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- [code]
- ---- endianness initialization -----
- ] found little endian system
- ]
- ---- filesystem initialization -----
- ] Adding game dir: /usr/local/games/ufoai/base
- ] Could not load '/usr/local/games/ufoai/base/0maps.pk3'
- ] Could not load '/usr/local/games/ufoai/base/0models.pk3'
- ] Could not load '/usr/local/games/ufoai/base/0pics.pk3'
- ] Could not load '/usr/local/games/ufoai/base/0snd.pk3'
- ] Could not load '/usr/local/games/ufoai/base/0textures.pk3'
- ] Could not load '/usr/local/games/ufoai/base/0ufos.pk3'
- ] Adding game dir: ./base
- ] Could not load './base/0maps.pk3'
- ] Could not load './base/0models.pk3'
- ] Could not load './base/0pics.pk3'
- ] Could not load './base/0snd.pk3'
- ] Could not load './base/0textures.pk3'
- ] Could not load './base/0ufos.pk3'
- ] Adding game dir: /home/leon/.ufoai/2.4/base
- ] using /home/leon/.ufoai/2.4/base for writing
- ] couldn't execute filesystem.cfg
- ] couldn't execute default.cfg
- ] couldn't execute config.cfg
- ]
- ----- network initialization -------
- ] libcurl/7.27.0 OpenSSL/1.0.1c zlib/1.2.7 libidn/1.25 librtmp/2.3 initialized.
- ]
- ------ server initialization -------
- ]
- ----- console initialization -------
- ] Console initialized.
- ]
- ------- video initialization -------
- ] SDL version: 1.2.15
- ] I: desktop depth: 32bpp
- ] I: video memory: 0
- ] I: Available resolutions: 1024x600 800x600 640x480 (3)
- ] I: video driver: x11
- ] I: setting mode -1
- ] I: set multisample buffers to 0
- ] I: set swap control to 0
- ] SDL SetVideoMode failed: No video mode large enough for 1024x768
- ] Failed to set video mode 1024x768 fullscreen.
- ] I: set multisample buffers to 0
- ] I: set swap control to 0
- ] I: 0x0 (fullscreen: no)
- ] I: got 8 bits of stencil
- ] I: got 24 bits of depth buffer
- ] I: got double buffer
- ] I: got 8 bits for red
- ] I: got 8 bits for green
- ] I: got 8 bits for blue
- ] I: got 0 bits for alpha
- ] I: got 0 multisample buffers
- ] GL_VENDOR: ] Intel Open Source Technology Center]
- ] GL_RENDERER: ] Mesa DRI Intel(R) 945GME x86/MMX/SSE2]
- ] GL_VERSION: ] 1.4 Mesa 9.0]
- ] GL_EXTENSIONS: ] GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_NV_vertex_program GL_ARB_depth_texture GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_vertex_program1_1 GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_pixel_buffer_object GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_rectangle GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_gpu_program_parameters GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_map_buffer_range GL_EXT_separate_shader_objects GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_texture_rgb10_a2ui GL_EXT_provoking_vertex GL_ARB_robustness GL_ARB_texture_storage GL_ARB_invalidate_subdata ]
- ] Activate texture compression for Intel chips - see cvar r_intel_hack
- ] Disabling shaders for Intel chips - see cvar r_intel_hack
- ] Set max. texture resolution to 1024 - see cvar r_intel_hack
- ] found GL_ARB_multitexture
- ] found GL_ARB_texture_compression
- ] using GL_ARB_texture_compression
- ] found GL_ARB_texture_non_power_of_two
- ] using GL_ARB_texture_non_power_of_two
- ] found GL_EXT_texture_filter_anisotropic
- ] found GL_EXT_texture_lod_bias
- ] found GL_ARB_vertex_buffer_object
- ] using GL_ARB_vertex_buffer_object
- max vertex buffer size: 3000
- ] found GL_ARB_fragment_shader
- ] found GL_ARB_shading_language_100
- ] GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.20
- ] found GL_###_framebuffer_object
- ] using GL_ARB_framebuffer_object
- ] max draw buffers: 1
- ] max render buffer size: 2048
- ] max color attachments: 8
- ] Invalid value for cvar r_postprocess
- ] max supported vertex texture units: 16
- ] max supported lights: 8
- ] max texture units: 8
- ] max texture coords: 8
- ] max vertex attributes: 16
- ] max varying floats: 32
- ] max fragment uniform components: 16384
- ] max vertex uniform components: 16384
- ] max texture size: detected 2048
- ] ...but using 1024 as requested
- ] Using low resolution globe textures as requested.
- ] Could not load environment map 0
- ] FS_RemoveFile: remove /home/leon/.ufoai/2.4/base/keys.cfg
- ] There are still 1 opened files
- ]
- [/code]
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