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- Changelog v6.20
- Internal Version 2842
- -------------------------------------------------------------------------------------------------------------------
- Alpha Content
- - Pending Terra.Nova
- New Content
- - Added Ironhide.Cain
- Terrain
- - Map size increased by ~15%
- - Map terrain has been retextured to be more relaxing.
- - Creep pathing enforced to prevent pathing deviations.
- Ihan Crystal
- - Recipe cost increased to 2400, up from 1850 (total cost is 3900, up from 3350).
- Executioner's Axe
- - Active duration increased to 12 seconds, up from 10 seconds.
- - Active Movement Speed bonus increased to 10%, up from 5%.
- - Active Critical Hit Chance increased to 20%, up from 15%.
- Explosive Retrofit
- - Area of effect sweep increased by 25 degrees.
- Tychus.Findlay
- - Man'O War cooldown increased to 120/105/90, up from 60/45/30 seconds.
- Grunty
- - Swamp Trap energy cost reduced to 50 at all levels, down from 50/65/80/95.
- - Swamp Trap charge count reduced to 2, down from 3.
- EnTaro.Tassadar
- - Energy Rake damage decreased to 40/70/100/130 (+50% INT) down from 70/110/150/190 (+75% INT) Spell Damage.
- - Energy Rake energy cost reduced to 15, down from 20.
- Subterran.Unix
- - Brain Sap cooldown decreased to 25 seconds down from 35 seconds.
- Dustin.Brawler
- - Plasma Beam damage reduced to 60/120/180/240 (+60% INT) Spell Damage, down from 60/120/180/240 (+75% INT).
- Raynor
- - Silencing Shot cooldown reduced to 12 seconds, down from 15.
- - Silencing Shot damage increased to 80/140/200/260 (+75% INT) Spell Damage, up from 60/120/180/240 (+60% INT) Spell Damage.
- Balrog.Brutalizer
- - Bloodbath cooldown decreased to 30 seconds, down from 45.
- Tosh
- - Mad Craving True damage reduced to 20/30/40, down from 20/35/50.
- Garamond.Singsprocket
- - Kill Command cooldown decreased to 60/45/30, down from 120/90/60.
- Maar
- - Vanguard Aura now grants +11% Time, instead of 8% Movement Speed and 18% Weapon Speed.
- - Frost Wave Spell Damage increased to 70/130/190/250 (+45% INT), up from 40/70/100/130 (+35% INT).
- - Sap Spell Damage increased to (225% INT), up from (150% INT).
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