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EO5 Necromancer data

Jul 24th, 2016
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  1. BASIC
  2. =====
  3.  
  4. Ghost Mastery
  5. Type: Passive
  6.  
  7. Increases ghost damage and disable infliction chance.
  8.  
  9. Lv1: 2x damage, 1.1x disable chance
  10. Lv2: 2.2x damage, 1.15x disable chance
  11. Lv3: 2.4x damage, 1.2x disable chance
  12. Lv4: 2.6x damage, 1.25x disable chance
  13. Lv5: 3.6x damage, 1.45x disable chance
  14. Lv6: 3.85x damage, 1.52x disable chance
  15. Lv7: 4.1x damage, 1.59x disable chance
  16. Lv8: 4.35x damage, 1.66x disable chance
  17. Lv9: 4.6x damage, 1.73x disable chance
  18. Lv10: 6x damage, 2x disable chance
  19.  
  20.  
  21. Ghost Reincarnation
  22. Type: Passive
  23.  
  24. Gives a chance to summon a ghost whenever a ghost is destroyed in battle.
  25.  
  26. NOTE ABOUT GHOST SUMMON CHANCES: Internally, ghost summon chances are represented as three-digit numbers, ie. Ghost Reincarnation's lv1 value is 150 internally. While it is likely that these numbers are plugged into some unknown function, for the sake of simplicity, I will just divide internal numbers by 10, as that gives numbers that seem sensible for chances.
  27.  
  28. Lv1: 15% chance
  29. Lv2: 16% chance
  30. Lv3: 17% chance
  31. Lv4: 18% chance
  32. Lv5: 23% chance
  33. Lv6: 24% chance
  34. Lv7: 25% chance
  35. Lv8: 26% chance
  36. Lv9: 27% chance
  37. Lv10: 33% chance
  38.  
  39.  
  40. Gravekeeping Knowledge
  41. Type: Passive
  42.  
  43. Gives a chance to summon a ghost when the Necromancer hasn't taken damage for one turn.
  44.  
  45. Lv1: 10% chance
  46. Lv2: 11% chance
  47. Lv3: 12% chance
  48. Lv4: 13% chance
  49. Lv5: 17% chance
  50. Lv6: 18% chance
  51. Lv7: 19% chance
  52. Lv8: 20% chance
  53. Lv9: 21% chance
  54. Lv10: 25% chance
  55.  
  56.  
  57. Ghost Summoning
  58. Type: Active
  59.  
  60. Consumes 15% of the Necromancer's (most likely current) HP to summon a ghost with a static HP bonus.
  61.  
  62. Has no speed modifier at all levels.
  63.  
  64. Lv1: 5 TP, +5 ghost HP
  65. Lv2: 5 TP, +8 ghost HP
  66. Lv3: 5 TP, +11 ghost HP
  67. Lv4: 5 TP, +14 ghost HP
  68. Lv5: 8 TP, +39 ghost HP
  69. Lv6: 8 TP, +43 ghost HP
  70. Lv7: 8 TP, +47 ghost HP
  71. Lv8: 8 TP, +51 ghost HP
  72. Lv9: 8 TP, +55 ghost HP
  73. Lv10: 12 TP, +80 ghost HP
  74.  
  75.  
  76. Poison Bomb
  77. Type: Active
  78.  
  79. Destroys one ghost. Attempts to inflict poison on all enemies.
  80.  
  81. Has no speed modifier at all levels.
  82.  
  83. Lv1: 6 TP, 60% base poison chance, 60 base poison damage
  84. Lv2: 6 TP, 60% base poison chance, 75 base poison damage
  85. Lv3: 6 TP, 60% base poison chance, 90 base poison damage
  86. Lv4: 6 TP, 60% base poison chance, 105 base poison damage
  87. Lv5: 12 TP, 75% base poison chance, 145 base poison damage
  88. Lv6: 12 TP, 75% base poison chance, 180 base poison damage
  89. Lv7: 12 TP, 75% base poison chance, 215 base poison damage
  90. Lv8: 12 TP, 75% base poison chance, 250 base poison damage
  91. Lv9: 12 TP, 75% base poison chance, 285 base poison damage
  92. Lv10: 20 TP, 95% base poison chance, 360 base poison damage
  93.  
  94.  
  95. Fire Bomb
  96. Type: Active
  97.  
  98. Destroys one ghost. Deals ranged fire damage to all enemies.
  99.  
  100. Has no speed modifier at all levels and 150 base accuracy at all levels.
  101.  
  102. Lv1: 15 TP, 120% damage
  103. Lv2: 15 TP, 127% damage
  104. Lv3: 15 TP, 134% damage
  105. Lv4: 15 TP, 141% damage
  106. Lv5: 22 TP, 181% damage
  107. Lv6: 22 TP, 191% damage
  108. Lv7: 22 TP, 201% damage
  109. Lv8: 22 TP, 211% damage
  110. Lv9: 22 TP, 221% damage
  111. Lv10: 30 TP, 280% damage
  112.  
  113.  
  114. Moaning Spirits
  115. Type: Active
  116.  
  117. Destroys one ghost. Reduces all enemies' physical/magical defense for a set amount of turns.
  118.  
  119. Has no speed modifier at all levels.
  120.  
  121. Lv1: 6 TP, 14% defense reduction, lasts for 4 turns
  122. Lv2: 6 TP, 17% defense reduction, lasts for 4 turns
  123. Lv3: 6 TP, 20% defense reduction, lasts for 4 turns
  124. Lv4: 6 TP, 23% defense reduction, lasts for 4 turns
  125. Lv5: 10 TP, 23% defense reduction, lasts for 5 turns
  126. Lv6: 10 TP, 26% defense reduction, lasts for 5 turns
  127. Lv7: 10 TP, 29% defense reduction, lasts for 5 turns
  128. Lv8: 10 TP, 32% defense reduction, lasts for 5 turns
  129. Lv9: 10 TP, 35% defense reduction, lasts for 5 turns
  130. Lv10: 15 TP, 35% defense reduction, lasts for 6 turns
  131.  
  132.  
  133. Soul Food
  134. Type: Active
  135.  
  136. Destroys one ghost. Increases all allies' magical defense for a set amount of turns.
  137.  
  138. Has no speed modifier at all levels.
  139.  
  140. Lv1: 6 TP, 20% defense increase, lasts for 4 turns
  141. Lv2: 6 TP, 22% defense increase, lasts for 4 turns
  142. Lv3: 6 TP, 24% defense increase, lasts for 4 turns
  143. Lv4: 6 TP, 26% defense increase, lasts for 4 turns
  144. Lv5: 10 TP, 26% defense increase, lasts for 5 turns
  145. Lv6: 10 TP, 28% defense increase, lasts for 5 turns
  146. Lv7: 10 TP, 30% defense increase, lasts for 5 turns
  147. Lv8: 10 TP, 32% defense increase, lasts for 5 turns
  148. Lv9: 10 TP, 34% defense increase, lasts for 5 turns
  149. Lv10: 15 TP, 34% defense increase, lasts for 6 turns
  150.  
  151.  
  152. Merciless Wall
  153. Type: Active
  154.  
  155. Targets one ghost. That ghost will take damage for the entire party for one turn.
  156.  
  157. Lv1: 3 TP, 1.5x damage taken
  158. Lv2: 3 TP, 1.45x damage taken
  159. Lv3: 3 TP, 1.40x damage taken
  160. Lv4: 3 TP, 1.35x damage taken
  161. Lv5: 5 TP, 1x damage taken
  162. Lv6: 5 TP, 0.97x damage taken
  163. Lv7: 5 TP, 0.94x damage taken
  164. Lv8: 5 TP, 0.91x damage taken
  165. Lv9: 5 TP, 0.88x damage taken
  166. Lv10: 8 TP, 0.75x damage taken
  167.  
  168.  
  169. The Price of Life
  170. Type: Active
  171.  
  172. Destroys one ghost. Restores all party members' HP.
  173.  
  174. Has an 80% speed modifier.
  175.  
  176. Lv1: 12 TP, 130% healing power
  177. Lv2: 12 TP, 135% healing power
  178. Lv3: 12 TP, 140% healing power
  179. Lv4: 12 TP, 145% healing power
  180. Lv5: 18 TP, 190% healing power
  181. Lv6: 18 TP, 195% healing power
  182. Lv7: 18 TP, 200% healing power
  183. Lv8: 18 TP, 205% healing power
  184. Lv9: 18 TP, 210% healing power
  185. Lv10: 24 TP, 270% healing power
  186.  
  187.  
  188. 2ND NAME 1
  189. ==========
  190.  
  191. Ghost Secret Arts
  192. Type: Passive
  193.  
  194. Gives a chance to summon a ghost when any party members, dogs, hawks, and enemies die. Does not activate on Bunkers, Pillboxes, or other ghosts.
  195.  
  196. Lv1: 15% chance
  197. Lv2: 16% chance
  198. Lv3: 17% chance
  199. Lv4: 18% chance
  200. Lv5: 27% chance
  201. Lv6: 28% chance
  202. Lv7: 29% chance
  203. Lv8: 30% chance
  204. Lv9: 31% chance
  205. Lv10: 40% chance
  206.  
  207.  
  208. Curse Transfer
  209. Type: Passive
  210.  
  211. If a ghost is alive when the Necromancer takes fatal damage, there is a chance that the ghost will be destroyed, and the Necromancer will survive and restore some HP.
  212.  
  213. Lv1: 20% chance, 1 HP restore
  214. Lv2: 22% chance, 11 HP restore
  215. Lv3: 24% chance, 21 HP restore
  216. Lv4: 26% chance, 31 HP restore
  217. Lv5: 34% chance, 91 HP restore
  218. Lv6: 36% chance, 101 HP restore
  219. Lv7: 38% chance, 111 HP restore
  220. Lv8: 40% chance, 121 HP restore
  221. Lv9: 42% chance, 131 HP restore
  222. Lv10: 50% chance, 200 HP restore
  223.  
  224.  
  225. Curse Bomb
  226. Type: Active
  227.  
  228. Destroys one ghost. Attempts to inflict curse on all enemies.
  229.  
  230. Has no speed modifier at all levels.
  231.  
  232. Lv1: 6 TP, 65% base curse chance
  233. Lv2: 6 TP, 67% base curse chance
  234. Lv3: 6 TP, 69% base curse chance
  235. Lv4: 6 TP, 71% base curse chance
  236. Lv5: 12 TP, 80% base curse chance
  237. Lv6: 12 TP, 82% base curse chance
  238. Lv7: 12 TP, 84% base curse chance
  239. Lv8: 12 TP, 86% base curse chance
  240. Lv9: 12 TP, 88% base curse chance
  241. Lv10: 20 TP, 100% base curse chance
  242.  
  243.  
  244. Ice Bomb
  245. Type: Active
  246.  
  247. Destroys one ghost. Deals ranged ice damage to all enemies.
  248.  
  249. Has no speed modifier and 150 base accuracy at all levels.
  250.  
  251. Lv1: 15 TP, 120% damage
  252. Lv2: 15 TP, 127% damage
  253. Lv3: 15 TP, 134% damage
  254. Lv4: 15 TP, 141% damage
  255. Lv5: 22 TP, 181% damage
  256. Lv6: 22 TP, 191% damage
  257. Lv7: 22 TP, 201% damage
  258. Lv8: 22 TP, 211% damage
  259. Lv9: 22 TP, 221% damage
  260. Lv10: 30 TP, 280% damage
  261.  
  262.  
  263. Gravestone Binding
  264. Type: Active
  265.  
  266. Destroys all ghosts. Attempts to petrify one enemy. The chance is increased based on the number of ghosts destroyed.
  267.  
  268. Has no speed modifier at all levels.
  269.  
  270. Lv1: 4 TP, 25% base petrify chance, 40% base chance w/ 2 ghosts, 55% base chance w/ 3 ghosts
  271. Lv2: 4 TP, 26% base petrify chance, 42% base chance w/ 2 ghosts, 58% base chance w/ 3 ghosts
  272. Lv3: 4 TP, 27% base petrify chance, 44% base chance w/ 2 ghosts, 61% base chance w/ 3 ghosts
  273. Lv4: 4 TP, 28% base petrify chance, 46% base chance w/ 2 ghosts, 64% base chance w/ 3 ghosts
  274. Lv5: 7 TP, 36% base petrify chance, 66% base chance w/ 2 ghosts, 66% base chance w/ 3 ghosts
  275. Lv6: 7 TP, 38% base petrify chance, 70% base chance w/ 2 ghosts, 102% base chance w/ 3 ghosts
  276. Lv7: 7 TP, 40% base petrify chance, 74% base chance w/ 2 ghosts, 108% base chance w/ 3 ghosts
  277. Lv8: 7 TP, 42% base petrify chance, 78% base chance w/ 2 ghosts, 114% base chance w/ 3 ghosts
  278. Lv9: 7 TP, 44% base petrify chance, 82% base chance w/ 2 ghosts, 122% base chance w/ 3 ghosts
  279. Lv10: 12 TP, 60% base petrify chance, 110% base chance w/ 2 ghosts, 160% base chance w/ 3 ghosts
  280.  
  281.  
  282. Open Grave
  283. Type: Active
  284.  
  285. For one turn, ghosts will counterattack any enemy that hits a selected ally. The chance to counter starts at 100%, and is decreased by 9% for every counter. Counterattacks attempt to inflict paralysis.
  286.  
  287. Has a 300% speed modifier at all levels. Counterattacks have 120 base accuracy.
  288.  
  289. Lv1: 5 TP, 300% damage, 30% base paralysis chance
  290. Lv2: 5 TP, 310% damage, 32% base paralysis chance
  291. Lv3: 5 TP, 320% damage, 34% base paralysis chance
  292. Lv4: 5 TP, 330% damage, 36% base paralysis chance
  293. Lv5: 8 TP, 410% damage, 42% base paralysis chance
  294. Lv6: 8 TP, 425% damage, 44% base paralysis chance
  295. Lv7: 8 TP, 440% damage, 46% base paralysis chance
  296. Lv8: 8 TP, 455% damage, 48% base paralysis chance
  297. Lv9: 8 TP, 470% damage, 50% base paralysis chance
  298. Lv10: 14 TP, 600% damage, 60% base paralysis chance
  299.  
  300.  
  301. Soul Trade
  302. Type: Active
  303.  
  304. Destroys one ghost. Attempts to revive all dead party members. Revived party members will be healed.
  305.  
  306. Has no speed modifier at all levels.
  307.  
  308. Lv1: 20 TP, 50% revive chance, 1% healing power
  309. Lv2: 20 TP, 51% revive chance, 11% healing power
  310. Lv3: 20 TP, 52% revive chance, 21% healing power
  311. Lv4: 20 TP, 53% revive chance, 31% healing power
  312. Lv5: 25 TP, 62% revive chance, 90% healing power
  313. Lv6: 25 TP, 63% revive chance, 100% healing power
  314. Lv7: 25 TP, 64% revive chance, 110% healing power
  315. Lv8: 25 TP, 65% revive chance, 120% healing power
  316. Lv9: 25 TP, 66% revive chance, 130% healing power
  317. Lv10: 30 TP, 75% revive chance, 200% healing power
  318.  
  319.  
  320. Ghost Dance
  321. Type: Active
  322.  
  323. On the turn used, all ghosts will attack three times, with damage modifiers.
  324.  
  325. Lv1: 13 TP, 60% dmg per hit, 180% total dmg
  326. Lv2: 13 TP, 63% dmg per hit, 189% total dmg
  327. Lv3: 13 TP, 66% dmg per hit, 198% total dmg
  328. Lv4: 13 TP, 69% dmg per hit, 207% total dmg
  329. Lv5: 19 TP, 84% dmg per hit, 252% total dmg
  330. Lv6: 19 TP, 88% dmg per hit, 264% total dmg
  331. Lv7: 19 TP, 92% dmg per hit, 276% total dmg
  332. Lv8: 19 TP, 96% dmg per hit, 288% total dmg
  333. Lv9: 19 TP, 100% dmg per hit, 300% total dmg
  334. Lv10: 25 TP, 120% dmg per hit, 360% total dmg
  335.  
  336.  
  337. HP Boost
  338. Type: Passive
  339.  
  340. Increases the Necromancer's maximum HP.
  341.  
  342. Lv1: +5% max HP
  343. Lv2: +6% max HP
  344. Lv3: +7% max HP
  345. Lv4: +8% max HP
  346. Lv5: +12% max HP
  347. Lv6: +13% max HP
  348. Lv7: +14% max HP
  349. Lv8: +15% max HP
  350. Lv9: +16% max HP
  351. Lv10: +20% max HP
  352.  
  353.  
  354. Constraint Attack Up
  355. Type: Passive
  356.  
  357. Increases the chance of inflicting ailments and binds.
  358.  
  359. Lv1: 1.05x chance multiplier
  360. Lv2: 1.06x chance multiplier
  361. Lv3: 1.07x chance multiplier
  362. Lv4: 1.08x chance multiplier
  363. Lv5: 1.12x chance multiplier
  364. Lv6: 1.13x chance multiplier
  365. Lv7: 1.14x chance multiplier
  366. Lv8: 1.15x chance multiplier
  367. Lv9: 1.16x chance multiplier
  368. Lv10: 1.2x chance multiplier
  369.  
  370.  
  371. 2ND NAME 2
  372. ==========
  373.  
  374. The Beckoning of Hades
  375. Type: Passive
  376.  
  377. Gives a chance to summon a ghost at the end of a turn if the Necromancer's HP is below a certain threshold.
  378.  
  379. Lv1: 50% chance, 5% HP threshold
  380. Lv2: 53% chance, 6% HP threshold
  381. Lv3: 56% chance, 7% HP threshold
  382. Lv4: 59% chance, 8% HP threshold
  383. Lv5: 73% chance, 17% HP threshold
  384. Lv6: 76% chance, 18% HP threshold
  385. Lv7: 79% chance, 19% HP threshold
  386. Lv8: 82% chance, 20% HP threshold
  387. Lv9: 85% chance, 21% HP threshold
  388. Lv10: 100% chance, 30% HP threshold
  389.  
  390.  
  391. Preemptive Ghost Summoning
  392. Type: Passive
  393.  
  394. Gives a chance to use Ghost Summoning at the start of battle.
  395.  
  396. Lv1: 30% chance
  397. Lv2: 33% chance
  398. Lv3: 36% chance
  399. Lv4: 39% chance
  400. Lv5: 59% chance
  401. Lv6: 63% chance
  402. Lv7: 67% chance
  403. Lv8: 71% chance
  404. Lv9: 75% chance
  405. Lv10: 100% chance
  406.  
  407.  
  408. Negative Energy
  409. Type: Active
  410.  
  411. Deals ranged almighty damage to one enemy. The damage has 150% added to it for every party member killed, enemy killed, and ghost killed before use. There is no cap on how many times Negative Energy can have its damage increased.
  412.  
  413. Has a -100% speed modifier (no, that's not a typo). Does not check for accuracy.
  414.  
  415. Lv1: 5 TP, 100% base damage
  416. Lv2: 5 TP, 104% base damage
  417. Lv3: 5 TP, 108% base damage
  418. Lv4: 5 TP, 112% base damage
  419. Lv5: 8 TP, 144% base damage
  420. Lv6: 8 TP, 149% base damage
  421. Lv7: 8 TP, 154% base damage
  422. Lv8: 8 TP, 159% base damage
  423. Lv9: 8 TP, 164% base damage
  424. Lv10: 12 TP, 200% base damage
  425.  
  426.  
  427. Sacrifice
  428. Type: Active
  429.  
  430. Destroys one ghost. Increases the Necromancer's damage until the end of the next turn.
  431.  
  432. Lv1: 2 TP, 1.5x damage
  433. Lv2: 2 TP, 1.55x damage
  434. Lv3: 2 TP, 1.6x damage
  435. Lv4: 2 TP, 1.65x damage
  436. Lv5: 10 TP, 1.8x damage
  437. Lv6: 10 TP, 1.85x damage
  438. Lv7: 10 TP, 1.9x damage
  439. Lv8: 10 TP, 1.95x damage
  440. Lv9: 10 TP, 2x damage
  441. Lv10: 25 TP, 2.5x damage
  442.  
  443.  
  444. The Gates of Hell
  445. Type: Active
  446.  
  447. Deals ranged bash damage to one enemy. Summons a ghost with HP equal to damage dealt.
  448.  
  449. Has an 80% speed modifier and 150 base accuracy at all levels.
  450.  
  451. Lv1: 16 TP, 140% damage
  452. Lv2: 16 TP, 146% damage
  453. Lv3: 16 TP, 152% damage
  454. Lv4: 16 TP, 158% damage
  455. Lv5: 24 TP, 202% damage
  456. Lv6: 24 TP, 209% damage
  457. Lv7: 24 TP, 216% damage
  458. Lv8: 24 TP, 223% damage
  459. Lv9: 24 TP, 230% damage
  460. Lv10: 34 TP, 280% damage
  461.  
  462.  
  463. Equivalent Exchange
  464. Type: Active
  465.  
  466. Destroys one ghost. Deals a percentage of the HP it had before dying to one enemy.
  467.  
  468. Has an 80% speed modifier and 150 base accuracy at all levels.
  469.  
  470. Lv1: 2 TP, 50% HP as damage
  471. Lv2: 2 TP, 52% HP as damage
  472. Lv3: 2 TP, 54% HP as damage
  473. Lv4: 2 TP, 56% HP as damage
  474. Lv5: 5 TP, 68% HP as damage
  475. Lv6: 5 TP, 71% HP as damage
  476. Lv7: 5 TP, 74% HP as damage
  477. Lv8: 5 TP, 77% HP as damage
  478. Lv9: 5 TP, 80% HP as damage
  479. Lv10: 9 TP, 100% HP as damage
  480.  
  481.  
  482. Ghost Explosion
  483. Type: Active
  484.  
  485. Destroys all ghost. Deals ranged bash+fire damage to all enemies. Damage is based on how many ghosts were destroyed.
  486.  
  487. Has no speed modifier and 150 base accuracy at all levels.
  488.  
  489. Lv1: 20 TP, 100% dmg per ghost
  490. Lv2: 20 TP, 103% dmg per ghost
  491. Lv3: 20 TP, 106% dmg per ghost
  492. Lv4: 20 TP, 109% dmg per ghost
  493. Lv5: 30 TP, 139% dmg per ghost
  494. Lv6: 30 TP, 143% dmg per ghost
  495. Lv7: 30 TP, 147% dmg per ghost
  496. Lv8: 30 TP, 151% dmg per ghost
  497. Lv9: 30 TP, 155% dmg per ghost
  498. Lv10: 45 TP, 200% dmg per ghost
  499.  
  500.  
  501. Zombie Powder
  502. Type: Active
  503.  
  504. Attempts to instantly kill one enemy. If the instant death is successful, summons one ghost.
  505.  
  506. Has a 50% speed modifier at all levels.
  507.  
  508. Lv1: 9 TP, 40% base instant death chance
  509. Lv2: 9 TP, 42% base instant death chance
  510. Lv3: 9 TP, 44% base instant death chance
  511. Lv4: 9 TP, 46% base instant death chance
  512. Lv5: 14 TP, 59% base instant death chance
  513. Lv6: 14 TP, 61% base instant death chance
  514. Lv7: 14 TP, 63% base instant death chance
  515. Lv8: 14 TP, 65% base instant death chance
  516. Lv9: 14 TP, 67% base instant death chance
  517. Lv10: 19 TP, 80% base instant death chance
  518.  
  519.  
  520. TP Boost
  521. Type: Passive
  522.  
  523. Increases the Necromancer's maximum TP.
  524.  
  525. Lv1: +10% max TP
  526. Lv2: +11% max TP
  527. Lv3: +12% max TP
  528. Lv4: +13% max TP
  529. Lv5: +17% max TP
  530. Lv6: +19% max TP
  531. Lv7: +21% max TP
  532. Lv8: +23% max TP
  533. Lv9: +25% max TP
  534. Lv10: +30% max TP
  535.  
  536.  
  537. Magic Attack Boost
  538. Type: Passive
  539.  
  540. Passively increases magic damage.
  541.  
  542. Lv1: 4% damage increase
  543. Lv2: 5% damage increase
  544. Lv3: 6% damage increase
  545. Lv4: 7% damage increase
  546. Lv5: 9% damage increase
  547. Lv6: 10% damage increase
  548. Lv7: 11% damage increase
  549. Lv8: 12% damage increase
  550. Lv9: 13% damage increase
  551. Lv10: 15% damage increase
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