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Chisel.cfg

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Feb 15th, 2014
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  1. # Configuration file
  2.  
  3. ####################
  4. # block
  5. ####################
  6.  
  7. block {
  8. I:blockDiamond=2792
  9. I:blockEmerald=2795
  10. I:blockGold=2804
  11. I:blockIron=2790
  12. I:blockLapis=2794
  13. I:blockLimestone=1376
  14. I:blockLimestoneSlab.bottom=1377
  15. I:blockLimestoneSlab.top=1378
  16. I:blockLimestoneStairs.0=1379
  17. I:blockLimestoneStairs.1=1380
  18. I:blockLimestoneStairs.2=1381
  19. I:blockLimestoneStairs.3=1382
  20. I:blockLimestoneStairs.4=1383
  21. I:blockLimestoneStairs.5=1384
  22. I:blockLimestoneStairs.6=1385
  23. I:blockLimestoneStairs.7=1386
  24. I:blockMarble=1387
  25. I:blockMarblePillar=1388
  26. I:blockMarblePillarSlab.bottom=1389
  27. I:blockMarblePillarSlab.top=1390
  28. I:blockMarbleSlab.bottom=1391
  29. I:blockMarbleSlab.top=1392
  30. I:blockMarbleStairs.0=1393
  31. I:blockMarbleStairs.1=1394
  32. I:blockMarbleStairs.2=1395
  33. I:blockMarbleStairs.3=1396
  34. I:blockMarbleStairs.4=1397
  35. I:blockMarbleStairs.5=1398
  36. I:blockMarbleStairs.6=1399
  37. I:blockMarbleStairs.7=1400
  38. I:blockRedstone=2832
  39. I:bookshelf=2837
  40. I:carpet=1401
  41. I:carpetFloor=1402
  42. I:cloud=1429
  43. I:concrete=1403
  44. I:dirt=2839
  45. I:factory=1404
  46. I:fenceIron=2802
  47. I:fft=1405
  48. I:glass=2788
  49. I:hellrock=2797
  50. I:holystone=1406
  51. I:ice=2800
  52. I:icePillar=1407
  53. I:iceStairs.0=1408
  54. I:iceStairs.1=1409
  55. I:iceStairs.2=1410
  56. I:iceStairs.3=1411
  57. I:iceStairs.4=1412
  58. I:iceStairs.5=1413
  59. I:iceStairs.6=1414
  60. I:iceStairs.7=1415
  61. I:lavastone=1416
  62. I:lightgem=2793
  63. I:netherBrick=2796
  64. I:obsidian=2801
  65. I:roadLine=1417
  66. I:sandSnakestone=1418
  67. I:sandStone=2789
  68. I:sandstoneScribbles=1419
  69. I:snakestone=1420
  70. I:snakestoneObsidian=1421
  71. I:stoneMoss=2798
  72. I:stonebrick=2787
  73. I:stonebricksmooth=2799
  74. I:temple=1422
  75. I:templeMossy=1423
  76. I:thinGlass=2803
  77. I:tyrian=1424
  78. I:wood-birch=1425
  79. I:wood-jungle=1426
  80. I:wood-oak=1427
  81. I:wood-spruce=1428
  82. }
  83.  
  84.  
  85. ####################
  86. # general
  87. ####################
  88.  
  89. general {
  90. # Changes pane rendering algorithm a bit.
  91. B:"Add panes"=true
  92.  
  93. # Use alternative crafting recipe for the chisel
  94. B:"Alternative recipe"=true
  95.  
  96. # Amount of limestone to generate in the world; use 0 for none
  97. I:"Worldgen limestone amount"=4
  98.  
  99. # Amount of marble to generate in the world; use 0 for none
  100. I:"Worldgen marble amount"=0
  101.  
  102. # Traversing concrete roads, players will acceleration to this velocity. For reference, normal running speed is about 0.28. Set to 0 to disable acceleration.
  103. D:"concrete velocity"=0.45
  104.  
  105. # Disable connected textures
  106. B:"disable connected textures"=false
  107.  
  108. # Some blocks, like bookshelves and ice will not get overridden using "override vanilla blocks" setting. Set this to true to disable all overriding.
  109. B:"disable overriding blocks"=true
  110.  
  111. # Reworks ice blocks to drop Ice shards when destroyed
  112. B:"ice drops ice shards"=false
  113.  
  114. # Use old pillar textures
  115. B:"old pillar graphics"=false
  116.  
  117. # If true, will override vanilla blocks with their chisel variations. If false, will create one new chiseled block for each vanilla block that can be chiseled.
  118. B:"override vanilla blocks"=false
  119.  
  120. # Particle tick rate. Greater value = less particles.
  121. I:"particle tickrate"=1
  122.  
  123. # Make variations of blocks have the same name, and use the description in tooltip to distinguish them.
  124. B:"use block descriptions in tooltips"=true
  125.  
  126. # Add a new tab in creative mode and put all blocks that work with chisel there.
  127. B:"use custom creative tab"=true
  128. }
  129.  
  130.  
  131. ####################
  132. # item
  133. ####################
  134.  
  135. item {
  136. I:ballOMoss=7301
  137. I:chisel=7302
  138. I:cloudInABottle=7303
  139. I:iceshard=7304
  140. }
  141.  
  142.  
  143. ####################
  144. # tweaks
  145. ####################
  146.  
  147. tweaks {
  148. # Unlocalized name of the block that, when burned, will produce concrete (examples: lightgem, stone)
  149. S:"concrete recipe block"=gravel
  150. }
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