Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [ParseCmdLine] command-line args: "/home/revenant/.spring/engine/spring_{develop}103.0.1-11-ge7544ad_minimal-portable-linux64-static/spring "/home/revenant/.springlobby/script.txt""
- Using configuration source: "/home/revenant/.spring/engine/spring_{develop}103.0.1-11-ge7544ad_minimal-portable-linux64-static/springsettings.cfg"
- Using additional configuration source: "/home/revenant/.config/spring/springsettings.cfg"
- Using additional configuration source: "/home/revenant/.spring/springsettings.cfg"
- ============== <User Config> ==============
- AdvSky = 1
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 5
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DualScreenMiniMapOnLeft = 1
- FPSFOV = 90
- FPSScrollSpeed = 34
- FSAALevel = 4
- Fullscreen = 0
- GrassDetail = 30
- GroundDecals = 5
- GroundDetail = 196
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- HighResLos = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = DeltaSiegeDry
- LastSelectedMod = Balanced Annihilation $VERSION
- LastSelectedScript = Player Only: Testing Sandbox
- LastSelectedSetting = CompressTextures
- MaxDynamicMapLights = 4
- MaxDynamicModelLights = 4
- MaxNanoParticles = 20000
- MaxParticles = 20000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- OverheadScrollSpeed = 39
- ReconnectTimeout = 0
- RotOverheadScrollSpeed = 39
- ScreenshotCounter = 43
- ScrollWheelSpeed = 30
- ShadowMapSize = 2047
- Shadows = 1
- ShowClock = 0
- ShowFPS = 1
- ShowPlayerInfo = 0
- SmoothLines = 1
- SmoothPoints = 1
- TreeRadius = 3000
- UnitIconDist = 189
- UnitLodDist = 600
- UsePBO = 0
- VSync = 1
- Water = 0
- WindowBorderless = 1
- WindowPosX = 640
- WindowPosY = 381
- XResolution = 2560
- XResolutionWindowed = 1920
- YResolution = 1440
- YResolutionWindowed = 1022
- snd_volmaster = 96
- ============== </User Config> ==============
- Available log sections: SkyBox, Font, LuaSocket, Net, KeyBindings, CSMFGroundTextures, CregSerializer, RoamMeshDrawer, GameServer, BumpWater, DynWater, OBJParser, ArchiveScanner, ModelRenderContainer, CrashHandler, FarTextureHandler, Shader, Model, Path, Texture, GroundMoveType, Piece, AutohostInterface, Sound, VFS, DecalsDrawerGL4
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 103.0.1-11-ge7544ad develop
- Build Environment: boost-105600, GNU libstdc++ version 20150623
- Compiler Version: gcc-4.8.5
- Operating System: Linux 4.6.4-301.fc24.x86_64 #1 SMP Tue Jul 12 11:50:00 UTC 2016 x86_64
- Word Size: 64-bit (native mode)
- CPU Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 4
- Logical CPU Cores: 8
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 2560x1440:
- 640x480, 800x600, 1024x768, 1280x800, 1152x864, 1280x1024, 1680x1050, 1920x1080, 1600x1200, 1920x1200, 2560x1440
- SDL version: linked 2.0.4; compiled 2.0.1
- GL version: 4.5.0 NVIDIA 367.35
- GL vendor: NVIDIA Corporation
- GL renderer: GeForce GTX 670/PCIe/SSE2
- GLSL version: 4.50 NVIDIA
- GLEW version: 1.9.0
- Video RAM: total 2048MB, available 1444MB
- SwapInterval: 1
- FBO::maxSamples: 32
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- Using Adaptive VSync
- [InitOpenGL] video mode set to 1920x1022:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [WatchDog] registering controls for thread [main]
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- [DataDirs] Portable Mode!
- Using read-write data directory: /home/revenant/.spring/engine/spring_{develop}103.0.1-11-ge7544ad_minimal-portable-linux64-static/
- Using read-only data directory: /home/revenant/.config/spring/
- Using read-only data directory: /home/revenant/.spring/
- Scanning: /home/revenant/.spring/maps
- Scanning: /home/revenant/.spring/games
- Scanning: /home/revenant/.spring/packages
- Scanning: /home/revenant/.spring/engine/spring_{develop}103.0.1-11-ge7544ad_minimal-portable-linux64-static/base
- Error: Found a "/home/revenant/.spring/maps/Comet_Catcher_Redux.sd7" already in "/home/revenant/.spring/maps/comet_catcher_redux.sd7", ignoring.
- Error: Found a "/home/revenant/.spring/maps/emain_macha.sd7" already in "/home/revenant/.spring/maps/Emain_Macha.sd7", ignoring.
- CArchiveScanner: 3 ms
- [f=-000001] [Sound] OpenAL info:
- [f=-000001] [Sound] Available Devices:
- [f=-000001] [Sound] CMI8788 [Oxygen HD Audio] (Virtuoso 200 (Xonar D2X)) Analog Surround 7.1
- [f=-000001] [Sound] GK104 HDMI Audio Controller Digital Stereo (HDMI)
- [f=-000001] [Sound] Yeti Stereo Microphone Analog Stereo
- [f=-000001] [Sound] Device: OpenAL Soft
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.17.2
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_pause_device
- [f=-000001] [Sound] EFX Enabled: yes
- [f=-000001] [Sound] Max Sounds: 32
- [f=-000001] [WatchDog] registering controls for thread [audio]
- [f=-000001] Joysticks found: 0
- [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
- [f=-000001] [Threading] Main thread CPU affinity mask set: 252
- [f=-000001] [StartScript] Loading StartScript from: /home/revenant/.springlobby/script.txt
- [f=-000001] Connecting to: 78.193.134.82:8465
- [f=-000001] Connecting to 78.193.134.82:8465 using name [teh]decay
- [f=-000001] [InitOpenGL] video mode set to 2560x1413:24bit @59Hz (windowed)
- [f=-000001] [PreGame::UpdateClientNet] added new player [teh]decay with number 4 to team 0
- [f=-000001] [AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
- [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.38 (archive: 632138bde1ecc9b340d7ecc9fab5f31f.sdp)
- [f=-000001] Recording demo to: /home/revenant/.spring/engine/spring_{develop}103.0.1-11-ge7544ad_minimal-portable-linux64-static/demos/20160728_002940_DeltaSiegeDry_103.0.1-11-ge7544ad develop.sdfz
- [f=-000001] PreGame::GameDataReceived: 38 ms
- [f=-000001] [PreGame::UpdateClientNet] user number 4 (team 0, allyteam 0)
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [WatchDog] registering controls for thread [load]
- [f=-000001] Parsing Map Information
- [f=-000001] [InitOpenGL] video mode set to 2560x1413:24bit @59Hz (windowed)
- [f=-000001] Loading SMF
- [f=-000001] Loading Map (80 MB)
- [f=-000001] Loading Radar Icons
- [f=-000001] Loading GameData Definitions
- [f=-000001] [defs.lua] loading all *Defs tables: 93ms
- [f=-000001] Game::LoadDefs (GameData): 119 ms
- [f=-000001] Loading Sound Definitions
- [f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
- [f=-000001] Game::LoadDefs (Sound): 0 ms
- [f=-000001] Creating Smooth Height Mesh
- [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 34 ms
- [f=-000001] Creating QuadField & CEGs
- [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
- [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=-000001] Creating Unit Textures
- [f=-000001] Creating Sky
- [f=-000001] Loading Weapon Definitions
- [f=-000001] Loading Unit Definitions
- [f=-000001] Warning: too many unit categories (32), skipping sub
- [f=-000001] Loading Feature Definitions
- [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=-000001] Initializing Map Features
- [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type ""
- [f=-000001] Creating ShadowHandler
- [f=-000001] Creating GroundDrawer
- [f=-000001] Loading Map Tiles
- [f=-000001] Loading Square Textures
- [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 1 ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] Creating TreeDrawer
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] Creating ProjectileDrawer & UnitDrawer
- [f=-000001] Creating Projectile Textures
- [f=-000001] Creating Water
- [f=-000001] Game::LoadInterface (Camera&Mouse): 842 ms
- [f=-000001] Game::LoadInterface (Console): 8 ms
- [f=-000001] InfoTexture: shaders
- [f=-000001] Loading LuaRules
- [f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
- [f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
- [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=DeltaSiegeDry
- [f=-000001] no critter config for this map
- [f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
- [f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
- [f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
- [f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
- [f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
- [f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
- [f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
- [f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
- [f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
- [f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
- [f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded synced gadget: Game End <game_end.lua>
- [f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
- [f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
- [f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
- [f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
- [f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
- [f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
- [f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
- [f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
- [f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
- [f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
- [f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
- [f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
- [f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
- [f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
- [f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
- [f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua>
- [f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
- [f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Player 4 is another type of lua AI!
- [f=-000001] Player 5 is another type of lua AI!
- [f=-000001] Player 6 is another type of lua AI!
- [f=-000001] Player 7 is another type of lua AI!
- [f=-000001] Player 8 is another type of lua AI!
- [f=-000001] Player 9 is another type of lua AI!
- [f=-000001] Player 10 is another type of lua AI!
- [f=-000001] Player 11 is another type of lua AI!
- [f=-000001] Player 12 is another type of lua AI!
- [f=-000001] Player 13 is another type of lua AI!
- [f=-000001] Player 14 is another type of lua AI!
- [f=-000001] Player 15 is another type of lua AI!
- [f=-000001] Loaded synced gadget: ShardLua <ailoader.lua>
- [f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
- [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=-000001] Switching to Spring style camera
- [f=-000001] Switching to Free style camera
- [f=-000001] Switching to Rotatable overhead camera
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Switching to FPS style camera
- [f=-000001] Switching to Overview style camera
- [f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
- [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
- [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
- [f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
- [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
- [f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
- [f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o"
- [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "Spring unit" from model "objects3d/critter_duck.s3o"
- [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o"
- [f=-000001] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
- [f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
- [f=-000001] Loaded unsynced gadget: ShardLua <ailoader.lua>
- [f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
- [f=-000001] Loading LuaGaia
- [f=-000001] Loading LuaUI
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaUI Access Lock: enabled
- [f=-000001] LuaSocket Enabled: yes
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] LuaUI: bound F11 to the widget selector
- [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
- [f=-000001] LuaUI: Allowing User Widgets
- [f=-000001] Failed to load: unit_auto_target.lua (no GetInfo() call)
- [f=-000001] Failed to load: gui_comcounter.lua (duplicate name)
- [f=-000001] Failed to load: gui_healthbars.lua (duplicate name)
- [f=-000001] Failed to load: gui_show_orders.lua (duplicate name)
- [f=-000001] Failed to load: unit_auto_group.lua (duplicate name)
- [f=-000001] Failed to load: unit_dontmove.lua (duplicate name)
- [f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
- [f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
- [f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
- [f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
- [f=-000001] Set "shadows" config-parameter to 1
- [f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
- [f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
- [f=-000001] Loading widget from user: Health Bars <gui_healthbars.lua> ...
- [f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
- [f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
- [f=-000001] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
- [f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=-000001] Loading widget from user: Show Build V3 <unit_showbuild.lua> ...
- [f=-000001] Loading widget from mod: Unit Info <gui_unit_info.lua> ...
- [f=-000001] Loading widget from user: Anti-Comnap v1.1 <unit_anti_comnap.lua> ...
- [f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
- [f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
- [f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
- [f=-000001] Ecostats: widget loaded in spectator mode
- [f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
- [f=-000001] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
- [f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
- [f=-000001] Loading widget from user: Anti-Trollmando v1 <unit_anti_trollmando.lua> ...
- [f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
- [f=-000001] Loading widget from user: Auto Group Com <unit_auto_group_com.lua> ...
- [f=-000001] Loading widget from user: Auto Reclaim/Heal/Assist <auto_reclaim_heal_assist.lua> ...
- [f=-000001] Loading widget from user: Auto group <unit_auto_group.lua> ...
- [f=-000001] Loading widget from user: AutoFrog <autofrog.lua> ...
- [f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
- [f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
- [f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
- [f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera.
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
- [f=-000001] Loading widget from user: Cloacked ARM Popups <unit_cloacked_popups.lua> ...
- [f=-000001] Loading widget from user: Com Counter <gui_comCounter.lua> ...
- [f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=-000001] Loading widget from user: ComCounter <unit_com_counter.lua> ...
- [f=-000001] Loading widget from user: Comblast Range v7 <gui_comblast_range.lua> ...
- [f=-000001] Loading widget from user: Crawling bombs (hold fire and self-d radius) v4 <unit_crawling_bomb_range.lua> ...
- [f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
- [f=-000001] Loading widget from user: Diligent Constructors <diligent_constructors.lua> ...
- [f=-000001] Loading widget from user: DontMove <unit_dontmove.lua> ...
- [f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
- [f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=-000001] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
- [f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
- [f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
- [f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=-000001] Loading widget from user: Mute Game Spec v2 <mute_game_spec.lua> ...
- [f=-000001] Mute is enabled!
- [f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=-000001] Loading widget from mod: Passive builders v5 <unit_passive_builders.lua> ...
- [f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
- [f=-000001] Loading widget from user: Reclaim stopper <unit_reclaim_stopper.lua> ...
- [f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=-000001] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=-000001] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=-000001] Loading widget from mod: Rejoin Progress Bar <gui_rejoin_progress.lua> ...
- [f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=-000001] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=-000001] Loading widget from user: Show Orders <gui_show_orders.lua> ...
- [f=-000001] Loading widget from user: Smart Mines v1 <unit_smart_mines.lua> ...
- [f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
- [f=-000001] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=-000001] Loading widget from user: Spy emp and decloack range v4 <spy_range.lua> ...
- [f=-000001] Loading widget from mod: Start Boxes <map_startbox.lua> ...
- [f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
- [f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
- [f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=-000001] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
- [f=-000001] Loading widget from user: Trollmando v3 <unit_trollmando.lua> ...
- [f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
- [f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=-000001] Loading widget from mod: Wind Speed <gui_winddisplay.lua> ...
- [f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
- [f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
- [f=-000001] Loading widget from user: Building Hotkeys <cmd_building_hotkeys.lua> ...
- [f=-000001] Loading widget from user: Commander visual warning <gui_commanderwarning_gui.lua> ...
- [f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
- [f=-000001] Loaded \FF\FF\FF\FFcursor\FF\C8\C8\C8: \FF\C8\C8\C8old | \FF\FF\FF\FFbar_animated | \FF\C8\C8\C8bar_static
- [f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
- [f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
- [f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
- [f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
- [f=-000001] Loading widget from user: Aircraft plants on Fly <unit_air_allways_fly.lua> ...
- [f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
- [f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
- [f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
- [f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
- [f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
- [f=-000001] Loading widget from user: Obedient constructors v5 <unit_obedient_constructors.lua> ...
- [f=-000001] Loading widget from user: Quick Unload <cmd_quick_unload.lua> ...
- [f=-000001] Loading widget from user: Radar Ranges <radar_range.lua> ...
- [f=-000001] Loading widget from user: Radar/Jammer Ranges <gui_radar_jam_range.lua> ...
- [f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
- [f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
- [f=-000001] Loading widget from user: Toggle widget <toggleWidget.lua> ...
- [f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
- [f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
- [f=-000001] replaycontrol: Not a replay, removing myself.
- [f=-000001] Loading widget from mod: Highlight Selected Units <gui_highlight_selectedunits.lua> ...
- [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=-000001] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
- [f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
- [f=-000001] LuaUI v0.3
- [f=-000001] [LoadFinalize] finalizing PFS
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2353087374
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3253766999
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=3509636487
- [f=-000001] PathCosts: creating PE8 cache with 8 PF threads (68 MB)
- [f=-000001] PathCosts: precached 462 of 12800 blocks
- [f=-000001] PathCosts: precached 1290 of 12800 blocks
- [f=-000001] PathCosts: precached 2095 of 12800 blocks
- [f=-000001] PathCosts: precached 2895 of 12800 blocks
- [f=-000001] PathCosts: precached 3735 of 12800 blocks
- [f=-000001] PathCosts: precached 4539 of 12800 blocks
- [f=-000001] PathCosts: precached 5340 of 12800 blocks
- [f=-000001] PathCosts: precached 6204 of 12800 blocks
- [f=-000001] PathCosts: precached 7006 of 12800 blocks
- [f=-000001] PathCosts: precached 7806 of 12800 blocks
- [f=-000001] PathCosts: precached 8609 of 12800 blocks
- [f=-000001] PathCosts: precached 9412 of 12800 blocks
- [f=-000001] PathCosts: precached 10218 of 12800 blocks
- [f=-000001] PathCosts: precached 11024 of 12800 blocks
- [f=-000001] PathCosts: precached 11824 of 12800 blocks
- [f=-000001] PathCosts: precached 12626 of 12800 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2353087374
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3253766999
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=3509636487
- [f=-000001] PathCosts: written
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2353087374
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3253766999
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=3509636511
- [f=-000001] PathCosts: creating PE32 cache with 8 PF threads (23 MB)
- [f=-000001] PathCosts: precached 4 of 800 blocks
- [f=-000001] PathCosts: precached 62 of 800 blocks
- [f=-000001] PathCosts: precached 120 of 800 blocks
- [f=-000001] PathCosts: precached 171 of 800 blocks
- [f=-000001] PathCosts: precached 227 of 800 blocks
- [f=-000001] PathCosts: precached 283 of 800 blocks
- [f=-000001] PathCosts: precached 336 of 800 blocks
- [f=-000001] PathCosts: precached 395 of 800 blocks
- [f=-000001] PathCosts: precached 467 of 800 blocks
- [f=-000001] PathCosts: precached 517 of 800 blocks
- [f=-000001] PathCosts: precached 584 of 800 blocks
- [f=-000001] PathCosts: precached 637 of 800 blocks
- [f=-000001] PathCosts: precached 699 of 800 blocks
- [f=-000001] PathCosts: precached 752 of 800 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2353087374
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3253766999
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=3509636511
- [f=-000001] PathCosts: written
- [f=-000001] [LoadFinalize] finalized PFS (1678ms, checksum 86377ffb)
- [f=-000001] [WatchDog] deregistering controls for thread [load]
- [f=-000001] GameID: 9d2599575a805d07b4eac875394abc2b
- [f=-000001] Connection attempt from QueLesLArmsTombent
- [f=-000001] -> Version: 103.0.1-11-ge7544ad develop
- [f=-000001] -> Connection established (given id 2)
- [f=-000001] Connection attempt from Bamnshy
- [f=-000001] -> Version: 103.0.1-11-ge7544ad develop
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] Connection attempt from [ACE]FabriceFABS
- [f=-000001] -> Version: 103.0.1-11-ge7544ad develop
- [f=-000001] -> Connection established (given id 1)
- [f=-000001] Connection attempt from [Sir]Penske
- [f=-000001] -> Version: 103.0.1-11-ge7544ad develop
- [f=-000001] -> Connection established (given id 3)
- [f=-000001] Skirmish AI "Bot1" (ID:0) took over control of team 4
- [f=-000001] Skirmish AI "Bot2" (ID:1) took over control of team 5
- [f=-000001] Skirmish AI "Bot3" (ID:2) took over control of team 6
- [f=-000001] Skirmish AI "Bot4" (ID:3) took over control of team 7
- [f=-000001] Skirmish AI "Bot5" (ID:4) took over control of team 8
- [f=-000001] Skirmish AI "Bot6" (ID:5) took over control of team 9
- [f=-000001] Skirmish AI "Bot7" (ID:6) took over control of team 10
- [f=-000001] Skirmish AI "Bot8" (ID:7) took over control of team 11
- [f=-000001] Skirmish AI "Bot9" (ID:8) took over control of team 12
- [f=-000001] Skirmish AI "Bot10" (ID:9) took over control of team 13
- [f=-000001] Skirmish AI "Bot11" (ID:10) took over control of team 14
- [f=-000001] Skirmish AI "Bot12" (ID:11) took over control of team 15
- [f=-000001] Enabling widget FactoryGuard
- [f=-000001] Loading: LuaUI/Widgets/unit_factory_guard.lua
- [f=-000001] <[Sir]Penske> fabs is zooming smoother for u in general?
- [f=-000001] <QueLesLArmsTombent> we have to spam units?
- [f=-000001] <[Sir]Penske> yeah pretty much
- [f=-000001] <[Sir]Penske> there will be lots of shit coming our way
- [f=-000001] <[ACE]FabriceFABS> yes noticed better perf
- [f=0000000] <anti-comnap> Spectator mode. Widget removed.
- [f=0000256] > <[ACE]FabriceFABS> WAIT
- [f=0000419] > <[ACE]FabriceFABS> BOTS ARE BUILDING
- [f=0000544] <[Sir]Penske> lol
- [f=0000830] > <[ACE]FabriceFABS> Done
- [f=0000970] <[Sir]Penske> nice
- [f=0001264] <[ACE]FabriceFABS> It gave me a lag ] start
- [f=0001724] > <yopstunt> tu test un nouvel engine
- [f=0001792] <[Sir]Penske> yeah u have heaps of bots
- [f=0002054] false
- [f=0002054] Error in MousePress(): [string "LuaUI/Widgets/toggleWidget.lua"]:137: attempt to call global 'spIsGUIHidden' (a nil value)
- [f=0002054] Removed widget: Toggle widget
- [f=0002732] Bamnshy added point: already doing better than rzbx imo
- [f=0003153] <[Sir]Penske> Allies: lol
- [f=0004038] <[Sir]Penske> i feel like capturing a bot com for m :D
- [f=0006836] [teh]decay added point: \FF\FF\FFBamnshy (ally) just lost their Com
- [f=0006848] Commanders Remaining: 8
- [f=0007033] [teh]decay added point: Com is being reclaimed
- [f=0007768] > <[teh]decay> hm.. download failed. Looks like I need to download engine manually
- [f=0007969] Bamnshy added point: reclaim n share m :D
- [f=0008070] > <[ACE]FabriceFABS> SL seems works
- [f=0008188] <[Sir]Penske> hmm it worked for me from lobby
- [f=0008246] [teh]decay added point: Com has been reclaimed
- [f=0008334] <[Sir]Penske> yeah with spring lobby
- [f=0008355] > <[ACE]FabriceFABS> SWL : NOT. I will report this bug [teh]decay.
- [f=0009430] <Bamnshy> Allies: I gave 1 units to [Sir]Penske.
- [f=0009538] Bamnshy added point: take it
- [f=0009872] [Sir]Penske added point: ty
- [f=0010110] > <[teh]decay> Maybe not all engine builds are uploaded to the servers.. So Maybe it's not a springlobby bug
- [f=0010823] [teh]decay added point: \FF\BF\FF[ACE]FabriceFABS (ally) just lost their Com
- [f=0010835] Commanders Remaining: 7
- [f=0011778] Player [ACE]FabriceFABS went AFK
- [f=0011872] [teh]decay added point: Com is being reclaimed
- [f=0011989] Player [ACE]FabriceFABS came back
- [f=0012129] > <SuperAngryMonkey> Hello/ Salut
- [f=0012367] <[ACE]FabriceFABS> YOP
- [f=0012831] [teh]decay added point: \FF[Sir]Penske (ally) just lost their Com
- [f=0012843] Commanders Remaining: 6
- [f=0013008] [teh]decay added point: Com has been reclaimed
- [f=0013144] [teh]decay added point: Com is being reclaimed
- [f=0013668] [ACE]FabriceFABS added point:
- [f=0013687] [ACE]FabriceFABS added point:
- [f=0013703] [ACE]FabriceFABS added point:
- [f=0013861] [ACE]FabriceFABS added point: ********************
- [f=0014014] [ACE]FabriceFABS added point: LOL
- [f=0014315] [teh]decay added point: Com has been reclaimed
- [f=0014373] <Bamnshy> will the bots rush t2 bombers and rek me :D
- [f=0016933] [Game::ClientReadNet] added new player [teh]decay with number 4 to team 0
- [f=0016941] Connection attempt from [teh]decay
- [f=0016941] -> Version: 103.0.1-11-ge7544ad develop
- [f=0016941] -> Connection established (given id 4)
- [f=0017428] <Bamnshy> hi decay
- [f=0018379] [teh]decay added point: \FF\FF\AB[ACE]FabriceFABS (ally) just lost their Com
- [f=0018379] [teh]decay added point: \FF\FF\A1[ACE]FabriceFABS (ally) just lost their Com
- [f=0018391] Commanders Remaining: 4
- [f=0018602] <[ACE]FabriceFABS> !fabs
- [f=0018602] > <[ACE]FabriceFABS> Oh no, plz don't tech !!
- [f=0019285] Bamnshy added point: lol
- [f=0019344] [[teh]decay] Hi Bamnshy
- [f=0019365] [teh]decay added point: \FFf\99[ACE]FabriceFABS (enemy) just lost their Com
- [f=0019388] [Sir]Penske added point: haha
- [f=0019544] Bamnshy added point: mine :D
- [f=0019556] <[ACE]FabriceFABS> !fabs
- [f=0019557] > <[ACE]FabriceFABS> Oh no, plz don't tech !!
- [f=0019561] [teh]decay added point: Com is being reclaimed
- [f=0019722] Mute is disabled!
- [f=0020063] Mute is enabled!
- [f=0020315] debug-info rendering mode is enabled!
- [f=0020464] debug-info rendering mode is disabled!
- [f=0020788] [teh]decay added point: Com has been reclaimed
- [f=0020911] [teh]decay added point: Com is being reclaimed
- [f=0020943] Set "shadows" config-parameter to 1
- [f=0021439] Total units counter: enabled
- [f=0022008] [[teh]decay] only 600 units
- [f=0022137] [teh]decay added point: \FF\B9\FF[ACE]FabriceFABS (enemy) just lost their Com
- [f=0022138] [teh]decay added point: Com has been reclaimed
- [f=0022346] <[ACE]FabriceFABS> OK Thx
- [f=0023265] [teh]decay added point: \FF\99[ACE]FabriceFABS (enemy) just lost their Com
- [f=0023265] [teh]decay added point: \FF\FF[ACE]FabriceFABS (ally) just lost their Com
- [f=0023277] Commanders Remaining: 3
- [f=0023502] <[ACE]FabriceFABS> !fabs2
- [f=0023502] > <[ACE]FabriceFABS> What a sacrilege to tech on Comet :DD
- [f=0023618] [Game::ClientReadNet] added new player SuperAngryMonkey with number 5 to team 0
- [f=0023666] Connection attempt from SuperAngryMonkey
- [f=0023666] -> Version: 103.0.1-11-ge7544ad develop
- [f=0023666] -> Connection established (given id 5)
- [f=0023833] [[teh]decay] are these bots strong?
- [f=0024046] [teh]decay added point: Com is being reclaimed
- [f=0024051] <[ACE]FabriceFABS> A bit yes
- [f=0025273] [teh]decay added point: Com has been reclaimed
- [f=0025291] [teh]decay added point: Com is being reclaimed
- [f=0025957] [[teh]decay] looks like hokomoko fixed transport unloading bug with next commit
- [f=0026288] You received 1 new unit(s)*
- [f=0026364] <[Sir]Penske> awesome
- [f=0026458] <[ACE]FabriceFABS> Nice
- [f=0026518] [teh]decay added point: Com has been reclaimed
- [f=0028155] [teh]decay added point: Com is being reclaimed
- [f=0028588] <[ACE]FabriceFABS> Will be a 103.1 or somethinf ifall ok ?
- [f=0029372] [teh]decay added point: Com has been reclaimed
- [f=0029511] [SuperAngryMonkey] i can't see any difference from 101
- [f=0029622] [[teh]decay] I have no idea
- [f=0029674] <[ACE]FabriceFABS> Allies: DANGER For me
- [f=0029810] <[ACE]FabriceFABS> Allies: k / K
- [f=0031029] [teh]decay added point: \FF\FF[ACE]FabriceFABS (ally) just lost their Com
- [f=0031041] Commanders Remaining: 2
- [f=0032156] [[teh]decay] 800 units
- [f=0032306] <[ACE]FabriceFABS> Allies: Thx
- [f=0032478] [[teh]decay] 103 engine usually lags at ~2000
- [f=0032774] <[ACE]FabriceFABS> Allies: K
- [f=0033126] [teh]decay added point: Com is being reclaimed
- [f=0033236] [[teh]decay] 100 engine ~ 2500 - 3000 I think
- [f=0033856] [teh]decay added point: Com is being reclaimed
- [f=0034049] [teh]decay added point: Com has been reclaimed
- [f=0034704] [InitOpenGL] video mode set to 2560x1440:24bit @59Hz (borderless)
- [f=0035004] [ACE]FabriceFABS added point: Share metal :) ?
- [f=0035026] debug-info rendering mode is enabled!
- [f=0035069] [teh]decay added point: Com has been reclaimed
- [f=0035163] debug-info rendering mode is disabled!
- [f=0036861] <[Sir]Penske> wow when i zooed right out i got los in some of enemy base for couple seconds
- [f=0037053] Set "shadows" config-parameter to 1
- [f=0038704] [[teh]decay] what do you see? the whole base?
- [f=0039068] <[Sir]Penske> yeah
- [f=0039503] [[teh]decay] Allies: can you make a video?
- [f=0039613] [[teh]decay] can you make a video?
- [f=0039944] [[teh]decay] maybe via phone or smth
- [f=0040129] <[Sir]Penske> hmm i dont have any software i can try
- [f=0040256] <[Sir]Penske> with phone
- [f=0040275] Set "shadows" config-parameter to 1
- [f=0040705] Bamnshy added point: wow :D i like these bots
- [f=0040978] [[teh]decay] some video + infolog.txt = bug report :-)
- [f=0041592] [teh]decay added point: \FF\FFy[ACE]FabriceFABS (enemy) just lost their Com
- [f=0041845] [[teh]decay] as a spectator I can't reproduce.. with /specfullview
- [f=0042068] <[Sir]Penske> hopefully i see it again, only happened once on pause
- [f=0042456] <Bamnshy> do bots dgun?
- [f=0042724] [[teh]decay] yep they do
- [f=0042847] <Bamnshy> damn :D
- [f=0043457] [teh]decay added point: \FF\BF\BF\FF[ACE]FabriceFABS (enemy) just lost their Com
- [f=0044617] [[teh]decay] maybe game lags because of air.. so spam some airscreen too
- [f=0045261] [[teh]decay] 1000 units
- [f=0046819] [[teh]decay] lol it's trying to dgun bombers
- [f=0047493] <[ACE]FabriceFABS> Allies: I need Energy!
- [f=0048028] <[Sir]Penske> how many units?
- [f=0048200] [teh]decay added point: \FFL[ACE]FabriceFABS (ally) just lost their Com
- [f=0048212] Commanders Remaining: 1
- [f=0048348] <[ACE]FabriceFABS> Allies: Thx
- [f=0048549] [[teh]decay] 1240
- [f=0048658] <Bamnshy> Allies: I gave 1 units to AI:UNKNOWN.
- [f=0048687] <[ACE]FabriceFABS> Allies: Thx
- [f=0048986] Bamnshy added point: lets see what the bot does with a krog :D
- [f=0049358] [teh]decay added point: \FF\9B\FFOur last Com
- [f=0049552] [teh]decay added point: Com is being reclaimed
- [f=0049745] [[teh]decay] enemy bots are pretty idle
- [f=0049804] Bamnshy added point: oh its going to def this hill :D
- [f=0049881] [CrashHandler] Error: Segmentation fault (SIGSEGV) in spring 103.0.1-11-ge7544ad develop
- [f=0049881] [CrashHandler] Error: Halted Stacktrace for Spring 103.0.1-11-ge7544ad develop using libunwind:
- [f=0049881] [CrashHandler] Error: [00] .../spring() [0x8da8cf] log_util_prepareSection
- [f=0049881] [CrashHandler] Error: [01] .../spring() [0x8daa6b] log_util_prepareSection
- [f=0049881] [CrashHandler] Error: [02] sigaction.c:? __restore_rt
- [f=0049881] [CrashHandler] Error: [03] .../spring() [0x7670a5] std::__detail::_Hash_node<std::pair<std::string const, std::string>, true>* std::_Hashtable<st [...]
- [f=0049881] [CrashHandler] Error: [04] .../spring() [0x815c2d] std::_Deque_base<std::function<void ()>, std::allocator<std::function<void ()> > >::_M_initial [...]
- [f=0049881] [CrashHandler] Error: [05] .../spring() [0x548ebb] std::_List_base<std::string, std::allocator<std::string> >::_M_clear()
- [f=0049881] [CrashHandler] Error: [06] .../spring() [0x626472] std::_Rb_tree<void const*, std::pair<void const* const, boost::detail::tss_data_node>, std::_S [...]
- [f=0049881] [CrashHandler] Error: [07] .../spring() [0x55083a] std::_List_base<std::string, std::allocator<std::string> >::_M_clear()
- [f=0049881] [CrashHandler] Error: [08] .../spring() [0x8859e8] safe_strcat
- [f=0049881] [CrashHandler] Error: [09] .../spring() [0x88ad48] safe_strcat
- [f=0049881] [CrashHandler] Error: [10] .../spring() [0x860c15] std::runtime_error::what() const
- [f=0049881] [CrashHandler] Error: [11] .../spring() [0x86140c] std::runtime_error::what() const
- [f=0049881] [CrashHandler] Error: [12] /lib64/libc.so.6(__libc_start_main+0xf1) [0x7f41388ab731] __libc_start_main
- [f=0049881] [CrashHandler] Error: [13] .../spring() [0x51fb29] _start
- [f=0049881] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Segmentation fault (SIGSEGV).
- A stacktrace has been written to:
- /home/revenant/.spring/engine/spring_{develop}103.0.1-11-ge7544ad_minimal-portable-linux64-static/infolog.txt" IsMainThread()=1 fromMain=0
- [f=0049881] Error: [ErrorMessageBox][2]
Add Comment
Please, Sign In to add comment