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Mar 12th, 2014
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  1. CreateObject(3749,2287.4000000,605.1000000,15.7000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
  2. CreateObject(8210,2249.9000000,603.6000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (2)
  3. CreateObject(8210,2237.7000000,575.3000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(vgsselecfence12) (3)
  4. CreateObject(8210,2323.4000000,603.6000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (4)
  5. CreateObject(8210,2379.1000000,603.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (5)
  6. CreateObject(8210,2396.3000000,575.8000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(vgsselecfence12) (6)
  7. CreateObject(6522,2383.6000000,572.7000000,15.4000000,0.0000000,0.0000000,180.0000000); //object(country_law2) (1)
  8. CreateObject(11556,2408.9000000,544.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_adrocks) (1)
  9. CreateObject(14877,2294.1000000,546.8000000,2.5000000,0.0000000,0.0000000,90.0000000); //object(michelle-stairs) (1)
  10. CreateObject(3605,2250.6000000,582.0000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(bevman3_law2) (1)
  11. CreateObject(3617,2309.9000000,550.8000000,9.5000000,0.0000000,0.0000000,180.0000000); //object(midranhus_las) (1)
  12. CreateObject(3617,2278.9000000,550.6000000,9.5000000,0.0000000,0.0000000,180.0000000); //object(midranhus_las) (2)
  13. CreateObject(3640,2336.1000000,552.0000000,11.3000000,0.0000000,0.0000000,180.0000000); //object(glenphouse02_lax) (1)
  14. CreateObject(9241,2293.9000000,535.1000000,2.9000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)
  15. CreateObject(9241,2360.0000000,534.9000000,2.9000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (2)
  16. CreateObject(13645,2287.8000000,591.5000000,5.3000000,0.0000000,0.0000000,0.0000000); //object(kickramp06) (1)
  17. CreateObject(792,2265.0000000,583.9000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (1)
  18. CreateObject(792,2264.7000000,577.9000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (2)
  19. CreateObject(3472,2353.0000000,584.0000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
  20. CreateObject(3472,2353.2000000,563.7000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
  21. CreateObject(3528,2263.9000000,580.7000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(vgsedragon) (1)
  22. CreateObject(3528,2288.2000000,608.6000000,21.5000000,0.0000000,0.0000000,90.0000000); //object(vgsedragon) (2)
  23. CreateObject(6965,2317.2000000,578.2000000,10.4000000,0.0000000,0.0000000,0.0000000); //object(venefountain02) (1)
  24. CreateObject(9833,2301.3000000,527.4000000,6.9000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
  25. CreateObject(17034,2237.8000000,551.8000000,5.2000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_16) (1)
  26. CreateObject(17034,2405.6000000,543.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_16) (2)
  27. CreateObject(3472,2300.4000000,609.4000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (3)
  28. CreateObject(3472,2275.0000000,609.1000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (4)
  29. CreateObject(3472,2267.9000000,572.3000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (5)
  30. CreateObject(3472,2267.5000000,589.2000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (6)
  31. CreateObject(3472,2323.4000000,554.9000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (7)
  32. CreateObject(3066,2289.6000000,543.2000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(ammotrn_obj) (2)
  33. CreateObject(2991,2297.4000000,532.9000000,4.4000000,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (1)
  34. CreateObject(2991,2290.6000000,533.0000000,4.4000000,0.0000000,0.0000000,358.0000000); //object(imy_bbox) (2)
  35. CreateObject(18257,2291.0000000,524.6000000,3.7000000,0.0000000,0.0000000,0.0000000); //object(crates) (1)
  36. CreateObject(18260,2303.1000000,538.4000000,5.3000000,0.0000000,0.0000000,90.0000000); //object(crates01) (1)
  37. CreateObject(931,2284.1000000,544.3000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(rack3) (1)
  38. CreateObject(339,2288.4000000,525.8000000,4.0000000,0.0000000,0.0000000,0.0000000); //object(1)
  39. CreateObject(339,2288.1000000,525.8000000,4.0000000,0.0000000,0.0000000,0.0000000); //object(2)
  40. CreateObject(339,2287.8000000,525.8000000,4.0000000,0.0000000,0.0000000,0.0000000); //object(3)
  41. CreateObject(339,2287.5000000,525.8000000,4.0000000,0.0000000,0.0000000,0.0000000); //object(4)
  42. CreateObject(339,2287.2000000,525.8000000,4.0000000,0.0000000,0.0000000,0.0000000); //object(5)
  43. CreateObject(344,2291.2000000,527.6000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(6)
  44. CreateObject(344,2291.4000000,527.8000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(7)
  45. CreateObject(344,2291.5000000,527.3000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(8)
  46. CreateObject(343,2291.9000000,527.5000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(9)
  47. CreateObject(343,2292.2000000,527.6000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(10)
  48. CreateObject(343,2292.0000000,527.8000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(11)
  49. CreateObject(342,2292.7000000,527.9000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(12)
  50. CreateObject(342,2292.5000000,527.9000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(13)
  51. CreateObject(342,2292.6000000,527.7000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(14)
  52. CreateObject(353,2292.2000000,527.1000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(15)
  53. CreateObject(355,2285.5000000,525.8000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(16)
  54. CreateObject(355,2285.5000000,525.8000000,6.3000000,0.0000000,0.0000000,0.0000000); //object(17)
  55. CreateObject(361,2286.5000000,545.5000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(18)
  56. CreateObject(362,2283.7000000,543.5000000,5.5000000,0.0000000,0.0000000,0.0000000); //object(19)
  57. CreateObject(362,2283.5000000,543.5000000,4.3000000,0.0000000,0.0000000,0.0000000); //object(20)
  58. CreateObject(359,2298.4000000,532.9000000,5.3000000,0.0000000,0.0000000,0.0000000); //object(21)
  59. CreateObject(359,2296.5000000,532.8000000,5.3000000,0.0000000,0.0000000,0.0000000); //object(22)
  60. CreateObject(373,2292.1000000,533.4000000,5.3000000,0.0000000,0.0000000,0.0000000); //object(25)
  61. CreateObject(2985,2280.3000000,621.6000000,9.8000000,0.0000000,0.0000000,90.0000000); //object(minigun_base) (1)
  62. CreateObject(2985,2294.5000000,622.0000000,9.8000000,0.0000000,0.0000000,90.0000000); //object(minigun_base) (2)
  63. CreateObject(3279,2271.9000000,596.6000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
  64. CreateObject(3279,2301.7000000,596.8000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
  65. CreateObject(3279,2346.2000000,595.8000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (3)
  66. CreateObject(3279,2243.6000000,601.1000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (4)
  67. CreateObject(3279,2348.3000000,551.4000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (5)
  68. CreateObject(3279,2284.1000000,536.5000000,3.7000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (6)
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