Advertisement
TheInsidiousOne

FIRST - wave of a classes

Jul 13th, 2015
271
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.46 KB | None | 0 0
  1. A Class - Armored Division
  2. [Level 4/EARTH/Machine/Effect/1000/1900]
  3. When this card is Special Summoned: Change its battle position, then add 1 "A Class" monster from your Deck to your hand, except "A Class - Armored Division". You can only use this effect of "A Class - Armored Division" once per turn. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 600 DEF, and it can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  4.  
  5. A Class - Battle Drone
  6. [Level 4/FIRE/Machine/Effect/1700/200]
  7. Once per turn: You can Tribute 1 other "A Class" monster you control, then target 1 Spell/Trap Card your opponent controls, plus 1 Spell/Trap Card for each "A Class" card equipped to the Tributed monster; destroy that target(s). Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 600 ATK. If the equipped monster destroys an opponent's monster by battle: You can add 1 "A Class" monster from your Deck to your hand, except "A Class - Battle Drone". If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  8.  
  9. A Class - Combat Clone
  10. [Level 4/LIGHT/Machine/Effect/?/1600]
  11. When this card is Special Summoned: You can target 1 monster your opponent controls; negate its effects, and if you do, this card's ATK becomes equal to the ATK of the targeted monster, also it gains its effects. You can only use this effect of "A Class - Combat Clone". Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If the equipped monster attacks a Special Summoned monster or a monster whose effect(s) are negated, before damage calculation: You can destroy that monster. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  12.  
  13. A Class - Deadlocker
  14. [Level 4/DARK/Machine/Flip/Effect/0/2000]
  15. FLIP: Target 1 monster your opponent controls; switch its current ATK and DEF, and if you do, draw 1 card.
  16. Cannot be destroyed by battle. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If the equipped monster destroys an opponent's monster by battle: You can target 1 "A Class" card that is equipped to the equipped monster; if you targeted this card, shuffle it to the Deck and draw 1 card, otherwise Special Summon that target. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  17.  
  18. A Class - Early Escape
  19. [Level 4/WIND/Machine/Effect/1600/1200]
  20. When this card is destroyed by battle and sent to the Graveyard: You can target the monster that destroyed this card; shuffle it into the Deck. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 400 ATK for each "A Class" card equipped to it. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  21.  
  22. A Class - Full Throttle
  23. [Level 4/FIRE/Machine/Effect/1700/800]
  24. If this card inflicts battle damage to your opponent: You can send 1 random card from your opponent's hand to the Graveyard. When this card is Special Summoned: You can target 1 "A Class" monster in your Graveyard, except "A Class - Full Throttle"; add that target to your hand. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  25.  
  26. A Class - Grand Machina
  27. [Level 4/EARTH/Machine/Effect/0/1900]
  28. When this card is Special Summoned, because it is unequipped from an "A Class" monster: You can target that monster; it gains 1000 ATK until the end of this turn, also it cannot be destroyed by card effects. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If the equipped monster destroys an opponent's monster by battle: Equip 1 "A Class" monster from your Deck to the equipped monster, except "A Class - Grand Machina". If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  29.  
  30. A Class - High Calibur
  31. [Level 4/WATER/Machine/Effect/1600/700]
  32. After you Normal Summon this card, you can Normal Summon 1 "A Class" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 800 ATK and 400 DEF. Once per turn, during either player's turn, if your opponent activates a Spell/Trap Card or a monster effect that targets the equipped monster: You can negate the activation/effect of that card, and if you do, shuffle that card into the Deck. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  33.  
  34. A Class - Ignition Fleet
  35. [Level 4/FIRE/Machine/Effect/1800/300]
  36. When this card is Normal or Special Summoned, if you control no other monsters: You can target 1 "A Class" monster in your Graveyard, except "A Class - Ignition Fleet"; Special Summon that target. You can only use this effect of "A Class - Ignition Fleet" once per turn. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 700 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  37.  
  38. A Class - Javelin Fighter
  39. [Level 4/WIND/Warrior/Effect/1700/400]
  40. When this card is Special Summoned: You can Special Summon 1 Machine-Type "A Class" monster from your hand or Graveyard. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 600 ATK. If the equipped monster destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; add it to your hand. If the targeted card is a Set card, your opponent cannot activate it in response to this effect. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement