Guest User

cc config

a guest
Jul 22nd, 2013
66
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 6.72 KB | None | 0 0
  1. World:
  2.  ## GameMode, the main gamemode of this world, options are SURVIVAL, CREATIVE or ADVENTURE.
  3.   GameMode: SURVIVAL
  4.   ## Exclude, if true, this plugin will ignore this world, it means that any protections will be effective in this world.
  5.   Exclude: false
  6.   ## ChangeGameMode, if true, this plugin will handle the gamemode per world, the option GameMode will be used.
  7.   ChangeGameMode: false
  8.  
  9. BlackList:
  10.  ## Commands, list here all commands to disallow creative players to use.
  11.   Commands: /buy, /sell, /logout
  12.   ## SurvivalCommands, list here, all commands to disallow survival players to use.
  13.   SurvivalCommands: []
  14.   ## BlockPlace, list here, all block ids that creative players will be unable to place.
  15.   BlockPlace: 8, 9, 10, 11, 46, 51, 52, 79:0
  16.   ## BlockBreak, list here, all block ids that creative players will be unable to break.
  17.   BlockBreak: []
  18.   ## ItemUse, list here, all block/item ids that creative players will be unable to use, this means right and left click.
  19.   ItemUse: 259, 326, 327, 384, 385, 389:0
  20.   ## ItemInteract, list here, all block/item ids that creative players will be unable to interact with, this means right click only.
  21.   ItemInteract: 23, 54:0, 58, 61, 62, 84, 116:0, 117, 130, 145
  22.   ## Inventory, list here, all block/item ids that will be automatically removed from creative players inventories.
  23.   Inventory: []
  24.   ## SignText, list here, the line of all signs that creative players will be unable to interact with.
  25.   ## Obs: DONT INCLUDE [] or color codes, and use _ for spaces. This option does not work well, is recomended to use the permission system.
  26.   SignText: buy, sell, trade
  27.  
  28. ## To any option in "MiscProtection" Works, Events.MiscProtection has to be "true" in settings.yml.
  29. MiscProtection:
  30.  ## NoTNTExplosion, if true, TNT placed by creative players will not explode.
  31.   NoTNTExplosion: false
  32.   ## IceMelt, if true, ICE placed by creative players will not melt [CPU++]
  33.   IceMelt: false
  34.   ## LiquidControl, if true, liquids placed by creative players will not flow [CPU++] [BUGGY]
  35.   LiquidControl: false
  36.   ## Fire, if true, blocks placed by creative players will not burn. [CPU+]
  37.   Fire: false
  38.  
  39. BlockProtection:
  40.  ## WaterFlow, if true, creative blocks will be protected against water (eg torches)
  41.   WaterFlow: false
  42.   ## WorldEdit, if true, blocks created by WorldEdit will not drop when breaked.
  43.   WorldEdit: true
  44.   ## OwnBlocks, if true, blocks placed by creative players will have a ownship system, only the owner or properly allowed people will be able to break it. The block still protected with NoDrop.
  45.   OwnBlocks: false
  46.   ## NoDrop, if true, blocks placed by creative players will not drop when breaked
  47.   NoDrop: true
  48.   ## Explosions, if true, creative blocks will be protected against explosions. [REQUIRE NoDrop or OwnBlocks Activated]
  49.   Explosions: false
  50.   ## CreativeOnly, if true, only creative players area ble to break creative blocks. [REQUIRE NoDrop or OwnBlocks Activated]
  51.   CreativeOnly: false
  52.   ## Pistons, if true, blocks placed by creative players will not be pushed/pulled by pistons [REQUIRE NoDrop or OwnBlocks Activated]
  53.   Pistons: false
  54.   ## Physics, if true, blocks placed by creative players will not fall in some cases, it is buggy, bukkit does not have an api method for that yet. [REQUIRE NoDrop or OwnBlocks Activated]
  55.   Physics: false
  56.   ## BlockAgainst, if true, the OwnBlock system will check if the block against the block placed is protected.
  57.   BlockAgainst: false
  58.   ## CheckAttached, if true, attached blocks like torches will be protected by the NoDrop or OwnBlocks system.
  59.   CheckAttached: true
  60.   ## inverted, if true, the exclude list will work as a include list, so, the block will only be protected if its id is listed here.
  61.   inverted: false
  62.   ## exclude, list here, all block ids to be ignored by the NoDrop/OwnBlocks system, more blocks you list here, better will be the performance.
  63.   exclude: 0, 8, 9, 10, 11
  64.   ## BlockPerMinute, set the amount of blocks a player can place per minute
  65.   BlockPerMinute: -1
  66.  
  67. Preventions:
  68.  ##ItemDrop, if true, creative players will be unable to drop items
  69.   ItemDrop: true
  70.   ##ItemPickup, if true, creative players will be unable to pickup items
  71.   ItemPickup: true
  72.   ## PvP, if true, creative players will be unable to attack other players
  73.   PvP: true
  74.   ## Mobs, if true, creative players will be unable to attack mobs
  75.   Mobs: false
  76.   ## Eggs, if true, creative players will be unable to use Monster and Chicken eggs.
  77.   Eggs: true
  78.   ## Target, if true, creative players will not be target by mobs [CPU+]
  79.   Target: false
  80.   ## MobsDrop, if true, when a creative player kills a mob, no drop or exp will be given.
  81.   MobsDrop: true
  82.   ## IronGolem, if true, prevent creative players from creating Iron Golems
  83.   IronGolem: true
  84.   ## SnowGolem, if true, prevent creative players from creating Snow Golems
  85.   SnowGolem: true
  86.   ## Wither, if true, prevent creative players from creating Wither
  87.   Wither: true
  88.   ## ClearDrops, if true, when a creative player die, the drops will be removed
  89.   ClearDrops: true
  90.   ## Enchantments, if true, creative players will be unable to enchant items.
  91.   Enchantments: true
  92.   ## MineCartStorage, if true, creative players will be unable to use chest/furnaces in minecarts
  93.   MineCartStorage: true
  94.   ## BreakBedRock, if true, creative players will be unable to break the 'bottom' of the world
  95.   BreakBedRock: true
  96.   ## InvInteract, if true, creative players will be unable to interact with any type of inventory but the creative and creative quickbar.
  97.   InvInteract: true
  98.   ## Bonemeal, if true, creative players will be unable to use Bone meal on tress, there is no api methods for that yet, might be a litle buggy.
  99.   Bonemeal: true
  100.   ## InteractVillagers, if true, creative players will be unable to interact with villagers.
  101.   InteractVillagers: true
  102.   ## PotionSplash, if true, creative players will be unable to use potions
  103.   PotionSplash: true
  104.   ## ItemFrame, if true, creative players will be unable to use itemframes
  105.   ItemFrame: true
  106.   ## VehicleDrop, if trus, this plugin will try to prevent minecarts and boats created by creative player to drop!
  107.   VehicleDrop: true
  108.   ## VehicleLimit, set a limit of how much vehicles a creative player can create without destroying the old one.
  109.   VehicleLimit: -1
  110.   ## StackLimit, set the limit of amount per item that a creative player can have.
  111.   StackLimit: 1
  112.   ## InventoryOpen, if true, creative players will be unable to open any inventory apart from the creative inventory.
  113.   InventoryOpen: false
  114.   ## RemoveFlyOnPvp, if true, if the player hits someone with fly, he'll lost the fly mode
  115.   RemoveFlyOnPvP: false
  116.   ## NoCreativeOnPvP, if true, if the player hits someone with creative, he'll lost the creative mode
  117.   NoCreativeOnPvP: false
  118.  
  119. # End of the file -->
Advertisement
Add Comment
Please, Sign In to add comment