redaeth

Bzz'intil

Nov 20th, 2015
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  1. Name: The First Hive
  2.  
  3. Fluff: For a Bzz'intil uprooting their entire lives and forging one anew isn't exactly a new thing to them. It happens whenever a new queen gets kicked out of the hive and brings with her a small starting entourage to forge a new colony. Now not knowing of any other hives in the area to support them in case of trouble is new however the Bzz'intil will cope. They are nothing if not industrious workers. Now to just find the flowers so they can start producing honey. Mmm, honey.
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  5. Queen Hither however is not so optimistic, the Bzz'intil almost always require support from nearby hives to get started on a new hive, those that don't have a large chance of failure as raising enough flowering plants to support even a small hive. Starting alone is a daunting prospect. Still Queen Hither is going to do her best!
  6.  
  7. Color: Pink
  8.  
  9. Location: Forests
  10.  
  11. Food: Plentiful
  12.  
  13. Population: 62(+4/turn)
  14.  
  15. Honey: 14 (+2/turn)
  16. (-1 upkeep)
  17. (+3 a turn)
  18.  
  19. Structures:
  20. Honeycomb Trees
  21. Flower Farm
  22. Honey Processor : +1 honey a turn
  23. Training ground
  24. Meadery
  25. Research Lab (Crude)
  26. Logging Camp (Simple)
  27. Alchemist Laboratory (Average)
  28. Forge (Crude)
  29. Underground Roadways [Crude]
  30. Bone Factory (Crude)
  31.  
  32. Defense: 0
  33.  
  34. Military:
  35. 1 (Warrior Bzz (.5x)
  36. 5 (Bzz Guard (1x)
  37. 2 (Royal Guard) units (1x)
  38.  
  39. Resources:
  40. Flowers (lots),
  41. Stone (Adequate)
  42. Bone (Lots)
  43. Lumber (Some)
  44. Copper (Some)
  45.  
  46.  
  47. Technologies:
  48. (Wood, Stone)
  49. (Boneworking, Simple)
  50. (Bone Reforging, Crude)
  51. (Bone Weaponry, Basic)
  52. (Hand tools, Average)
  53. (Underground Construction, Simple)
  54. (Construction, Simple)
  55. (Agriculture, Good)
  56. (Honey Production, Good)
  57. (Copper Weapons, Simple)
  58. (Ecology, Crude)
  59. (Mead, Crude)
  60.  
  61. Eccentricities:
  62.  
  63. [Honey-hungry]: The First Hive is completely driven by honey, and as long as they have a supply, happiness will never be an issue. However, if the supply runs out, -5 to all rolls, until the supply is up and running again.
  64.  
  65. [Unconventional]: Whether it's carving bone, or building settlements underground, the First Hive isn't afraid to be unconventional. +10 to unconventional rolls (GM discretion). However, these practices can be somewhat dangerous.
  66.  
  67. >Change 'Happiness' tab to 'Honey: 5' (decreases by 1 every turn)
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