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Oct 24th, 2014
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  1. You descend into an underground area of your castle and enter the Guild of Thieves. An organization created under your leadership, the Guild trains the lowest classes of people to learn the tools of the trade. Trained by your military, your thieves stand ready at your service to do what is needed.
  2. Early indications show that our operation was a success and we have 100% confidence in the information retrieved.
  3. Our thieves listen in on a report from the Military Elders of Bad Salad (5:26)...
  4.  
  5. Lord Kebab the Warrior, we have 1 generals available to lead our armies. One must always stay here to lead our forces in defense, but you may send the others out to combat at any time.
  6. Our Generals' current activities and our military strength is detailed below.
  7. Wage Rate
  8.  
  9. Our military effectiveness is determined by the wage rates of our armed forces. Higher wages can drive up productivity. Any changes to pay will take time to change our efficiency.
  10.  
  11. At this time, approximately 43.5% of our maximum population is allocated to non-peasant roles. Our wage rate is 50.0% of normal levels, and our military is functioning at 95.9% efficiency.
  12. Military Strength
  13.  
  14. In addition, our military strength is affected by a number of other factors including buildings, honor, spells, and more. Our net military effectiveness is as follows:
  15. Offensive Military Effectiveness 113.4% Net Offensive Points at Home 938
  16. Defensive Military Effectiveness 95.9% Net Defensive Points at Home 18,188
  17. Army Availability
  18. Standing Army Army #1
  19. (7.00 days left) Army #2
  20. (7.19 days left)
  21. Generals 1 2 3
  22. Soldiers 0 0 9
  23. Goblins 128 0 779
  24. Trolls 4,740 - -
  25. Ogres 0 2,832 1,967
  26. War Horses 315 3,115 4,170
  27. Captured Land - 148 100
  28. Military Training Estimates
  29.  
  30. Lord Kebab the Warrior, the table below shows our training estimates for the next 24 days.
  31. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
  32. Goblins 16 17 17 16 17 17 16 17 17 16 17
  33. Trolls 37 37 38 38 37 38 38 37 39 37 37 21 22 20 21 16 15 6
  34. Ogres
  35. Thieves 11 11 12 10 12 10 11 11 11 11 11 6 5 6 5
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