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- 16:20:01: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
- 16:20:01: -------------------------------
- 16:20:01: CPU Name: AMD Athlon(tm) 64 X2 Dual Core Processor 4800+
- 16:20:01: CPU Speed: 2511MHz
- 16:20:01: Physical Memory: 6142MB Total, 4362MB Free
- 16:20:01: stepping id: 1, model 11, family 15, type 0, extmodel 3, extfamily 0, HTT 1, logical cores 2, total cores 2
- 16:20:01: monitor 1: pos={0, 0}, size={1280, 1024}
- 16:20:01: Windows Version: 6.1 Build 7601 S
- 16:20:01: Aero is Disabled
- 16:20:01: -------------------------------
- 16:20:01: OBS Modules:
- 16:20:01: Base Address Module
- 16:20:01: 000000003FE40000 OBS.exe
- 16:20:01: 00000000ED7E0000 OBSApi.dll
- 16:20:01: 00000000FAE20000 DShowPlugin.dll
- 16:20:01: 00000000FA6D0000 GraphicsCapture.dll
- 16:20:01: 00000000FB4A0000 NoiseGate.dll
- 16:20:01: 00000000FA690000 PSVPlugin.dll
- 16:20:01: ------------------------------------------
- 16:20:01: Adapter 1
- 16:20:01: Video Adapter: AMD Radeon HD 6800 Series
- 16:20:01: Video Adapter Dedicated Video Memory: 1062957056
- 16:20:01: Video Adapter Shared System Memory: 2951999488
- 16:20:01: =====Stream Start: 2013-09-23, 16:20:01===============================================
- 16:20:01: Multithreaded optimizations: On
- 16:20:01: Base resolution: 1280x1024
- 16:20:01: Output resolution: 1280x1024
- 16:20:01: ------------------------------------------
- 16:20:01: Loading up D3D10 on AMD Radeon HD 6800 Series...
- 16:20:02: C:/Users/Administrator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 16:20:02: C:/Users/Administrator/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 16:20:02: C:/Users/Administrator/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
- 16:20:02: Playback device Default
- 16:20:02: ------------------------------------------
- 16:20:02: Using desktop audio input: Speakers (2- USB PnP Sound Device)
- 16:20:02: ------------------------------------------
- 16:20:02: Using auxilary audio input: Microphone (2- USB PnP Sound Device)
- 16:20:02: ------------------------------------------
- 16:20:02: Audio Encoding: AAC
- 16:20:02: bitrate: 128
- 16:20:02: Using graphics capture
- 16:20:02: C:/Users/Administrator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 16:20:02: ------------------------------------------
- 16:20:02: Video Encoding: x264
- 16:20:02: fps: 30
- 16:20:02: width: 1280, height: 1024
- 16:20:02: preset: veryfast
- 16:20:02: CBR: yes
- 16:20:02: CFR: no
- 16:20:02: max bitrate: 280
- 16:20:02: buffer size: 280
- 16:20:02: ------------------------------------------
- 16:20:02: MMDeviceAudioSource: Frequency for device 'Speakers (2- USB PnP Sound Device)' is 352800, samples per sec is 44100
- 16:20:02: MMDeviceAudioSource: Frequency for device 'Microphone (2- USB PnP Sound Device)' is 176400, samples per sec is 44100
- 16:20:03: SharedTexCapture hooked
- 16:20:04: Using RTMP service: Twitch / Justin.tv
- 16:20:04: Server selection: rtmp://live-arn.justin.tv/app
- 16:20:04: Interface: NVIDIA nForce Networking Controller (ethernet, 100 mbps)
- 16:20:06: SO_SNDBUF was at 8192
- 16:20:06: SO_SNDBUF is now 65536
- 16:20:36: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:20:36: SharedTexCapture hooked
- 16:20:46: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 131072)
- 16:21:14: Capture window 0x001B08D6 invalid or changing, terminating capture
- 16:21:26: SharedTexCapture hooked
- 16:21:53: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:21:53: SharedTexCapture hooked
- 16:33:36: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:33:36: SharedTexCapture hooked
- 16:33:47: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:33:47: SharedTexCapture hooked
- 17:04:00: GraphicsCaptureSource::NewCapture: eliminating old capture
- 17:04:00: SharedTexCapture hooked
- 17:05:54: Capture window 0x000B09B4 invalid or changing, terminating capture
- 17:06:20: Total frames rendered: 53661, number of late frames: 26168 (48.77%) (it's okay for some frames to be late)
- 17:06:20: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:06:21: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:06:21: Number of b-frames dropped: 8 (0.015%), Number of p-frames dropped: 8 (0.015%), Total 16 (0.03%)
- 17:06:21:
- 17:06:21: Profiler results:
- 17:06:21:
- 17:06:21: ==============================================================
- 17:06:21: frame - [100%] [avg time: 40.756 ms (cpu time: avg 5.903 ms, total 316807 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0368%]
- 17:06:21: | frame preprocessing and rendering - [2.68%] [avg time: 1.091 ms (cpu time: avg 0.333 ms, total 17908.9 ms)] [avg calls per frame: 1] [children: 0.00981%] [unaccounted: 2.67%]
- 17:06:21: | | scene->Preprocess - [0.00981%] [avg time: 0.004 ms (cpu time: avg 0.002 ms, total 140.401 ms)] [avg calls per frame: 1]
- 17:06:21: | video encoding and uploading - [97.3%] [avg time: 39.65 ms (cpu time: avg 5.563 ms, total 298524 ms)] [avg calls per frame: 1] [children: 92.5%] [unaccounted: 4.76%]
- 17:06:21: | | flush - [1.19%] [avg time: 0.487 ms (cpu time: avg 0.086 ms, total 4664.43 ms)] [avg calls per frame: 1]
- 17:06:21: | | CopyResource - [0.194%] [avg time: 0.079 ms (cpu time: avg 0.022 ms, total 1232.41 ms)] [avg calls per frame: 0]
- 17:06:21: | | conversion to 4:2:0 - [0.0981%] [avg time: 0.04 ms (cpu time: avg 0.007 ms, total 405.601 ms)] [avg calls per frame: 0]
- 17:06:21: | | call to encoder - [90.8%] [avg time: 37.026 ms (cpu time: avg 5.367 ms, total 288009 ms)] [avg calls per frame: 0]
- 17:06:21: | | sending stuff out - [0.189%] [avg time: 0.077 ms (cpu time: avg 0.03 ms, total 1653.61 ms)] [avg calls per frame: 0]
- 17:06:21: | Convert444Threads - [127%] [avg time: 51.741 ms (cpu time: avg 4.539 ms, total 243596 ms)] [avg calls per frame: 0]
- 17:06:21: ==============================================================
- 17:06:21:
- 17:06:21: =====Stream End: 2013-09-23, 17:06:21=================================================
- Last game capture log:
- 2013-09-23, 16:21:24: we're booting up:
- 16:21:25: D3D9 Present
- 16:21:25: (half life scientist) everything.. seems to be in order
- 16:21:25: D3D9EndScene called
- 16:21:25: D3DPRESENT_PARAMETERS {
- 16:21:25: BackBufferWidth: 1280
- 16:21:25: BackBufferHeight: 1024
- 16:21:25: BackBufferFormat: D3DFMT_X8R8G8B8
- 16:21:25: BackBufferCount: 1
- 16:21:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:21:25: MultiSampleQuality: 0
- 16:21:25: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:21:25: hDeviceWindow: 723380
- 16:21:25: Windowed: false
- 16:21:25: EnableAutoDepthStencil: true
- 16:21:25: AutoDepthStencilFormat: D3DFMT_D16
- 16:21:25: Flags: None
- 16:21:25: FullScreen_RefreshRateInHz: 60
- 16:21:25: PresentationInterval: 1
- 16:21:25: };
- 16:21:25: successfully set up d3d9 hooks
- 16:21:25: D3D9Present called
- 16:21:25: DoD3D9GPUHook: success
- 16:21:26: D3DSURFACE_DESC {
- 16:21:26: Format: D3DFMT_X8R8G8B8
- 16:21:26: Type: D3DRTYPE_SURFACE
- 16:21:26: Usage: D3DUSAGE_RENDERTARGET
- 16:21:26: Pool: D3DPOOL_DEFAULT
- 16:21:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:21:26: MultiSampleQuality: 0
- 16:21:26: Width: 1280
- 16:21:26: Height: 1024
- 16:21:26: };
- 16:21:26: successfully capturing d3d9 frames via GPU
- 16:21:53: D3D9Reset called
- 16:21:53: ---------------------- Cleared D3D9 Capture ----------------------
- 16:21:53: failed to get d3d9 swap chain to initialize hooks
- 16:21:53: D3D9Reset called
- 16:21:53: ---------------------- Cleared D3D9 Capture ----------------------
- 16:21:53: successfully set up d3d9 hooks
- 16:21:53: D3D9EndScene called
- 16:21:53: D3D9Present called
- 16:21:53: DoD3D9GPUHook: success
- 16:21:53: D3DSURFACE_DESC {
- 16:21:53: Format: D3DFMT_X8R8G8B8
- 16:21:53: Type: D3DRTYPE_SURFACE
- 16:21:53: Usage: D3DUSAGE_RENDERTARGET
- 16:21:53: Pool: D3DPOOL_DEFAULT
- 16:21:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:21:53: MultiSampleQuality: 0
- 16:21:53: Width: 1280
- 16:21:53: Height: 1024
- 16:21:53: };
- 16:21:53: successfully capturing d3d9 frames via GPU
- 16:33:36: D3D9Reset called
- 16:33:36: ---------------------- Cleared D3D9 Capture ----------------------
- 16:33:36: failed to get d3d9 swap chain to initialize hooks
- 16:33:36: D3D9Reset called
- 16:33:36: ---------------------- Cleared D3D9 Capture ----------------------
- 16:33:36: successfully set up d3d9 hooks
- 16:33:36: D3D9EndScene called
- 16:33:36: D3D9Present called
- 16:33:36: DoD3D9GPUHook: success
- 16:33:36: D3DSURFACE_DESC {
- 16:33:36: Format: D3DFMT_X8R8G8B8
- 16:33:36: Type: D3DRTYPE_SURFACE
- 16:33:36: Usage: D3DUSAGE_RENDERTARGET
- 16:33:36: Pool: D3DPOOL_DEFAULT
- 16:33:36: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:33:36: MultiSampleQuality: 0
- 16:33:36: Width: 1280
- 16:33:36: Height: 1024
- 16:33:36: };
- 16:33:36: successfully capturing d3d9 frames via GPU
- 16:33:46: D3D9Reset called
- 16:33:46: ---------------------- Cleared D3D9 Capture ----------------------
- 16:33:46: failed to get d3d9 swap chain to initialize hooks
- 16:33:46: D3D9Reset called
- 16:33:46: ---------------------- Cleared D3D9 Capture ----------------------
- 16:33:47: successfully set up d3d9 hooks
- 16:33:47: D3D9EndScene called
- 16:33:47: D3D9Present called
- 16:33:47: DoD3D9GPUHook: success
- 16:33:47: D3DSURFACE_DESC {
- 16:33:47: Format: D3DFMT_X8R8G8B8
- 16:33:47: Type: D3DRTYPE_SURFACE
- 16:33:47: Usage: D3DUSAGE_RENDERTARGET
- 16:33:47: Pool: D3DPOOL_DEFAULT
- 16:33:47: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:33:47: MultiSampleQuality: 0
- 16:33:47: Width: 1280
- 16:33:47: Height: 1024
- 16:33:47: };
- 16:33:47: successfully capturing d3d9 frames via GPU
- 17:04:00: D3D9Reset called
- 17:04:00: ---------------------- Cleared D3D9 Capture ----------------------
- 17:04:00: failed to get d3d9 swap chain to initialize hooks
- 17:04:00: D3D9Reset called
- 17:04:00: ---------------------- Cleared D3D9 Capture ----------------------
- 17:04:00: successfully set up d3d9 hooks
- 17:04:00: D3D9EndScene called
- 17:04:00: D3D9Present called
- 17:04:00: DoD3D9GPUHook: success
- 17:04:00: D3DSURFACE_DESC {
- 17:04:00: Format: D3DFMT_X8R8G8B8
- 17:04:00: Type: D3DRTYPE_SURFACE
- 17:04:00: Usage: D3DUSAGE_RENDERTARGET
- 17:04:00: Pool: D3DPOOL_DEFAULT
- 17:04:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:04:00: MultiSampleQuality: 0
- 17:04:00: Width: 1280
- 17:04:00: Height: 1024
- 17:04:00: };
- 17:04:00: successfully capturing d3d9 frames via GPU
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