Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //color = SDL_MapRGBA(canvas->format,
- // ((color & 0xFF000000) >> 24),
- // ((color & 0x00FF0000) >> 16),
- // ((color & 0x0000FF00) >> 8),
- // ((color & 0x000000FF)));
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement