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- /*
- * To change this license header, choose License Headers in Project Properties.
- * To change this template file, choose Tools | Templates
- * and open the template in the editor.
- */
- package fi.jamk.caylus.buildings;
- import fi.jamk.caylus.Resources;
- /**
- *
- * @author Omistaja
- */
- public class StoneBuild extends Building {
- public StoneBuild() {
- }
- public StoneBuild(int money, int food, int wood, int stone, int silk, int gold, int rep, int aut) {
- super(money, food, wood, stone, silk, gold, rep, aut);
- }
- StoneBuild stoneforest1 = new StoneBuild(0,reward.addFood(1)+cost.subFood(1), reward.addWood(2),cost.subStone(1),0,0,0,cost.addAut(3)+own.addAut(3));
- StoneBuild stoneforest2 = new StoneBuild(0,reward.addFood(1)+cost.subFood(1), reward.addWood(1),cost.subStone(1),0,0,0,cost.addAut(3)+own.addAut(3));
- StoneBuild StoneChurch1 = new StoneBuild(reward.subMoney(2),0,cost.subWood(1), cost.subStone(1), 0,0,cost.addRep(1), reward.addAut(3)+own.addAut(3));
- StoneBuild StoneChurch2 = new StoneBuild(reward.subMoney(4),0,cost.subWood(1), cost.subStone(1), 0,0,cost.addRep(1), reward.addAut(5)+own.addAut(3));
- StoneBuild stonefoodfarm1 = new StoneBuild(0,reward.addFood(2)+cost.subFood(1), 0,cost.subStone(1),reward.addSilk(1),0,0,cost.addAut(3)+own.addAut(3));
- StoneBuild stonefoodfarm2 = new StoneBuild(0,reward.addFood(1)+cost.subFood(1), 0,cost.subStone(1),reward.addSilk(1),0,0,cost.addAut(3)+own.addAut(3));
- StoneBuild stonetailor1 = new StoneBuild(0,0,cost.subWood(1),cost.subStone(1),reward.subSilk(2),0,0,reward.addAut(4)+cost.addAut(6)+own.addAut(6));
- StoneBuild stonetailor2 = new StoneBuild(0,0,cost.subWood(1),cost.subStone(1),reward.subSilk(3),0,0,reward.addAut(6)+cost.addAut(6)+own.addAut(6));
- StoneBuild stonesmith1 = new StoneBuild(0,cost.subFood(1),reward.addWood(1), reward.addStone(2)+cost.subStone(1), 0,0,0,cost.addAut(3)+own.addAut(3));
- StoneBuild stonesmith2 = new StoneBuild(0,cost.subFood(1),reward.addWood(1), reward.addStone(1)+cost.subStone(1), 0,0,0,cost.addAut(3)+own.addAut(3));
- StoneBuild stonebank1 = new StoneBuild(reward.subMoney(2),0,cost.subWood(1),cost.subStone(1),0,reward.addGold(1),0,cost.addAut(6)+own.addAut(6));
- StoneBuild stonebank2 = new StoneBuild(reward.subMoney(5),0,cost.subWood(1),cost.subStone(1),0,reward.addGold(2),0,cost.addAut(6)+own.addAut(6));
- StoneBuild stonealchemist = new StoneBuild(0,cost.subFood(1),0,cost.subStone(1),0,0,0,cost.addAut(6)+own.addAut(6)); // Rewardlist
- }
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