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FondueShotData

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Jun 5th, 2012
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  1. #UserShotData
  2.  
  3. shot_image = "./script/default_system/img/FondueShotSheet.png"
  4. delay_rect = (530, 664, 575, 706)
  5.  
  6. //--------------------Tiny Balls--------------------
  7. //RED TINY BALL
  8. ShotData{
  9. id = 1
  10. delay_color = (255,63,63)
  11. rect = (1,1,11,11)
  12. }
  13.  
  14. //ORANGE TINY BALL
  15. ShotData{
  16. id = 2
  17. delay_color = (255,127,63)
  18. rect = (14,1,24,11)
  19. }
  20.  
  21. //YELLOW TINY BALL
  22. ShotData{
  23. id = 3
  24. delay_color = (255,255,63)
  25. rect = (27,1,37,11)
  26. }
  27.  
  28. //LIME TINY BALL
  29. ShotData{
  30. id = 4
  31. delay_color = (191,255,63)
  32. rect = (40,1,50,11)
  33. }
  34.  
  35. //GREEN TINY BALL
  36. ShotData{
  37. id = 5
  38. delay_color = (63,255,63)
  39. rect = (53,1,63,11)
  40. }
  41.  
  42. //TEAL TINY BALL
  43. ShotData{
  44. id = 6
  45. delay_color = (63,255,255)
  46. rect = (66,1,76,11)
  47. }
  48.  
  49. //BLUE TINY BALL
  50. ShotData{
  51. id = 7
  52. delay_color = (63,127,255)
  53. rect = (79,1,89,11)
  54. }
  55.  
  56. //NAVY TINY BALL
  57. ShotData{
  58. id = 8
  59. delay_color = (63,63,255)
  60. rect = (92,1,102,11)
  61. }
  62.  
  63. //PURPLE TINY BALL
  64. ShotData{
  65. id = 9
  66. delay_color = (191,63,255)
  67. rect = (105,1,115,11)
  68. }
  69.  
  70. //MAGENTA TINY BALL
  71. ShotData{
  72. id = 10
  73. delay_color = (255,63,255)
  74. rect = (118,1,128,11)
  75. }
  76.  
  77. //WHITE TINY BALL
  78. ShotData{
  79. id = 11
  80. delay_color = (255,255,255)
  81. rect = (131,1,141,11)
  82. }
  83.  
  84. //GRAY TINY BALL
  85. ShotData{
  86. id = 12
  87. delay_color = (127,127,127)
  88. rect = (144,1,154,11)
  89. }
  90.  
  91. //--------------------Small Balls--------------------
  92. //RED SMALL BALL
  93. ShotData{
  94. id = 13
  95. delay_color = (255,63,63)
  96. rect = (1,13,19,31)
  97. }
  98.  
  99. //ORANGE SMALL BALL
  100. ShotData{
  101. id = 14
  102. delay_color = (255,127,63)
  103. rect = (22,13,40,31)
  104. }
  105.  
  106. //YELLOW SMALL BALL
  107. ShotData{
  108. id = 15
  109. delay_color = (255,255,63)
  110. rect = (43,13,61,31)
  111. }
  112.  
  113. //LIME SMALL BALL
  114. ShotData{
  115. id = 16
  116. delay_color = (191,255,63)
  117. rect = (64,13,82,31)
  118. }
  119.  
  120. //GREEN SMALL BALL
  121. ShotData{
  122. id = 17
  123. delay_color = (63,255,63)
  124. rect = (85,13,103,31)
  125. }
  126.  
  127. //TEAL SMALL BALL
  128. ShotData{
  129. id = 18
  130. delay_color = (63,255,255)
  131. rect = (106,13,124,31)
  132. }
  133.  
  134. //BLUE SMALL BALL
  135. ShotData{
  136. id = 19
  137. delay_color = (63,127,255)
  138. rect = (127,13,145,31)
  139. }
  140.  
  141. //NAVY SMALL BALL
  142. ShotData{
  143. id = 20
  144. delay_color = (63,63,255)
  145. rect = (148,13,166,31)
  146. }
  147.  
  148. //PURPLE SMALL BALL
  149. ShotData{
  150. id = 21
  151. delay_color = (191,63,255)
  152. rect = (169,13,187,31)
  153. }
  154.  
  155. //MAGENTA SMALL BALL
  156. ShotData{
  157. id = 22
  158. delay_color = (255,63,255)
  159. rect = (190,13,208,31)
  160. }
  161.  
  162. //WHITE SMALL BALL
  163. ShotData{
  164. id = 23
  165. delay_color = (255,255,255)
  166. rect = (211,13,229,31)
  167. }
  168.  
  169. //GRAY SMALL BALL
  170. ShotData{
  171. id = 24
  172. delay_color = (127,127,127)
  173. rect = (232,13,250,31)
  174. }
  175.  
  176. //--------------------Medium Balls--------------------
  177. //RED MEDIUM BALL
  178. ShotData{
  179. id = 25
  180. delay_color = (255,63,63)
  181. rect = (1,33,29,61)
  182. }
  183.  
  184. //ORANGE MEDIUM BALL
  185. ShotData{
  186. id = 26
  187. delay_color = (255,127,63)
  188. rect = (32,33,60,61)
  189. }
  190.  
  191. //YELLOW MEDIUM BALL
  192. ShotData{
  193. id = 27
  194. delay_color = (255,255,63)
  195. rect = (63,33,91,61)
  196. }
  197.  
  198. //LIME MEDIUM BALL
  199. ShotData{
  200. id = 28
  201. delay_color = (191,255,63)
  202. rect = (94,33,122,61)
  203. }
  204.  
  205. //GREEN MEDIUM BALL
  206. ShotData{
  207. id = 29
  208. delay_color = (63,255,63)
  209. rect = (125,33,153,61)
  210. }
  211.  
  212. //TEAL MEDIUM BALL
  213. ShotData{
  214. id = 30
  215. delay_color = (63,255,255)
  216. rect = (156,33,184,61)
  217. }
  218.  
  219. //BLUE MEDIUM BALL
  220. ShotData{
  221. id = 31
  222. delay_color = (63,127,255)
  223. rect = (187,33,215,61)
  224. }
  225.  
  226. //NAVY MEDIUM BALL
  227. ShotData{
  228. id = 32
  229. delay_color = (63,63,255)
  230. rect = (218,33,246,61)
  231. }
  232.  
  233. //PURPLE MEDIUM BALL
  234. ShotData{
  235. id = 33
  236. delay_color = (191,63,255)
  237. rect = (249,33,277,61)
  238. }
  239.  
  240. //MAGENTA MEDIUM BALL
  241. ShotData{
  242. id = 34
  243. delay_color = (255,63,255)
  244. rect = (280,33,308,61)
  245. }
  246.  
  247. //WHITE MEDIUM BALL
  248. ShotData{
  249. id = 35
  250. delay_color = (255,255,255)
  251. rect = (311,33,339,61)
  252. }
  253.  
  254. //GRAY MEDIUM BALL
  255. ShotData{
  256. id = 36
  257. delay_color = (127,127,127)
  258. rect = (342,33,370,61)
  259. }
  260.  
  261. //--------------------Large Balls--------------------
  262. //RED LARGE BALL
  263. ShotData{
  264. id = 37
  265. delay_color = (255,63,63)
  266. rect = (1,63,45,107)
  267. }
  268.  
  269. //ORANGE LARGE BALL
  270. ShotData{
  271. id = 38
  272. delay_color = (255,127,63)
  273. rect = (48,63,92,107)
  274. }
  275.  
  276. //YELLOW LARGE BALL
  277. ShotData{
  278. id = 39
  279. delay_color = (255,255,63)
  280. rect = (95,63,139,107)
  281. }
  282.  
  283. //LIME LARGE BALL
  284. ShotData{
  285. id = 40
  286. delay_color = (191,255,63)
  287. rect = (142,63,186,107)
  288. }
  289.  
  290. //GREEN LARGE BALL
  291. ShotData{
  292. id = 41
  293. delay_color = (63,255,63)
  294. rect = (189,63,233,107)
  295. }
  296.  
  297. //TEAL LARGE BALL
  298. ShotData{
  299. id = 42
  300. delay_color = (63,255,255)
  301. rect = (236,63,280,107)
  302. }
  303.  
  304. //BLUE LARGE BALL
  305. ShotData{
  306. id = 43
  307. delay_color = (63,127,255)
  308. rect = (283,63,327,107)
  309. }
  310.  
  311. //NAVY LARGE BALL
  312. ShotData{
  313. id = 44
  314. delay_color = (63,63,255)
  315. rect = (330,63,374,107)
  316. }
  317.  
  318. //PURPLE LARGE BALL
  319. ShotData{
  320. id = 45
  321. delay_color = (191,63,255)
  322. rect = (377,63,421,107)
  323. }
  324.  
  325. //MAGENTA LARGE BALL
  326. ShotData{
  327. id = 46
  328. delay_color = (255,63,255)
  329. rect = (424,63,468,107)
  330. }
  331.  
  332. //WHITE LARGE BALL
  333. ShotData{
  334. id = 47
  335. delay_color = (255,255,255)
  336. rect = (471,63,515,107)
  337. }
  338.  
  339. //GRAY LARGE BALL
  340. ShotData{
  341. id = 48
  342. delay_color = (127,127,127)
  343. rect = (518,63,562,107)
  344. }
  345.  
  346. //--------------------Tiny Ovals--------------------
  347. //RED TINY OVAL
  348. ShotData{
  349. id = 49
  350. delay_color = (255,63,63)
  351. rect = (1,109,4,115)
  352. }
  353.  
  354. //ORANGE TINY OVAL
  355. ShotData{
  356. id = 50
  357. delay_color = (255,127,63)
  358. rect = (7,109,10,115)
  359. }
  360.  
  361. //YELLOW TINY OVAL
  362. ShotData{
  363. id = 51
  364. delay_color = (255,255,63)
  365. rect = (13,109,16,115)
  366. }
  367.  
  368. //LIME TINY OVAL
  369. ShotData{
  370. id = 52
  371. delay_color = (191,255,63)
  372. rect = (19,109,22,115)
  373. }
  374.  
  375. //GREEN TINY OVAL
  376. ShotData{
  377. id = 53
  378. delay_color = (63,255,63)
  379. rect = (25,109,28,115)
  380. }
  381.  
  382. //TEAL TINY OVAL
  383. ShotData{
  384. id = 54
  385. delay_color = (63,255,255)
  386. rect = (31,109,34,115)
  387. }
  388.  
  389. //BLUE TINY OVAL
  390. ShotData{
  391. id = 55
  392. delay_color = (63,127,255)
  393. rect = (37,109,40,115)
  394. }
  395.  
  396. //NAVY TINY OVAL
  397. ShotData{
  398. id = 56
  399. delay_color = (63,63,255)
  400. rect = (43,109,46,115)
  401. }
  402.  
  403. //PURPLE TINY OVAL
  404. ShotData{
  405. id = 57
  406. delay_color = (191,63,255)
  407. rect = (49,109,52,115)
  408. }
  409.  
  410. //MAGENTA TINY OVAL
  411. ShotData{
  412. id = 58
  413. delay_color = (255,63,255)
  414. rect = (55,109,58,115)
  415. }
  416.  
  417. //WHITE TINY OVAL
  418. ShotData{
  419. id = 59
  420. delay_color = (255,255,255)
  421. rect = (61,109,64,115)
  422. }
  423.  
  424. //GRAY TINY OVAL
  425. ShotData{
  426. id = 60
  427. delay_color = (127,127,127)
  428. rect = (67,109,70,115)
  429. }
  430.  
  431. //--------------------Small Ovals--------------------
  432. //RED SMALL OVAL
  433. ShotData{
  434. id = 61
  435. delay_color = (255,63,63)
  436. rect = (1,117,8,130)
  437. }
  438.  
  439. //ORANGE SMALL OVAL
  440. ShotData{
  441. id = 62
  442. delay_color = (255,127,63)
  443. rect = (11,117,18,130)
  444. }
  445.  
  446. //YELLOW SMALL OVAL
  447. ShotData{
  448. id = 63
  449. delay_color = (255,255,63)
  450. rect = (21,117,28,130)
  451. }
  452.  
  453. //LIME SMALL OVAL
  454. ShotData{
  455. id = 64
  456. delay_color = (191,255,63)
  457. rect = (31,117,38,130)
  458. }
  459.  
  460. //GREEN SMALL OVAL
  461. ShotData{
  462. id = 65
  463. delay_color = (63,255,63)
  464. rect = (41,117,48,130)
  465. }
  466.  
  467. //TEAL SMALL OVAL
  468. ShotData{
  469. id = 66
  470. delay_color = (63,255,255)
  471. rect = (51,117,58,130)
  472. }
  473.  
  474. //BLUE SMALL OVAL
  475. ShotData{
  476. id = 67
  477. delay_color = (63,127,255)
  478. rect = (61,117,68,130)
  479. }
  480.  
  481. //NAVY SMALL OVAL
  482. ShotData{
  483. id = 68
  484. delay_color = (63,63,255)
  485. rect = (71,117,78,130)
  486. }
  487.  
  488. //PURPLE SMALL OVAL
  489. ShotData{
  490. id = 69
  491. delay_color = (191,63,255)
  492. rect = (81,117,88,130)
  493. }
  494.  
  495. //MAGENTA SMALL OVAL
  496. ShotData{
  497. id = 70
  498. delay_color = (255,63,255)
  499. rect = (91,117,98,130)
  500. }
  501.  
  502. //WHITE SMALL OVAL
  503. ShotData{
  504. id = 71
  505. delay_color = (255,255,255)
  506. rect = (101,117,108,130)
  507. }
  508.  
  509. //GRAY SMALL OVAL
  510. ShotData{
  511. id = 72
  512. delay_color = (127,127,127)
  513. rect = (111,117,118,130)
  514. }
  515.  
  516. //--------------------Medium Ovals--------------------
  517. //RED MEDIUM OVAL
  518. ShotData{
  519. id = 73
  520. delay_color = (255,63,63)
  521. rect = (1,132,12,158)
  522. }
  523.  
  524. //ORANGE MEDIUM OVAL
  525. ShotData{
  526. id = 74
  527. delay_color = (255,127,63)
  528. rect = (15,132,26,158)
  529. }
  530.  
  531. //YELLOW MEDIUM OVAL
  532. ShotData{
  533. id = 75
  534. delay_color = (255,255,63)
  535. rect = (29,132,40,158)
  536. }
  537.  
  538. //LIME MEDIUM OVAL
  539. ShotData{
  540. id = 76
  541. delay_color = (191,255,63)
  542. rect = (43,132,54,158)
  543. }
  544.  
  545. //GREEN MEDIUM OVAL
  546. ShotData{
  547. id = 77
  548. delay_color = (63,255,63)
  549. rect = (57,132,68,158)
  550. }
  551.  
  552. //TEAL MEDIUM OVAL
  553. ShotData{
  554. id = 78
  555. delay_color = (63,255,255)
  556. rect = (71,132,82,158)
  557. }
  558.  
  559. //BLUE MEDIUM OVAL
  560. ShotData{
  561. id = 79
  562. delay_color = (63,127,255)
  563. rect = (85,132,96,158)
  564. }
  565.  
  566. //NAVY MEDIUM OVAL
  567. ShotData{
  568. id = 80
  569. delay_color = (63,63,255)
  570. rect = (99,132,110,158)
  571. }
  572.  
  573. //PURPLE MEDIUM OVAL
  574. ShotData{
  575. id = 81
  576. delay_color = (191,63,255)
  577. rect = (113,132,124,158)
  578. }
  579.  
  580. //MAGENTA MEDIUM OVAL
  581. ShotData{
  582. id = 82
  583. delay_color = (255,63,255)
  584. rect = (127,132,138,158)
  585. }
  586.  
  587. //WHITE MEDIUM OVAL
  588. ShotData{
  589. id = 83
  590. delay_color = (255,255,255)
  591. rect = (141,132,152,158)
  592. }
  593.  
  594. //GRAY MEDIUM OVAL
  595. ShotData{
  596. id = 84
  597. delay_color = (127,127,127)
  598. rect = (155,132,166,158)
  599. }
  600.  
  601. //--------------------Small Stars--------------------
  602. //RED SMALL STAR
  603. ShotData{
  604. id = 85
  605. angular_velocity = -2
  606. delay_color = (255,63,63)
  607. rect = (1,160,17,176)
  608. }
  609.  
  610. //ORANGE SMALL STAR
  611. ShotData{
  612. id = 86
  613. angular_velocity = 2
  614. delay_color = (255,127,63)
  615. rect = (20,160,36,176)
  616. }
  617.  
  618. //YELLOW SMALL STAR
  619. ShotData{
  620. id = 87
  621. angular_velocity = -2
  622. delay_color = (255,255,63)
  623. rect = (39,160,55,176)
  624. }
  625.  
  626. //LIME SMALL STAR
  627. ShotData{
  628. id = 88
  629. angular_velocity = 2
  630. delay_color = (191,255,63)
  631. rect = (58,160,74,176)
  632. }
  633.  
  634. //GREEN SMALL STAR
  635. ShotData{
  636. id = 89
  637. angular_velocity = -2
  638. delay_color = (63,255,63)
  639. rect = (77,160,93,176)
  640. }
  641.  
  642. //TEAL SMALL STAR
  643. ShotData{
  644. id = 90
  645. angular_velocity = 2
  646. delay_color = (63,255,255)
  647. rect = (96,160,112,176)
  648. }
  649.  
  650. //BLUE SMALL STAR
  651. ShotData{
  652. id = 91
  653. angular_velocity = -2
  654. delay_color = (63,127,255)
  655. rect = (115,160,131,176)
  656. }
  657.  
  658. //NAVY SMALL STAR
  659. ShotData{
  660. id = 92
  661. angular_velocity = 2
  662. delay_color = (63,63,255)
  663. rect = (134,160,150,176)
  664. }
  665.  
  666. //PURPLE SMALL STAR
  667. ShotData{
  668. id = 93
  669. angular_velocity = -2
  670. delay_color = (191,63,255)
  671. rect = (153,160,169,176)
  672. }
  673.  
  674. //MAGENTA SMALL STAR
  675. ShotData{
  676. id = 94
  677. angular_velocity = 2
  678. delay_color = (255,63,255)
  679. rect = (172,160,188,176)
  680. }
  681.  
  682. //WHITE SMALL STAR
  683. ShotData{
  684. id = 95
  685. angular_velocity = -2
  686. delay_color = (255,255,255)
  687. rect = (191,160,207,176)
  688. }
  689.  
  690. //GRAY SMALL STAR
  691. ShotData{
  692. id = 96
  693. angular_velocity = 2
  694. delay_color = (127,127,127)
  695. rect = (210,160,226,176)
  696. }
  697.  
  698. //--------------------Medium Stars--------------------
  699. //RED MEDIUM STAR
  700. ShotData{
  701. id = 97
  702. angular_velocity = 2
  703. delay_color = (255,63,63)
  704. rect = (1,178,35,210)
  705. }
  706.  
  707. //ORANGE MEDIUM STAR
  708. ShotData{
  709. id = 98
  710. angular_velocity = -2
  711. delay_color = (255,127,63)
  712. rect = (38,178,72,210)
  713. }
  714.  
  715. //YELLOW MEDIUM STAR
  716. ShotData{
  717. id = 99
  718. angular_velocity = 2
  719. delay_color = (255,255,63)
  720. rect = (75,178,109,210)
  721. }
  722.  
  723. //LIME MEDIUM STAR
  724. ShotData{
  725. id = 100
  726. angular_velocity = -2
  727. delay_color = (191,255,63)
  728. rect = (112,178,146,210)
  729. }
  730.  
  731. //GREEN MEDIUM STAR
  732. ShotData{
  733. id = 101
  734. angular_velocity = 2
  735. delay_color = (63,255,63)
  736. rect = (149,178,183,210)
  737. }
  738.  
  739. //TEAL MEDIUM STAR
  740. ShotData{
  741. id = 102
  742. angular_velocity = -2
  743. delay_color = (63,255,255)
  744. rect = (186,178,220,210)
  745. }
  746.  
  747. //BLUE MEDIUM STAR
  748. ShotData{
  749. id = 103
  750. angular_velocity = 2
  751. delay_color = (63,127,255)
  752. rect = (223,178,257,210)
  753. }
  754.  
  755. //NAVY MEDIUM STAR
  756. ShotData{
  757. id = 104
  758. angular_velocity = -2
  759. delay_color = (63,63,255)
  760. rect = (260,178,294,210)
  761. }
  762.  
  763. //PURPLE MEDIUM STAR
  764. ShotData{
  765. id = 105
  766. angular_velocity = 2
  767. delay_color = (191,63,255)
  768. rect = (297,178,331,210)
  769. }
  770.  
  771. //MAGENTA MEDIUM STAR
  772. ShotData{
  773. id = 106
  774. angular_velocity = -2
  775. delay_color = (255,63,255)
  776. rect = (334,178,368,210)
  777. }
  778.  
  779. //WHITE MEDIUM STAR
  780. ShotData{
  781. id = 107
  782. angular_velocity = 2
  783. delay_color = (255,255,255)
  784. rect = (371,178,405,210)
  785. }
  786.  
  787. //GRAY MEDIUM STAR
  788. ShotData{
  789. id = 108
  790. angular_velocity = -2
  791. delay_color = (127,127,127)
  792. rect = (408,178,442,210)
  793. }
  794.  
  795. //--------------------Knifes--------------------
  796. //RED KNIFE
  797. ShotData{
  798. id = 109
  799. delay_color = (255,63,63)
  800. rect = (1,212,18,249)
  801. }
  802.  
  803. //ORANGE KNIFE
  804. ShotData{
  805. id = 110
  806. delay_color = (255,127,63)
  807. rect = (21,212,38,249)
  808. }
  809.  
  810. //YELLOW KNIFE
  811. ShotData{
  812. id = 111
  813. delay_color = (255,255,63)
  814. rect = (41,212,58,249)
  815. }
  816.  
  817. //LIME KNIFE
  818. ShotData{
  819. id = 112
  820. delay_color = (191,255,63)
  821. rect = (61,212,78,249)
  822. }
  823.  
  824. //GREEN KNIFE
  825. ShotData{
  826. id = 113
  827. delay_color = (63,255,63)
  828. rect = (81,212,98,249)
  829. }
  830.  
  831. //TEAL KNIFE
  832. ShotData{
  833. id = 114
  834. delay_color = (63,255,255)
  835. rect = (101,212,118,249)
  836. }
  837.  
  838. //BLUE KNIFE
  839. ShotData{
  840. id = 115
  841. delay_color = (63,127,255)
  842. rect = (121,212,138,249)
  843. }
  844.  
  845. //NAVY KNIFE
  846. ShotData{
  847. id = 116
  848. delay_color = (63,63,255)
  849. rect = (141,212,158,249)
  850. }
  851.  
  852. //PURPLE KNIFE
  853. ShotData{
  854. id = 117
  855. delay_color = (191,63,255)
  856. rect = (161,212,178,249)
  857. }
  858.  
  859. //MAGENTA KNIFE
  860. ShotData{
  861. id = 118
  862. delay_color = (255,63,255)
  863. rect = (181,212,198,249)
  864. }
  865.  
  866. //WHITE KNIFE
  867. ShotData{
  868. id = 119
  869. delay_color = (255,255,255)
  870. rect = (201,212,218,249)
  871. }
  872.  
  873. //GRAY KNIFE
  874. ShotData{
  875. id = 120
  876. delay_color = (127,127,127)
  877. rect = (221,212,238,249)
  878. }
  879.  
  880. //--------------------Dots--------------------
  881. //RED DOT
  882. ShotData{
  883. id = 121
  884. angular_velocity = -5
  885. delay_color = (255,63,63)
  886. rect = (1,251,8,258)
  887. }
  888.  
  889. //ORANGE DOT
  890. ShotData{
  891. id = 122
  892. angular_velocity = 5
  893. delay_color = (255,127,63)
  894. rect = (11,251,18,258)
  895. }
  896.  
  897. //YELLOW DOT
  898. ShotData{
  899. id = 123
  900. angular_velocity = -5
  901. delay_color = (255,255,63)
  902. rect = (21,251,28,258)
  903. }
  904.  
  905. //LIME DOT
  906. ShotData{
  907. id = 124
  908. angular_velocity = 5
  909. delay_color = (191,255,63)
  910. rect = (31,251,38,258)
  911. }
  912.  
  913. //GREEN DOT
  914. ShotData{
  915. id = 125
  916. angular_velocity = -5
  917. delay_color = (63,255,63)
  918. rect = (41,251,48,258)
  919. }
  920.  
  921. //TEAL DOT
  922. ShotData{
  923. id = 126
  924. angular_velocity = 5
  925. delay_color = (63,255,255)
  926. rect = (51,251,58,258)
  927. }
  928.  
  929. //BLUE DOT
  930. ShotData{
  931. id = 127
  932. angular_velocity = -5
  933. delay_color = (63,127,255)
  934. rect = (61,251,68,258)
  935. }
  936.  
  937. //NAVY DOT
  938. ShotData{
  939. id = 128
  940. angular_velocity = 5
  941. delay_color = (63,63,255)
  942. rect = (71,251,78,258)
  943. }
  944.  
  945. //PURPLE DOT
  946. ShotData{
  947. id = 129
  948. angular_velocity = -5
  949. delay_color = (191,63,255)
  950. rect = (81,251,88,258)
  951. }
  952.  
  953. //MAGENTA DOT
  954. ShotData{
  955. id = 130
  956. angular_velocity = 5
  957. delay_color = (255,63,255)
  958. rect = (91,251,98,258)
  959. }
  960.  
  961. //WHITE DOT
  962. ShotData{
  963. id = 131
  964. angular_velocity = -5
  965. delay_color = (255,255,255)
  966. rect = (101,251,108,258)
  967. }
  968.  
  969. //GRAY DOT
  970. ShotData{
  971. id = 132
  972. angular_velocity = 5
  973. delay_color = (127,127,127)
  974. rect = (111,251,118,258)
  975. }
  976.  
  977. //--------------------Bullets--------------------
  978. //RED BULLET
  979. ShotData{
  980. id = 133
  981. delay_color = (255,63,63)
  982. rect = (1,262,10,278)
  983. }
  984.  
  985. //ORANGE BULLET
  986. ShotData{
  987. id = 134
  988. delay_color = (255,127,63)
  989. rect = (13,262,22,278)
  990. }
  991.  
  992. //YELLOW BULLET
  993. ShotData{
  994. id = 135
  995. delay_color = (255,255,63)
  996. rect = (25,262,34,278)
  997. }
  998.  
  999. //LIME BULLET
  1000. ShotData{
  1001. id = 136
  1002. delay_color = (191,255,63)
  1003. rect = (37,262,46,278)
  1004. }
  1005.  
  1006. //GREEN BULLET
  1007. ShotData{
  1008. id = 137
  1009. delay_color = (63,255,63)
  1010. rect = (49,262,58,278)
  1011. }
  1012.  
  1013. //TEAL BULLET
  1014. ShotData{
  1015. id = 138
  1016. delay_color = (63,255,255)
  1017. rect = (61,262,70,278)
  1018. }
  1019.  
  1020. //BLUE BULLET
  1021. ShotData{
  1022. id = 139
  1023. delay_color = (63,127,255)
  1024. rect = (73,262,82,278)
  1025. }
  1026.  
  1027. //NAVY BULLET
  1028. ShotData{
  1029. id = 140
  1030. delay_color = (63,63,255)
  1031. rect = (85,262,94,278)
  1032. }
  1033.  
  1034. //PURPLE BULLET
  1035. ShotData{
  1036. id = 141
  1037. delay_color = (191,63,255)
  1038. rect = (97,262,106,278)
  1039. }
  1040.  
  1041. //MAGENTA BULLET
  1042. ShotData{
  1043. id = 142
  1044. delay_color = (255,63,255)
  1045. rect = (109,262,118,278)
  1046. }
  1047.  
  1048. //WHITE BULLET
  1049. ShotData{
  1050. id = 143
  1051. delay_color = (255,255,255)
  1052. rect = (121,262,130,278)
  1053. }
  1054.  
  1055. //GRAY BULLET
  1056. ShotData{
  1057. id = 144
  1058. delay_color = (127,127,127)
  1059. rect = (133,262,142,278)
  1060. }
  1061.  
  1062. //--------------------Butterflies--------------------
  1063. //RED BUTTERFLY
  1064. ShotData{
  1065. id = 145
  1066. delay_color = (255,63,63)
  1067. rect = (1,280,39,313)
  1068. }
  1069.  
  1070. //ORANGE BUTTERFLY
  1071. ShotData{
  1072. id = 146
  1073. delay_color = (255,127,63)
  1074. rect = (42,280,80,313)
  1075. }
  1076.  
  1077. //YELLOW BUTTERFLY
  1078. ShotData{
  1079. id = 147
  1080. delay_color = (255,255,63)
  1081. rect = (83,280,121,313)
  1082. }
  1083.  
  1084. //LIME BUTTERFLY
  1085. ShotData{
  1086. id = 148
  1087. delay_color = (191,255,63)
  1088. rect = (124,280,162,313)
  1089. }
  1090.  
  1091. //GREEN BUTTERFLY
  1092. ShotData{
  1093. id = 149
  1094. delay_color = (63,255,63)
  1095. rect = (165,280,203,313)
  1096. }
  1097.  
  1098. //TEAL BUTTERFLY
  1099. ShotData{
  1100. id = 150
  1101. delay_color = (63,255,255)
  1102. rect = (206,280,244,313)
  1103. }
  1104.  
  1105. //BLUE BUTTERFLY
  1106. ShotData{
  1107. id = 151
  1108. delay_color = (63,127,255)
  1109. rect = (247,280,285,313)
  1110. }
  1111.  
  1112. //NAVY BUTTERFLY
  1113. ShotData{
  1114. id = 152
  1115. delay_color = (63,63,255)
  1116. rect = (288,280,326,313)
  1117. }
  1118.  
  1119. //PURPLE BUTTERFLY
  1120. ShotData{
  1121. id = 153
  1122. delay_color = (191,63,255)
  1123. rect = (329,280,367,313)
  1124. }
  1125.  
  1126. //MAGENTA BUTTERFLY
  1127. ShotData{
  1128. id = 154
  1129. delay_color = (255,63,255)
  1130. rect = (370,280,408,313)
  1131. }
  1132.  
  1133. //WHITE BUTTERFLY
  1134. ShotData{
  1135. id = 155
  1136. delay_color = (255,255,255)
  1137. rect = (411,280,449,313)
  1138. }
  1139.  
  1140. //GRAY BUTTERFLY
  1141. ShotData{
  1142. id = 156
  1143. delay_color = (127,127,127)
  1144. rect = (452,280,490,313)
  1145. }
  1146.  
  1147. //--------------------Droplets--------------------
  1148. //RED DROPLET
  1149. ShotData{
  1150. id = 157
  1151. delay_color = (255,63,63)
  1152. rect = (1,315,11,332)
  1153. }
  1154.  
  1155. //ORANGE DROPLET
  1156. ShotData{
  1157. id = 158
  1158. delay_color = (255,127,63)
  1159. rect = (14,315,24,332)
  1160. }
  1161.  
  1162. //YELLOW DROPLET
  1163. ShotData{
  1164. id = 159
  1165. delay_color = (255,255,63)
  1166. rect = (27,315,37,332)
  1167. }
  1168.  
  1169. //LIME DROPLET
  1170. ShotData{
  1171. id = 160
  1172. delay_color = (191,255,63)
  1173. rect = (40,315,50,332)
  1174. }
  1175.  
  1176. //GREEN DROPLET
  1177. ShotData{
  1178. id = 161
  1179. delay_color = (63,255,63)
  1180. rect = (53,315,63,332)
  1181. }
  1182.  
  1183. //TEAL DROPLET
  1184. ShotData{
  1185. id = 162
  1186. delay_color = (63,255,255)
  1187. rect = (66,315,76,332)
  1188. }
  1189.  
  1190. //BLUE DROPLET
  1191. ShotData{
  1192. id = 163
  1193. delay_color = (63,127,255)
  1194. rect = (79,315,89,332)
  1195. }
  1196.  
  1197. //NAVY DROPLET
  1198. ShotData{
  1199. id = 164
  1200. delay_color = (63,63,255)
  1201. rect = (92,315,102,332)
  1202. }
  1203.  
  1204. //PURPLE DROPLET
  1205. ShotData{
  1206. id = 165
  1207. delay_color = (191,63,255)
  1208. rect = (105,315,115,332)
  1209. }
  1210.  
  1211. //MAGENTA DROPLET
  1212. ShotData{
  1213. id = 166
  1214. delay_color = (255,63,255)
  1215. rect = (118,315,128,332)
  1216. }
  1217.  
  1218. //WHITE DROPLET
  1219. ShotData{
  1220. id = 167
  1221. delay_color = (255,255,255)
  1222. rect = (131,315,141,332)
  1223. }
  1224.  
  1225. //GRAY DROPLET
  1226. ShotData{
  1227. id = 168
  1228. delay_color = (127,127,127)
  1229. rect = (144,315,154,332)
  1230. }
  1231.  
  1232. //--------------------Hearts--------------------
  1233. //RED HEART
  1234. ShotData{
  1235. id = 169
  1236. delay_color = (255,63,63)
  1237. rect = (1,334,31,362)
  1238. }
  1239.  
  1240. //ORANGE HEART
  1241. ShotData{
  1242. id = 170
  1243. delay_color = (255,127,63)
  1244. rect = (34,334,64,362)
  1245. }
  1246.  
  1247. //YELLOW HEART
  1248. ShotData{
  1249. id = 171
  1250. delay_color = (255,255,63)
  1251. rect = (67,334,97,362)
  1252. }
  1253.  
  1254. //LIME HEART
  1255. ShotData{
  1256. id = 172
  1257. delay_color = (191,255,63)
  1258. rect = (100,334,130,362)
  1259. }
  1260.  
  1261. //GREEN HEART
  1262. ShotData{
  1263. id = 173
  1264. delay_color = (63,255,63)
  1265. rect = (133,334,163,362)
  1266. }
  1267.  
  1268. //TEAL HEART
  1269. ShotData{
  1270. id = 174
  1271. delay_color = (63,255,255)
  1272. rect = (166,334,196,362)
  1273. }
  1274.  
  1275. //BLUE HEART
  1276. ShotData{
  1277. id = 175
  1278. delay_color = (63,127,255)
  1279. rect = (199,334,229,362)
  1280. }
  1281.  
  1282. //NAVY HEART
  1283. ShotData{
  1284. id = 176
  1285. delay_color = (63,63,255)
  1286. rect = (232,334,262,362)
  1287. }
  1288.  
  1289. //PURPLE HEART
  1290. ShotData{
  1291. id = 177
  1292. delay_color = (191,63,255)
  1293. rect = (265,334,295,362)
  1294. }
  1295.  
  1296. //MAGENTA HEART
  1297. ShotData{
  1298. id = 178
  1299. delay_color = (255,63,255)
  1300. rect = (298,334,328,362)
  1301. }
  1302.  
  1303. //WHITE HEART
  1304. ShotData{
  1305. id = 179
  1306. delay_color = (255,255,255)
  1307. rect = (331,334,361,362)
  1308. }
  1309.  
  1310. //GRAY HEART
  1311. ShotData{
  1312. id = 180
  1313. delay_color = (127,127,127)
  1314. rect = (364,334,394,362)
  1315. }
  1316.  
  1317. //--------------------Amulets--------------------
  1318. //RED AMULET
  1319. ShotData{
  1320. id = 181
  1321. delay_color = (255,63,63)
  1322. rect = (1,364,13,382)
  1323. }
  1324.  
  1325. //ORANGE AMULET
  1326. ShotData{
  1327. id = 182
  1328. delay_color = (255,127,63)
  1329. rect = (16,364,28,382)
  1330. }
  1331.  
  1332. //YELLOW AMULET
  1333. ShotData{
  1334. id = 183
  1335. delay_color = (255,255,63)
  1336. rect = (31,364,43,382)
  1337. }
  1338.  
  1339. //LIME AMULET
  1340. ShotData{
  1341. id = 184
  1342. delay_color = (191,255,63)
  1343. rect = (46,364,58,382)
  1344. }
  1345.  
  1346. //GREEN AMULET
  1347. ShotData{
  1348. id = 185
  1349. delay_color = (63,255,63)
  1350. rect = (61,364,73,382)
  1351. }
  1352.  
  1353. //TEAL AMULET
  1354. ShotData{
  1355. id = 186
  1356. delay_color = (63,255,255)
  1357. rect = (76,364,88,382)
  1358. }
  1359.  
  1360. //BLUE AMULET
  1361. ShotData{
  1362. id = 187
  1363. delay_color = (63,127,255)
  1364. rect = (91,364,103,382)
  1365. }
  1366.  
  1367. //NAVY AMULET
  1368. ShotData{
  1369. id = 188
  1370. delay_color = (63,63,255)
  1371. rect = (106,364,118,382)
  1372. }
  1373.  
  1374. //PURPLE AMULET
  1375. ShotData{
  1376. id = 189
  1377. delay_color = (191,63,255)
  1378. rect = (121,364,133,382)
  1379. }
  1380.  
  1381. //MAGENTA AMULET
  1382. ShotData{
  1383. id = 190
  1384. delay_color = (255,63,255)
  1385. rect = (136,364,148,382)
  1386. }
  1387.  
  1388. //WHITE AMULET
  1389. ShotData{
  1390. id = 191
  1391. delay_color = (255,255,255)
  1392. rect = (151,364,163,382)
  1393. }
  1394.  
  1395. //GRAY AMULET
  1396. ShotData{
  1397. id = 192
  1398. delay_color = (127,127,127)
  1399. rect = (166,364,178,382)
  1400. }
  1401.  
  1402. //--------------------Ice--------------------
  1403. //RED ICE
  1404. ShotData{
  1405. id = 193
  1406. delay_color = (255,63,63)
  1407. rect = (1,385,9,405)
  1408. }
  1409.  
  1410. //ORANGE ICE
  1411. ShotData{
  1412. id = 194
  1413. delay_color = (255,127,63)
  1414. rect = (12,385,20,405)
  1415. }
  1416.  
  1417. //YELLOW ICE
  1418. ShotData{
  1419. id = 195
  1420. delay_color = (255,255,63)
  1421. rect = (23,385,31,405)
  1422. }
  1423.  
  1424. //LIME ICE
  1425. ShotData{
  1426. id = 196
  1427. delay_color = (191,255,63)
  1428. rect = (34,385,42,405)
  1429. }
  1430.  
  1431. //GREEN ICE
  1432. ShotData{
  1433. id = 197
  1434. delay_color = (63,255,63)
  1435. rect = (45,385,53,405)
  1436. }
  1437.  
  1438. //TEAL ICE
  1439. ShotData{
  1440. id = 198
  1441. delay_color = (63,255,255)
  1442. rect = (56,385,64,405)
  1443. }
  1444.  
  1445. //BLUE ICE
  1446. ShotData{
  1447. id = 199
  1448. delay_color = (63,127,255)
  1449. rect = (67,385,75,405)
  1450. }
  1451.  
  1452. //NAVY ICE
  1453. ShotData{
  1454. id = 200
  1455. delay_color = (63,63,255)
  1456. rect = (78,385,86,405)
  1457. }
  1458.  
  1459. //PURPLE ICE
  1460. ShotData{
  1461. id = 201
  1462. delay_color = (191,63,255)
  1463. rect = (89,385,97,405)
  1464. }
  1465.  
  1466. //MAGENTA ICE
  1467. ShotData{
  1468. id = 202
  1469. delay_color = (255,63,255)
  1470. rect = (100,385,108,405)
  1471. }
  1472.  
  1473. //WHITE ICE
  1474. ShotData{
  1475. id = 203
  1476. delay_color = (255,255,255)
  1477. rect = (111,385,119,405)
  1478. }
  1479.  
  1480. //GRAY ICE
  1481. ShotData{
  1482. id = 204
  1483. delay_color = (127,127,127)
  1484. rect = (122,385,130,405)
  1485. }
  1486.  
  1487. //--------------------Sinuate Lasers--------------------
  1488. //RED SINUATE LASER
  1489. ShotData{
  1490. id = 205
  1491. render = ADD
  1492. delay_color = (255,63,63)
  1493. rect = (2,408,10,654)
  1494. }
  1495.  
  1496. //ORANGE SINUATE LASER
  1497. ShotData{
  1498. id = 206
  1499. render = ADD
  1500. delay_color = (255,127,63)
  1501. rect = (13,408,21,654)
  1502. }
  1503.  
  1504. //YELLOW SINUATE LASER
  1505. ShotData{
  1506. id = 207
  1507. render = ADD
  1508. delay_color = (255,255,63)
  1509. rect = (24,408,32,654)
  1510. }
  1511.  
  1512. //LIME SINUATE LASER
  1513. ShotData{
  1514. id = 208
  1515. render = ADD
  1516. delay_color = (191,255,63)
  1517. rect = (35,408,43,654)
  1518. }
  1519.  
  1520. //GREEN SINUATE LASER
  1521. ShotData{
  1522. id = 209
  1523. render = ADD
  1524. delay_color = (63,255,63)
  1525. rect = (46,408,54,654)
  1526. }
  1527.  
  1528. //TEAL SINUATE LASER
  1529. ShotData{
  1530. id = 210
  1531. render = ADD
  1532. delay_color = (63,255,255)
  1533. rect = (57,408,65,654)
  1534. }
  1535.  
  1536. //BLUE SINUATE LASER
  1537. ShotData{
  1538. id = 211
  1539. render = ADD
  1540. delay_color = (63,127,255)
  1541. rect = (68,408,76,654)
  1542. }
  1543.  
  1544. //NAVY SINUATE LASER
  1545. ShotData{
  1546. id = 212
  1547. render = ADD
  1548. delay_color = (63,63,255)
  1549. rect = (79,408,87,654)
  1550. }
  1551.  
  1552. //PURPLE SINUATE LASER
  1553. ShotData{
  1554. id = 213
  1555. render = ADD
  1556. delay_color = (191,63,255)
  1557. rect = (90,408,98,654)
  1558. }
  1559.  
  1560. //MAGENTA SINUATE LASER
  1561. ShotData{
  1562. id = 214
  1563. render = ADD
  1564. delay_color = (255,63,255)
  1565. rect = (101,408,109,654)
  1566. }
  1567.  
  1568. //WHITE SINUATE LASER
  1569. ShotData{
  1570. id = 215
  1571. render = ADD
  1572. delay_color = (255,255,255)
  1573. rect = (112,408,120,654)
  1574. }
  1575.  
  1576. //GRAY SINUATE LASER
  1577. ShotData{
  1578. id = 216
  1579. render = ADD
  1580. delay_color = (127,127,127)
  1581. rect = (123,408,131,654)
  1582. }
  1583.  
  1584. //--------------------Straight Lasers--------------------
  1585. //RED STRAIGHT LASERS
  1586. ShotData{
  1587. id = 217
  1588. delay_color = (255,63,63)
  1589. rect = (134,407,149,420)
  1590. }
  1591.  
  1592. //ORANGE STRAIGHT LASERS
  1593. ShotData{
  1594. id = 218
  1595. delay_color = (255,127,63)
  1596. rect = (152,407,167,420)
  1597. }
  1598.  
  1599. //YELLOW STRAIGHT LASERS
  1600. ShotData{
  1601. id = 219
  1602. delay_color = (255,255,63)
  1603. rect = (170,407,185,420)
  1604. }
  1605.  
  1606. //LIME STRAIGHT LASERS
  1607. ShotData{
  1608. id = 220
  1609. delay_color = (191,255,63)
  1610. rect = (188,407,203,420)
  1611. }
  1612.  
  1613. //GREEN STRAIGHT LASERS
  1614. ShotData{
  1615. id = 221
  1616. delay_color = (63,255,63)
  1617. rect = (206,407,221,420)
  1618. }
  1619.  
  1620. //TEAL STRAIGHT LASERS
  1621. ShotData{
  1622. id = 222
  1623. delay_color = (63,255,255)
  1624. rect = (224,407,239,420)
  1625. }
  1626.  
  1627. //BLUE STRAIGHT LASERS
  1628. ShotData{
  1629. id = 223
  1630. delay_color = (63,127,255)
  1631. rect = (242,407,257,420)
  1632. }
  1633.  
  1634. //NAVY STRAIGHT LASERS
  1635. ShotData{
  1636. id = 224
  1637. delay_color = (63,63,255)
  1638. rect = (260,407,275,420)
  1639. }
  1640.  
  1641. //PURPLE STRAIGHT LASERS
  1642. ShotData{
  1643. id = 225
  1644. delay_color = (191,63,255)
  1645. rect = (278,407,293,420)
  1646. }
  1647.  
  1648. //MAGENTA STRAIGHT LASERS
  1649. ShotData{
  1650. id = 226
  1651. delay_color = (255,63,255)
  1652. rect = (296,407,311,420)
  1653. }
  1654.  
  1655. //WHITE STRAIGHT LASERS
  1656. ShotData{
  1657. id = 227
  1658. delay_color = (255,255,255)
  1659. rect = (314,407,329,420)
  1660. }
  1661.  
  1662. //GRAY STRAIGHT LASERS
  1663. ShotData{
  1664. id = 228
  1665. delay_color = (127,127,127)
  1666. rect = (332,407,347,420)
  1667. }
  1668.  
  1669. //--------------------Coins--------------------
  1670. //COPPER COIN
  1671. ShotData{
  1672. id = 229
  1673. delay_color = (127,61,6)
  1674. rect = (134,424,152,442)
  1675. }
  1676.  
  1677. //SILVER COIN
  1678. ShotData{
  1679. id = 230
  1680. delay_color = (222,225,249)
  1681. rect = (155,424,173,442)
  1682. }
  1683.  
  1684. //GOLD COIN
  1685. ShotData{
  1686. id = 231
  1687. delay_color = (202,174,29)
  1688. rect = (176,424,194,442)
  1689. }
  1690.  
  1691. //--------------------Light Orbs--------------------
  1692. //RED LIGHT ORB
  1693. ShotData{
  1694. id = 232
  1695. angular_velocity = 15
  1696. render = ADD
  1697. delay_color = (255,63,63)
  1698. rect = (134,445,192,503)
  1699. }
  1700.  
  1701. //ORANGE LIGHT ORB
  1702. ShotData{
  1703. id = 233
  1704. angular_velocity = 15
  1705. render = ADD
  1706. delay_color = (255,127,63)
  1707. rect = (195,445,253,503)
  1708. }
  1709.  
  1710. //YELLOW LIGHT ORB
  1711. ShotData{
  1712. id = 234
  1713. angular_velocity = 15
  1714. render = ADD
  1715. delay_color = (255,255,63)
  1716. rect = (256,445,314,503)
  1717. }
  1718.  
  1719. //LIME LIGHT ORB
  1720. ShotData{
  1721. id = 235
  1722. angular_velocity = 15
  1723. render = ADD
  1724. delay_color = (191,255,63)
  1725. rect = (317,445,375,503)
  1726. }
  1727.  
  1728. //GREEN LIGHT ORB
  1729. ShotData{
  1730. id = 236
  1731. angular_velocity = 15
  1732. render = ADD
  1733. delay_color = (63,255,63)
  1734. rect = (378,445,436,503)
  1735. }
  1736.  
  1737. //TEAL LIGHT ORB
  1738. ShotData{
  1739. id = 237
  1740. angular_velocity = 15
  1741. render = ADD
  1742. delay_color = (63,255,255)
  1743. rect = (439,445,497,503)
  1744. }
  1745.  
  1746. //BLUE LIGHT ORB
  1747. ShotData{
  1748. id = 238
  1749. angular_velocity = 15
  1750. render = ADD
  1751. delay_color = (63,127,255)
  1752. rect = (500,445,558,503)
  1753. }
  1754.  
  1755. //NAVY LIGHT ORB
  1756. ShotData{
  1757. id = 239
  1758. angular_velocity = 15
  1759. render = ADD
  1760. delay_color = (63,63,255)
  1761. rect = (134,506,192,564)
  1762. }
  1763.  
  1764. //PURPLE LIGHT ORB
  1765. ShotData{
  1766. id = 240
  1767. angular_velocity = 15
  1768. render = ADD
  1769. delay_color = (191,63,255)
  1770. rect = (195,506,253,564)
  1771. }
  1772.  
  1773. //MAGENTA LIGHT ORB
  1774. ShotData{
  1775. id = 241
  1776. angular_velocity = 15
  1777. render = ADD
  1778. delay_color = (255,63,255)
  1779. rect = (256,506,314,564)
  1780. }
  1781.  
  1782. //WHITE LIGHT ORB
  1783. ShotData{
  1784. id = 242
  1785. angular_velocity = 15
  1786. render = ADD
  1787. delay_color = (255,255,255)
  1788. rect = (317,506,375,564)
  1789. }
  1790.  
  1791. //GRAY LIGHT ORB
  1792. ShotData{
  1793. id = 243
  1794. angular_velocity = 15
  1795. render = ADD
  1796. delay_color = (127,127,127)
  1797. rect = (378,506,436,564)
  1798. }
  1799.  
  1800. //--------------------Star Glints--------------------
  1801. //RED
  1802. ShotData{
  1803. id = 244
  1804. angular_velocity = 3
  1805. render = ADD
  1806. delay_color = (255,63,63)
  1807. rect = (133,567,167,601)
  1808. }
  1809.  
  1810. //ORANGE
  1811. ShotData{
  1812. id = 245
  1813. angular_velocity = -3
  1814. render = ADD
  1815. delay_color = (255,127,63)
  1816. rect = (170,567,204,601)
  1817. }
  1818.  
  1819. //YELLOW
  1820. ShotData{
  1821. id = 246
  1822. angular_velocity = 3
  1823. render = ADD
  1824. delay_color = (255,255,63)
  1825. rect = (207,567,241,601)
  1826. }
  1827.  
  1828. //LIME
  1829. ShotData{
  1830. id = 247
  1831. angular_velocity = -3
  1832. render = ADD
  1833. delay_color = (191,255,63)
  1834. rect = (244,567,278,601)
  1835. }
  1836.  
  1837. //GREEN
  1838. ShotData{
  1839. id = 248
  1840. angular_velocity = 3
  1841. render = ADD
  1842. delay_color = (63,255,63)
  1843. rect = (281,567,315,601)
  1844. }
  1845.  
  1846. //TEAL
  1847. ShotData{
  1848. id = 249
  1849. angular_velocity = -3
  1850. render = ADD
  1851. delay_color = (63,255,255)
  1852. rect = (318,567,352,601)
  1853. }
  1854.  
  1855. //BLUE
  1856. ShotData{
  1857. id = 250
  1858. angular_velocity = 3
  1859. render = ADD
  1860. delay_color = (63,127,255)
  1861. rect = (355,567,389,601)
  1862. }
  1863.  
  1864. //NAVY
  1865. ShotData{
  1866. id = 251
  1867. angular_velocity = -3
  1868. render = ADD
  1869. delay_color = (63,63,255)
  1870. rect = (392,567,426,601)
  1871. }
  1872.  
  1873. //PURPLE
  1874. ShotData{
  1875. id = 252
  1876. angular_velocity = 3
  1877. render = ADD
  1878. delay_color = (191,63,255)
  1879. rect = (429,567,463,601)
  1880. }
  1881.  
  1882. //MAGENTA
  1883. ShotData{
  1884. id = 253
  1885. angular_velocity = -3
  1886. render = ADD
  1887. delay_color = (255,63,255)
  1888. rect = (466,567,500,601)
  1889. }
  1890.  
  1891. //WHITE
  1892. ShotData{
  1893. id = 254
  1894. angular_velocity = 3
  1895. render = ADD
  1896. delay_color = (255,255,255)
  1897. rect = (503,567,537,601)
  1898. }
  1899.  
  1900. //GRAY
  1901. ShotData{
  1902. id = 255
  1903. angular_velocity = -3
  1904. render = ADD
  1905. delay_color = (127,127,127)
  1906. rect = (540,567,574,601)
  1907. }
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