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Subnautica_Steam_Output_Log_20140411_0932_(Enter-Exit-Save)

Apr 11th, 2015
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  1. Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon R9 200 Series (ID=0x6811)
  6. Vendor: ATI
  7. VRAM: 2030 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.063 seconds
  38. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
  46. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
  47. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  48. Steamworks: Initialised and ready for use.
  49.  
  50. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  51.  
  52. Main Menu: Saved game dir... SNAppData\SavedGames
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  55.  
  56. Main Menu: There is a save game available, showing continue button.
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  59.  
  60. changeset 16296, QualityLevel = 1
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  63.  
  64. OK Running Win64
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  67.  
  68. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  69. Steamworks: Received stats and achievements from Steam
  70.  
  71. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  72.  
  73. The referenced script on this Behaviour is missing!
  74.  
  75. (Filename: Line: 1771)
  76.  
  77. The referenced script on this Behaviour is missing!
  78.  
  79. (Filename: Line: 1771)
  80.  
  81. The referenced script on this Behaviour is missing!
  82.  
  83. (Filename: Line: 1771)
  84.  
  85. The referenced script on this Behaviour is missing!
  86.  
  87. (Filename: Line: 1771)
  88.  
  89. The referenced script on this Behaviour is missing!
  90.  
  91. (Filename: Line: 1771)
  92.  
  93. The referenced script on this Behaviour is missing!
  94.  
  95. (Filename: Line: 1771)
  96.  
  97. The referenced script on this Behaviour is missing!
  98.  
  99. (Filename: Line: 1771)
  100.  
  101. The referenced script on this Behaviour is missing!
  102.  
  103. (Filename: Line: 1771)
  104.  
  105. The referenced script on this Behaviour is missing!
  106.  
  107. (Filename: Line: 1771)
  108.  
  109. The referenced script on this Behaviour is missing!
  110.  
  111. (Filename: Line: 1771)
  112.  
  113. The referenced script on this Behaviour is missing!
  114.  
  115. (Filename: Line: 1771)
  116.  
  117. The referenced script on this Behaviour is missing!
  118.  
  119. (Filename: Line: 1771)
  120.  
  121. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
  122. WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass 'BASE' shader state not supported
  123. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
  124. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
  125. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
  126. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
  127. WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
  128. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap' - Pass 'FORWARD' shader state not supported
  129. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
  130. The referenced script on this Behaviour is missing!
  131.  
  132. (Filename: Line: 1771)
  133.  
  134. UnloadTime: 5.334399 ms
  135. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  138.  
  139. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  140. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  141. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  142. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  143. Caching tech types for 840 prefabs
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  146.  
  147. GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  150.  
  151. Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1162889466&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1920x1080&utmac=UA-931975-4&utmje=0&utmn=1162889466&utmcc=__utma%3D73238336.1162889466.1428744667.1428744667.1428744667.2%3b%2b__utmz%3D73238336.14287446672.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  154.  
  155. The referenced script on this Behaviour is missing!
  156.  
  157. (Filename: Line: 1771)
  158.  
  159. The referenced script on this Behaviour is missing!
  160.  
  161. (Filename: Line: 1771)
  162.  
  163. The referenced script on this Behaviour is missing!
  164.  
  165. (Filename: Line: 1771)
  166.  
  167. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  168.  
  169. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 22116.
  170. Total: 16.737461 ms (FindLiveObjects: 1.010439 ms CreateObjectMapping: 2.133820 ms MarkObjects: 11.999085 ms DeleteObjects: 0.435196 ms)
  171.  
  172. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  175.  
  176. Read prefab pool settings:
  177. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  180.  
  181. Read prefab pool settings:
  182. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  185.  
  186. Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  189.  
  190. Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  193.  
  194. changeset 16296, QualityLevel = 1
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  197.  
  198. SystemInfo:
  199. deviceModel = Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz (8076 MB)
  200. deviceName = ROBERT_BUTLER
  201. deviceType = Desktop
  202. deviceUniqueIdentifier = 760c6ddd11fc107c4afa0fa178921c2e7c666f04
  203. graphicsDeviceID = 26641
  204. graphicsDeviceName = AMD Radeon R9 200 Series
  205. graphicsDeviceVendor = ATI
  206. graphicsDeviceVendorID = 4098
  207. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  208. graphicsMemorySize = 2030
  209. graphicsShaderLevel = 50
  210. npotSupport = Full
  211. operatingSystem = Windows 8.1 (6.3.9600) 64bit
  212. processorCount = 4
  213. processorType = Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
  214. supportedRenderTargetCount = 4
  215. supports3DTextures = True
  216. supportsAccelerometer = False
  217. supportsComputeShaders = True
  218. supportsGyroscope = False
  219. supportsImageEffects = True
  220. supportsInstancing = True
  221. supportsLocationService = False
  222. supportsRenderTextures = True
  223. supportsRenderToCubemap = True
  224. supportsShadows = True
  225. supportsSparseTextures = True
  226. supportsStencil = 1
  227. supportsVibration = False
  228. systemMemorySize = 8076
  229.  
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  232.  
  233. OK Running Win64
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  236.  
  237. Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/3121336bc1b64c31db27491859eb4ac0"
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  240.  
  241. NullReferenceException: Object reference not set to an instance of an object
  242. at IngameMenu.Start () [0x00000] in <filename unknown>:0
  243.  
  244. (Filename: Line: -1)
  245.  
  246. Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  249.  
  250. Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  253.  
  254. WBOITransparency disabled on camera object Main Camera clone for submarine windows
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  257.  
  258. WBOITransparency disabled on camera object MainCamera
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  261.  
  262. Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  265.  
  266. Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  269.  
  270. Rebuilding FlatScreen mesh
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  273.  
  274. Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  277.  
  278. Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  281.  
  282. L0: EstimateCompactOctreeBytes total ms: 0.3009 self ms: 0.3015
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  285.  
  286. Heartbeat CSV, minute,0, GC.GetTotalMemory MB,37.67578, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,24, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  289.  
  290. Rebuilding CurvedScreen mesh
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  293.  
  294. Re/creating WBOIT RTs
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  297.  
  298. session id = 1090731
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  301.  
  302. 404 Not Found
  303.  
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  306.  
  307. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  308. The referenced script on this Behaviour is missing!
  309.  
  310. (Filename: Line: 1771)
  311.  
  312. The referenced script on this Behaviour is missing!
  313.  
  314. (Filename: Line: 1771)
  315.  
  316. Cyclops::Awake frame 342
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  319.  
  320. The referenced script on this Behaviour is missing!
  321.  
  322. (Filename: Line: 1771)
  323.  
  324. The referenced script on this Behaviour is missing!
  325.  
  326. (Filename: Line: 1771)
  327.  
  328. The referenced script on this Behaviour is missing!
  329.  
  330. (Filename: Line: 1771)
  331.  
  332. The referenced script on this Behaviour is missing!
  333.  
  334. (Filename: Line: 1771)
  335.  
  336. The referenced script on this Behaviour is missing!
  337.  
  338. (Filename: Line: 1771)
  339.  
  340. The referenced script on this Behaviour is missing!
  341.  
  342. (Filename: Line: 1771)
  343.  
  344. The referenced script on this Behaviour is missing!
  345.  
  346. (Filename: Line: 1771)
  347.  
  348. The referenced script on this Behaviour is missing!
  349.  
  350. (Filename: Line: 1771)
  351.  
  352. The referenced script on this Behaviour is missing!
  353.  
  354. (Filename: Line: 1771)
  355.  
  356. Streamer not ready for __LIGHTMAPPED_PREFAB__
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  359.  
  360. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  363.  
  364. found 98 renderers
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  367.  
  368. L0: Loading lightmapped prefab scene cyclops total ms: 899.7623 self ms: 899.7626
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  371.  
  372. Loaded lightmapped prefab cyclops frame 342
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  375.  
  376. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  379.  
  380. Streamer not ready for silver(Clone)
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  383.  
  384. Streamer not ready for LootCube(Clone)
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  387.  
  388. Streamer not ready for Signal(Clone)
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  391.  
  392. Streamer not ready for Beacon(Clone)
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  395.  
  396. Streamer not ready for LootCube(Clone)
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  399.  
  400. L0: Loading lightmapped prefab scene EscapePod total ms: 160.4882 self ms: 160.4885
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  403.  
  404. Loaded lightmapped prefab EscapePod frame 352
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  407.  
  408. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  411.  
  412. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  415.  
  416. PAXTerrainController::Initialize called - state = idle, frame = 352
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  419.  
  420. OnBootMenuDone frame 352
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  423.  
  424. Failed assert: see log
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  427.  
  428. Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
  429.  
  430. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  431.  
  432. LightmappedPrefabs all loaded, maybe starting intro vignette frame 352
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  435.  
  436. builders ready, building world..
  437.  
  438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  439.  
  440. loading static world at SNUnmanagedData\Build18
  441.  
  442. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  443.  
  444. SteamAuth: Steam checks ok
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  447.  
  448. PAXTerrainController::MountWorld frame 353
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  451.  
  452. World in SNUnmanagedData\Build18 is from version 39
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  455.  
  456. LargeWorld: Loading world frame 353
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  459.  
  460. LargeWorld land == Voxeland (Voxeland)
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  463.  
  464. LargeWorldStreamer::Deinitialize called, frame 353
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  467.  
  468. LargeWorldStreamer::Initialize frame 353
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  471.  
  472. Read streaming settings:
  473. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  476.  
  477. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  478. LargeWorldStreamer allocated space for 26,20,26 octree batches
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  481.  
  482. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  485.  
  486. Calling LoadPrefabDatabase frame 353
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  489.  
  490. The referenced script on this Behaviour is missing!
  491.  
  492. (Filename: Line: 1771)
  493.  
  494. WARNING: Shader Unsupported: 'Marmoset/Transparent/Bumped Specular IBL - Cutout Pass' - Pass 'FORWARD' shader state not supported
  495. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
  496. The referenced script on this Behaviour is missing!
  497.  
  498. (Filename: Line: 1610)
  499.  
  500. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 144996 bytes)
  501. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  502.  
  503. (Filename: Line: 1170)
  504.  
  505. The referenced script on this Behaviour is missing!
  506.  
  507. (Filename: Line: 1610)
  508.  
  509. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 149980 bytes)
  510. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  511.  
  512. (Filename: Line: 1170)
  513.  
  514. The referenced script on this Behaviour is missing!
  515.  
  516. (Filename: Line: 1610)
  517.  
  518. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 15428 bytes)
  519. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  520.  
  521. (Filename: Line: 1170)
  522.  
  523. The referenced script on this Behaviour is missing!
  524.  
  525. (Filename: Line: 1610)
  526.  
  527. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 19232 bytes)
  528. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  529.  
  530. (Filename: Line: 1170)
  531.  
  532. The referenced script on this Behaviour is missing!
  533.  
  534. (Filename: Line: 1610)
  535.  
  536. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 17508 bytes)
  537. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  538.  
  539. (Filename: Line: 1170)
  540.  
  541. The referenced script on this Behaviour is missing!
  542.  
  543. (Filename: Line: 1610)
  544.  
  545. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 16388 bytes)
  546. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  547.  
  548. (Filename: Line: 1170)
  549.  
  550. The referenced script on this Behaviour is missing!
  551.  
  552. (Filename: Line: 1610)
  553.  
  554. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 26296 bytes)
  555. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  556.  
  557. (Filename: Line: 1170)
  558.  
  559. The referenced script on this Behaviour is missing!
  560.  
  561. (Filename: Line: 1610)
  562.  
  563. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 22860 bytes)
  564. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  565.  
  566. (Filename: Line: 1170)
  567.  
  568. The referenced script on this Behaviour is missing!
  569.  
  570. (Filename: Line: 1610)
  571.  
  572. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 25604 bytes)
  573. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  574.  
  575. (Filename: Line: 1170)
  576.  
  577. The referenced script on this Behaviour is missing!
  578.  
  579. (Filename: Line: 1610)
  580.  
  581. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 23476 bytes)
  582. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  583.  
  584. (Filename: Line: 1170)
  585.  
  586. The referenced script on this Behaviour is missing!
  587.  
  588. (Filename: Line: 1610)
  589.  
  590. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 20124 bytes)
  591. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  592.  
  593. (Filename: Line: 1170)
  594.  
  595. The referenced script on this Behaviour is missing!
  596.  
  597. (Filename: Line: 1610)
  598.  
  599. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 33748 bytes)
  600. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  601.  
  602. (Filename: Line: 1170)
  603.  
  604. The referenced script on this Behaviour is missing!
  605.  
  606. (Filename: Line: 1610)
  607.  
  608. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 12668 bytes)
  609. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  610.  
  611. (Filename: Line: 1170)
  612.  
  613. The referenced script on this Behaviour is missing!
  614.  
  615. (Filename: Line: 1610)
  616.  
  617. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 11552 bytes)
  618. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  619.  
  620. (Filename: Line: 1170)
  621.  
  622. The referenced script on this Behaviour is missing!
  623.  
  624. (Filename: Line: 1771)
  625.  
  626. The referenced script on this Behaviour is missing!
  627.  
  628. (Filename: Line: 1771)
  629.  
  630. The referenced script on this Behaviour is missing!
  631.  
  632. (Filename: Line: 1771)
  633.  
  634. The referenced script on this Behaviour is missing!
  635.  
  636. (Filename: Line: 1771)
  637.  
  638. The referenced script on this Behaviour is missing!
  639.  
  640. (Filename: Line: 1771)
  641.  
  642. The referenced script on this Behaviour is missing!
  643.  
  644. (Filename: Line: 1771)
  645.  
  646. L2: PreLoad WorldEntities total ms: 796.4001 self ms: 796.4004
  647.  
  648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  649.  
  650. L1: Initialize prefab database (WorldEntities) total ms: 799.0468 self ms: 1.982
  651.  
  652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  653.  
  654. Shader warmup: 185 shaders 4437 combinations 0.173s
  655. L1: Warm All Shaders total ms: 172.9319 self ms: 172.9322
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  658.  
  659. L1: Initialize protobuf serializer total ms: 13.6321 self ms: 13.6324
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  662.  
  663. L1: SaveLoadManager.Initialize total ms: 1.4788 self ms: 1.4791
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  666.  
  667. Read prefab pool settings:
  668. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  669.  
  670. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  671.  
  672. No filename for prefab 4f59199f-7049-4e13-9e57-5ee82c8732c5 in database containing 840 entries
  673.  
  674. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  675.  
  676. The referenced script on this Behaviour is missing!
  677.  
  678. (Filename: Line: 1771)
  679.  
  680. The referenced script on this Behaviour is missing!
  681.  
  682. (Filename: Line: 1771)
  683.  
  684. The referenced script on this Behaviour is missing!
  685.  
  686. (Filename: Line: 1771)
  687.  
  688. The referenced script on this Behaviour is missing!
  689.  
  690. (Filename: Line: 1771)
  691.  
  692. The referenced script on this Behaviour is missing!
  693.  
  694. (Filename: Line: 1771)
  695.  
  696. The referenced script on this Behaviour is missing!
  697.  
  698. (Filename: Line: 1771)
  699.  
  700. The referenced script on this Behaviour is missing!
  701.  
  702. (Filename: Line: 1771)
  703.  
  704. The referenced script on this Behaviour is missing!
  705.  
  706. (Filename: Line: 1771)
  707.  
  708. The referenced script on this Behaviour is missing!
  709.  
  710. (Filename: Line: 1771)
  711.  
  712. The referenced script on this Behaviour is missing!
  713.  
  714. (Filename: Line: 1771)
  715.  
  716. The referenced script on this Behaviour is missing!
  717.  
  718. (Filename: Line: 1771)
  719.  
  720. The referenced script on this Behaviour is missing!
  721.  
  722. (Filename: Line: 1771)
  723.  
  724. The referenced script on this Behaviour is missing!
  725.  
  726. (Filename: Line: 1771)
  727.  
  728. The referenced script on this Behaviour is missing!
  729.  
  730. (Filename: Line: 1771)
  731.  
  732. The referenced script on this Behaviour is missing!
  733.  
  734. (Filename: Line: 1771)
  735.  
  736. Cyclops::Awake frame 353
  737.  
  738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  739.  
  740. The referenced script on this Behaviour is missing!
  741.  
  742. (Filename: Line: 1771)
  743.  
  744. The referenced script on this Behaviour is missing!
  745.  
  746. (Filename: Line: 1771)
  747.  
  748. The referenced script on this Behaviour is missing!
  749.  
  750. (Filename: Line: 1771)
  751.  
  752. The referenced script on this Behaviour is missing!
  753.  
  754. (Filename: Line: 1771)
  755.  
  756. The referenced script on this Behaviour is missing!
  757.  
  758. (Filename: Line: 1771)
  759.  
  760. The referenced script on this Behaviour is missing!
  761.  
  762. (Filename: Line: 1771)
  763.  
  764. The referenced script on this Behaviour is missing!
  765.  
  766. (Filename: Line: 1771)
  767.  
  768. The referenced script on this Behaviour is missing!
  769.  
  770. (Filename: Line: 1771)
  771.  
  772. The referenced script on this Behaviour is missing!
  773.  
  774. (Filename: Line: 1771)
  775.  
  776. L1: LoadGlobalRoot total ms: 340.5845 self ms: 340.5848
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  779.  
  780. L1: RefreshExistingBatchesForPlayMode total ms: 68.8328 self ms: 68.8334
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  783.  
  784. loading palette for LargeWorld at BlockPrefabs
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  787.  
  788. L1: Loading heightmap total ms: 32.5265 self ms: 32.5271
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  791.  
  792. biome map downsample factor: 4
  793.  
  794. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  795.  
  796. LargeWorld: calling land.Rebuild frame 353
  797.  
  798. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  799.  
  800. Found 1 or more unexpected field names while reading CSV:
  801.  
  802. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  803.  
  804. Column4
  805.  
  806. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  807.  
  808. L0: MountWorld total ms: 6631.776 self ms: 5198.034
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  811.  
  812. Player::OnProtoDeserialize frame 353, pos = (211.3, -68.6, 72.5)
  813.  
  814. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  815.  
  816. L0: SaveLoadManager total ms: 73.7157 self ms: 73.7161
  817.  
  818. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  819.  
  820. OK world mounted: SNUnmanagedData\Build18
  821.  
  822. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  823.  
  824. WorldSimulatorManger: world size is 102,80,102
  825.  
  826. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  827.  
  828. Read clip map settings for quality 1:
  829. {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true,"lqMaterial":false},{"colliders":false,"downsamples":0,"maxBlockTypes":10,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false,"lqMaterial":true}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  832.  
  833. Prewarming all workspaces for res = 32
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  836.  
  837. Growing ChunkWorkspace to meshRes = 32
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  840.  
  841. Growing ChunkWorkspace to meshRes = 32
  842.  
  843. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  844.  
  845. found 143 renderers
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  848.  
  849. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  852.  
  853. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  856.  
  857. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  860.  
  861. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  864.  
  865. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Fabricator(Clone) but it has no LargeWorldEntity component
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  868.  
  869. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  872.  
  873. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  876.  
  877. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  880.  
  881. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  882.  
  883. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  884.  
  885. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  886.  
  887. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  888.  
  889. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  890.  
  891. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  892.  
  893. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  894.  
  895. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  896.  
  897. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  898.  
  899. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  900.  
  901. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  902.  
  903. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  904.  
  905. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  906.  
  907. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  908.  
  909. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  910.  
  911. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  912.  
  913. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  914.  
  915. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  916.  
  917. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  918.  
  919. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  920.  
  921. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  922.  
  923. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  924.  
  925. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  926.  
  927. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  928.  
  929. Font size and style overrides are only supported for dynamic fonts.
  930.  
  931. (Filename: Line: 76)
  932.  
  933. Re/creating WBOIT RTs
  934.  
  935. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  936.  
  937. WBOITransparency disabled on camera object Main Camera clone for submarine windows
  938.  
  939. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  940.  
  941. OnCustomGoalEvent(Board Cyclops
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  944.  
  945. Saving 27 batches to C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\test
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  948.  
  949. GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, exit, 23) finished.
  950.  
  951. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  952.  
  953. Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1450678858&utmn=1450678858&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1920x1080&utmac=UA-931975-4&utmje=0&utmcc=__utma%3D18332550.1450678858.1428744699.1428744699.1428744699.2%3b%2b__utmz%3D18332550.14287446992.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utmhn=unknownworlds.com&utme=5(underwater*game*exit)(23)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
  954.  
  955. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  956.  
  957. Telemetry Manager: SendEndSession called, sessionId = 1095969
  958.  
  959. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  960.  
  961. Telemetry Manager: Sent endsession
  962.  
  963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  964.  
  965. Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
  966.  
  967. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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