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May 25th, 2016
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  1. Sentinel Class
  2.  
  3. Class Attributes
  4.  
  5. Equip Heavy Shield
  6. Allows the usage of Heavy Shields. Heavy Shields will generally have more defense and block rate than regular shields.
  7.  
  8. Increased Health
  9. Increases health by 5% per attribute level. Max level 2.
  10.  
  11. Block
  12. That block thingy peltasta has with the manual blocking and whatnot.
  13.  
  14. Tempered Steel
  15. Increase physical damage by 3% per attribute level when wearing full plate armor. Max level 5.
  16.  
  17. Shield Profeciency (Circle 2 required)
  18. All damaging skills that use a shield have their damage increased by 75%.
  19.  
  20.  
  21. -- Circle 1 --
  22.  
  23. -Counter-Attack
  24. Overheat: 2
  25. Cooldown 10 seconds
  26. Assume a counter stance and upon taking a melee hit retaliate with an attack of greater power.
  27.  
  28. Rank 1 110% of damage taken is returned
  29. Rank 15 250% of damage taken is returned
  30.  
  31. Attributes
  32. Drop Evasion: Lowers evasion by 50% when using Counter-Attack.
  33.  
  34. -Iron Wall
  35. Cooldown 40 seconds
  36. Required Stance: Heavy Shield
  37. The user sets up their shield and cannot move or attack. Their shield will intercept and block all projectiles and attacks. Enemies cannot pass through you.
  38. Rank 1 duration 6 seconds
  39. Rank 15 duration 20 seconds
  40.  
  41. Attributes
  42. Quick Wall: Halves duration to lower cooldown by 20 seconds.
  43. Offensive Wall: Deals damage equal to 100% of the user's physical attack to targets whose attacks were blocked. +10 second cooldown.
  44.  
  45. -Iron Assault
  46. Cooldown 20 seconds
  47. Blunt Damage
  48. Required Stance: Heavy Shield
  49. Rotate your shield sideways and push all enemies in front of you away. All targets get push away in the same direction as opposed to away from the point of impact.
  50. Rank increases base damage
  51.  
  52. Attributes
  53. Iron Assault: Enhance
  54. Increases damage by 1% per attribute level.
  55. Wall Slam: Targets that hit a wall take an additional hit.
  56.  
  57. -Shockwave
  58. Cooldown 35 seconds
  59. Blunt Damage
  60. Slam your weapon into the ground dealing damage in an area around you and creating a slowing field that persists.
  61. Rank 1 slow field duration 3 seconds
  62. Rank 15 slow field 17 seconds
  63.  
  64. Attributes
  65. Shockwave: Enhance: Increases damage by 1% per attribute level.
  66. Shockwave: Stun: Gives Shockwave a chance to stun at a 5% per attribute level chance. Max level 8. +10 second cooldown.
  67. Shockwave: Armor Break: Applies Armor Break to all targets in Shockwave's area of effect. +100 SP cost.
  68.  
  69. -Crush
  70. Overheat 2
  71. Cooldown 25 seconds
  72. Blunt Damage
  73. Take your weapon(s) and charge a devestating blow to hit all targets in front of you. The heavier your weapon(s) the more damage this skill will do.
  74. Rank increases base damage
  75.  
  76. Attributes
  77. Crush: Enhance
  78. Increases damage yadda yadda yadda
  79.  
  80. -- Cricle 2 --
  81.  
  82. -Iron Spirit
  83. 60 second cooldown
  84. Become immune to crowd control effects and gain increased critical hit resistance.
  85. Increased ranks have increased critical resistance. There's probably a formula too.
  86. Rank 1 duration 11 seconds
  87. Rank 10 duration 20 seconds
  88.  
  89. No attributes
  90.  
  91. -Parting Strike
  92. 15 second cooldown
  93. Slash Damage
  94. Slash in front of you twice, the first slash knocks enemies to your left away to your left, and the second knocks enemies to your right away to your right.
  95. Rank increases base damage
  96.  
  97. Attributes
  98. Parting Strike: Enhance: Increases memes dankness by 420% per attribute level
  99.  
  100. -- Circle 3 --
  101.  
  102. -Iron Maiden
  103. 60 second cooldown
  104. Requured Stance: Heavy Shield
  105. Encase an enemy in an iron maiden using your shield. While the enemy is encased you lose the functionality of your shield. The enemy cannot act and takes increased damage while in the maiden.
  106. Rank 1 damage incease 60%
  107. Rank 5 damage increase 100%
  108. Rank 1 duration 4 seconds
  109. Rank 5 duration 8 seconds
  110.  
  111. Attributes
  112. Iron Maiden: Bleeding: Enemeis have a 2% chance per attribute level to be inflicted with bleeding. Max level 5.
  113.  
  114. -Shatter
  115. Overheat 3
  116. 30 second cooldown
  117. Blunt damage
  118. Strike your opponent's weapon, dealing damage as well as lowering the durability of you and your opponent's weapon. On non-player enemies, it lowers the attack of enemies at a 30% chance.
  119. Rank increases base damage and durability damage
  120.  
  121. Attributes
  122. Shatter: Enhance: You know the drill.
  123. Sturdy Weapon: Durability damage your weapon takes is reduced by 20% per attribute level. Max level 4. +15 second cooldown.
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