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- 23:36:56: Base resolution: 1920x1080
- 23:36:56: Output resolution: 1280x720
- 23:36:56: ------------------------------------------
- 23:36:56: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
- 23:36:56: ------------------------------------------
- 23:36:56: Audio Format: 48000 Hz
- 23:36:56: ------------------------------------------
- 23:36:56: Audio Channels: 2 Ch
- 23:36:56: Playback device Default
- 23:36:56: ------------------------------------------
- 23:36:56: Using desktop audio input: Speakers (High Definition Audio Device)
- 23:36:56: Global Audio time adjust: 0
- 23:36:56: ------------------------------------------
- 23:36:56: Audio Encoding: AAC
- 23:36:56: bitrate: 128
- 23:36:56: Using graphics capture
- 23:36:56: Using Monitor Capture
- 23:36:56: Scene buffering time set to 700
- 23:36:56: ------------------------------------------
- 23:36:56: Video Encoding: x264
- 23:36:56: fps: 60
- 23:36:56: width: 1280, height: 720
- 23:36:56: preset: veryfast
- 23:36:56: profile: main
- 23:36:56: keyint: 120
- 23:36:56: CBR: yes
- 23:36:56: CFR: yes
- 23:36:56: max bitrate: 3500
- 23:36:56: buffer size: 3900
- 23:36:56: ------------------------------------------
- 23:36:59: Total frames encoded: 108, total frames duplicated: 0 (0.00%)
- 23:36:59: Total frames rendered: 116, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 23:36:59:
- 23:36:59: Profiler time results:
- 23:36:59:
- 23:36:59: ==============================================================
- 23:36:59: video thread frame - [100%] [avg time: 0.597 ms] [children: 44.6%] [unaccounted: 55.4%]
- 23:36:59: | scene->Preprocess - [35.8%] [avg time: 0.214 ms]
- 23:36:59: | GPU download and conversion - [8.71%] [avg time: 0.052 ms] [children: 8.71%] [unaccounted: 0%]
- 23:36:59: | | flush - [5.36%] [avg time: 0.032 ms]
- 23:36:59: | | CopyResource - [3.18%] [avg time: 0.019 ms]
- 23:36:59: | | conversion to 4:2:0 - [0.168%] [avg time: 0.001 ms]
- 23:36:59: Convert444Threads - [100%] [avg time: 0.578 ms] [children: 99.3%] [unaccounted: 0.692%]
- 23:36:59: | Convert444toNV12 - [99.3%] [avg time: 0.574 ms]
- 23:36:59: encoder thread frame - [100%] [avg time: 0.94 ms] [children: 0%] [unaccounted: 100%]
- 23:36:59: | sending stuff out - [0%] [avg time: 0 ms]
- 23:36:59: ==============================================================
- 23:36:59:
- 23:36:59:
- 23:36:59: Profiler CPU results:
- 23:36:59:
- 23:36:59: ==============================================================
- 23:36:59: video thread frame - [cpu time: avg 0.134 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:36:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:59: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:59: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:59: Convert444Threads - [cpu time: avg 1.049 ms, total 140.625 ms] [avg calls per frame: 2]
- 23:36:59: | Convert444toNV12 - [cpu time: avg 1.049 ms, total 140.625 ms] [avg calls per frame: 2]
- 23:36:59: encoder thread frame - [cpu time: avg 0.71 ms, total 46.875 ms] [avg calls per frame: 1]
- 23:36:59: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:59: ==============================================================
- 23:36:59:
- 23:36:59: =====Stream End: 2014-05-16, 23:36:59=================================================
- 23:37:03: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 23:37:03: CUDA loaded successfully
- 23:37:03: 1 CUDA capable devices found
- 23:37:03: [ GPU #0 - < GeForce GTX 760 > has Compute SM 3.0, NVENC Available ]
- 23:38:22: =====Stream Start: 2014-05-16, 23:38:22===============================================
- 23:38:22: Multithreaded optimizations: On
- 23:38:22: Base resolution: 1920x1080
- 23:38:22: Output resolution: 1280x720
- 23:38:22: ------------------------------------------
- 23:38:22: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
- 23:38:22: ------------------------------------------
- 23:38:22: Audio Format: 48000 Hz
- 23:38:22: ------------------------------------------
- 23:38:22: Audio Channels: 2 Ch
- 23:38:22: Playback device Default
- 23:38:22: ------------------------------------------
- 23:38:22: Using desktop audio input: Speakers (High Definition Audio Device)
- 23:38:22: Global Audio time adjust: 0
- 23:38:22: ------------------------------------------
- 23:38:22: Audio Encoding: AAC
- 23:38:22: bitrate: 128
- 23:38:22: Using graphics capture
- 23:38:22: Using Monitor Capture
- 23:38:22: Trying to hook process: csgo.exe
- 23:38:22: Scene buffering time set to 700
- 23:38:22: ------------------------------------------
- 23:38:22: Video Encoding: x264
- 23:38:22: fps: 60
- 23:38:22: width: 1280, height: 720
- 23:38:22: preset: veryfast
- 23:38:22: profile: main
- 23:38:22: keyint: 120
- 23:38:22: CBR: yes
- 23:38:22: CFR: yes
- 23:38:22: max bitrate: 3500
- 23:38:22: buffer size: 3900
- 23:38:22: ------------------------------------------
- 23:38:24: Using RTMP service: Twitch / Justin.tv
- 23:38:24: Server selection: rtmp://live-arn.justin.tv/app
- 23:38:24: Interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 100 mbps)
- 23:38:24: Completed handshake with rtmp://live-arn.justin.tv/app in 413 ms.
- 23:38:27: SO_SNDBUF was at 65536
- 23:38:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
- 23:38:39: SharedTexCapture hooked
- 23:43:48: Total frames encoded: 19552, total frames duplicated: 37 (0.19%)
- 23:43:48: Total frames rendered: 19534, number of late frames: 5 (0.03%) (it's okay for some frames to be late)
- 23:43:48: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:43:49: Average send payload: 7551 bytes, average send interval: 16 ms
- 23:43:49: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:43:49: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:43:49: Number of bytes sent: 145428327
- 23:43:49:
- 23:43:49: Profiler time results:
- 23:43:49:
- 23:43:49: ==============================================================
- 23:43:49: video thread frame - [100%] [avg time: 0.467 ms] [children: 25.5%] [unaccounted: 74.5%]
- 23:43:49: | scene->Preprocess - [12.8%] [avg time: 0.06 ms]
- 23:43:49: | GPU download and conversion - [12.6%] [avg time: 0.059 ms] [children: 9.42%] [unaccounted: 3.21%]
- 23:43:49: | | flush - [6.64%] [avg time: 0.031 ms]
- 23:43:49: | | CopyResource - [2.57%] [avg time: 0.012 ms]
- 23:43:49: | | conversion to 4:2:0 - [0.214%] [avg time: 0.001 ms]
- 23:43:49: Convert444Threads - [100%] [avg time: 0.509 ms] [children: 99.4%] [unaccounted: 0.589%]
- 23:43:49: | Convert444toNV12 - [99.4%] [avg time: 0.506 ms]
- 23:43:49: encoder thread frame - [100%] [avg time: 0.879 ms] [children: 4.78%] [unaccounted: 95.2%]
- 23:43:49: | sending stuff out - [4.78%] [avg time: 0.042 ms]
- 23:43:49: ==============================================================
- 23:43:49:
- 23:43:49:
- 23:43:49: Profiler CPU results:
- 23:43:49:
- 23:43:49: ==============================================================
- 23:43:49: video thread frame - [cpu time: avg 0.044 ms, total 875 ms] [avg calls per frame: 1]
- 23:43:49: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:43:49: | GPU download and conversion - [cpu time: avg 0.013 ms, total 265.625 ms] [avg calls per frame: 1]
- 23:43:49: | | flush - [cpu time: avg 0.007 ms, total 156.25 ms] [avg calls per frame: 1]
- 23:43:49: | | CopyResource - [cpu time: avg 0.002 ms, total 46.875 ms] [avg calls per frame: 1]
- 23:43:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:43:49: Convert444Threads - [cpu time: avg 0.322 ms, total 12578.1 ms] [avg calls per frame: 2]
- 23:43:49: | Convert444toNV12 - [cpu time: avg 0.319 ms, total 12468.8 ms] [avg calls per frame: 2]
- 23:43:49: encoder thread frame - [cpu time: avg 0.083 ms, total 1625 ms] [avg calls per frame: 1]
- 23:43:49: | sending stuff out - [cpu time: avg 0.007 ms, total 140.625 ms] [avg calls per frame: 1]
- 23:43:49: ==============================================================
- 23:43:49:
- 23:43:49: =====Stream End: 2014-05-16, 23:43:49=================================================
- 23:43:51: =====Stream Start: 2014-05-16, 23:43:51===============================================
- 23:43:51: Multithreaded optimizations: On
- 23:43:51: Base resolution: 1920x1080
- 23:43:51: Output resolution: 1280x720
- 23:43:51: ------------------------------------------
- 23:43:51: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
- 23:43:51: ------------------------------------------
- 23:43:51: Audio Format: 48000 Hz
- 23:43:51: ------------------------------------------
- 23:43:51: Audio Channels: 2 Ch
- 23:43:51: Playback device Default
- 23:43:51: ------------------------------------------
- 23:43:51: Using desktop audio input: Speakers (High Definition Audio Device)
- 23:43:51: Global Audio time adjust: 0
- 23:43:51: ------------------------------------------
- 23:43:51: Audio Encoding: AAC
- 23:43:51: bitrate: 128
- 23:43:51: Using graphics capture
- 23:43:51: Using Monitor Capture
- 23:43:51: Trying to hook process: csgo.exe
- 23:43:51: Scene buffering time set to 700
- 23:43:51: ------------------------------------------
- 23:43:51: Video Encoding: x264
- 23:43:51: fps: 60
- 23:43:51: width: 1280, height: 720
- 23:43:51: preset: veryfast
- 23:43:51: profile: main
- 23:43:51: keyint: 120
- 23:43:51: CBR: yes
- 23:43:51: CFR: yes
- 23:43:51: max bitrate: 3500
- 23:43:51: buffer size: 3900
- 23:43:51: ------------------------------------------
- 23:43:52: Using RTMP service: Twitch / Justin.tv
- 23:43:52: Server selection: rtmp://live-arn.justin.tv/app
- 23:43:52: Interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 100 mbps)
- 23:43:53: Completed handshake with rtmp://live-arn.justin.tv/app in 398 ms.
- 23:43:54: SO_SNDBUF was at 65536
- 23:43:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 266 / 463872)
- 23:48:58: Total frames encoded: 18380, total frames duplicated: 3 (0.02%)
- 23:48:58: Total frames rendered: 18389, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 23:48:58: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:48:58: Average send payload: 7113 bytes, average send interval: 16 ms
- 23:48:58: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:48:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:48:58: Number of bytes sent: 133391653
- 23:48:58:
- 23:48:58: Profiler time results:
- 23:48:58:
- 23:48:58: ==============================================================
- 23:48:58: video thread frame - [100%] [avg time: 0.514 ms] [children: 31.9%] [unaccounted: 68.1%]
- 23:48:58: | scene->Preprocess - [19.5%] [avg time: 0.1 ms]
- 23:48:58: | GPU download and conversion - [12.5%] [avg time: 0.064 ms] [children: 9.34%] [unaccounted: 3.11%]
- 23:48:58: | | flush - [4.86%] [avg time: 0.025 ms]
- 23:48:58: | | CopyResource - [4.28%] [avg time: 0.022 ms]
- 23:48:58: | | conversion to 4:2:0 - [0.195%] [avg time: 0.001 ms]
- 23:48:58: Convert444Threads - [100%] [avg time: 0.439 ms] [children: 99.5%] [unaccounted: 0.456%]
- 23:48:58: | Convert444toNV12 - [99.5%] [avg time: 0.437 ms]
- 23:48:58: encoder thread frame - [100%] [avg time: 0.749 ms] [children: 2.8%] [unaccounted: 97.2%]
- 23:48:58: | sending stuff out - [2.8%] [avg time: 0.021 ms]
- 23:48:58: ==============================================================
- 23:48:58:
- 23:48:58:
- 23:48:58: Profiler CPU results:
- 23:48:58:
- 23:48:58: ==============================================================
- 23:48:58: video thread frame - [cpu time: avg 0.016 ms, total 312.5 ms] [avg calls per frame: 1]
- 23:48:58: | scene->Preprocess - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 23:48:58: | GPU download and conversion - [cpu time: avg 0.005 ms, total 93.75 ms] [avg calls per frame: 1]
- 23:48:58: | | flush - [cpu time: avg 0.004 ms, total 78.125 ms] [avg calls per frame: 1]
- 23:48:58: | | CopyResource - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:48:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:48:58: Convert444Threads - [cpu time: avg 0.356 ms, total 13093.8 ms] [avg calls per frame: 2]
- 23:48:58: | Convert444toNV12 - [cpu time: avg 0.354 ms, total 13000 ms] [avg calls per frame: 2]
- 23:48:58: encoder thread frame - [cpu time: avg 0.017 ms, total 328.125 ms] [avg calls per frame: 1]
- 23:48:58: | sending stuff out - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 23:48:58: ==============================================================
- 23:48:58:
- 23:48:58: =====Stream End: 2014-05-16, 23:48:58=================================================
- Last game capture log:
- 2014-05-16, 23:38:22: we're booting up:
- 23:38:22: CaptureThread: attached to process csgo.exe
- 23:38:22: D3D9 Present
- 23:38:22: NV Capture available
- 23:38:22: FBO available
- 23:38:22: GL Present
- 23:38:22: (half life scientist) everything.. seems to be in order
- 23:38:39: D3D9EndScene called
- 23:38:39: D3DPRESENT_PARAMETERS {
- 23:38:39: BackBufferWidth: 1280
- 23:38:39: BackBufferHeight: 960
- 23:38:39: BackBufferFormat: D3DFMT_A8R8G8B8
- 23:38:39: BackBufferCount: 1
- 23:38:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:38:39: MultiSampleQuality: 0
- 23:38:39: SwapEffect: D3DSWAPEFFECT_DISCARD
- 23:38:39: hDeviceWindow: 728042
- 23:38:39: Windowed: false
- 23:38:39: EnableAutoDepthStencil: true
- 23:38:39: AutoDepthStencilFormat: D3DFMT_D24S8
- 23:38:39: Flags: None
- 23:38:39: FullScreen_RefreshRateInHz: 60
- 23:38:39: PresentationInterval: 2147483648
- 23:38:39: };
- 23:38:39: successfully set up d3d9 hooks
- 23:38:39: D3D9Present called
- 23:38:39: DoD3D9GPUHook: success
- 23:38:39: D3DSURFACE_DESC {
- 23:38:39: Format: D3DFMT_A8R8G8B8
- 23:38:39: Type: D3DRTYPE_SURFACE
- 23:38:39: Usage: D3DUSAGE_RENDERTARGET
- 23:38:39: Pool: D3DPOOL_DEFAULT
- 23:38:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:38:39: MultiSampleQuality: 0
- 23:38:39: Width: 1280
- 23:38:39: Height: 960
- 23:38:39: };
- 23:38:39: successfully capturing d3d9 frames via GPU
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