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NPC_METAMORPHOSIS exploit

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Feb 28th, 2017
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  1. This is a great opportunity to present my detailed analysis of the process/situation. :evil:
  2.  
  3. The monster Increase Soil or Mi Gao has a skill entry in the mob_skill_db.txt of
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  7. 1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,always,0,1516,,,,,,
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  10. I originally disabled it, so I could review it and discuss it, but this wasn't acceptable to the people who were benefitting from this skill, so I re-enabled it soon after changed to:
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  14. 1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,slavele,3,1516,,,,,,
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  16.  
  17. During last maintenance, I wasn't able to finish coding my limitation of monsters per map, so I changed it again, to
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  21. 1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,slavele,2,1516,,,,,,
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  24.  
  25.  
  26. NPC_METAMORPHOSIS level 2 causes an additional soil to spawn.
  27.  
  28. This originally meant that the monster had a .5% chance per attack of casting NPC_METAMORPHOSIS level 2. Effectively making the number of soils at any one time generated by the function x^x, with x depending on time.
  29. It was changed so that the monster has a .5% chance per attack of casting NPC_METAMORPHOSIS level 2, but only up to a maximum of 3 slave soils per parent soil. Effectively making the number of soils at any one time generated by the function 4^x, with x depending on time.
  30. And lastly it was changed so that they only spawned up to 2 slaves per soil, making the function 3^x based on time.
  31.  
  32. Now some analysis of how much experience is this, really?
  33.  
  34. Let's start with analyzing other uber leveling setups:
  35. Bio3 instant respawn
  36. Let's see... if we kill a bio3 instant respawn every 15 seconds, that's...
  37. 1,000,000 exp ... let's give some Mental Sensing / Mr. Kim A Rich Man... x1.8 = 1,800,000 exp per kill
  38. 4 kills per minute =
  39. 7,200,000 exp per minute.
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  41. Kasas
  42. If we kill a kasa every 5 seconds, that's...
  43. 490,000 exp... we're probably not going to have Mental Sensing / Mr. Kim A Rich Man here...
  44. 12 kills per minute =
  45. 5,880,000 exp per minute.
  46.  
  47. Necromancers
  48. If we kill a Necromancer every 10 seconds, that's...
  49. 450,000 exp... again, no Mental Sensing / Mr. Kim A Rich Man...
  50. 6 kills per minute =
  51. 2,700,000 exp per minute. This one could be a low estimate, because there are other monsters around that give exp.
  52.  
  53.  
  54. What we're really after now, is a comparison to these leveling setups:
  55. Increase Soils
  56. Well, there's no limit to the initial count of increase soils, really, since they split up to whatever "seed" value one wants to use. The way I will present this is:
  57. "tanking x number of Increase Soils, the exp gain from killing the spawned soils per minute is y"
  58. I'm also listing the approximate number of minutes to generate this many soils, assuming one doesn't kill any of the split soils and just tanks them.
  59.  
  60. these numbers include Mental Sensing / Mr. Kim A Rich Man, as the monsters are quite localized
  61. 10 soils
  62. 233,720 exp per minute
  63. Time = 0 minutes
  64. 25 soils
  65. 584,300 exp per minute
  66. Time = 3 minutes
  67. 50 soils
  68. 1,168,600 exp per minute
  69. Time = 5.2 minutes
  70. 100 soils
  71. 2,337,201 exp per minute
  72. Time = 7.8 minutes
  73. 250 soils
  74. 5,843,002 exp per minute
  75. Time = 10.8 minutes
  76. 500 soils
  77. 11,686,004 exp per minute
  78. Time = 13.4 minutes
  79. 1000 soils
  80. 23,372,009 exp per minute
  81. Time = 15.5 minutes
  82. 1500 soils
  83. 35,058,013 exp per minute
  84. Time = 16.7 minutes
  85. 2000 soils
  86. 46,744,018 exp per minute
  87. Time = 17.6 minutes
  88. 5000 soils
  89. 116,860,044 exp per minute
  90. Time = 20.8 minutes
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