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Jan 16th, 2016
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  1. Initialize engine version: 5.2.3f1 (f3d16a1fa2dd)
  2. [VRDevice] Initialization of device oculus failed.
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.0]
  6. Renderer: AMD Radeon HD 7500 Series (ID=0x675d)
  7. Vendor: ATI
  8. VRAM: 1008 MB
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  43. - Completed reload, in 0.234 seconds
  44. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  45. <RI> Initializing input.
  46.  
  47. <RI> Input initialized.
  48.  
  49. <RI> Initialized touch support.
  50.  
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  52. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  53. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  61. Steamworks: Initialised and ready for use.
  62.  
  63. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  64.  
  65. [VRDevice] Initialization of device oculus failed.
  66. MinSpec Warning: Machine appears to be below minimum specification. Presenting warning in main menu.
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  69.  
  70. CPU logical processors: 8
  71.  
  72. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  73.  
  74. CPU name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  77.  
  78. GPU name: AMD Radeon HD 7500 Series
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  81.  
  82. GPU class: black
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  85.  
  86. RAM: 8153
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  89.  
  90. Process name: Subnautica
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  93.  
  94. changeset 27157, QualityLevel = 0
  95.  
  96. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  97.  
  98. OK Running Win64
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  101.  
  102. SystemInfo:
  103. deviceModel = Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8153 MB)
  104. deviceName = CUNDICKFAMDELL
  105. deviceType = Desktop
  106. deviceUniqueIdentifier = a8ff7d3f6619a6560c2c8a0d7bf5a814a5da0ad1
  107. graphicsDeviceID = 26461
  108. graphicsDeviceName = AMD Radeon HD 7500 Series
  109. graphicsDeviceVendor = ATI
  110. graphicsDeviceVendorID = 4098
  111. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  112. graphicsMemorySize = 1008
  113. graphicsShaderLevel = 50
  114. npotSupport = Full
  115. operatingSystem = Windows 10 (10.0.0) 64bit
  116. processorCount = 8
  117. processorType = Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
  118. supportedRenderTargetCount = 8
  119. supports3DTextures = True
  120. supportsAccelerometer = False
  121. supportsComputeShaders = True
  122. supportsGyroscope = False
  123. supportsImageEffects = True
  124. supportsInstancing = True
  125. supportsLocationService = False
  126. supportsRenderTextures = True
  127. supportsRenderToCubemap = True
  128. supportsShadows = True
  129. supportsSparseTextures = False
  130. supportsStencil = 1
  131. supportsVibration = False
  132. systemMemorySize = 8153
  133.  
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  136.  
  137. Setting up 2 worker threads for Enlighten.
  138. Thread -> id: 273c -> priority: 1
  139. Thread -> id: 2728 -> priority: 1
  140. Steamworks: Received stats and achievements from Steam
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  143.  
  144. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  147.  
  148. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  151.  
  152. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  155.  
  156. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  159.  
  160. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  163.  
  164. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  167.  
  168. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  171.  
  172. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  175.  
  176. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  179.  
  180. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  183.  
  184. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  187.  
  188. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  191.  
  192. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  195.  
  196. The referenced script on this Behaviour is missing!
  197.  
  198. (Filename: Line: 1496)
  199.  
  200. The referenced script on this Behaviour is missing!
  201.  
  202. (Filename: Line: 1649)
  203.  
  204. The referenced script on this Behaviour is missing!
  205.  
  206. (Filename: Line: 1649)
  207.  
  208. The referenced script on this Behaviour is missing!
  209.  
  210. (Filename: Line: 1649)
  211.  
  212. The referenced script on this Behaviour is missing!
  213.  
  214. (Filename: Line: 1649)
  215.  
  216. The referenced script on this Behaviour is missing!
  217.  
  218. (Filename: Line: 1649)
  219.  
  220. The referenced script on this Behaviour is missing!
  221.  
  222. (Filename: Line: 1649)
  223.  
  224. The referenced script on this Behaviour is missing!
  225.  
  226. (Filename: Line: 1649)
  227.  
  228. The referenced script on this Behaviour is missing!
  229.  
  230. (Filename: Line: 1649)
  231.  
  232. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  233. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  234. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  235. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  236. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  237. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  238. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  239. UnloadTime: 4.823554 ms
  240. PrefabListSpawner: Spawning prefab Language
  241.  
  242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  243.  
  244. PrefabListSpawner: Spawning prefab UnitTests
  245.  
  246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  247.  
  248. PrefabListSpawner: Spawning prefab ConsoleCommands
  249.  
  250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  251.  
  252. PrefabListSpawner: Spawning prefab TechTree
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  255.  
  256. PrefabListSpawner: Spawning prefab EcoManager
  257.  
  258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  259.  
  260. PrefabListSpawner: Spawning prefab FPSCounter
  261.  
  262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  263.  
  264. PrefabListSpawner: Spawning prefab GoalManager
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  267.  
  268. PrefabListSpawner: Spawning prefab IngameMenu
  269.  
  270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  271.  
  272. Enabled: VROptions
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  275.  
  276. PrefabListSpawner: Spawning prefab WorldArrowManager
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  279.  
  280. PrefabListSpawner: Spawning prefab StreamingServer
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  283.  
  284. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  287.  
  288. PrefabListSpawner: Spawning prefab SoundVolumeManager
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  291.  
  292. PrefabListSpawner: Spawning prefab x_Clouds
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  295.  
  296. PrefabListSpawner: Spawning prefab MonitorLauncher
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  299.  
  300. PrefabListSpawner: Spawning prefab DNADatabase
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  303.  
  304. PrefabListSpawner: Spawning prefab Exploder
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  307.  
  308. PrefabListSpawner: Spawning prefab GUI
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  311.  
  312. PrefabListSpawner: Spawning prefab RandomLoot
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  315.  
  316. PrefabListSpawner: Spawning prefab TelemetryManager
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  319.  
  320. PrefabListSpawner: Spawning prefab SteamEconomy
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  323.  
  324. PrefabListSpawner: Spawning prefab RandomStart
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  327.  
  328. PrefabListSpawner: Spawning prefab SchoolFishManager
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  331.  
  332. PrefabListSpawner: Spawning prefab WorldSimulationManager
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  335.  
  336. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  339.  
  340.  
  341. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 18402.
  342. Total: 7.915213 ms (FindLiveObjects: 0.637812 ms CreateObjectMapping: 0.742154 ms MarkObjects: 6.422761 ms DeleteObjects: 0.104341 ms)
  343.  
  344. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  347.  
  348. Read prefab pool settings:
  349. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  352.  
  353. Read prefab pool settings:
  354. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  355.  
  356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  357.  
  358. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  359. Disabled: VROptions
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  362.  
  363. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  366.  
  367. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  368. Caching tech types for 1382 prefabs
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  371.  
  372. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  375.  
  376. Registered source Player, now in order of:
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  379.  
  380. isPlayer: True
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  383.  
  384. L0: EstimateCompactOctreeBytes total ms: 0.2084 self ms: 0.209
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  387.  
  388. Heartbeat CSV, time s,13.82, GC.GetTotalMemory MB,8.527344, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,628.4336
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  391.  
  392. Rebuilding CurvedScreen mesh
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  395.  
  396. The referenced script on this Behaviour is missing!
  397.  
  398. (Filename: Line: 1649)
  399.  
  400. The referenced script on this Behaviour is missing!
  401.  
  402. (Filename: Line: 1649)
  403.  
  404. The referenced script on this Behaviour is missing!
  405.  
  406. (Filename: Line: 1649)
  407.  
  408. The referenced script on this Behaviour is missing!
  409.  
  410. (Filename: Line: 1649)
  411.  
  412. The referenced script on this Behaviour is missing!
  413.  
  414. (Filename: Line: 1649)
  415.  
  416. session id = 9181593
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  419.  
  420. Cyclops::Awake frame 1386
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  423.  
  424. The referenced script on this Behaviour is missing!
  425.  
  426. (Filename: Line: 1649)
  427.  
  428. The referenced script on this Behaviour is missing!
  429.  
  430. (Filename: Line: 1649)
  431.  
  432. The referenced script on this Behaviour is missing!
  433.  
  434. (Filename: Line: 1649)
  435.  
  436. The referenced script on this Behaviour is missing!
  437.  
  438. (Filename: Line: 1649)
  439.  
  440. The referenced script on this Behaviour is missing!
  441.  
  442. (Filename: Line: 1649)
  443.  
  444. The referenced script on this Behaviour is missing!
  445.  
  446. (Filename: Line: 1649)
  447.  
  448. The referenced script on this Behaviour is missing!
  449.  
  450. (Filename: Line: 1649)
  451.  
  452. The referenced script on this Behaviour is missing!
  453.  
  454. (Filename: Line: 1649)
  455.  
  456. The referenced script on this Behaviour is missing!
  457.  
  458. (Filename: Line: 1649)
  459.  
  460. Streamer not ready for __LIGHTMAPPED_PREFAB__
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  463.  
  464. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  467.  
  468. found 98 renderers
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  471.  
  472. L0: Loading lightmapped prefab scene cyclops total ms: 1785.532 self ms: 1785.532
  473.  
  474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  475.  
  476. Loaded lightmapped prefab cyclops frame 1386
  477.  
  478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  479.  
  480. The referenced script on this Behaviour is missing!
  481.  
  482. (Filename: Line: 1649)
  483.  
  484. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  487.  
  488. The referenced script on this Behaviour is missing!
  489.  
  490. (Filename: Line: 1649)
  491.  
  492. The referenced script on this Behaviour is missing!
  493.  
  494. (Filename: Line: 1649)
  495.  
  496. The referenced script on this Behaviour is missing!
  497.  
  498. (Filename: Line: 1649)
  499.  
  500. Streamer not ready for Knife(Clone)
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  503.  
  504. Streamer not ready for Flashlight(Clone)
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  507.  
  508. Streamer not ready for Welder(Clone)
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  511.  
  512. Streamer not ready for ComputerChip(Clone)
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  515.  
  516. L0: Loading lightmapped prefab scene EscapePod total ms: 442.3141 self ms: 442.3144
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  519.  
  520. Loaded lightmapped prefab EscapePod frame 1395
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  523.  
  524. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  525.  
  526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  527.  
  528. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  529.  
  530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  531.  
  532. Streamer not ready for Aurora
  533.  
  534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  535.  
  536. L0: Loading lightmapped prefab scene Aurora total ms: 957.6986 self ms: 957.6986
  537.  
  538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  539.  
  540. Loaded lightmapped prefab Aurora frame 1417
  541.  
  542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  543.  
  544. Streamer not ready for Aurora
  545.  
  546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  547.  
  548. LightmappedPrefabs all loaded, maybe starting intro vignette frame 1417
  549.  
  550. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  551.  
  552. PAXTerrainController::Initialize called - state = idle, frame = 1417
  553.  
  554. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  555.  
  556. builders ready, building world..
  557.  
  558. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  559.  
  560. loading static world at SNUnmanagedData\Build18
  561.  
  562. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  563.  
  564. PAXTerrainController::MountWorld frame 1418
  565.  
  566. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  567.  
  568. World in SNUnmanagedData\Build18 is from version 39
  569.  
  570. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  571.  
  572. LargeWorld: Loading world frame 1418
  573.  
  574. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  575.  
  576. LargeWorld land == Voxeland (Voxeland)
  577.  
  578. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  579.  
  580. LargeWorldStreamer::Deinitialize called, frame 1418
  581.  
  582. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  583.  
  584. LargeWorldStreamer::Initialize frame 1418
  585.  
  586. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  587.  
  588. Read streaming settings:
  589. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  592.  
  593. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  594. LargeWorldStreamer allocated space for 26,20,26 octree batches
  595.  
  596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  597.  
  598. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  599.  
  600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  601.  
  602. Calling LoadPrefabDatabase frame 1418
  603.  
  604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  605.  
  606. The referenced script on this Behaviour is missing!
  607.  
  608. (Filename: Line: 1649)
  609.  
  610. The referenced script on this Behaviour is missing!
  611.  
  612. (Filename: Line: 1496)
  613.  
  614. The referenced script on this Behaviour is missing!
  615.  
  616. (Filename: Line: 1649)
  617.  
  618. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
  619. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  620.  
  621. (Filename: Line: 1682)
  622.  
  623. The referenced script on this Behaviour is missing!
  624.  
  625. (Filename: Line: 1496)
  626.  
  627. The referenced script on this Behaviour is missing!
  628.  
  629. (Filename: Line: 1649)
  630.  
  631. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
  632. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  633.  
  634. (Filename: Line: 1682)
  635.  
  636. The referenced script on this Behaviour is missing!
  637.  
  638. (Filename: Line: 1496)
  639.  
  640. The referenced script on this Behaviour is missing!
  641.  
  642. (Filename: Line: 1649)
  643.  
  644. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
  645. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  646.  
  647. (Filename: Line: 1682)
  648.  
  649. The referenced script on this Behaviour is missing!
  650.  
  651. (Filename: Line: 1496)
  652.  
  653. The referenced script on this Behaviour is missing!
  654.  
  655. (Filename: Line: 1649)
  656.  
  657. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
  658. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  659.  
  660. (Filename: Line: 1682)
  661.  
  662. The referenced script on this Behaviour is missing!
  663.  
  664. (Filename: Line: 1496)
  665.  
  666. The referenced script on this Behaviour is missing!
  667.  
  668. (Filename: Line: 1649)
  669.  
  670. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
  671. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  672.  
  673. (Filename: Line: 1682)
  674.  
  675. The referenced script on this Behaviour is missing!
  676.  
  677. (Filename: Line: 1496)
  678.  
  679. The referenced script on this Behaviour is missing!
  680.  
  681. (Filename: Line: 1649)
  682.  
  683. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
  684. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  685.  
  686. (Filename: Line: 1682)
  687.  
  688. The referenced script on this Behaviour is missing!
  689.  
  690. (Filename: Line: 1496)
  691.  
  692. The referenced script on this Behaviour is missing!
  693.  
  694. (Filename: Line: 1649)
  695.  
  696. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
  697. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  698.  
  699. (Filename: Line: 1682)
  700.  
  701. The referenced script on this Behaviour is missing!
  702.  
  703. (Filename: Line: 1496)
  704.  
  705. The referenced script on this Behaviour is missing!
  706.  
  707. (Filename: Line: 1649)
  708.  
  709. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
  710. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  711.  
  712. (Filename: Line: 1682)
  713.  
  714. The referenced script on this Behaviour is missing!
  715.  
  716. (Filename: Line: 1496)
  717.  
  718. The referenced script on this Behaviour is missing!
  719.  
  720. (Filename: Line: 1649)
  721.  
  722. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
  723. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  724.  
  725. (Filename: Line: 1682)
  726.  
  727. The referenced script on this Behaviour is missing!
  728.  
  729. (Filename: Line: 1496)
  730.  
  731. The referenced script on this Behaviour is missing!
  732.  
  733. (Filename: Line: 1649)
  734.  
  735. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
  736. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  737.  
  738. (Filename: Line: 1682)
  739.  
  740. The referenced script on this Behaviour is missing!
  741.  
  742. (Filename: Line: 1496)
  743.  
  744. The referenced script on this Behaviour is missing!
  745.  
  746. (Filename: Line: 1649)
  747.  
  748. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
  749. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  750.  
  751. (Filename: Line: 1682)
  752.  
  753. The referenced script on this Behaviour is missing!
  754.  
  755. (Filename: Line: 1496)
  756.  
  757. The referenced script on this Behaviour is missing!
  758.  
  759. (Filename: Line: 1649)
  760.  
  761. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
  762. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  763.  
  764. (Filename: Line: 1682)
  765.  
  766. The referenced script on this Behaviour is missing!
  767.  
  768. (Filename: Line: 1496)
  769.  
  770. The referenced script on this Behaviour is missing!
  771.  
  772. (Filename: Line: 1649)
  773.  
  774. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
  775. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  776.  
  777. (Filename: Line: 1682)
  778.  
  779. The referenced script on this Behaviour is missing!
  780.  
  781. (Filename: Line: 1496)
  782.  
  783. The referenced script on this Behaviour is missing!
  784.  
  785. (Filename: Line: 1649)
  786.  
  787. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
  788. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  789.  
  790. (Filename: Line: 1682)
  791.  
  792. The referenced script on this Behaviour is missing!
  793.  
  794. (Filename: Line: 1649)
  795.  
  796. The referenced script on this Behaviour is missing!
  797.  
  798. (Filename: Line: 1649)
  799.  
  800. The referenced script on this Behaviour is missing!
  801.  
  802. (Filename: Line: 1649)
  803.  
  804. The referenced script on this Behaviour is missing!
  805.  
  806. (Filename: Line: 1649)
  807.  
  808. The referenced script on this Behaviour is missing!
  809.  
  810. (Filename: Line: 1649)
  811.  
  812. The referenced script on this Behaviour is missing!
  813.  
  814. (Filename: Line: 1649)
  815.  
  816. The referenced script on this Behaviour is missing!
  817.  
  818. (Filename: Line: 1649)
  819.  
  820. The referenced script on this Behaviour is missing!
  821.  
  822. (Filename: Line: 1649)
  823.  
  824. The referenced script on this Behaviour is missing!
  825.  
  826. (Filename: Line: 1649)
  827.  
  828. The referenced script on this Behaviour is missing!
  829.  
  830. (Filename: Line: 1649)
  831.  
  832. L2: PreLoad WorldEntities total ms: 2450.915 self ms: 2450.915
  833.  
  834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  835.  
  836. L1: Initialize prefab database (WorldEntities) total ms: 2453.365 self ms: 1.8453
  837.  
  838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  839.  
  840. L1: Initialize protobuf serializer total ms: 12.9876 self ms: 12.9879
  841.  
  842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  843.  
  844. L1: SaveLoadManager.Initialize total ms: 0.965 self ms: 0.9653
  845.  
  846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  847.  
  848. L1: LoadSceneObjects total ms: 6.8603 self ms: 6.8606
  849.  
  850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  851.  
  852. L1: LoadGlobalRoot total ms: 0.6472 self ms: 0.6475
  853.  
  854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  855.  
  856. L1: RefreshExistingBatchesForPlayMode total ms: 82.3542 self ms: 82.3545
  857.  
  858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  859.  
  860. loading palette for LargeWorld at BlockPrefabs
  861.  
  862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  863.  
  864. L1: Loading heightmap total ms: 231.996 self ms: 231.996
  865.  
  866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  867.  
  868. biome map downsample factor: 4
  869.  
  870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  871.  
  872. LargeWorld: calling land.Rebuild frame 1418
  873.  
  874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  875.  
  876. L0: MountWorld total ms: 3612.243 self ms: 818.4042
  877.  
  878. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  879.  
  880. OK world mounted: SNUnmanagedData\Build18
  881.  
  882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  883.  
  884. Removing bounce light
  885.  
  886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  887.  
  888. Growing ChunkWorkspace to meshRes = 32
  889.  
  890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  891.  
  892. NullReferenceException: Object reference not set to an instance of an object
  893. at VoxelandChunk.PushLayer (UnityEngine.Mesh hi, UnityEngine.Mesh lo, Int32 layer) [0x00000] in <filename unknown>:0
  894.  
  895. at VoxelandChunk.BuildLayerObjects () [0x00000] in <filename unknown>:0
  896.  
  897. at Voxeland.BuildChunk (Int32 cx, Int32 cy, Int32 cz) [0x00000] in <filename unknown>:0
  898.  
  899. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward, Boolean forceRebuild) [0x00000] in <filename unknown>:0
  900.  
  901. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward) [0x00000] in <filename unknown>:0
  902.  
  903. at Voxeland.Update () [0x00000] in <filename unknown>:0
  904.  
  905. (Filename: Line: -1)
  906.  
  907. initializing first time explosion
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  910.  
  911. Read clip map settings for quality 0:
  912. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  913.  
  914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  915.  
  916. Prewarming all workspaces for res = 16
  917.  
  918. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  919.  
  920. Growing ChunkWorkspace to meshRes = 16
  921.  
  922. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  923.  
  924. Growing ChunkWorkspace to meshRes = 16
  925.  
  926. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  927.  
  928. ClipMapManager initialize done
  929.  
  930. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  931.  
  932. WorldSimulatorManger: world size is 102,80,102
  933.  
  934. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  935.  
  936. Removing bounce light
  937.  
  938. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  939.  
  940. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  941.  
  942. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  943.  
  944. Registering stray entity seamothfragment(Clone)
  945.  
  946. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  947.  
  948. Removing bounce light
  949.  
  950. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
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