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New Moves Generation 7

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Nov 13th, 2016
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  1. 1
  2. Move Name Type BP Type of Move Effects
  3. 2
  4. Accelrock Rock 40 Physical Has increased priority like Ice Shard
  5. 3
  6. Anchor Shot Steel 80 Physical If hit, the opposing Pokemon is unable to switch out
  7. 4
  8. Aurora Veil Ice N/A Status This move reduces the power of physical and special moves by half for 5 turns.Only works in hail
  9. 5
  10. Baneful Bunker Poison -- Status User protects if self;poisons any attacker that makes contact
  11. 6
  12. Beak Blast Flying 100 Physical User heats up its beak at the start of its turn. If a Pokemon hits the userwhile it is heating up, they get burned
  13. 7
  14. Brutal Swing Dark 60 Physical Hits all adjacent Pokemon
  15. 8
  16. Burn Up Fire 130 Special User loses its fire typing after use;what typing it changes into is unknown
  17. 9
  18. Clanging Scales Dragon 110 Special Users Defense is lowered
  19. 10
  20. Core Enforcer Dragon 100 Special If the target is already damaged, this move eliminates its ability
  21. 11
  22. Dark Lariat Dark 85 Physical User ignore oppontents stat changes
  23. 12
  24. Dragon Hammer Dragon 90 Physical N/A
  25. 13
  26. Fire Lash Fire 80 Physical Lowers targets defense stat
  27. 14
  28. First Impression Bug 90 Physical Only works first turn the user is in battle;+2 priority
  29. 15
  30. Fleaur Cannon Fairy 130 Special Lowers the users Special Attack(Like Draco Meteor)
  31. 16
  32. Floral Healing Fairy -- Status User heals target's HP by half of its max HP. Heals more in Grassy Terrain
  33. 17
  34. Gear Up Steel -- Status Raises Attack and Special attack of ally with the Plus or Minus ability
  35. 18
  36. High Horsepower Ground 95 Physical N/A
  37. 19
  38. Ice Hammer Ice 100 Physical Users Speed is lowered by 1
  39. 20
  40. Instruct Psychic -- Status User instruct target to use the same move again in the same turn
  41. 21
  42. Laser Focus Normal -- Status The move used the turn after this move is used will always results in a crit
  43. 22
  44. Leafage Grass 40 Physical N/A
  45. 23
  46. Liquidation Water 85 Physical May lower the targets defense by 1
  47. 24
  48. Lunge Bug 80 physical Lowers target attack stat
  49. 25
  50. Moongeist Beam Ghost 100 Special Ignores the targets ability
  51. 26
  52. Multi-Attack Normal 90 Physical This moves type is based on the user's held item(Memory Items)
  53. 27
  54. Nature's Madness
  55. Fairy -- Special Deals half of the targes current HP
  56. 28
  57. Pollen Puff Bug 90 Special If the targer is your ally, it will heal them instead of damage them
  58. 29
  59. Power Trip Dak 20 Physical The more stat boosts this Pokemon has the stronger the attack is
  60. 30
  61. Prismatic Laser Psychic 160 Special User is unable to move the following turn
  62. 31
  63. Psychic Fangs Psychic 85 Physical Breaks Light Screen and Reflect
  64. 32
  65. Psychic Terrain Psychic -- Status Protects gounded pokemon from Priority moves and powers up Psychic moves for 5 turns
  66. 33
  67. Purify Poison -- Status User heals targets status condition. If succesful, user also heals its HP
  68. 34
  69. Revelation Dancer
  70. Fire/Electric/Psychic/Ghost
  71. 90 Special This moves type is based on the user's type
  72. 35
  73. Shadow Bone Ghost 85 Physical Lowers targets defense by 1
  74. 36
  75. Shell Trap Fire 150 Special If user is hit by a physical move while using this, it will unleash great damage
  76. 37
  77. Shore Up Ground -- Status Heals half of max hp; heals more in sand
  78. 38
  79. Smart Strike Steel 70 Physical This move never misses
  80. 39
  81. Solar Blade Grass 125 Physical User uses 1 turn to charge up then unleashes attack the next.
  82. 40
  83. Sparkling Aria Water 90 Special User cures the target's burn status
  84. 41
  85. Spectral Thief Ghost 90 Physical User steals targets stat changes then attacks
  86. 42
  87. Speed Swap Psychic -- Status User swaps speed stats with the target
  88. 43
  89. Spirit Shackle Ghost 80 Physical If hit, the opposing Pokemon is unable to switch out
  90. 44
  91. Spotlight Normal -- Status Makes it so the target can only be attack for the turn;+3 Priority
  92. 45
  93. Stomping Tantrum
  94. Ground 75 Physical Power doubles if users previous move failed
  95. 46
  96. Strength Sap Grass -- Status User restores HP by the amount of the targets attack. Lowers targets attack by 1 after
  97. 47
  98. Sunsteel Strike Steel 100 Physical Ignores the targets ability
  99. 48
  100. Tearful Look Normal -- Status User lowers targets Attack and Special Attack
  101. 49
  102. Throat Chop Dark 80 Physical The target will be unable to use sound moves for the next 2 turns
  103. 50
  104. Toxic Thread Poison -- Status Poisons the target and lowers their speed by 1
  105. 51
  106. Trop Kick Grass 70 Physical Lowers target's attack stat
  107. 52
  108. Zing Zap Electric 80 Physical May flinch
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