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- # -----------------------------------------------------------------
- # This file controls messages displayed over the game.
- # -----------------------------------------------------------------
- #
- # You need to enable Variables (settings.yml -> Variables.Enabled)
- # to use custom placeholders here.
- # See "variables/javascript.txt" for placeholder list.
- #
- # -----------------------------------------------------------------
- # Here is an easy global toggle if you do not wish to display join, kick or quit messages completelly.
- # Use for example of you have toggled 'broadcast-servers-switch' in your BungeeControlBridge.
- # This option does not require to have messages Enabled in the key above (to save performance).
- Hide_Join_Quit_Kick_Messages: false
- Join_Message:
- # Set to true to enable custom join messages.
- Enabled: true
- # That's the default message if no condition is specified or hit.
- # Use 'default' to leave unchanged, 'hide' to silence or simply write an own message, e.g. '&6{player} &7has joined the server!'
- # Is it possible to specify multiple messages that will be picked up randomly.
- Message: '&8[&a+&8] &7{player}'
- # Rules for displaying custom different messages.
- # [NOTICE] They are processed in alphabetical order according to names.
- Conditions:
- # The name if the condition set does not matter.
- hells_message:
- # Either specify one gamemode or a list. Numbers and names are supported.
- Gamemode: SURVIVAl
- # Either specify one world or a list like so:
- World: [world_nether, hardcore_nether, another_nether]
- # Either specify one message or a list from which they'll randomly picked up.
- Message: '&8[&2+&8] &7Welcome to &chell &7{player}!'
- staff_message:
- # Permission player must have for messages below when they join.
- Permission: "chatcontrol.joinmessage.staff"
- Message:
- - '&8[&a+&8] &7{player}'
- jubileum_message:
- # You can also specify a Javascript condition.
- Condition: 'player.getStatistic(Java.type("org.bukkit.Statistic").LEAVE_GAME) == 99'
- # An example of only one message, but multi-lined.
- Message: |-
- &6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- &e&l{player} &e100. Kez Servera Girdi!
- &6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Quit_Message:
- # Set to true to enable custom quit messages.
- Enabled: true
- Message: '&8[&c-&8] &7{player}'
- Conditions:
- staff_message:
- Permission: "chatcontrol.joinmessage.staff"
- Message:
- - '&8[&c-&8] &7{player}'
- Kick_Message:
- # Set to true to enable custom kick messages.
- Enabled: true
- Message: '&8[&c-&8] &7{player}'
- # You don't need to specify conditions if you don't need to.
- Death_Messages:
- # Set to true to enable custom death messages.
- Enabled: false
- # The prefix used in front of all messages.
- Prefix: "&8[&4x&8] &c{player}&7 "
- # The default message if it's not recognized by any cause.
- Default:
- Message:
- - '{player} has passed away'
- - '{player} has been killed'
- - '{player} has died'
- # Use 'hide' to not broadcast to bungee, 'default' to use main message or specify a custom message like: &6{player} &7just joined on &c{server_name}&7!
- # To use, you must have enabled bungeecords in settings.yml first!
- Bungee_Message: hide
- # To whom the message should be displayed?
- # If you don't specify it, it will be displayed to everyone.
- # ALL -> display to all players
- # BOTH -> only display to the killer (if exists) and the died player
- # VICTIM -> onldy display to the died player
- # KILLER -> only display to the killer, if exists
- Display_To: ALL
- # Range controls how far in the world the message should spread.
- # Set to -1 to send to the entire server, or set the range to limit for the player's world.
- Range: -1
- # Rule for displaying different death messages.
- Conditions:
- # An example condition preventing sending messages when player dies in creative.
- silent_on_creative:
- Gamemode: CREATIVE
- Message: none
- Contact:
- Message: 'has died of a contact'
- Entity_Attack:
- Message: 'has been killed by {killer}'
- Conditions:
- zombie:
- # Who killed the player? You will find all the values at:
- # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- Killer: ZOMBIE
- Message:
- - 'has been torn apart by an angry {killer}'
- - 'thought zombies are friendly creatures'
- pvp:
- Killer: PLAYER
- # Message for the killer, if available:
- Killer_Message:
- - '<noprefix> &8[&4PvP&8] &6You just &cmurdered &6{player}!'
- - '<noprefix> &8[&4PvP&8] &6You just &cslayed &6{player}!'
- Message:
- - '<noprefix> &8[&4PvP&8] &c{killer} &7just murdered {player} by {killer_item}'
- - '<noprefix> &8[&4PvP&8] &c{killer} &7just killed {player} by {killer_item}'
- - '<noprefix> &8[&4PvP&8] &c{player} &7has been slayed by {player} using {killer_item}'
- Projectile:
- # You can insert the operators from above to each death cause.
- Message: 'has died of a projectile'
- Suffocation:
- Message: 'has died of suffocation'
- Fall:
- Message: 'has died of fall'
- Fire:
- Message: 'has died of fire'
- Fire_Tick:
- Message: 'has died of a fire tick'
- Melting:
- Message: 'has died of melting'
- Lava:
- Message: 'has died of lava'
- Drowning:
- Message: 'has died of drowning'
- Block_Explosion:
- Message: 'has died of a block explosion'
- Entity_Explosion:
- Message: 'has died of an entity explosion'
- Conditions:
- creeper:
- Killer: CREEPER
- Message: 'has been blown up by creeper'
- Void:
- Message: 'has died of void'
- Lightning:
- Message: 'has died of lightning'
- Suicide:
- Message: 'has died of suicide'
- Starvation:
- Message: 'has died of starvation'
- Poison:
- Message: 'has died of a poison'
- Magic:
- Message: 'has died of magic'
- Wither:
- Message: 'has died of a wither'
- Falling_Block:
- Message: 'has died of a falling block'
- Thorns:
- Message: 'has died of thorns'
- Dragon_Breath:
- Message: 'has died of a dragon breath'
- Custom:
- Message: 'has miraculously died'
- Fly_Into_Wall:
- Message: 'has died of flying into a wall'
- Hot_Floor:
- Message: 'has died of a hot floor'
- # Automatic message broadcaster.
- Broadcaster:
- Enabled: true
- # Display styles.
- # 0 - From first to last message from the list.
- # 1 - Randomly picks up from the list.
- # 2 - Random, but messages won't repeat until every message has been broadcasted.
- Mode: 0
- # Prefix and suffix supports variables {player} and {world}
- Prefix: '&6Duyuru&7&l»'
- Suffix: ''
- Delay_Seconds: 500
- # [TIP] It is possible to display different messages in worlds.
- Messages:
- # This is a special one, wherein messages will be displayed in all worlds.
- global:
- - '&a/is Yazarak Adani Olusturabilirsin!'
- - '&f&l{player} &aServerimiza Hosgeldiniz Serverimiz Klimalidir :)'
- - '&aCalinan Esyalarinizdan Yonetim Sorunlu Degildir!'
- - '&a/kit Yazarak Mevcut Kitleri Gorebilirsin!'
- - '&a/sat Yazarak Item Satma Menusunu Acabilirsin!'
- - '&a/vipbilgi Yazarak VIPler Hakkinda Bilgi Edinebilirsin!'
- - '&a/vp Yazarak VotePartisine Kalan Oyu Gorebilirsin ve VotePartisinden Vote Kutusu Keyi Cikar!'
- - '&a/warp Yazarak Mevcut Warplari Gorebilirsin!'
- - '&a/vote Yazarak Oylayabilecegin Siteleri Gorebilirsin!'
- - '&a/skylord yardim Yazarak SkyLord Ranki Hakkinda Bilgi Sahibi Olabilirsin!'
- - '&a/skyking yardim Yazarak SkyKing Ranki Hakkinda Bilgi Sahibi Olabilirsin!'
- - '&a/auc Yazarak Acik Arttirma Baslatabilirsiniz!'
- - '&a/ah Yazarak Ihaleleri Gorebilir ve Ihale Baslatabilirsin'
- - '&a/trade isim Yazarak veya Egilirken Ticaret Yapacagin Kisiye Sag Tiklayarak Ticaret Yapabilirsin Ama Bunun Icin 10 Blok Yakininda Olmalisin'
- - '&a/chest Yazarak Kendinize Ozel Sanal Sandiginizi Kullanabilirsiniz!'
- - '&a/report Isim Sikayet Seklinde Hile Kullanan Kufur Eden Kisileri Sikayet Edebilirsiniz!'
- # In this world will be displayed both global messages and these specified below.
- hardcore:
- - Grief is not permitted what-so-ever and every griefer will be banned.
- - Can you survive the night on {world} world?
- # In this world will be displayed messages included from hardcore world.
- hardcore_nether:
- - includeFrom hardcore
- # No messages will be broadcasted in this world.
- ignored-world:
- - excludeGlobal
- # No global messages will be displayed here.
- creative:
- - excludeGlobal
- - 'Welcome on Creative world. Enjoy your gamemode :)'
- - |-
- This is an example of multi-line.
- Use it if the new line character
- is not working for you.
- - 'This is another message, this time only on one line!'
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