_1352 = _this;
  1880.   _this setDir 68.549126;
  1881.   _this setPos [13817.806, 11746.111, -27.215347];
  1882. };
  1883.  
  1884. processInitCommands;
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