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- int weapBanksMultiPlayer[MAX_WEAP_BANKS_MP][MAX_WEAPS_IN_BANK_MP] = {
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // empty bank '0'
- {WP_KNIFE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- {WP_LUGER, WP_COLT, WP_AKIMBO_COLT, WP_AKIMBO_LUGER, WP_AKIMBO_SILENCEDCOLT, WP_AKIMBO_SILENCEDLUGER, 0, 0, 0, 0, 0, 0 },
- {WP_MP40, WP_THOMPSON, WP_STEN, WP_GARAND, WP_PANZERFAUST, WP_FLAMETHROWER, WP_KAR98, WP_CARBINE, WP_FG42, WP_K43, WP_MOBILE_MG42, WP_MORTAR },
- {WP_GRENADE_LAUNCHER, WP_GRENADE_PINEAPPLE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- {WP_MEDIC_SYRINGE, WP_PLIERS, WP_SMOKE_MARKER, WP_SMOKE_BOMB, 0, 0, 0, 0, 0, 0, 0, 0, },
- {WP_DYNAMITE, WP_MEDKIT, WP_AMMO, WP_SATCHEL, WP_SATCHEL_DET, 0, 0, 0, 0, 0, 0, 0 },
- {WP_LANDMINE, WP_MEDIC_ADRENALINE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- {WP_BINOCULARS, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- };
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