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- Using configuration source: "C:\Users\User\Desktop\Application\Spring 85\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i3 CPU 550 @ 3.20GHz; 3959MB RAM, 7807MB pagefile
- OS: emulated 32bit mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 93.0 (OMP)
- Build date/time: Mar 5 2013 22:44:36
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-write data directory: C:\Users\User\Desktop\Application\Spring 85\
- Using read-only data directory: C:\Users\User\Documents\My Games\Spring\
- Scanning: C:\Users\User\Documents\My Games\Spring\maps
- Scanning: C:\Users\User\Documents\My Games\Spring\base
- Scanning: C:\Users\User\Documents\My Games\Spring\games
- Scanning: C:\Users\User\Documents\My Games\Spring\mods
- Error: Error opening C:\Users\User\Documents\My Games\Spring\mods\xtapev966.sdz
- Unable to open archive: C:\Users\User\Documents\My Games\Spring\mods\xtapev966.sdz
- Scanning: C:\Users\User\Documents\My Games\Spring\packages
- Scanning: C:\Users\User\Desktop\Application\Spring 85\base
- Scanning: C:\Users\User\Desktop\Application\Spring 85\games
- Supported Video modes: 1600x900, 1440x900, 1366x768, 1360x768, 1280x800, 1280x768, 1280x720, 1280x600, 1152x864, 1024x768, 800x600, 656x496, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
- Video mode set to 800x600/32bit
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.0 - Build 8.15.10.2827
- [f=0000000] GL vendor: Intel
- [f=0000000] GL renderer: Intel(R) HD Graphics
- [f=0000000] GLSL version: 1.20 - Intel Build 8.15.10.2827
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 0, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 8192, compress MIP-map textures: 0
- maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1200/1200
- number of UniformBufferBindings: 24 (16kB)
- [f=0000000] Using VSync
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 4
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 23 ms
- [f=0000000] Using map: Small_Divide-Remake-v04
- [f=0000000] Using game: Zero-K $VERSION
- [f=0000000] Using game archive: zkSVN.sdz
- [f=0000000] recording demo: demos/20130306_100843_Small_Divide-Remake-v04_93.sdf
- [f=0000000] PreGame::GameDataReceived: 141 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] [Threading] Main thread CPU affinity mask set: 12
- [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] explosiongenerator, custom:flash1green
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 0 1 0
- [f=0000000] explosiongenerator, custom:flash1yellow
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 1 1 0
- [f=0000000] explosiongenerator, custom:flash1red
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 1 0 0
- [f=0000000] explosiongenerator, custom:flash1white
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 1 1 1
- [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
- [f=0000000] Processing comm: stresstest1
- [f=0000000] Processing comm: stresstest2
- [f=0000000] Processing comm: stresstest3
- [f=0000000] Processing comm: stresstest4
- [f=0000000] Processing comm: test_c4_rocket
- [f=0000000] Processing comm: test_c4_aa
- [f=0000000] Processing comm: test_c4_gauss
- [f=0000000] Processing comm: test_c4_arty
- [f=0000000] Processing comm: test_c4_hmg
- [f=0000000] Processing comm: test_c4_shotty
- [f=0000000] Processing comm: test_c4_beam
- [f=0000000] Processing comm: test_c4_lightning
- [f=0000000] Processing comm: test_c4_flame
- [f=0000000] Processing comm: test_a4_rocket
- [f=0000000] Processing comm: test_a4_aa
- [f=0000000] Processing comm: test_a4_gauss
- [f=0000000] Processing comm: test_a4_arty
- [f=0000000] Processing comm: test_a4_hmg
- [f=0000000] Processing comm: test_a4_shotty
- [f=0000000] Processing comm: test_a4_beam
- [f=0000000] Processing comm: test_a4_lightning
- [f=0000000] Processing comm: test_a4_flame
- [f=0000000] Processing comm: test_s4_rocket
- [f=0000000] Processing comm: test_s4_aa
- [f=0000000] Processing comm: test_s4_gauss
- [f=0000000] Processing comm: test_s4_arty
- [f=0000000] Processing comm: test_s4_hmg
- [f=0000000] Processing comm: test_s4_shotty
- [f=0000000] Processing comm: test_s4_beam
- [f=0000000] Processing comm: test_s4_lightning
- [f=0000000] Processing comm: test_s4_flame
- [f=0000000] Processing comm: test_r4_rocket
- [f=0000000] Processing comm: test_r4_aa
- [f=0000000] Processing comm: test_r4_gauss
- [f=0000000] Processing comm: test_r4_arty
- [f=0000000] Processing comm: test_r4_hmg
- [f=0000000] Processing comm: test_r4_shotty
- [f=0000000] Processing comm: test_r4_beam
- [f=0000000] Processing comm: test_r4_lightning
- [f=0000000] Processing comm: test_r4_flame
- [f=0000000] Processing comm: test_c1_rocket
- [f=0000000] Processing comm: test_c1_aa
- [f=0000000] Processing comm: test_c1_gauss
- [f=0000000] Processing comm: test_c1_arty
- [f=0000000] Processing comm: test_c1_hmg
- [f=0000000] Processing comm: test_c1_shotty
- [f=0000000] Processing comm: test_c1_beam
- [f=0000000] Processing comm: test_c1_lightning
- [f=0000000] Processing comm: test_c1_flame
- [f=0000000] Processing comm: test_a1_rocket
- [f=0000000] Processing comm: test_a1_aa
- [f=0000000] Processing comm: test_a1_gauss
- [f=0000000] Processing comm: test_a1_arty
- [f=0000000] Processing comm: test_a1_hmg
- [f=0000000] Processing comm: test_a1_shotty
- [f=0000000] Processing comm: test_a1_beam
- [f=0000000] Processing comm: test_a1_lightning
- [f=0000000] Processing comm: test_a1_flame
- [f=0000000] Processing comm: test_s1_rocket
- [f=0000000] Processing comm: test_s1_aa
- [f=0000000] Processing comm: test_s1_gauss
- [f=0000000] Processing comm: test_s1_arty
- [f=0000000] Processing comm: test_s1_hmg
- [f=0000000] Processing comm: test_s1_shotty
- [f=0000000] Processing comm: test_s1_beam
- [f=0000000] Processing comm: test_s1_lightning
- [f=0000000] Processing comm: test_s1_flame
- [f=0000000] Processing comm: test_r1_rocket
- [f=0000000] Processing comm: test_r1_aa
- [f=0000000] Processing comm: test_r1_gauss
- [f=0000000] Processing comm: test_r1_arty
- [f=0000000] Processing comm: test_r1_hmg
- [f=0000000] Processing comm: test_r1_shotty
- [f=0000000] Processing comm: test_r1_beam
- [f=0000000] Processing comm: test_r1_lightning
- [f=0000000] Processing comm: test_r1_flame
- [f=0000000] Processing comm: test_cr1_rocket
- [f=0000000] Processing comm: test_cr1_aa
- [f=0000000] Processing comm: test_cr1_gauss
- [f=0000000] Processing comm: test_cr1_arty
- [f=0000000] Processing comm: test_cr1_hmg
- [f=0000000] Processing comm: test_cr1_shotty
- [f=0000000] Processing comm: test_cr1_beam
- [f=0000000] Processing comm: test_cr1_lightning
- [f=0000000] Processing comm: test_cr1_flame
- [f=0000000] Processing comm: test_cr4_rocket
- [f=0000000] Processing comm: test_cr4_aa
- [f=0000000] Processing comm: test_cr4_gauss
- [f=0000000] Processing comm: test_cr4_arty
- [f=0000000] Processing comm: test_cr4_hmg
- [f=0000000] Processing comm: test_cr4_shotty
- [f=0000000] Processing comm: test_cr4_beam
- [f=0000000] Processing comm: test_cr4_lightning
- [f=0000000] Processing comm: test_cr4_flame
- [f=0000000] Processing comm: test_b1_rocket
- [f=0000000] Processing comm: test_b1_aa
- [f=0000000] Processing comm: test_b1_gauss
- [f=0000000] Processing comm: test_b1_arty
- [f=0000000] Processing comm: test_b1_hmg
- [f=0000000] Processing comm: test_b1_shotty
- [f=0000000] Processing comm: test_b1_beam
- [f=0000000] Processing comm: test_b1_lightning
- [f=0000000] Processing comm: test_b1_flame
- [f=0000000] Processing comm: test_b4_rocket
- [f=0000000] Processing comm: test_b4_aa
- [f=0000000] Processing comm: test_b4_gauss
- [f=0000000] Processing comm: test_b4_arty
- [f=0000000] Processing comm: test_b4_hmg
- [f=0000000] Processing comm: test_b4_shotty
- [f=0000000] Processing comm: test_b4_beam
- [f=0000000] Processing comm: test_b4_lightning
- [f=0000000] Processing comm: test_b4_flame
- [f=0000000] Processing comm: comm_econ_cai
- [f=0000000] Processing comm: comm_marksman_cai
- [f=0000000] Processing comm: comm_hunter
- [f=0000000] Processing comm: comm_guardian
- [f=0000000] Processing comm: comm_riot
- [f=0000000] Processing comm: comm_recon
- [f=0000000] Processing comm: comm_marksman
- [f=0000000] Processing comm: comm_marine
- [f=0000000] Processing comm: comm_flamer
- [f=0000000] Processing comm: comm_mission_tutorial1
- [f=0000000] Processing comm: comm_stun_cai
- [f=0000000] Processing comm: comm_rocketeer
- [f=0000000] Processing comm: comm_riot_cai
- [f=0000000] pw_artefact
- [f=0000000] pw_wormhole
- [f=0000000] pw_bombercontrol
- [f=0000000] pw_dropdepot
- [f=0000000] pw_warpjammer
- [f=0000000] pw_warpgate
- [f=0000000] pw_wormhole2
- [f=0000000] pw_dropfac
- [f=0000000] pw_generictech
- [f=0000000] Loading all definitions: 0.231000
- [f=0000000] Game::LoadDefs (GameData): 514 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 38 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (25 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 41 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 9
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: WeaponDef (chicken_shield_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (chicken_tiamat_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (comm_stun_cai_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (core_spectre_cor_shield_small) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (corjamt_cor_shield_small) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (cornecro_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (corthud_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (funnelweb_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (shieldfelon_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (shieldunit_type1_com_shield_small) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (shieldunit_type2_com_shield_small) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (shieldunit_type3_com_shield_small) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (shieldunit_type4_com_shield_small) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_a1_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_a1_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_a1_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_a4_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_a4_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_a4_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_b1_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_b1_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_b1_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_b4_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_b4_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_b4_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_c1_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_c1_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_c1_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_c4_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_c4_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_c4_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_cr1_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_cr1_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_cr1_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_cr4_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_cr4_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_cr4_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_r1_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_r1_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_r1_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_r4_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_r4_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_r4_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_s1_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_s1_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_s1_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_s4_aa_commweapon_aalaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_s4_aa_commweapon_aamissile) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_areashield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_personal_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (test_s4_lightning_commweapon_lightninggun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
- [f=0000000] Loading Feature Definitions
- [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (18 MB)
- [f=0000000] PathCosts: precached 1 of 4096 blocks
- [f=0000000] PathCosts: precached 257 of 4096 blocks
- [f=0000000] PathCosts: precached 516 of 4096 blocks
- [f=0000000] PathCosts: precached 775 of 4096 blocks
- [f=0000000] PathCosts: precached 1031 of 4096 blocks
- [f=0000000] PathCosts: precached 1288 of 4096 blocks
- [f=0000000] PathCosts: precached 1545 of 4096 blocks
- [f=0000000] PathCosts: precached 1801 of 4096 blocks
- [f=0000000] PathCosts: precached 2059 of 4096 blocks
- [f=0000000] PathCosts: precached 2315 of 4096 blocks
- [f=0000000] PathCosts: precached 2572 of 4096 blocks
- [f=0000000] PathCosts: precached 2829 of 4096 blocks
- [f=0000000] PathCosts: precached 3088 of 4096 blocks
- [f=0000000] PathCosts: precached 3345 of 4096 blocks
- [f=0000000] PathCosts: precached 3603 of 4096 blocks
- [f=0000000] PathCosts: precached 3859 of 4096 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (18 MB)
- [f=0000000] PathCosts: precached 3 of 256 blocks
- [f=0000000] PathCosts: precached 35 of 256 blocks
- [f=0000000] PathCosts: precached 76 of 256 blocks
- [f=0000000] PathCosts: precached 99 of 256 blocks
- [f=0000000] PathCosts: precached 117 of 256 blocks
- [f=0000000] PathCosts: precached 136 of 256 blocks
- [f=0000000] PathCosts: precached 155 of 256 blocks
- [f=0000000] PathCosts: precached 183 of 256 blocks
- [f=0000000] PathCosts: precached 215 of 256 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: 95a71dea
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Warning: [Init] "ARB_shadow_ambient" extension missing (will probably make shadows darker than they should be)
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=0000000] Switching to Legacy Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
- [f=0000000] Creating Water
- [f=0000000] Error: CMouseCursor: Bad image file: anims/cursorattack_3.png
- [f=0000000] Game::LoadInterface (Camera&Mouse): 371 ms
- [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
- [f=0000000] Game::LoadInterface (Console): 2 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] [gadgets.lua] Error: Failed to load: unit_carrier_drones.lua (error = 2, LuaRules/Configs/drone_defs.lua, [string "LuaRules/Configs/drone_defs.lua"]:13: attempt to index field 'battledrone' (a nil value))
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
- [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 1 is empty or in invalid format
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loading unit script: scripts/amgeo.lua
- [f=0000000] Loading unit script: scripts/amphaa.lua
- [f=0000000] Loading unit script: scripts/amphassault.lua
- [f=0000000] Loading unit script: scripts/amphcon.lua
- [f=0000000] Loading unit script: scripts/amphfloater.lua
- [f=0000000] Loading unit script: scripts/amphraider.lua
- [f=0000000] Loading unit script: scripts/amphraider2.lua
- [f=0000000] Loading unit script: scripts/amphraider3.lua
- [f=0000000] Loading unit script: scripts/amphriot.lua
- [f=0000000] Loading unit script: scripts/amphtele.lua
- [f=0000000] Loading unit script: scripts/arm_spider.lua
- [f=0000000] Loading unit script: scripts/arm_venom.lua
- [f=0000000] Loading unit script: scripts/armaak.lua
- [f=0000000] Loading unit script: scripts/armamd.lua
- [f=0000000] Loading unit script: scripts/armanni.lua
- [f=0000000] Loading unit script: scripts/armarad.lua
- [f=0000000] Loading unit script: scripts/armartic.lua
- [f=0000000] Loading unit script: scripts/armasp.lua
- [f=0000000] Loading unit script: scripts/armbanth.lua
- [f=0000000] Loading unit script: scripts/armbrawl.lua
- [f=0000000] Loading unit script: scripts/armbrtha.lua
- [f=0000000] Loading unit script: scripts/armca.lua
- [f=0000000] Loading unit script: scripts/armcarry.lua
- [f=0000000] Loading unit script: scripts/armcir.lua
- [f=0000000] Loading unit script: scripts/armcom.lua
- [f=0000000] Loading unit script: scripts/armcomdgun.lua
- [f=0000000] Loading unit script: scripts/armcrabe.lua
- [f=0000000] Loading unit script: scripts/armcsa.lua
- [f=0000000] Loading unit script: scripts/armcybr.lua
- [f=0000000] Loading unit script: scripts/armjamt.lua
- [f=0000000] Loading unit script: scripts/armmanni.lua
- [f=0000000] Loading unit script: scripts/armmerl.lua
- [f=0000000] Loading unit script: scripts/armnanotc.lua
- [f=0000000] Loading unit script: scripts/armorco.lua
- [f=0000000] Loading unit script: scripts/armpt.lua
- [f=0000000] Loading unit script: scripts/armpw.lua
- [f=0000000] Loading unit script: scripts/armsnipe.lua
- [f=0000000] Loading unit script: scripts/armsolar.lua
- [f=0000000] Loading unit script: scripts/armsptk.lua
- [f=0000000] Loading unit script: scripts/armspy.lua
- [f=0000000] Loading unit script: scripts/armstiletto_laser.lua
- [f=0000000] Loading unit script: scripts/armtboat.lua
- [f=0000000] Loading unit script: scripts/armwin.lua
- [f=0000000] Loading unit script: scripts/assaultcruiser.lua
- [f=0000000] Loading unit script: scripts/asteroid.lua
- [f=0000000] Loading unit script: scripts/attackdrone.lua
- [f=0000000] Loading unit script: scripts/benzcom.lua
- [f=0000000] Loading unit script: scripts/blackdawn.lua
- [f=0000000] Loading unit script: scripts/blastwing.lua
- [f=0000000] Loading unit script: scripts/cafus.lua
- [f=0000000] Loading unit script: scripts/capturecar.lua
- [f=0000000] Loading unit script: scripts/carrydrone.lua
- [f=0000000] Loading unit script: scripts/chicken_roc.lua
- [f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
- [f=0000000] Loading unit script: scripts/chickenlandqueen.lua
- [f=0000000] Loading unit script: scripts/chickenwurm.lua
- [f=0000000] Loading unit script: scripts/commsupport.lua
- [f=0000000] Loading unit script: scripts/corcom_alt.lua
- [f=0000000] Loading unit script: scripts/commrecon.lua
- [f=0000000] Loading unit script: scripts/corak.lua
- [f=0000000] Loading unit script: scripts/corbats.lua
- [f=0000000] Loading unit script: scripts/corbhmth.lua
- [f=0000000] Loading unit script: scripts/corclog.lua
- [f=0000000] Loading unit script: scripts/corcrash.lua
- [f=0000000] Loading unit script: scripts/corcrw.lua
- [f=0000000] Loading unit script: scripts/cordoom.lua
- [f=0000000] Loading unit script: scripts/core_spectre.lua
- [f=0000000] Loading unit script: scripts/corhlt.lua
- [f=0000000] Loading unit script: scripts/corhurc2.lua
- [f=0000000] Loading unit script: scripts/corjamt.lua
- [f=0000000] Loading unit script: scripts/cormak.lua
- [f=0000000] Loading unit script: scripts/cornecro.lua
- [f=0000000] Loading unit script: scripts/corrad.lua
- [f=0000000] Loading unit script: scripts/corroach.lua
- [f=0000000] Loading unit script: scripts/corshad.lua
- [f=0000000] Loading unit script: scripts/corstorm.lua
- [f=0000000] Loading unit script: scripts/corsub.lua
- [f=0000000] Loading unit script: scripts/corsumo.lua
- [f=0000000] Loading unit script: scripts/corsy.lua
- [f=0000000] Loading unit script: scripts/corthud.lua
- [f=0000000] Loading unit script: scripts/cortl.lua
- [f=0000000] Loading unit script: scripts/corvamp.lua
- [f=0000000] Loading unit script: scripts/cremcom.lua
- [f=0000000] Loading unit script: scripts/dante.lua
- [f=0000000] Loading unit script: scripts/destroyer.lua
- [f=0000000] Loading unit script: scripts/nullscript.lua
- [f=0000000] Loading unit script: scripts/cruisemissile.lua
- [f=0000000] Loading unit script: scripts/factoryjump.lua
- [f=0000000] Loading unit script: scripts/factoryplane.lua
- [f=0000000] Loading unit script: scripts/factorytank.lua
- [f=0000000] Loading unit script: scripts/fakeunit_los.lua
- [f=0000000] Loading unit script: scripts/firebug.lua
- [f=0000000] Loading unit script: scripts/firewalker.lua
- [f=0000000] Loading unit script: scripts/funnelweb.lua
- [f=0000000] Loading unit script: scripts/geo.lua
- [f=0000000] Loading unit script: scripts/heavyturret.lua
- [f=0000000] Loading unit script: scripts/logkoda.lua
- [f=0000000] Loading unit script: scripts/mahlazor.lua
- [f=0000000] Loading unit script: scripts/missilesilo.lua
- [f=0000000] Loading unit script: scripts/pw_artefact.lua
- [f=0000000] Loading unit script: scripts/pw_warpgate.lua
- [f=0000000] Loading unit script: scripts/pw_warpjammer.lua
- [f=0000000] Loading unit script: scripts/raveparty.lua
- [f=0000000] Loading unit script: scripts/scorpion.lua
- [f=0000000] Loading unit script: scripts/screamer.lua
- [f=0000000] Loading unit script: scripts/serpent.lua
- [f=0000000] Loading unit script: scripts/shieldarty.lua
- [f=0000000] Loading unit script: scripts/shieldfelon.lua
- [f=0000000] Loading unit script: scripts/spideraa.lua
- [f=0000000] Loading unit script: scripts/spiderassault.lua
- [f=0000000] Loading unit script: scripts/striderhub.lua
- [f=0000000] Loading unit script: scripts/tele_beacon.lua
- [f=0000000] Loading unit script: scripts/wolverine_mine.lua
- [f=0000000] Loading unit script: scripts/zenith.lua
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
- [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 1 is empty or in invalid format
- [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] explosiongenerator, custom:flash1green
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 0 1 0
- [f=0000000] explosiongenerator, custom:flash1yellow
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 1 1 0
- [f=0000000] explosiongenerator, custom:flash1red
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 1 0 0
- [f=0000000] explosiongenerator, custom:flash1white
- [f=0000000] customparams, <table>
- [f=0000000] rgbcolor, 1 1 1
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] [cawidgets.lua] Error: Failed to load: api_chili.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: camera_cofc.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_img_preload.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: gui_contextmenu.lua (duplicate name)
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] [cawidgets.lua] Error: Failed to load: gui_jumpjets.lua (duplicate name)
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] [cawidgets.lua] Error: Failed to load: gui_metal_features.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: gui_spectate_selected_team.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: gui_startpointEloCom_info.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: unit_auto_group.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: unit_marker.lua (duplicate name)
- [f=0000000] [cawidgets.lua] Error: Failed to load: unit_nostuck_infactory.lua (duplicate name)
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 72
- [f=0000000] Set UnitLodDist to 200
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: External VR Grid <map_external_grid.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Losses Counter <gui_lossesCounter.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] UnnamedPlayer ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Show All Commands <unit_showallcommands.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <gui_startpointelocom_info.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Attack area <gui_attack_area.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Improved Newtons <unit_improved_newtons.lua>
- [f=0000000] Loaded widget: Dynamic Avoidance System (exp) <cmd_dynamic_avoidanceA.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Switching to Free style camera
- [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt from UnnamedPlayer
- [f=0000000] -> Version: 93.0 (OMP)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Mexspot Fetcher received
- [f=0000000] Player UnnamedPlayer finished loading and is now ingame
- [f=0000000] Mex Placement Initialised with 37 spots.
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] <UnnamedPlayer> Allies: I choose: Recon Commander!
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] Preloader removed at 0
- [f=0000000] GameID: 4da53651ed3a47b5a7bcbc221cdf4421
- [f=0000005] Warning: GetLuaCmdDescList() non "actions" table: pos
- [f=0000005] Warning: GetLuaCmdDescList() non "actions" table: params
- [f=0000005] Warning: GetLuaCmdDescList() non "actions" table: pos
- [f=0000005] Warning: GetLuaCmdDescList() non "actions" table: params
- [f=0000005] Warning: GetLuaCmdDescList() non "actions" table: pos
- [f=0000005] Warning: GetLuaCmdDescList() non "actions" table: params
- [f=0000032] Warning: GetLuaCmdDescList() non "actions" table: pos
- [f=0000032] Warning: GetLuaCmdDescList() non "actions" table: params
- [f=0000032] Warning: GetLuaCmdDescList() non "actions" table: pos
- [f=0000032] Warning: GetLuaCmdDescList() non "actions" table: params
- [f=0000032] Warning: GetLuaCmdDescList() non "actions" table: pos
- [f=0000032] Warning: GetLuaCmdDescList() non "actions" table: params
- [f=0000045] Game Over: Destroying alliance 1
- [f=0000045] Team 1 (Enemy) has left the building
- [f=0000045] Team 0 wins!
- [f=0000045] Submitting stats
- [f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
- [f=0000046] <autoquit> Autoquit canceled.
- [f=0000048] Wind Range: 0.100 - 2.5. Max Windmill altitude bonus is: 44%
- [f=0000265] Error: Spring 93.0 (OMP) has crashed.
- [f=0000265] Error: DLL information:
- [f=0000265] Error: 0x00400000 spring93
- [f=0000265] Error: 0x77540000 ntdll
- [f=0000265] Error: 0x75320000 kernel32
- [f=0000265] Error: 0x76a20000 KERNELBASE
- [f=0000265] Error: 0x10000000 DevIL
- [f=0000265] Error: 0x732b0000 MSVCP80
- [f=0000265] Error: 0x73210000 MSVCR80
- [f=0000265] Error: 0x76820000 msvcrt
- [f=0000265] Error: 0x74d10000 USER32
- [f=0000265] Error: 0x76790000 GDI32
- [f=0000265] Error: 0x75580000 LPK
- [f=0000265] Error: 0x76470000 USP10
- [f=0000265] Error: 0x75270000 ADVAPI32
- [f=0000265] Error: 0x76960000 sechost
- [f=0000265] Error: 0x76380000 RPCRT4
- [f=0000265] Error: 0x74c20000 SspiCli
- [f=0000265] Error: 0x74c10000 CRYPTBASE
- [f=0000265] Error: 0x68930000 GLU32
- [f=0000265] Error: 0x66830000 OPENGL32
- [f=0000265] Error: 0x68af0000 DDRAW
- [f=0000265] Error: 0x68ae0000 DCIMAN32
- [f=0000265] Error: 0x765f0000 SETUPAPI
- [f=0000265] Error: 0x75550000 CFGMGR32
- [f=0000265] Error: 0x76530000 OLEAUT32
- [f=0000265] Error: 0x75110000 ole32
- [f=0000265] Error: 0x76510000 DEVOBJ
- [f=0000265] Error: 0x71b70000 dwmapi
- [f=0000265] Error: 0x76ad0000 IMAGEHLP
- [f=0000265] Error: 0x62480000 pthreadGC2
- [f=0000265] Error: 0x75590000 SHELL32
- [f=0000265] Error: 0x74e10000 SHLWAPI
- [f=0000265] Error: 0x76920000 WS2_32
- [f=0000265] Error: 0x75310000 NSI
- [f=0000265] Error: 0x6b600000 OpenAL32
- [f=0000265] Error: 0x73040000 WINMM
- [f=0000265] Error: 0x70780000 vorbisfile
- [f=0000265] Error: 0x68140000 ogg
- [f=0000265] Error: 0x64cc0000 vorbis
- [f=0000265] Error: 0x62e80000 zlib1
- [f=0000265] Error: 0x66fc0000 freetype6
- [f=0000265] Error: 0x62aa0000 glew32
- [f=0000265] Error: 0x002c0000 SDL
- [f=0000265] Error: 0x7c340000 MSVCR71
- [f=0000265] Error: 0x76b00000 IMM32
- [f=0000265] Error: 0x74e80000 MSCTF
- [f=0000265] Error: 0x69950000 dsound
- [f=0000265] Error: 0x71800000 POWRPROF
- [f=0000265] Error: 0x76980000 CLBCatQ
- [f=0000265] Error: 0x740c0000 MMDevApi
- [f=0000265] Error: 0x711d0000 PROPSYS
- [f=0000265] Error: 0x6acc0000 wdmaud
- [f=0000265] Error: 0x712e0000 ksuser
- [f=0000265] Error: 0x712d0000 AVRT
- [f=0000265] Error: 0x74080000 AUDIOSES
- [f=0000265] Error: 0x6ad80000 msacm32
- [f=0000265] Error: 0x6aca0000 MSACM32
- [f=0000265] Error: 0x6ad70000 midimap
- [f=0000265] Error: 0x72de0000 profapi
- [f=0000265] Error: 0x71cc0000 SuRunExt32
- [f=0000265] Error: 0x71c90000 MPR
- [f=0000265] Error: 0x76a10000 PSAPI
- [f=0000265] Error: 0x05a60000 ig4icd32
- [f=0000265] Error: 0x66800000 DINPUT
- [f=0000265] Error: 0x743a0000 HID
- [f=0000265] Error: 0x765c0000 WINTRUST
- [f=0000265] Error: 0x76b60000 CRYPT32
- [f=0000265] Error: 0x77510000 MSASN1
- [f=0000265] Error: 0x63790000 dbghelp
- [f=0000265] Error: Exception: Access violation (0xc0000005)
- [f=0000265] Error: Exception Address: 0x005e7932
- [f=0000265] Error: Stacktrace:
- [f=0000265] Error: (0) C:\Users\User\Desktop\Application\Spring 85\spring93.exe [0x005E7932]
- [f=0000265] UnnamedPlayer DISABLE TTS
- [f=0000265] [CCollisionHandler] dis-/continuous tests: 0/653888
- [f=0000265] Path cache hits 1 25%
- [f=0000265] Path cache hits 0 0%
- [f=0000265] Statistics for RectangleOptimizer: 0%
- [f=0000265] Statistics for RectangleOptimizer: 0%
- [f=0000265] Statistics for local connection:
- Received: 2278 bytes
- Sent: 4455 bytes
- Error: Spring: Unhandled exception Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\User\Desktop\Application\Spring 85\infolog.txt
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