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  1. Using configuration source: "C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 124, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
  10. Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6355MB pagefile
  11. OS: 32bit native mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 91.0.1-1334-g799e0c7 release (OMP)
  20. Build date/time: Feb 11 2013 22:52:07
  21. Build environment: boost-105000, GNU libstdc++ version 20120920
  22. Compiler: gcc-4.7.2
  23. Using read-only data directory: C:\Spiele\springcontent\
  24. Using read-write data directory: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\
  25. Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
  26. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\maps
  27. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\base
  28. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\games
  29. Scanning: C:\Spiele\springcontent\maps
  30. Scanning: C:\Spiele\springcontent\base
  31. Scanning: C:\Spiele\springcontent\games
  32. Scanning: C:\Spiele\springcontent\mods
  33. Scanning: C:\Spiele\springcontent\packages
  34. Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  35. Video mode set to 1280x1024/32bit (windowed)
  36. [f=0000000] SDL version: 1.2.10
  37. [f=0000000] GL version: 2.1.8545 Release
  38. [f=0000000] GL vendor: ATI Technologies Inc.
  39. [f=0000000] GL renderer: Radeon X1300/X1550 Series
  40. [f=0000000] GLSL version: 1.20
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM: total 209MB, available 209MB
  43. [f=0000000] GL info:
  44. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  45. FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
  46. maximum texture size: 4096, compress MIP-map textures: 0
  47. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
  48. maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
  49. number of UniformBufferBindings: 0 (0kB)
  50. [f=0000000] VSync disabled
  51. [f=0000000] Joysticks found: 1
  52. [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
  53. [f=0000000] CPU Cores: 2
  54. [f=0000000] [Sound] OpenAL info:
  55. [f=0000000] [Sound] Available Devices:
  56. [f=0000000] [Sound] DirectSound Software
  57. [f=0000000] [Sound] Device: DirectSound Software
  58. [f=0000000] [Sound] Vendor: OpenAL Community
  59. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  60. [f=0000000] [Sound] Renderer: OpenAL Soft
  61. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  62. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  63. [f=0000000] [Sound] EFX Enabled: yes
  64. [f=0000000] [Sound] Max Sounds: 96
  65. [f=0000000] Connecting to local server
  66. [f=0000000] PreGame::StartServer: 18 ms
  67. [f=0000000] Using map: AlienDesert
  68. [f=0000000] Using game: Void 2.0
  69. [f=0000000] Using game archive: void-2.0.sdz
  70. [f=0000000] recording demo: demos/20130212_193119_AlienDesert_91.0.1-1334-g799e0c7 release.sdf
  71. [f=0000000] PreGame::GameDataReceived: 133 ms
  72. [f=0000000] User number 0 (team 0, allyteam 0)
  73. [f=0000000] [Threading] Main thread CPU affinity mask set: 2
  74. [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
  75. [f=0000000] Loading Radar Icons
  76. [f=0000000] Loading GameData Definitions
  77. [f=0000000] Loading all definitions: 0.064000
  78. [f=0000000] Game::LoadDefs (GameData): 83 ms
  79. [f=0000000] Loading Sound Definitions
  80. [f=0000000] [Sound] parsed 3 sounds from gamedata/sounds.lua
  81. [f=0000000] [Sound] Error: Unable to open audio file: sounds/incoming_chat.wav
  82. [f=0000000] Game::LoadDefs (Sound): 2 ms
  83. [f=0000000] Parsing Map Information
  84. [f=0000000] Loading SMF
  85. [f=0000000] Loading Map (38 MB)
  86. [f=0000000] Creating Smooth Height Mesh
  87. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 67 ms
  88. [f=0000000] Creating QuadField & CEGs
  89. [f=0000000] Number of damage types: 11
  90. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  91. [f=0000000] Creating Unit Textures
  92. [f=0000000] Creating Sky
  93. [f=0000000] Loading Weapon Definitions
  94. [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  95. [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  96. [f=0000000] [Sound] Error: WAV file sounds/ex_med8.wav has data length 291939 greater than actual data length 24328
  97. [f=0000000] Loading Unit Definitions
  98. [f=0000000] Warning: airop: Given yardmap/blockmap requires 72 extra char(s)!
  99. [f=0000000] Warning: civilian_2: Given yardmap/blockmap contains 40 excess char(s)!
  100. [f=0000000] Warning: civilian_mine: Given yardmap/blockmap requires 68 extra char(s)!
  101. [f=0000000] Warning: dronecontrolcentre: Given yardmap/blockmap requires 10 extra char(s)!
  102. [f=0000000] Loading Feature Definitions
  103. [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (12 MB)
  104. [f=0000000] PathCosts: precached 1 of 6144 blocks
  105. [f=0000000] PathCosts: precached 386 of 6144 blocks
  106. [f=0000000] PathCosts: precached 770 of 6144 blocks
  107. [f=0000000] PathCosts: precached 1155 of 6144 blocks
  108. [f=0000000] PathCosts: precached 1540 of 6144 blocks
  109. [f=0000000] PathCosts: precached 1925 of 6144 blocks
  110. [f=0000000] PathCosts: precached 2310 of 6144 blocks
  111. [f=0000000] PathCosts: precached 2694 of 6144 blocks
  112. [f=0000000] PathCosts: precached 3078 of 6144 blocks
  113. [f=0000000] PathCosts: precached 3463 of 6144 blocks
  114. [f=0000000] PathCosts: precached 3847 of 6144 blocks
  115. [f=0000000] PathCosts: precached 4231 of 6144 blocks
  116. [f=0000000] PathCosts: precached 4615 of 6144 blocks
  117. [f=0000000] PathCosts: precached 5000 of 6144 blocks
  118. [f=0000000] PathCosts: precached 5384 of 6144 blocks
  119. [f=0000000] PathCosts: precached 5768 of 6144 blocks
  120. [f=0000000] PathCosts: writing
  121. [f=0000000] PathCosts: written
  122. [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (12 MB)
  123. [f=0000000] PathCosts: precached 1 of 384 blocks
  124. [f=0000000] PathCosts: precached 26 of 384 blocks
  125. [f=0000000] PathCosts: precached 51 of 384 blocks
  126. [f=0000000] PathCosts: precached 75 of 384 blocks
  127. [f=0000000] PathCosts: precached 100 of 384 blocks
  128. [f=0000000] PathCosts: precached 124 of 384 blocks
  129. [f=0000000] PathCosts: precached 148 of 384 blocks
  130. [f=0000000] PathCosts: precached 173 of 384 blocks
  131. [f=0000000] PathCosts: precached 197 of 384 blocks
  132. [f=0000000] PathCosts: precached 221 of 384 blocks
  133. [f=0000000] PathCosts: precached 246 of 384 blocks
  134. [f=0000000] PathCosts: precached 271 of 384 blocks
  135. [f=0000000] PathCosts: precached 296 of 384 blocks
  136. [f=0000000] PathCosts: precached 320 of 384 blocks
  137. [f=0000000] PathCosts: precached 344 of 384 blocks
  138. [f=0000000] PathCosts: precached 370 of 384 blocks
  139. [f=0000000] PathCosts: writing
  140. [f=0000000] PathCosts: written
  141. [f=0000000] [CPathManager] pathing data checksum: 34b3c31d
  142. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  143. [f=0000000] Initializing Map Features
  144. [f=0000000] [Sound] Error: Unable to open audio file: sounds/mappoint.wav
  145. [f=0000000] Creating ShadowHandler & DecalHandler
  146. [f=0000000] Creating GroundDrawer
  147. [f=0000000] Loading Tile Files
  148. [f=0000000] Reading Tile Map
  149. [f=0000000] Loading Square Textures
  150. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  151. [f=0000000] Switching to ROAM Mesh Rendering
  152. [f=0000000] Creating TreeDrawer
  153. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  154. [f=0000000] Creating Projectile Textures
  155. [f=0000000] Creating Water
  156. [f=0000000] Game::LoadInterface (Camera&Mouse): 152 ms
  157. [f=0000000] [Sound] Error: Unable to open audio file: sounds/multiselect.wav
  158. [f=0000000] Game::LoadInterface (Console): 0 ms
  159. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  160. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  161. [f=0000000] Loading LuaRules
  162. [f=0000000] Error: Spring 91.0.1-1334-g799e0c7 release (OMP) has crashed.
  163. [f=0000000] Error: DLL information:
  164. [f=0000000] Error: 0x00400000 spring
  165. [f=0000000] Error: 0x77d90000 ntdll
  166. [f=0000000] Error: 0x77cb0000 kernel32
  167. [f=0000000] Error: 0x10000000 DevIL
  168. [f=0000000] Error: 0x70c00000 MSVCP80
  169. [f=0000000] Error: 0x72e40000 MSVCR80
  170. [f=0000000] Error: 0x76870000 msvcrt
  171. [f=0000000] Error: 0x76c00000 USER32
  172. [f=0000000] Error: 0x76650000 GDI32
  173. [f=0000000] Error: 0x76920000 ADVAPI32
  174. [f=0000000] Error: 0x77ae0000 RPCRT4
  175. [f=0000000] Error: 0x74070000 GLU32
  176. [f=0000000] Error: 0x64e10000 OPENGL32
  177. [f=0000000] Error: 0x73960000 DDRAW
  178. [f=0000000] Error: 0x74060000 DCIMAN32
  179. [f=0000000] Error: 0x764c0000 SETUPAPI
  180. [f=0000000] Error: 0x76b70000 OLEAUT32
  181. [f=0000000] Error: 0x766d0000 ole32
  182. [f=0000000] Error: 0x745b0000 dwmapi
  183. [f=0000000] Error: 0x766a0000 IMAGEHLP
  184. [f=0000000] Error: 0x62480000 pthreadGC2
  185. [f=0000000] Error: 0x75260000 WSOCK32
  186. [f=0000000] Error: 0x76820000 WS2_32
  187. [f=0000000] Error: 0x76850000 NSI
  188. [f=0000000] Error: 0x76ef0000 SHELL32
  189. [f=0000000] Error: 0x769f0000 SHLWAPI
  190. [f=0000000] Error: 0x6b600000 OpenAL32
  191. [f=0000000] Error: 0x74d90000 WINMM
  192. [f=0000000] Error: 0x74d50000 OLEACC
  193. [f=0000000] Error: 0x70780000 vorbisfile
  194. [f=0000000] Error: 0x68140000 ogg
  195. [f=0000000] Error: 0x64cc0000 vorbis
  196. [f=0000000] Error: 0x62e80000 zlib1
  197. [f=0000000] Error: 0x66fc0000 freetype6
  198. [f=0000000] Error: 0x62aa0000 glew32
  199. [f=0000000] Error: 0x00260000 SDL
  200. [f=0000000] Error: 0x7c340000 MSVCR71
  201. [f=0000000] Error: 0x76450000 IMM32
  202. [f=0000000] Error: 0x77a10000 MSCTF
  203. [f=0000000] Error: 0x77ec0000 LPK
  204. [f=0000000] Error: 0x77c30000 USP10
  205. [f=0000000] Error: 0x75000000 comctl32
  206. [f=0000000] Error: 0x6e440000 dsound
  207. [f=0000000] Error: 0x75750000 POWRPROF
  208. [f=0000000] Error: 0x76e60000 CLBCatQ
  209. [f=0000000] Error: 0x75360000 MMDevApi
  210. [f=0000000] Error: 0x753e0000 WINTRUST
  211. [f=0000000] Error: 0x75d80000 CRYPT32
  212. [f=0000000] Error: 0x75ee0000 MSASN1
  213. [f=0000000] Error: 0x76300000 USERENV
  214. [f=0000000] Error: 0x762e0000 Secur32
  215. [f=0000000] Error: 0x73110000 wdmaud
  216. [f=0000000] Error: 0x735a0000 ksuser
  217. [f=0000000] Error: 0x74d20000 AVRT
  218. [f=0000000] Error: 0x730e0000 AUDIOSES
  219. [f=0000000] Error: 0x73070000 audioeng
  220. [f=0000000] Error: 0x763b0000 PSAPI
  221. [f=0000000] Error: 0x73060000 msacm32
  222. [f=0000000] Error: 0x72a60000 MSACM32
  223. [f=0000000] Error: 0x72ad0000 midimap
  224. [f=0000000] Error: 0x69030000 atioglxx
  225. [f=0000000] Error: 0x75b10000 VERSION
  226. [f=0000000] Error: 0x02ba0000 atiadlxx
  227. [f=0000000] Error: 0x752a0000 DINPUT
  228. [f=0000000] Error: 0x749c0000 HID
  229. [f=0000000] Error: 0x67520000 dbghelp
  230. [f=0000000] Error: Exception: Access violation (0xc0000005)
  231. [f=0000000] Error: Exception Address: 0x691cab30
  232. [f=0000000] Error: Stacktrace:
  233. [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  234. [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xda5d0) [0x691CAB30]
  235. [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xd9e59) [0x691CA3B9]
  236. [f=0000000] Error: (2) Unknown [0x0DCA6844]
  237. [f=0000000] Error: (3) C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x5d1360) [0x00DFFDE0]
  238. [f=0000000] Error: (4) Unknown [0x0DE742F0]
  239. [f=0000000] Error: (5) Unknown [0x0DE74304]
  240. [f=0000000] Error: (6) Unknown [0x0DCE3C90]
  241. [f=0000000] Error: (7) Unknown [0x0DCE4010]
  242. [f=0000000] Error: (8) Unknown [0x0DCE42B0]
  243. [f=0000000] Error: (9) Unknown [0x0DCE4470]
  244. [f=0000000] Error: (10) Unknown [0x70532072]
  245. [f=0000000] Error: (11) Unknown [0x676E6972]
  246. [f=0000000] Error: (12) Unknown [0x7465472E]
  247. [f=0000000] Error: (13) Unknown [0x3B417E44]
  248. [f=0000000] Error: (14) Unknown [0x8B006554]
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