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  1. /*
  2. CREDITS TO: Metroplex
  3. */
  4. #define FILTERSCRIPT
  5. #include <a_samp>
  6. #include <zcmd>
  7.  
  8. #if defined FILTERSCRIPT
  9.  
  10. new Text:Textdraw0;
  11. new Text:Textdraw1;
  12. new Text:Textdraw2;
  13. new Text:Textdraw3;
  14. new Text:Textdraw4;
  15. new Text:Textdraw5;
  16. new Text:Textdraw6;
  17. new timer[MAX_PLAYERS];
  18. new pingmonitor;
  19. public OnFilterScriptInit()
  20. {
  21. print("\n--------------------------------------");
  22. print("Ping Monitor by Metroplex has been loaded!");
  23. print("--------------------------------------\n");
  24. Textdraw0 = TextDrawCreate(621.000000, 350.000000, "_");
  25. TextDrawBackgroundColor(Textdraw0, 255);
  26. TextDrawFont(Textdraw0, 1);
  27. TextDrawLetterSize(Textdraw0, 0.570000, 6.000000);
  28. TextDrawColor(Textdraw0, -1);
  29. TextDrawSetOutline(Textdraw0, 0);
  30. TextDrawSetProportional(Textdraw0, 1);
  31. TextDrawSetShadow(Textdraw0, 1);
  32. TextDrawUseBox(Textdraw0, 1);
  33. TextDrawBoxColor(Textdraw0, 100);
  34. TextDrawTextSize(Textdraw0, 480.000000, 0.000000);
  35. TextDrawSetSelectable(Textdraw0, 0);
  36.  
  37. Textdraw1 = TextDrawCreate(506.000000, 350.000000, "ping monitor");
  38. TextDrawBackgroundColor(Textdraw1, 255);
  39. TextDrawFont(Textdraw1, 2);
  40. TextDrawLetterSize(Textdraw1, 0.300000, 1.000000);
  41. TextDrawColor(Textdraw1, -1);
  42. TextDrawSetOutline(Textdraw1, 1);
  43. TextDrawSetProportional(Textdraw1, 1);
  44. TextDrawSetSelectable(Textdraw1, 0);
  45.  
  46. Textdraw2 = TextDrawCreate(513.000000, 363.000000, "LAGGING");
  47. TextDrawBackgroundColor(Textdraw2, 255);
  48. TextDrawFont(Textdraw2, 2);
  49. TextDrawLetterSize(Textdraw2, 0.409999, 1.699999);
  50. TextDrawColor(Textdraw2, -16776961);
  51. TextDrawSetOutline(Textdraw2, 1);
  52. TextDrawSetProportional(Textdraw2, 1);
  53. TextDrawSetSelectable(Textdraw2, 0);
  54.  
  55. Textdraw3 = TextDrawCreate(516.000000, 363.000000, "STABLE");
  56. TextDrawBackgroundColor(Textdraw3, 255);
  57. TextDrawFont(Textdraw3, 2);
  58. TextDrawLetterSize(Textdraw3, 0.409999, 1.699999);
  59. TextDrawColor(Textdraw3, 16711935);
  60. TextDrawSetOutline(Textdraw3, 1);
  61. TextDrawSetProportional(Textdraw3, 1);
  62. TextDrawSetSelectable(Textdraw3, 0);
  63.  
  64. Textdraw4 = TextDrawCreate(514.000000, 382.000000, "please close");
  65. TextDrawBackgroundColor(Textdraw4, 255);
  66. TextDrawFont(Textdraw4, 2);
  67. TextDrawLetterSize(Textdraw4, 0.229999, 0.899999);
  68. TextDrawColor(Textdraw4, -1);
  69. TextDrawSetOutline(Textdraw4, 1);
  70. TextDrawSetProportional(Textdraw4, 1);
  71. TextDrawSetSelectable(Textdraw4, 0);
  72.  
  73. Textdraw5 = TextDrawCreate(516.000000, 389.000000, "unnecessary");
  74. TextDrawBackgroundColor(Textdraw5, 255);
  75. TextDrawFont(Textdraw5, 2);
  76. TextDrawLetterSize(Textdraw5, 0.229999, 0.899999);
  77. TextDrawColor(Textdraw5, -1);
  78. TextDrawSetOutline(Textdraw5, 1);
  79. TextDrawSetProportional(Textdraw5, 1);
  80. TextDrawSetSelectable(Textdraw5, 0);
  81.  
  82. Textdraw6 = TextDrawCreate(488.000000, 396.000000, "apps in the background");
  83. TextDrawBackgroundColor(Textdraw6, 255);
  84. TextDrawFont(Textdraw6, 2);
  85. TextDrawLetterSize(Textdraw6, 0.229999, 0.899999);
  86. TextDrawColor(Textdraw6, -1);
  87. TextDrawSetOutline(Textdraw6, 1);
  88. TextDrawSetProportional(Textdraw6, 1);
  89. TextDrawSetSelectable(Textdraw6, 0);
  90. return 1;
  91. }
  92.  
  93.  
  94. public OnFilterScriptExit()
  95. {
  96. return 1;
  97. }
  98.  
  99. #else
  100.  
  101. main()
  102. {
  103. print("\n----------------------------------");
  104. print(" Blank Gamemode by your name here");
  105. print("----------------------------------\n");
  106. }
  107.  
  108. #endif
  109.  
  110.  
  111. public OnGameModeInit()
  112. {
  113. // Don't use these lines if it's a filterscript
  114. return 1;
  115. }
  116.  
  117. public OnGameModeExit()
  118. {
  119. return 1;
  120. }
  121.  
  122. public OnPlayerRequestClass(playerid, classid)
  123. {
  124. SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  125. SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  126. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  127. return 1;
  128. }
  129.  
  130. public OnPlayerConnect(playerid)
  131. {
  132. return 1;
  133. }
  134.  
  135.  
  136. public OnPlayerDisconnect(playerid, reason)
  137. {
  138. TextDrawHideForPlayer(playerid, Textdraw0);
  139. TextDrawHideForPlayer(playerid, Textdraw1);
  140. TextDrawHideForPlayer(playerid, Textdraw2);
  141. TextDrawHideForPlayer(playerid, Textdraw3);
  142. TextDrawHideForPlayer(playerid, Textdraw4);
  143. TextDrawHideForPlayer(playerid, Textdraw5);
  144. TextDrawHideForPlayer(playerid, Textdraw6);
  145. KillTimer(timer[playerid]);
  146. return 1;
  147. }
  148.  
  149. public OnPlayerSpawn(playerid)
  150. {
  151. return 1;
  152. }
  153.  
  154. public OnPlayerDeath(playerid, killerid, reason)
  155. {
  156. return 1;
  157. }
  158.  
  159. public OnVehicleSpawn(vehicleid)
  160. {
  161. return 1;
  162. }
  163.  
  164. public OnVehicleDeath(vehicleid, killerid)
  165. {
  166. return 1;
  167. }
  168.  
  169. public OnPlayerText(playerid, text[])
  170. {
  171. return 1;
  172. }
  173.  
  174. public OnPlayerCommandText(playerid, cmdtext[])
  175. {
  176. if (strcmp("/debugpingmonitor", cmdtext, true, 10) == 0)
  177. {
  178. OnPlayerConnect(playerid);
  179. return 1;
  180. }
  181. return 0;
  182. }
  183.  
  184. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  185. {
  186. return 1;
  187. }
  188.  
  189. public OnPlayerExitVehicle(playerid, vehicleid)
  190. {
  191. return 1;
  192. }
  193.  
  194. public OnPlayerStateChange(playerid, newstate, oldstate)
  195. {
  196. return 1;
  197. }
  198.  
  199. public OnPlayerEnterCheckpoint(playerid)
  200. {
  201. return 1;
  202. }
  203.  
  204. public OnPlayerLeaveCheckpoint(playerid)
  205. {
  206. return 1;
  207. }
  208.  
  209. public OnPlayerEnterRaceCheckpoint(playerid)
  210. {
  211. return 1;
  212. }
  213.  
  214. public OnPlayerLeaveRaceCheckpoint(playerid)
  215. {
  216. return 1;
  217. }
  218.  
  219. public OnRconCommand(cmd[])
  220. {
  221. return 1;
  222. }
  223.  
  224. public OnPlayerRequestSpawn(playerid)
  225. {
  226. return 1;
  227. }
  228.  
  229. public OnObjectMoved(objectid)
  230. {
  231. return 1;
  232. }
  233.  
  234. public OnPlayerObjectMoved(playerid, objectid)
  235. {
  236. return 1;
  237. }
  238.  
  239. public OnPlayerPickUpPickup(playerid, pickupid)
  240. {
  241. return 1;
  242. }
  243.  
  244. public OnVehicleMod(playerid, vehicleid, componentid)
  245. {
  246. return 1;
  247. }
  248.  
  249. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  250. {
  251. return 1;
  252. }
  253.  
  254. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  255. {
  256. return 1;
  257. }
  258.  
  259. public OnPlayerSelectedMenuRow(playerid, row)
  260. {
  261. return 1;
  262. }
  263.  
  264. public OnPlayerExitedMenu(playerid)
  265. {
  266. return 1;
  267. }
  268.  
  269. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  270. {
  271. return 1;
  272. }
  273.  
  274. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  275. {
  276. return 1;
  277. }
  278.  
  279. public OnRconLoginAttempt(ip[], password[], success)
  280. {
  281. return 1;
  282. }
  283.  
  284. public OnPlayerUpdate(playerid)
  285. {
  286. return 1;
  287. }
  288.  
  289. public OnPlayerStreamIn(playerid, forplayerid)
  290. {
  291. return 1;
  292. }
  293.  
  294. public OnPlayerStreamOut(playerid, forplayerid)
  295. {
  296. return 1;
  297. }
  298.  
  299. public OnVehicleStreamIn(vehicleid, forplayerid)
  300. {
  301. return 1;
  302. }
  303.  
  304. public OnVehicleStreamOut(vehicleid, forplayerid)
  305. {
  306. return 1;
  307. }
  308.  
  309. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  310. {
  311. return 1;
  312. }
  313.  
  314. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  315. {
  316. return 1;
  317. }
  318.  
  319. forward CheckPing(playerid);
  320. public CheckPing(playerid)
  321. {
  322. new ping = GetPlayerPing(playerid);
  323. if(ping == 65535) return 1;
  324. if(ping >= 600)
  325. {
  326. TextDrawShowForPlayer(playerid, Textdraw2);
  327. TextDrawShowForPlayer(playerid, Textdraw4);
  328. TextDrawShowForPlayer(playerid, Textdraw5);
  329. TextDrawShowForPlayer(playerid, Textdraw6);
  330. TextDrawHideForPlayer(playerid, Textdraw3);
  331. }
  332. else
  333. {
  334. TextDrawHideForPlayer(playerid, Textdraw2);
  335. TextDrawHideForPlayer(playerid, Textdraw4);
  336. TextDrawHideForPlayer(playerid, Textdraw5);
  337. TextDrawHideForPlayer(playerid, Textdraw6);
  338. TextDrawShowForPlayer(playerid, Textdraw3);
  339. }
  340. return 1;
  341. }
  342.  
  343. CMD:pingmonitor(playerid, params[])
  344. {
  345. if(pingmonitor == 0)
  346. {
  347. TextDrawHideForPlayer(playerid, Textdraw0);
  348. TextDrawHideForPlayer(playerid, Textdraw1);
  349. TextDrawHideForPlayer(playerid, Textdraw2);
  350. TextDrawHideForPlayer(playerid, Textdraw3);
  351. TextDrawHideForPlayer(playerid, Textdraw4);
  352. TextDrawHideForPlayer(playerid, Textdraw5);
  353. TextDrawHideForPlayer(playerid, Textdraw6);
  354. TextDrawShowForPlayer(playerid, Textdraw0);
  355. TextDrawShowForPlayer(playerid, Textdraw1);
  356. timer[playerid] = SetTimerEx("CheckPing", 1000, true, "i", playerid);
  357. pingmonitor = 1;
  358. SendClientMessage(playerid, -1, "Ping Monitor has been started.");
  359. return 1;
  360. }
  361. else
  362. {
  363. TextDrawHideForPlayer(playerid, Textdraw0);
  364. TextDrawHideForPlayer(playerid, Textdraw1);
  365. TextDrawHideForPlayer(playerid, Textdraw2);
  366. TextDrawHideForPlayer(playerid, Textdraw3);
  367. TextDrawHideForPlayer(playerid, Textdraw4);
  368. TextDrawHideForPlayer(playerid, Textdraw5);
  369. TextDrawHideForPlayer(playerid, Textdraw6);
  370. KillTimer(timer[playerid]);
  371. pingmonitor = 0;
  372. SendClientMessage(playerid, -1, "Ping Monitor has been started.");
  373. return 1;
  374. }
  375. }
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