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celle mission file

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Nov 28th, 2012
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  1. version=11;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "mbg_celle2",
  7. "ca_modules_animals",
  8. "dayz_code",
  9. "dayz_weapons",
  10. "dayz_equip",
  11. "dayz_vehicles",
  12. "cacharacters_pmc",
  13. "kpfs_vwgolf",
  14. "bw_cj187_bus",
  15. "ca_modules_functions"
  16. };
  17. addOnsAuto[]=
  18. {
  19. "dayz_weapons",
  20. "ca_modules_functions",
  21. "mbg_celle2"
  22. };
  23. randomSeed=11171215;
  24. class Intel
  25. {
  26. briefingName="Celle";
  27. briefingDescription="Your mission statement goes here.";
  28. startWeather=0.067362607;
  29. forecastWeather=0.52341133;
  30. year=2008;
  31. month=10;
  32. day=1;
  33. hour=12;
  34. };
  35. class Groups
  36. {
  37. items=2;
  38. class Item0
  39. {
  40. side="WEST";
  41. class Vehicles
  42. {
  43. items=100;
  44. class Item0
  45. {
  46. position[]={-9140.7471,12.690299,2183.2815};
  47. azimut=-17.0839;
  48. id=11;
  49. side="WEST";
  50. vehicle="Survivor1_DZ";
  51. player="PLAY CDG";
  52. skill=0.60000002;
  53. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  54. };
  55. class Item1
  56. {
  57. position[]={-11101.914,3.2057362,906.68115};
  58. azimut=-17.0839;
  59. id=0;
  60. side="WEST";
  61. vehicle="Survivor1_DZ";
  62. player="PLAYER COMMANDER";
  63. leader=1;
  64. rank="SERGEANT";
  65. skill=0.60000002;
  66. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  67. };
  68. class Item2
  69. {
  70. position[]={-7209.4028,7.9568777,2771.7268};
  71. azimut=-17.083944;
  72. id=5;
  73. side="WEST";
  74. vehicle="Survivor1_DZ";
  75. player="PLAY CDG";
  76. skill=0.60000002;
  77. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  78. };
  79. class Item3
  80. {
  81. position[]={-5957.6665,3.5777564,3708.8335};
  82. azimut=-17.083944;
  83. id=8;
  84. side="WEST";
  85. vehicle="Survivor1_DZ";
  86. player="PLAY CDG";
  87. skill=0.60000002;
  88. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  89. };
  90. class Item4
  91. {
  92. position[]={-9917.8496,2.0908556,1079.8096};
  93. azimut=-17.083944;
  94. id=18;
  95. side="WEST";
  96. vehicle="Survivor1_DZ";
  97. player="PLAY CDG";
  98. skill=0.60000002;
  99. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  100. };
  101. class Item5
  102. {
  103. position[]={-9621.0107,8.7799997,1764.4504};
  104. azimut=-17.083944;
  105. id=2;
  106. side="WEST";
  107. vehicle="Survivor1_DZ";
  108. player="PLAY CDG";
  109. skill=0.60000002;
  110. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  111. };
  112. class Item6
  113. {
  114. position[]={-8460.1592,7.3000002,2215.571};
  115. azimut=-17.083937;
  116. id=9;
  117. side="WEST";
  118. vehicle="Survivor1_DZ";
  119. player="PLAY CDG";
  120. skill=0.60000002;
  121. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  122. };
  123. class Item7
  124. {
  125. position[]={-8168.6206,14.67,2618.926};
  126. azimut=-17.083944;
  127. id=21;
  128. side="WEST";
  129. vehicle="Survivor1_DZ";
  130. player="PLAY CDG";
  131. skill=0.60000002;
  132. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  133. };
  134. class Item8
  135. {
  136. position[]={-6488.2983,9.3721218,3499.9373};
  137. azimut=-17.083944;
  138. id=13;
  139. side="WEST";
  140. vehicle="Survivor1_DZ";
  141. player="PLAY CDG";
  142. skill=0.60000002;
  143. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  144. };
  145. class Item9
  146. {
  147. position[]={-906.66626,6.2462611,4349.1045};
  148. azimut=-17.083944;
  149. id=7;
  150. side="WEST";
  151. vehicle="Survivor1_DZ";
  152. player="PLAY CDG";
  153. skill=0.60000002;
  154. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  155. };
  156. class Item10
  157. {
  158. position[]={-5175.5083,4.5910358,3990.9119};
  159. azimut=-17.0839;
  160. id=36;
  161. side="WEST";
  162. vehicle="Survivor1_DZ";
  163. player="PLAY CDG";
  164. skill=0.60000002;
  165. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  166. };
  167. class Item11
  168. {
  169. position[]={-10154.816,1.7295531,1019.6917};
  170. azimut=-17.083944;
  171. id=25;
  172. side="WEST";
  173. vehicle="Survivor1_DZ";
  174. player="PLAY CDG";
  175. skill=0.60000002;
  176. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  177. };
  178. class Item12
  179. {
  180. position[]={-11347.905,0.81086797,911.54956};
  181. azimut=-17.083944;
  182. id=43;
  183. side="WEST";
  184. vehicle="Survivor1_DZ";
  185. player="PLAY CDG";
  186. skill=0.60000002;
  187. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  188. };
  189. class Item13
  190. {
  191. position[]={-9140.7471,12.690299,2183.2815};
  192. azimut=-17.083944;
  193. id=30;
  194. side="WEST";
  195. vehicle="Survivor1_DZ";
  196. player="PLAY CDG";
  197. skill=0.60000002;
  198. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  199. };
  200. class Item14
  201. {
  202. position[]={-11101.914,3.2057362,906.68115};
  203. azimut=-17.083944;
  204. id=33;
  205. side="WEST";
  206. vehicle="Survivor1_DZ";
  207. player="PLAY CDG";
  208. skill=0.60000002;
  209. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  210. };
  211. class Item15
  212. {
  213. position[]={-7209.4028,7.9568777,2771.7268};
  214. azimut=-17.083944;
  215. id=1;
  216. side="WEST";
  217. vehicle="Survivor1_DZ";
  218. player="PLAY CDG";
  219. skill=0.60000002;
  220. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  221. };
  222. class Item16
  223. {
  224. position[]={-5957.6665,3.5777564,3708.8335};
  225. azimut=-17.083944;
  226. id=4;
  227. side="WEST";
  228. vehicle="Survivor1_DZ";
  229. player="PLAY CDG";
  230. skill=0.60000002;
  231. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  232. };
  233. class Item17
  234. {
  235. position[]={-9917.8496,2.0908556,1079.8096};
  236. azimut=-17.083944;
  237. id=3;
  238. side="WEST";
  239. vehicle="Survivor1_DZ";
  240. player="PLAY CDG";
  241. skill=0.60000002;
  242. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  243. };
  244. class Item18
  245. {
  246. position[]={-9621.0107,8.7799997,1764.4504};
  247. azimut=-17.083944;
  248. id=6;
  249. side="WEST";
  250. vehicle="Survivor1_DZ";
  251. player="PLAY CDG";
  252. skill=0.60000002;
  253. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  254. };
  255. class Item19
  256. {
  257. position[]={-8460.1592,7.3000002,2215.571};
  258. azimut=-17.083944;
  259. id=10;
  260. side="WEST";
  261. vehicle="Survivor1_DZ";
  262. player="PLAY CDG";
  263. skill=0.60000002;
  264. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  265. };
  266. class Item20
  267. {
  268. position[]={-8168.6206,14.67,2618.926};
  269. azimut=-17.083944;
  270. id=16;
  271. side="WEST";
  272. vehicle="Survivor1_DZ";
  273. player="PLAY CDG";
  274. skill=0.60000002;
  275. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  276. };
  277. class Item21
  278. {
  279. position[]={-6488.2983,9.3721218,3499.9373};
  280. azimut=-17.083944;
  281. id=19;
  282. side="WEST";
  283. vehicle="Survivor1_DZ";
  284. player="PLAY CDG";
  285. skill=0.60000002;
  286. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  287. };
  288. class Item22
  289. {
  290. position[]={-906.66626,6.2462611,4349.1045};
  291. azimut=-17.083944;
  292. id=15;
  293. side="WEST";
  294. vehicle="Survivor1_DZ";
  295. player="PLAY CDG";
  296. skill=0.60000002;
  297. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  298. };
  299. class Item23
  300. {
  301. position[]={-5175.5083,4.5910358,3990.9119};
  302. azimut=-17.083944;
  303. id=23;
  304. side="WEST";
  305. vehicle="Survivor1_DZ";
  306. player="PLAY CDG";
  307. skill=0.60000002;
  308. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  309. };
  310. class Item24
  311. {
  312. position[]={-10154.816,1.7295531,1019.6917};
  313. azimut=-17.083944;
  314. id=26;
  315. side="WEST";
  316. vehicle="Survivor1_DZ";
  317. player="PLAY CDG";
  318. skill=0.60000002;
  319. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  320. };
  321. class Item25
  322. {
  323. position[]={-11347.905,0.81086797,911.54956};
  324. azimut=-17.083944;
  325. id=29;
  326. side="WEST";
  327. vehicle="Survivor1_DZ";
  328. player="PLAY CDG";
  329. skill=0.60000002;
  330. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  331. };
  332. class Item26
  333. {
  334. position[]={-9140.7471,12.690299,2183.2815};
  335. azimut=-17.083944;
  336. id=31;
  337. side="WEST";
  338. vehicle="Survivor1_DZ";
  339. player="PLAY CDG";
  340. skill=0.60000002;
  341. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  342. };
  343. class Item27
  344. {
  345. position[]={-11101.914,3.2057362,906.68115};
  346. azimut=-17.083944;
  347. id=28;
  348. side="WEST";
  349. vehicle="Survivor1_DZ";
  350. player="PLAY CDG";
  351. skill=0.60000002;
  352. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  353. };
  354. class Item28
  355. {
  356. position[]={-7209.4028,7.9568777,2771.7268};
  357. azimut=-17.083944;
  358. id=35;
  359. side="WEST";
  360. vehicle="Survivor1_DZ";
  361. player="PLAY CDG";
  362. skill=0.60000002;
  363. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  364. };
  365. class Item29
  366. {
  367. position[]={-5957.6665,3.5777564,3708.8335};
  368. azimut=-17.083944;
  369. id=27;
  370. side="WEST";
  371. vehicle="Survivor1_DZ";
  372. player="PLAY CDG";
  373. skill=0.60000002;
  374. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  375. };
  376. class Item30
  377. {
  378. position[]={-9917.8496,2.0908556,1079.8096};
  379. azimut=-17.083937;
  380. id=34;
  381. side="WEST";
  382. vehicle="Survivor1_DZ";
  383. player="PLAY CDG";
  384. skill=0.60000002;
  385. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  386. };
  387. class Item31
  388. {
  389. position[]={-9621.0107,8.7799997,1764.4504};
  390. azimut=-17.083944;
  391. id=46;
  392. side="WEST";
  393. vehicle="Survivor1_DZ";
  394. player="PLAY CDG";
  395. skill=0.60000002;
  396. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  397. };
  398. class Item32
  399. {
  400. position[]={-8460.1592,7.3000002,2215.571};
  401. azimut=-17.083944;
  402. id=38;
  403. side="WEST";
  404. vehicle="Survivor1_DZ";
  405. player="PLAY CDG";
  406. skill=0.60000002;
  407. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  408. };
  409. class Item33
  410. {
  411. position[]={-8168.6206,14.67,2618.926};
  412. azimut=-17.083944;
  413. id=32;
  414. side="WEST";
  415. vehicle="Survivor1_DZ";
  416. player="PLAY CDG";
  417. skill=0.60000002;
  418. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  419. };
  420. class Item34
  421. {
  422. position[]={-6488.2983,9.3721218,3499.9373};
  423. azimut=-17.083944;
  424. id=47;
  425. side="WEST";
  426. vehicle="Survivor1_DZ";
  427. player="PLAY CDG";
  428. skill=0.60000002;
  429. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  430. };
  431. class Item35
  432. {
  433. position[]={-906.66626,6.2462611,4349.1045};
  434. azimut=-17.083944;
  435. id=41;
  436. side="WEST";
  437. vehicle="Survivor1_DZ";
  438. player="PLAY CDG";
  439. skill=0.60000002;
  440. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  441. };
  442. class Item36
  443. {
  444. position[]={-5175.5083,4.5910358,3990.9119};
  445. azimut=-17.083944;
  446. id=40;
  447. side="WEST";
  448. vehicle="Survivor1_DZ";
  449. player="PLAY CDG";
  450. skill=0.60000002;
  451. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  452. };
  453. class Item37
  454. {
  455. position[]={-10154.816,1.7295531,1019.6917};
  456. azimut=-17.083944;
  457. id=44;
  458. side="WEST";
  459. vehicle="Survivor1_DZ";
  460. player="PLAY CDG";
  461. skill=0.60000002;
  462. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  463. };
  464. class Item38
  465. {
  466. position[]={-11347.905,0.81086797,911.54956};
  467. azimut=-17.083944;
  468. id=48;
  469. side="WEST";
  470. vehicle="Survivor1_DZ";
  471. player="PLAY CDG";
  472. skill=0.60000002;
  473. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  474. };
  475. class Item39
  476. {
  477. position[]={-9140.7471,12.690299,2183.2815};
  478. azimut=-17.083944;
  479. id=39;
  480. side="WEST";
  481. vehicle="Survivor1_DZ";
  482. player="PLAY CDG";
  483. skill=0.60000002;
  484. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  485. };
  486. class Item40
  487. {
  488. position[]={-11101.914,3.2057362,906.68115};
  489. azimut=-17.083944;
  490. id=37;
  491. side="WEST";
  492. vehicle="Survivor1_DZ";
  493. player="PLAY CDG";
  494. skill=0.60000002;
  495. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  496. };
  497. class Item41
  498. {
  499. position[]={-7209.4028,7.9568777,2771.7268};
  500. azimut=-17.083944;
  501. id=45;
  502. side="WEST";
  503. vehicle="Survivor1_DZ";
  504. player="PLAY CDG";
  505. skill=0.60000002;
  506. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  507. };
  508. class Item42
  509. {
  510. position[]={-5957.6665,3.5777564,3708.8335};
  511. azimut=-17.0839;
  512. id=49;
  513. side="WEST";
  514. vehicle="Survivor1_DZ";
  515. player="PLAY CDG";
  516. skill=0.60000002;
  517. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  518. };
  519. class Item43
  520. {
  521. position[]={-9917.8496,2.0908556,1079.8096};
  522. azimut=-17.083944;
  523. id=42;
  524. side="WEST";
  525. vehicle="Survivor1_DZ";
  526. player="PLAY CDG";
  527. skill=0.60000002;
  528. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  529. };
  530. class Item44
  531. {
  532. position[]={-9621.0107,8.7799997,1764.4504};
  533. azimut=-17.083944;
  534. id=22;
  535. side="WEST";
  536. vehicle="Survivor1_DZ";
  537. player="PLAY CDG";
  538. skill=0.60000002;
  539. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  540. };
  541. class Item45
  542. {
  543. position[]={-8460.1592,7.3000002,2215.571};
  544. azimut=-17.083944;
  545. id=12;
  546. side="WEST";
  547. vehicle="Survivor1_DZ";
  548. player="PLAY CDG";
  549. skill=0.60000002;
  550. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  551. };
  552. class Item46
  553. {
  554. position[]={-8168.6206,14.67,2618.926};
  555. azimut=-17.083944;
  556. id=14;
  557. side="WEST";
  558. vehicle="Survivor1_DZ";
  559. player="PLAY CDG";
  560. skill=0.60000002;
  561. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  562. };
  563. class Item47
  564. {
  565. position[]={-6488.2983,9.3721218,3499.9373};
  566. azimut=-17.0839;
  567. id=24;
  568. side="WEST";
  569. vehicle="Survivor1_DZ";
  570. player="PLAY CDG";
  571. skill=0.60000002;
  572. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  573. };
  574. class Item48
  575. {
  576. position[]={-906.66626,6.2462611,4349.1045};
  577. azimut=-17.083944;
  578. id=20;
  579. side="WEST";
  580. vehicle="Survivor1_DZ";
  581. player="PLAY CDG";
  582. skill=0.60000002;
  583. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  584. };
  585. class Item49
  586. {
  587. position[]={-5175.5083,4.5910358,3990.9119};
  588. azimut=-17.083944;
  589. id=17;
  590. side="WEST";
  591. vehicle="Survivor1_DZ";
  592. player="PLAY CDG";
  593. skill=0.60000002;
  594. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  595. };
  596. class Item50
  597. {
  598. position[]={-10154.816,1.7295531,1019.6917};
  599. azimut=-17.0839;
  600. id=51;
  601. side="WEST";
  602. vehicle="Survivor1_DZ";
  603. player="PLAY CDG";
  604. skill=0.60000002;
  605. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  606. };
  607. class Item51
  608. {
  609. position[]={-11347.905,0.81086797,911.54956};
  610. azimut=-17.0839;
  611. id=52;
  612. side="WEST";
  613. vehicle="Survivor1_DZ";
  614. player="PLAY CDG";
  615. skill=0.60000002;
  616. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  617. };
  618. class Item52
  619. {
  620. position[]={-9140.7471,12.690299,2183.2815};
  621. azimut=-17.0839;
  622. id=55;
  623. side="WEST";
  624. vehicle="Survivor1_DZ";
  625. player="PLAY CDG";
  626. skill=0.60000002;
  627. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  628. };
  629. class Item53
  630. {
  631. position[]={-11101.914,3.2057362,906.68115};
  632. azimut=-17.0839;
  633. id=53;
  634. side="WEST";
  635. vehicle="Survivor1_DZ";
  636. player="PLAY CDG";
  637. skill=0.60000002;
  638. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  639. };
  640. class Item54
  641. {
  642. position[]={-7209.4028,7.9568777,2771.7268};
  643. azimut=-17.0839;
  644. id=54;
  645. side="WEST";
  646. vehicle="Survivor1_DZ";
  647. player="PLAY CDG";
  648. skill=0.60000002;
  649. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  650. };
  651. class Item55
  652. {
  653. position[]={-5957.6665,3.5777564,3708.8335};
  654. azimut=-17.0839;
  655. id=70;
  656. side="WEST";
  657. vehicle="Survivor1_DZ";
  658. player="PLAY CDG";
  659. skill=0.60000002;
  660. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  661. };
  662. class Item56
  663. {
  664. position[]={-9917.8496,2.0908556,1079.8096};
  665. azimut=-17.0839;
  666. id=60;
  667. side="WEST";
  668. vehicle="Survivor1_DZ";
  669. player="PLAY CDG";
  670. skill=0.60000002;
  671. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  672. };
  673. class Item57
  674. {
  675. position[]={-9621.0107,8.7799997,1764.4504};
  676. azimut=-17.0839;
  677. id=68;
  678. side="WEST";
  679. vehicle="Survivor1_DZ";
  680. player="PLAY CDG";
  681. skill=0.60000002;
  682. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  683. };
  684. class Item58
  685. {
  686. position[]={-8460.1592,7.3000002,2215.571};
  687. azimut=-17.0839;
  688. id=66;
  689. side="WEST";
  690. vehicle="Survivor1_DZ";
  691. player="PLAY CDG";
  692. skill=0.60000002;
  693. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  694. };
  695. class Item59
  696. {
  697. position[]={-8168.6206,14.67,2618.926};
  698. azimut=-17.0839;
  699. id=61;
  700. side="WEST";
  701. vehicle="Survivor1_DZ";
  702. player="PLAY CDG";
  703. skill=0.60000002;
  704. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  705. };
  706. class Item60
  707. {
  708. position[]={-6488.2983,9.3721218,3499.9373};
  709. azimut=-17.0839;
  710. id=63;
  711. side="WEST";
  712. vehicle="Survivor1_DZ";
  713. player="PLAY CDG";
  714. skill=0.60000002;
  715. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  716. };
  717. class Item61
  718. {
  719. position[]={-906.66626,6.2462611,4349.1045};
  720. azimut=-17.0839;
  721. id=72;
  722. side="WEST";
  723. vehicle="Survivor1_DZ";
  724. player="PLAY CDG";
  725. skill=0.60000002;
  726. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  727. };
  728. class Item62
  729. {
  730. position[]={-5175.5083,4.5910358,3990.9119};
  731. azimut=-17.0839;
  732. id=57;
  733. side="WEST";
  734. vehicle="Survivor1_DZ";
  735. player="PLAY CDG";
  736. skill=0.60000002;
  737. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  738. };
  739. class Item63
  740. {
  741. position[]={-10154.816,1.7295531,1019.6917};
  742. azimut=-17.0839;
  743. id=58;
  744. side="WEST";
  745. vehicle="Survivor1_DZ";
  746. player="PLAY CDG";
  747. skill=0.60000002;
  748. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  749. };
  750. class Item64
  751. {
  752. position[]={-11347.905,0.81086797,911.54956};
  753. azimut=-17.0839;
  754. id=62;
  755. side="WEST";
  756. vehicle="Survivor1_DZ";
  757. player="PLAY CDG";
  758. skill=0.60000002;
  759. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  760. };
  761. class Item65
  762. {
  763. position[]={-9140.7471,12.690299,2183.2815};
  764. azimut=-17.0839;
  765. id=75;
  766. side="WEST";
  767. vehicle="Survivor1_DZ";
  768. player="PLAY CDG";
  769. skill=0.60000002;
  770. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  771. };
  772. class Item66
  773. {
  774. position[]={-11101.914,3.2057362,906.68115};
  775. azimut=-17.0839;
  776. id=56;
  777. side="WEST";
  778. vehicle="Survivor1_DZ";
  779. player="PLAY CDG";
  780. skill=0.60000002;
  781. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  782. };
  783. class Item67
  784. {
  785. position[]={-7209.4028,7.9568777,2771.7268};
  786. azimut=-17.0839;
  787. id=73;
  788. side="WEST";
  789. vehicle="Survivor1_DZ";
  790. player="PLAY CDG";
  791. skill=0.60000002;
  792. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  793. };
  794. class Item68
  795. {
  796. position[]={-5957.6665,3.5777564,3708.8335};
  797. azimut=-17.0839;
  798. id=69;
  799. side="WEST";
  800. vehicle="Survivor1_DZ";
  801. player="PLAY CDG";
  802. skill=0.60000002;
  803. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  804. };
  805. class Item69
  806. {
  807. position[]={-9917.8496,2.0908556,1079.8096};
  808. azimut=-17.0839;
  809. id=67;
  810. side="WEST";
  811. vehicle="Survivor1_DZ";
  812. player="PLAY CDG";
  813. skill=0.60000002;
  814. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  815. };
  816. class Item70
  817. {
  818. position[]={-9621.0107,8.7799997,1764.4504};
  819. azimut=-17.0839;
  820. id=65;
  821. side="WEST";
  822. vehicle="Survivor1_DZ";
  823. player="PLAY CDG";
  824. skill=0.60000002;
  825. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  826. };
  827. class Item71
  828. {
  829. position[]={-8460.1592,7.3000002,2215.571};
  830. azimut=-17.0839;
  831. id=74;
  832. side="WEST";
  833. vehicle="Survivor1_DZ";
  834. player="PLAY CDG";
  835. skill=0.60000002;
  836. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  837. };
  838. class Item72
  839. {
  840. position[]={-8168.6206,14.67,2618.926};
  841. azimut=-17.0839;
  842. id=71;
  843. side="WEST";
  844. vehicle="Survivor1_DZ";
  845. player="PLAY CDG";
  846. skill=0.60000002;
  847. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  848. };
  849. class Item73
  850. {
  851. position[]={-6488.2983,9.3721218,3499.9373};
  852. azimut=-17.0839;
  853. id=59;
  854. side="WEST";
  855. vehicle="Survivor1_DZ";
  856. player="PLAY CDG";
  857. skill=0.60000002;
  858. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  859. };
  860. class Item74
  861. {
  862. position[]={-906.66626,6.2462611,4349.1045};
  863. azimut=-17.0839;
  864. id=64;
  865. side="WEST";
  866. vehicle="Survivor1_DZ";
  867. player="PLAY CDG";
  868. skill=0.60000002;
  869. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  870. };
  871. class Item75
  872. {
  873. position[]={-15175.5083,4.5910358,3990.9119};
  874. azimut=-17.0839;
  875. id=81;
  876. side="WEST";
  877. vehicle="Survivor1_DZ";
  878. player="PLAY CDG";
  879. skill=0.60000002;
  880. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  881. };
  882. class Item76
  883. {
  884. position[]={-10154.816,1.7295531,1019.6917};
  885. azimut=-17.0839;
  886. id=83;
  887. side="WEST";
  888. vehicle="Survivor1_DZ";
  889. player="PLAY CDG";
  890. skill=0.60000002;
  891. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  892. };
  893. class Item77
  894. {
  895. position[]={-11347.905,0.81086797,911.54956};
  896. azimut=-17.0839;
  897. id=82;
  898. side="WEST";
  899. vehicle="Survivor1_DZ";
  900. player="PLAY CDG";
  901. skill=0.60000002;
  902. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  903. };
  904. class Item78
  905. {
  906. position[]={-9140.7471,12.690299,2183.2815};
  907. azimut=-17.0839;
  908. id=84;
  909. side="WEST";
  910. vehicle="Survivor1_DZ";
  911. player="PLAY CDG";
  912. skill=0.60000002;
  913. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  914. };
  915. class Item79
  916. {
  917. position[]={-11101.914,3.2057362,906.68115};
  918. azimut=-17.0839;
  919. id=85;
  920. side="WEST";
  921. vehicle="Survivor1_DZ";
  922. player="PLAY CDG";
  923. skill=0.60000002;
  924. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  925. };
  926. class Item80
  927. {
  928. position[]={-7209.4028,7.9568777,2771.7268};
  929. azimut=-17.0839;
  930. id=77;
  931. side="WEST";
  932. vehicle="Survivor1_DZ";
  933. player="PLAY CDG";
  934. skill=0.60000002;
  935. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  936. };
  937. class Item81
  938. {
  939. position[]={-5957.6665,3.5777564,3708.8335};
  940. azimut=-17.0839;
  941. id=78;
  942. side="WEST";
  943. vehicle="Survivor1_DZ";
  944. player="PLAY CDG";
  945. skill=0.60000002;
  946. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  947. };
  948. class Item82
  949. {
  950. position[]={-9917.8496,2.0908556,1079.8096};
  951. azimut=-17.0839;
  952. id=79;
  953. side="WEST";
  954. vehicle="Survivor1_DZ";
  955. player="PLAY CDG";
  956. skill=0.60000002;
  957. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  958. };
  959. class Item83
  960. {
  961. position[]={-9621.0107,8.7799997,1764.4504};
  962. azimut=-17.0839;
  963. id=76;
  964. side="WEST";
  965. vehicle="Survivor1_DZ";
  966. player="PLAY CDG";
  967. skill=0.60000002;
  968. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  969. };
  970. class Item84
  971. {
  972. position[]={-8460.1592,7.3000002,2215.571};
  973. azimut=-17.0839;
  974. id=80;
  975. side="WEST";
  976. vehicle="Survivor1_DZ";
  977. player="PLAY CDG";
  978. skill=0.60000002;
  979. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  980. };
  981. class Item85
  982. {
  983. position[]={-8168.6206,14.67,2618.926};
  984. azimut=-17.0839;
  985. id=97;
  986. side="WEST";
  987. vehicle="Survivor1_DZ";
  988. player="PLAY CDG";
  989. skill=0.60000002;
  990. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  991. };
  992. class Item86
  993. {
  994. position[]={-6488.2983,9.3721218,3499.9373};
  995. azimut=-17.0839;
  996. id=98;
  997. side="WEST";
  998. vehicle="Survivor1_DZ";
  999. player="PLAY CDG";
  1000. skill=0.60000002;
  1001. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1002. };
  1003. class Item87
  1004. {
  1005. position[]={-906.66626,6.2462611,4349.1045};
  1006. azimut=-17.0839;
  1007. id=99;
  1008. side="WEST";
  1009. vehicle="Survivor1_DZ";
  1010. player="PLAY CDG";
  1011. skill=0.60000002;
  1012. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1013. };
  1014. class Item88
  1015. {
  1016. position[]={-5175.5083,4.5910358,3990.9119};
  1017. azimut=-17.0839;
  1018. id=100;
  1019. side="WEST";
  1020. vehicle="Survivor1_DZ";
  1021. player="PLAY CDG";
  1022. skill=0.60000002;
  1023. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1024. };
  1025. class Item89
  1026. {
  1027. position[]={-10154.816,1.7295531,1019.6917};
  1028. azimut=-17.0839;
  1029. id=96;
  1030. side="WEST";
  1031. vehicle="Survivor1_DZ";
  1032. player="PLAY CDG";
  1033. skill=0.60000002;
  1034. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1035. };
  1036. class Item90
  1037. {
  1038. position[]={-11347.905,0.81086797,911.54956};
  1039. azimut=-17.0839;
  1040. id=87;
  1041. side="WEST";
  1042. vehicle="Survivor1_DZ";
  1043. player="PLAY CDG";
  1044. skill=0.60000002;
  1045. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1046. };
  1047. class Item91
  1048. {
  1049. position[]={-9140.7471,12.690299,2183.2815};
  1050. azimut=-17.0839;
  1051. id=92;
  1052. side="WEST";
  1053. vehicle="Survivor1_DZ";
  1054. player="PLAY CDG";
  1055. skill=0.60000002;
  1056. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1057. };
  1058. class Item92
  1059. {
  1060. position[]={-11101.914,3.2057362,906.68115};
  1061. azimut=-17.0839;
  1062. id=88;
  1063. side="WEST";
  1064. vehicle="Survivor1_DZ";
  1065. player="PLAY CDG";
  1066. skill=0.60000002;
  1067. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1068. };
  1069. class Item93
  1070. {
  1071. position[]={-7209.4028,7.9568777,2771.7268};
  1072. azimut=-17.0839;
  1073. id=89;
  1074. side="WEST";
  1075. vehicle="Survivor1_DZ";
  1076. player="PLAY CDG";
  1077. skill=0.60000002;
  1078. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1079. };
  1080. class Item94
  1081. {
  1082. position[]={-5957.6665,3.5777564,3708.8335};
  1083. azimut=-17.0839;
  1084. id=90;
  1085. side="WEST";
  1086. vehicle="Survivor1_DZ";
  1087. player="PLAY CDG";
  1088. skill=0.60000002;
  1089. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1090. };
  1091. class Item95
  1092. {
  1093. position[]={-9917.8496,2.0908556,1079.8096};
  1094. azimut=-17.0839;
  1095. id=86;
  1096. side="WEST";
  1097. vehicle="Survivor1_DZ";
  1098. player="PLAY CDG";
  1099. skill=0.60000002;
  1100. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1101. };
  1102. class Item96
  1103. {
  1104. position[]={-9621.0107,8.7799997,1764.4504};
  1105. azimut=-17.0839;
  1106. id=93;
  1107. side="WEST";
  1108. vehicle="Survivor1_DZ";
  1109. player="PLAY CDG";
  1110. skill=0.60000002;
  1111. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1112. };
  1113. class Item97
  1114. {
  1115. position[]={-8460.1592,7.3000002,2215.571};
  1116. azimut=-17.0839;
  1117. id=94;
  1118. side="WEST";
  1119. vehicle="Survivor1_DZ";
  1120. player="PLAY CDG";
  1121. skill=0.60000002;
  1122. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1123. };
  1124. class Item98
  1125. {
  1126. position[]={-8168.6206,14.67,2618.926};
  1127. azimut=-17.0839;
  1128. id=91;
  1129. side="WEST";
  1130. vehicle="Survivor1_DZ";
  1131. player="PLAY CDG";
  1132. skill=0.60000002;
  1133. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1134. };
  1135. class Item99
  1136. {
  1137. position[]={-6488.2983,9.3721218,3499.9373};
  1138. azimut=-17.0839;
  1139. id=95;
  1140. side="WEST";
  1141. vehicle="Survivor1_DZ";
  1142. player="PLAY CDG";
  1143. skill=0.60000002;
  1144. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1145. };
  1146. };
  1147. };
  1148. class Item1
  1149. {
  1150. side="LOGIC";
  1151. class Vehicles
  1152. {
  1153. items=1;
  1154. class Item0
  1155. {
  1156. position[]={708.96582,35.858719,3533.1272};
  1157. id=50;
  1158. side="LOGIC";
  1159. vehicle="FunctionsManager";
  1160. leader=1;
  1161. lock="UNLOCKED";
  1162. skill=0.60000002;
  1163. };
  1164. };
  1165. };
  1166. };
  1167. class Vehicles
  1168. {
  1169. class Item0
  1170. {
  1171. position[]={8874.4424, -9.5367432e-007, 2165.959};
  1172. azimut=0;
  1173. id=0;
  1174. side="EMPTY";
  1175. vehicle="Rubbish1";
  1176. skill=1.00000;
  1177. };
  1178. class Item1
  1179. {
  1180. position[]={8860.0195, -9.5367432e-007, 2163.2549};
  1181. azimut=0;
  1182. id=1;
  1183. side="EMPTY";
  1184. vehicle="Rubbish4";
  1185. skill=1.00000;
  1186. };
  1187. class Item2
  1188. {
  1189. position[]={8871.374, 1.9073486e-006, 2150.6118};
  1190. azimut=0;
  1191. id=2;
  1192. side="EMPTY";
  1193. vehicle="Rubbish5";
  1194. skill=1.00000;
  1195. };
  1196. class Item3
  1197. {
  1198. position[]={8865.6602, -2.2888184e-005, 2140.9692};
  1199. azimut=0;
  1200. id=3;
  1201. side="EMPTY";
  1202. vehicle="UAZWreck";
  1203. skill=1.00000;
  1204. };
  1205. class Item4
  1206. {
  1207. position[]={8771.5361, -3.8146973e-006, 2077.9861};
  1208. azimut=0;
  1209. id=4;
  1210. side="EMPTY";
  1211. vehicle="HeliHCivil";
  1212. skill=1.00000;
  1213. };
  1214. class Item5
  1215. {
  1216. position[]={8796.9004, 1.1444092e-005, 2211.406};
  1217. azimut=0;
  1218. id=5;
  1219. side="EMPTY";
  1220. vehicle="Mi8Wreck";
  1221. skill=1.00000;
  1222. };
  1223. class Item6
  1224. {
  1225. position[]={8858.7646, -2.2888184e-005, 2195.1467};
  1226. azimut=101.1638;
  1227. id=6;
  1228. side="EMPTY";
  1229. vehicle="Hhedgehog_concreteBig";
  1230. skill=1.00000;
  1231. };
  1232. class Item7
  1233. {
  1234. position[]={8873.1738, -1.5258789e-005, 2110.7502};
  1235. azimut=0;
  1236. id=7;
  1237. side="EMPTY";
  1238. vehicle="hiluxWreck";
  1239. skill=1.00000;
  1240. };
  1241. class Item8
  1242. {
  1243. position[]={8892.2539, -5.7220459e-006, 2030.0253};
  1244. azimut=0;
  1245. id=8;
  1246. side="EMPTY";
  1247. vehicle="Rubbish2";
  1248. skill=1.00000;
  1249. };
  1250. class Item9
  1251. {
  1252. position[]={8870.6523, -3.8146973e-006, 2066.5313};
  1253. azimut=0;
  1254. id=9;
  1255. side="EMPTY";
  1256. vehicle="LADAWreck";
  1257. skill=1.00000;
  1258. };
  1259. class Item10
  1260. {
  1261. position[]={8881.5273, 1.8119812e-005, 2211.2007};
  1262. azimut=0;
  1263. id=10;
  1264. side="EMPTY";
  1265. vehicle="Rubbish1";
  1266. skill=1.00000;
  1267. };
  1268. class Item11
  1269. {
  1270. position[]={8930.1289, -7.6293945e-006, 2239.8713};
  1271. azimut=0;
  1272. id=11;
  1273. side="EMPTY";
  1274. vehicle="Rubbish2";
  1275. skill=1.00000;
  1276. };
  1277. class Item12
  1278. {
  1279. position[]={8903.7295, -7.6293945e-006, 2224.6726};
  1280. azimut=0;
  1281. id=12;
  1282. side="EMPTY";
  1283. vehicle="Rubbish5";
  1284. skill=1.00000;
  1285. };
  1286. class Item13
  1287. {
  1288. position[]={8886.4717, 2.8610229e-006, 2225.8735};
  1289. azimut=0;
  1290. id=13;
  1291. side="EMPTY";
  1292. vehicle="UralWreck";
  1293. skill=1.00000;
  1294. };
  1295. class Item14
  1296. {
  1297. position[]={8874.5029, -9.5367432e-007, 2163.6355};
  1298. azimut=64.82755;
  1299. id=14;
  1300. side="EMPTY";
  1301. vehicle="SKODAWreck";
  1302. skill=1.00000;
  1303. };
  1304. class Item15
  1305. {
  1306. position[]={8872.1973, -9.5367432e-007, 2143.1511};
  1307. azimut=87.81166;
  1308. id=15;
  1309. side="EMPTY";
  1310. vehicle="Land_Misc_GContainer_Big";
  1311. skill=1.00000;
  1312. };
  1313. class Item16
  1314. {
  1315. position[]={8882.0117,0, 2096.2654};
  1316. azimut=0;
  1317. id=16;
  1318. side="EMPTY";
  1319. vehicle="Land_Misc_IronPipes_EP1";
  1320. skill=1.00000;
  1321. };
  1322. class Item17
  1323. {
  1324. position[]={8886.5244, 6.6757202e-006, 2108.5032};
  1325. azimut=-91.75894;
  1326. id=17;
  1327. side="EMPTY";
  1328. vehicle="Land_Misc_Scaffolding";
  1329. skill=1.00000;
  1330. };
  1331. class Item18
  1332. {
  1333. position[]={8908.4893, -1.335144e-005, 2031.8472};
  1334. azimut=0;
  1335. id=18;
  1336. side="EMPTY";
  1337. vehicle="Misc_TyreHeapEP1";
  1338. skill=1.00000;
  1339. };
  1340. class Item19
  1341. {
  1342. position[]={8872.748, -0.00014781952, 2087.2461};
  1343. azimut=-9.728458;
  1344. id=19;
  1345. side="EMPTY";
  1346. vehicle="ZavoraAnim";
  1347. skill=1.00000;
  1348. };
  1349. class Item20
  1350. {
  1351. position[]={8856.0703, -3.9100647e-005, 2184.9583};
  1352. azimut=0;
  1353. id=20;
  1354. side="EMPTY";
  1355. vehicle="Land_radar_EP1";
  1356. skill=1.00000;
  1357. };
  1358. class Item21
  1359. {
  1360. position[]={8873.1514, 1.9073486e-006, 2089.7039};
  1361. azimut=261.2147;
  1362. id=21;
  1363. side="EMPTY";
  1364. vehicle="Land_GuardShed";
  1365. skill=1.00000;
  1366. };
  1367. class Item22
  1368. {
  1369. position[]={8814.5693, -1.5258789e-005, 2103.1692};
  1370. azimut=184.3143;
  1371. id=22;
  1372. side="EMPTY";
  1373. vehicle="Land_GuardShed";
  1374. skill=1.00000;
  1375. };
  1376. class Item23
  1377. {
  1378. position[]={8811.1143, -1.2397766e-005, 2052.6318};
  1379. azimut=355.105;
  1380. id=23;
  1381. side="EMPTY";
  1382. vehicle="Land_GuardShed";
  1383. skill=1.00000;
  1384. };
  1385. class Item24
  1386. {
  1387. position[]={8813.4043, -3.6239624e-005, 2097.4277};
  1388. azimut=0;
  1389. id=24;
  1390. side="EMPTY";
  1391. vehicle="Wire_cat1";
  1392. skill=1.00000;
  1393. };
  1394. class Item25
  1395. {
  1396. position[]={8813.2012, 1.9073486e-006, 2058.186};
  1397. azimut=0;
  1398. id=25;
  1399. side="EMPTY";
  1400. vehicle="Wire_cat1";
  1401. skill=1.00000;
  1402. };
  1403. class Item26
  1404. {
  1405. position[]={8873.8398, 1.335144e-005, 2090.7722};
  1406. azimut=168.1586;
  1407. id=26;
  1408. side="EMPTY";
  1409. vehicle="Land_Chair_EP1";
  1410. skill=1.00000;
  1411. };
  1412. class Item27
  1413. {
  1414. position[]={8865.043, -9.5367432e-006, 2172.363};
  1415. azimut=7.810432;
  1416. id=27;
  1417. side="EMPTY";
  1418. vehicle="ZavoraAnim";
  1419. skill=1.00000;
  1420. };
  1421. class Item28
  1422. {
  1423. position[]={8867.4229, 5.7220459e-006, 2170.7246};
  1424. azimut=272.2811;
  1425. id=28;
  1426. side="EMPTY";
  1427. vehicle="Land_GuardShed";
  1428. skill=1.00000;
  1429. };
  1430. class Item29
  1431. {
  1432. position[]={8866.6943, 1.7166138e-005, 2170.0251};
  1433. azimut=179.2250;
  1434. id=29;
  1435. side="EMPTY";
  1436. vehicle="Land_Chair_EP1";
  1437. skill=1.00000;
  1438. };
  1439. class Item30
  1440. {
  1441. position[]={8869.2969, 2.0980835e-005, 2157.8027};
  1442. azimut=-82.41987;
  1443. id=30;
  1444. side="EMPTY";
  1445. vehicle="Wire_cat1";
  1446. skill=1.00000;
  1447. };
  1448. class Item31
  1449. {
  1450. position[]={9171.4834, 2.8610229e-006, 1997.4263};
  1451. azimut=-114.5651;
  1452. id=31;
  1453. side="EMPTY";
  1454. vehicle="Land_MBG_GER_SUPERMARKET_3";
  1455. skill=1.00000;
  1456. };
  1457. class Item32
  1458. {
  1459. position[]={7499.3257, 3.7193298e-005, 1510.748};
  1460. azimut=0;
  1461. id=32;
  1462. side="EMPTY";
  1463. vehicle="Land_Fuel_tank_big";
  1464. skill=1.00000;
  1465. };
  1466. class Item33
  1467. {
  1468. position[]={7509.0796, -4.7683716e-006, 1510.8811};
  1469. azimut=0;
  1470. id=33;
  1471. side="EMPTY";
  1472. vehicle="Land_Fuel_tank_big";
  1473. skill=1.00000;
  1474. };
  1475. class Item34
  1476. {
  1477. position[]={7508.9321, 2.8610229e-006, 1514.3134};
  1478. azimut=0;
  1479. id=34;
  1480. side="EMPTY";
  1481. vehicle="Land_Fuel_tank_big";
  1482. skill=1.00000;
  1483. };
  1484. class Item35
  1485. {
  1486. position[]={7498.8784, 2.5749207e-005, 1514.3235};
  1487. azimut=0;
  1488. id=35;
  1489. side="EMPTY";
  1490. vehicle="Land_Fuel_tank_big";
  1491. skill=1.00000;
  1492. };
  1493. class Item36
  1494. {
  1495. position[]={9192.957, 8.5830688e-006, 1991.8936};
  1496. azimut=-31.09899;
  1497. id=36;
  1498. side="EMPTY";
  1499. vehicle="Land_Fuel_tank_big";
  1500. skill=1.00000;
  1501. };
  1502. class Item37
  1503. {
  1504. position[]={9184.4775, -1.9073486e-005, 1986.9645};
  1505. azimut=-30.29655;
  1506. id=37;
  1507. side="EMPTY";
  1508. vehicle="Land_Fuel_tank_big";
  1509. skill=1.00000;
  1510. };
  1511. class Item38
  1512. {
  1513. position[]={9039.6953, 4.7683716e-005, 2777.9727};
  1514. azimut=71.11766;
  1515. id=38;
  1516. side="EMPTY";
  1517. vehicle="Land_Fuel_tank_big";
  1518. skill=1.00000;
  1519. };
  1520. class Item39
  1521. {
  1522. position[]={9043.2383, 5.7220459e-006, 2779.5024};
  1523. azimut=66.16283;
  1524. id=39;
  1525. side="EMPTY";
  1526. vehicle="Land_Fuel_tank_big";
  1527. skill=1.00000;
  1528. };
  1529. class Item40
  1530. {
  1531. position[]={8356.168, 6.6757202e-005, 3401.9585};
  1532. azimut=44.61464;
  1533. id=40;
  1534. side="EMPTY";
  1535. vehicle="Land_Fuel_tank_big";
  1536. skill=1.00000;
  1537. };
  1538. class Item41
  1539. {
  1540. position[]={7086.8389, 4.0054321e-005, 4570.6147};
  1541. azimut=80.19041;
  1542. id=41;
  1543. side="EMPTY";
  1544. vehicle="Land_Fuel_tank_big";
  1545. skill=1.00000;
  1546. };
  1547. class Item42
  1548. {
  1549. position[]={7003.8794, 3.0517578e-005, 6593.0386};
  1550. azimut=0.5002796;
  1551. id=42;
  1552. side="EMPTY";
  1553. vehicle="Land_Fuel_tank_big";
  1554. skill=1.00000;
  1555. };
  1556. class Item43
  1557. {
  1558. position[]={6583.9702, 1.335144e-005, 8101.6123};
  1559. azimut=225.0792;
  1560. id=43;
  1561. side="EMPTY";
  1562. vehicle="Land_MBG_GER_SUPERMARKET_1";
  1563. skill=1.00000;
  1564. };
  1565. class Item44
  1566. {
  1567. position[]={6606.3418, -1.1444092e-005, 8105.4023};
  1568. azimut=-49.02710;
  1569. id=44;
  1570. side="EMPTY";
  1571. vehicle="Land_Fuel_tank_big";
  1572. skill=1.00000;
  1573. };
  1574. class Item45
  1575. {
  1576. position[]={6598.8936, 1.335144e-005, 8096.7915};
  1577. azimut=-48.95385;
  1578. id=45;
  1579. side="EMPTY";
  1580. vehicle="Land_Fuel_tank_big";
  1581. skill=1.00000;
  1582. };
  1583. class Item46
  1584. {
  1585. position[]={6575.0195, 4.3869019e-005, 8127.061};
  1586. azimut=43.5493;
  1587. id=46;
  1588. side="EMPTY";
  1589. vehicle="Land_MBG_GER_PUB_1";
  1590. skill=1.00000;
  1591. };
  1592. class Item47
  1593. {
  1594. position[]={6576.6416, -1.9073486e-006, 8137.7407};
  1595. azimut=0;
  1596. id=47;
  1597. side="EMPTY";
  1598. vehicle="Land_MBG_Outdoortable";
  1599. skill=1.00000;
  1600. };
  1601. class Item48
  1602. {
  1603. position[]={6573.9712, 5.7220459e-006, 8140.6289};
  1604. azimut=0;
  1605. id=48;
  1606. side="EMPTY";
  1607. vehicle="Land_MBG_Outdoortable";
  1608. skill=1.00000;
  1609. };
  1610. class Item49
  1611. {
  1612. position[]={6568.1826, -3.8146973e-006, 8138.7593};
  1613. azimut=0;
  1614. id=49;
  1615. side="EMPTY";
  1616. vehicle="Land_MBG_Outdoortable";
  1617. skill=1.00000;
  1618. };
  1619. class Item50
  1620. {
  1621. position[]={8497.168, 3.2424927e-005, 8179.1318};
  1622. azimut=99.94065;
  1623. id=50;
  1624. side="EMPTY";
  1625. vehicle="Land_Fuel_tank_big";
  1626. skill=1.00000;
  1627. };
  1628. class Item51
  1629. {
  1630. position[]={11852.514, 5.531311e-005, 5842.6694};
  1631. azimut=32.35160;
  1632. id=51;
  1633. side="EMPTY";
  1634. vehicle="Land_Fuel_tank_big";
  1635. skill=1.00000;
  1636. };
  1637. class Item52
  1638. {
  1639. position[]={11843.9, 5.7220459e-006, 5848.2065};
  1640. azimut=32.35160;
  1641. id=52;
  1642. side="EMPTY";
  1643. vehicle="Land_Fuel_tank_big";
  1644. skill=1.00000;
  1645. };
  1646. class Item53
  1647. {
  1648. position[]={9028.8848, 3.4332275e-005, 8875.3379};
  1649. azimut=62.95782;
  1650. id=53;
  1651. side="EMPTY";
  1652. vehicle="Land_Fuel_tank_big";
  1653. skill=1.00000;
  1654. };
  1655. class Item54
  1656. {
  1657. position[]={9025.1963, -1.1444092e-005, 8873.3613};
  1658. azimut=62.95782;
  1659. id=54;
  1660. side="EMPTY";
  1661. vehicle="Land_Fuel_tank_big";
  1662. skill=1.00000;
  1663. };
  1664. class Item55
  1665. {
  1666. position[]={8928.5918, 7.2479248e-005, 9016.6924};
  1667. azimut=-144.8691;
  1668. id=55;
  1669. side="EMPTY";
  1670. vehicle="Land_MBG_GER_SUPERMARKET_1";
  1671. skill=1.00000;
  1672. };
  1673. class Item56
  1674. {
  1675. position[]={8949.1865, 2.0980835e-005, 9022.2412};
  1676. azimut=-55.65569;
  1677. id=56;
  1678. side="EMPTY";
  1679. vehicle="Land_Fuel_tank_big";
  1680. skill=1.00000;
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  1682. class Item57
  1683. {
  1684. position[]={8943.2822, -5.7220459e-006, 9013.3633};
  1685. azimut=-58.19208;
  1686. id=57;
  1687. side="EMPTY";
  1688. vehicle="Land_Fuel_tank_big";
  1689. skill=1.00000;
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  1691. class Item58
  1692. {
  1693. position[]={8321.6611, -2.6702881e-005, 9650.7354};
  1694. azimut=32.67674;
  1695. id=58;
  1696. side="EMPTY";
  1697. vehicle="Land_Fuel_tank_big";
  1698. skill=1.00000;
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  1700. class Item59
  1701. {
  1702. position[]={6859.7271, 6.4849854e-005, 11394.785};
  1703. azimut=0;
  1704. id=59;
  1705. side="EMPTY";
  1706. vehicle="Land_MBG_GER_SUPERMARKET_3";
  1707. skill=1.00000;
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  1709. class Item60
  1710. {
  1711. position[]={6845.0991, 2.6702881e-005, 11383.02};
  1712. azimut=-91.96827;
  1713. id=60;
  1714. side="EMPTY";
  1715. vehicle="Land_Fuel_tank_big";
  1716. skill=1.00000;
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  1718. class Item61
  1719. {
  1720. position[]={6844.7632, 5.3405762e-005, 11395.228};
  1721. azimut=-91.96827;
  1722. id=61;
  1723. side="EMPTY";
  1724. vehicle="Land_Fuel_tank_big";
  1725. skill=1.00000;
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  1727. class Item62
  1728. {
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  1730. azimut=-176.6553;
  1731. id=62;
  1732. side="EMPTY";
  1733. vehicle="Land_MBG_GER_PUB_2";
  1734. skill=1.00000;
  1735. };
  1736. class Item63
  1737. {
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  1739. azimut=0;
  1740. id=63;
  1741. side="EMPTY";
  1742. vehicle="Land_MBG_Outdoortable";
  1743. skill=1.00000;
  1744. };
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  5799. azimut=0;
  5800. id=13;
  5801. side="EMPTY";
  5802. vehicle="Rubbish5";
  5803. skill=1.00000;
  5804. };
  5805. class Item516
  5806. {
  5807. position[]={9020.0508, 9.5367432e-007, 2083.5068};
  5808. azimut=0;
  5809. id=14;
  5810. side="EMPTY";
  5811. vehicle="Rubbish1";
  5812. skill=1.00000;
  5813. };
  5814. class Item517
  5815. {
  5816. position[]={9003.8994, -1.9073486e-006, 2101.1345};
  5817. azimut=0;
  5818. id=15;
  5819. side="EMPTY";
  5820. vehicle="Rubbish2";
  5821. skill=1.00000;
  5822. };
  5823. class Item518
  5824. {
  5825. position[]={8985.2959, -1.0490417e-005, 2101.155};
  5826. azimut=0;
  5827. id=16;
  5828. side="EMPTY";
  5829. vehicle="Rubbish3";
  5830. skill=1.00000;
  5831. };
  5832. class Item519
  5833. {
  5834. position[]={8997.1689, 1.9073486e-006, 2115.5991};
  5835. azimut=0;
  5836. id=17;
  5837. side="EMPTY";
  5838. vehicle="Rubbish3";
  5839. skill=1.00000;
  5840. };
  5841. class Item520
  5842. {
  5843. position[]={8980.8975, 3.8146973e-006, 2100.8911};
  5844. azimut=0;
  5845. id=18;
  5846. side="EMPTY";
  5847. vehicle="Rubbish3";
  5848. skill=1.00000;
  5849. };
  5850. class Item521
  5851. {
  5852. position[]={8975.8887, 0, 2109.2908};
  5853. azimut=0;
  5854. id=19;
  5855. side="EMPTY";
  5856. vehicle="Rubbish3";
  5857. skill=1.00000;
  5858. };
  5859. class Item522
  5860. {
  5861. position[]={8954.0771, 1.9073486e-006, 2098.7822};
  5862. azimut=0;
  5863. id=20;
  5864. side="EMPTY";
  5865. vehicle="Rubbish3";
  5866. skill=1.00000;
  5867. };
  5868. class Item523
  5869. {
  5870. position[]={8950.2754, -1.335144e-005, 2110.4812};
  5871. azimut=0;
  5872. id=21;
  5873. side="EMPTY";
  5874. vehicle="Rubbish5";
  5875. skill=1.00000;
  5876. };
  5877. class Item524
  5878. {
  5879. position[]={8933.3008, 3.8146973e-006, 2103.3875};
  5880. azimut=0;
  5881. id=22;
  5882. side="EMPTY";
  5883. vehicle="Rubbish4";
  5884. skill=1.00000;
  5885. };
  5886. class Item525
  5887. {
  5888. position[]={8917.8896, 2.8610229e-006, 2097.9434};
  5889. azimut=0;
  5890. id=23;
  5891. side="EMPTY";
  5892. vehicle="Rubbish3";
  5893. skill=1.00000;
  5894. };
  5895. class Item526
  5896. {
  5897. position[]={8942.3125, 0, 2126.1152};
  5898. azimut=0;
  5899. id=24;
  5900. side="EMPTY";
  5901. vehicle="Rubbish3";
  5902. skill=1.00000;
  5903. };
  5904. class Item527
  5905. {
  5906. position[]={8948.79, 1.8119812e-005, 2122.1819};
  5907. azimut=0;
  5908. id=25;
  5909. side="EMPTY";
  5910. vehicle="Rubbish1";
  5911. skill=1.00000;
  5912. };
  5913. class Item528
  5914. {
  5915. position[]={8934.8369, 1.335144e-005, 2142.2593};
  5916. azimut=0;
  5917. id=26;
  5918. side="EMPTY";
  5919. vehicle="Rubbish4";
  5920. skill=1.00000;
  5921. };
  5922. class Item529
  5923. {
  5924. position[]={8945.8018, 1.9073486e-006, 2153.4087};
  5925. azimut=0;
  5926. id=27;
  5927. side="EMPTY";
  5928. vehicle="Rubbish4";
  5929. skill=1.00000;
  5930. };
  5931. class Item530
  5932. {
  5933. position[]={8932.4219, -2.4795532e-005, 2159.658};
  5934. azimut=0;
  5935. id=28;
  5936. side="EMPTY";
  5937. vehicle="Rubbish4";
  5938. skill=1.00000;
  5939. };
  5940. class Item531
  5941. {
  5942. position[]={8906.3662, 1.9073486e-006, 2157.22};
  5943. azimut=0;
  5944. id=29;
  5945. side="EMPTY";
  5946. vehicle="Rubbish4";
  5947. skill=1.00000;
  5948. };
  5949. class Item532
  5950. {
  5951. position[]={8921.7324, 0, 2165.092};
  5952. azimut=0;
  5953. id=30;
  5954. side="EMPTY";
  5955. vehicle="Rubbish4";
  5956. skill=1.00000;
  5957. };
  5958. class Item533
  5959. {
  5960. position[]={8894.3545, 0, 2163.5979};
  5961. azimut=0;
  5962. id=31;
  5963. side="EMPTY";
  5964. vehicle="Rubbish4";
  5965. skill=1.00000;
  5966. };
  5967. class Item534
  5968. {
  5969. position[]={8946.1826, 3.8146973e-006, 2177.7275};
  5970. azimut=0;
  5971. id=32;
  5972. side="EMPTY";
  5973. vehicle="Rubbish4";
  5974. skill=1.00000;
  5975. };
  5976. class Item535
  5977. {
  5978. position[]={8939.5283, 2.8610229e-006, 2186.2375};
  5979. azimut=0;
  5980. id=33;
  5981. side="EMPTY";
  5982. vehicle="Rubbish4";
  5983. skill=1.00000;
  5984. };
  5985. class Item536
  5986. {
  5987. position[]={8946.6064, 2.8610229e-006, 2225.2705};
  5988. azimut=0;
  5989. id=34;
  5990. side="EMPTY";
  5991. vehicle="Rubbish4";
  5992. skill=1.00000;
  5993. };
  5994. class Item537
  5995. {
  5996. position[]={8982.3955, 3.8146973e-006, 2249.0022};
  5997. azimut=0;
  5998. id=35;
  5999. side="EMPTY";
  6000. vehicle="Rubbish4";
  6001. skill=1.00000;
  6002. };
  6003. class Item538
  6004. {
  6005. position[]={8998.0537, 3.8146973e-006, 2253.7764};
  6006. azimut=0;
  6007. id=36;
  6008. side="EMPTY";
  6009. vehicle="Rubbish4";
  6010. skill=1.00000;
  6011. };
  6012. class Item539
  6013. {
  6014. position[]={9019.1348, 1.0490417e-005, 2247.8989};
  6015. azimut=0;
  6016. id=37;
  6017. side="EMPTY";
  6018. vehicle="Rubbish4";
  6019. skill=1.00000;
  6020. };
  6021. class Item540
  6022. {
  6023. position[]={9052.4785, 9.5367432e-007, 2231.9102};
  6024. azimut=0;
  6025. id=38;
  6026. side="EMPTY";
  6027. vehicle="Rubbish4";
  6028. skill=1.00000;
  6029. };
  6030. class Item541
  6031. {
  6032. position[]={9078.5068, 9.5367432e-006, 2215.2378};
  6033. azimut=0;
  6034. id=39;
  6035. side="EMPTY";
  6036. vehicle="Rubbish4";
  6037. skill=1.00000;
  6038. };
  6039. class Item542
  6040. {
  6041. position[]={9107.9863, 2.1934509e-005, 2179.051};
  6042. azimut=0;
  6043. id=40;
  6044. side="EMPTY";
  6045. vehicle="Rubbish4";
  6046. skill=1.00000;
  6047. };
  6048. class Item543
  6049. {
  6050. position[]={8866.8184, 1.7166138e-005, 2198.7122};
  6051. azimut=0;
  6052. id=41;
  6053. side="EMPTY";
  6054. vehicle="Rubbish4";
  6055. skill=1.00000;
  6056. };
  6057. class Item544
  6058. {
  6059. position[]={8861.1543, 1.5258789e-005, 2178.438};
  6060. azimut=0;
  6061. id=42;
  6062. side="EMPTY";
  6063. vehicle="Rubbish4";
  6064. skill=1.00000;
  6065. };
  6066. class Item545
  6067. {
  6068. position[]={8862.8877, 1.9073486e-006, 2155.7534};
  6069. azimut=0;
  6070. id=43;
  6071. side="EMPTY";
  6072. vehicle="Rubbish4";
  6073. skill=1.00000;
  6074. };
  6075. class Item546
  6076. {
  6077. position[]={8862.5352, 5.7220459e-006, 2137.166};
  6078. azimut=0;
  6079. id=44;
  6080. side="EMPTY";
  6081. vehicle="Rubbish4";
  6082. skill=1.00000;
  6083. };
  6084. class Item547
  6085. {
  6086. position[]={8858.9814, 0, 2123.1936};
  6087. azimut=0;
  6088. id=45;
  6089. side="EMPTY";
  6090. vehicle="Rubbish4";
  6091. skill=1.00000;
  6092. };
  6093. class Item548
  6094. {
  6095. position[]={8866.4375, 4.7683716e-006, 2110.6641};
  6096. azimut=0;
  6097. id=46;
  6098. side="EMPTY";
  6099. vehicle="Rubbish4";
  6100. skill=1.00000;
  6101. };
  6102. class Item549
  6103. {
  6104. position[]={8867.3125, 1.5258789e-005, 2090.5747};
  6105. azimut=0;
  6106. id=47;
  6107. side="EMPTY";
  6108. vehicle="Rubbish4";
  6109. skill=1.00000;
  6110. };
  6111. class Item550
  6112. {
  6113. position[]={8878.4893, 0, 2048.4207};
  6114. azimut=0;
  6115. id=48;
  6116. side="EMPTY";
  6117. vehicle="Rubbish4";
  6118. skill=1.00000;
  6119. };
  6120. class Item551
  6121. {
  6122. position[]={8889.0283, 0.00011062622, 2100.0383};
  6123. azimut=0;
  6124. id=49;
  6125. side="EMPTY";
  6126. vehicle="Rubbish4";
  6127. skill=1.00000;
  6128. };
  6129. class Item552
  6130. {
  6131. position[]={8897.0215, 5.7220459e-006, 2105.9312};
  6132. azimut=0;
  6133. id=50;
  6134. side="EMPTY";
  6135. vehicle="Rubbish4";
  6136. skill=1.00000;
  6137. };
  6138. class Item553
  6139. {
  6140. position[]={8910.2334, 4.3869019e-005, 2100.3521};
  6141. azimut=0;
  6142. id=51;
  6143. side="EMPTY";
  6144. vehicle="Rubbish4";
  6145. skill=1.00000;
  6146. };
  6147. class Item554
  6148. {
  6149. position[]={8912.6162, 0, 2085.2727};
  6150. azimut=0;
  6151. id=52;
  6152. side="EMPTY";
  6153. vehicle="Rubbish4";
  6154. skill=1.00000;
  6155. };
  6156. class Item555
  6157. {
  6158. position[]={8915.7236, -5.7220459e-006, 2070.2388};
  6159. azimut=0;
  6160. id=53;
  6161. side="EMPTY";
  6162. vehicle="Rubbish4";
  6163. skill=1.00000;
  6164. };
  6165. class Item556
  6166. {
  6167. position[]={8912.0381, 5.7220459e-006, 2058.7813};
  6168. azimut=0;
  6169. id=54;
  6170. side="EMPTY";
  6171. vehicle="Rubbish2";
  6172. skill=1.00000;
  6173. };
  6174. class Item557
  6175. {
  6176. position[]={8918.6514, 1.2397766e-005, 2045.6958};
  6177. azimut=0;
  6178. id=55;
  6179. side="EMPTY";
  6180. vehicle="Rubbish1";
  6181. skill=1.00000;
  6182. };
  6183. class Item558
  6184. {
  6185. position[]={8917.2988, 1.7166138e-005, 2035.6125};
  6186. azimut=0;
  6187. id=56;
  6188. side="EMPTY";
  6189. vehicle="Rubbish2";
  6190. skill=1.00000;
  6191. };
  6192. class Item559
  6193. {
  6194. position[]={8907.6738, 3.0517578e-005, 2028.5306};
  6195. azimut=0;
  6196. id=57;
  6197. side="EMPTY";
  6198. vehicle="Rubbish3";
  6199. skill=1.00000;
  6200. };
  6201. items=560;
  6202. };
  6203.  
  6204. class Markers
  6205. {
  6206. items=7;
  6207. class Item0
  6208. {
  6209. position[]={8833.1631,7.6318631,2264.9707};
  6210. name="center";
  6211. type="Empty";
  6212. };
  6213. class Item1
  6214. {
  6215. position[]={5656.7446,9.9499998,3949.8003};
  6216. name="respawn_west";
  6217. type="Empty";
  6218. };
  6219. class Item2
  6220. {
  6221. position[]={5972.6094,5.6456199,3693.0073};
  6222. name="spawn0";
  6223. type="Empty";
  6224. };
  6225. class Item3
  6226. {
  6227. position[]={11008.55,6.96,929.80957};
  6228. name="spawn1";
  6229. type="Empty";
  6230. };
  6231. class Item4
  6232. {
  6233. position[]={9159.7256,14.424781,2146.385};
  6234. name="spawn2";
  6235. type="Empty";
  6236. };
  6237. class Item5
  6238. {
  6239. position[]={8663.9971,14.427534,2503.7212};
  6240. name="spawn3";
  6241. type="Empty";
  6242. };
  6243. class Item6
  6244. {
  6245. position[]={9139.5361,13.329906,2517.3589};
  6246. name="spawn4";
  6247. type="Empty";
  6248. };
  6249. };
  6250. };
  6251. class Intro
  6252. {
  6253. addOns[]=
  6254. {
  6255. "mbg_celle2"
  6256. };
  6257. addOnsAuto[]=
  6258. {
  6259. "mbg_celle2"
  6260. };
  6261. randomSeed=6913869;
  6262. class Intel
  6263. {
  6264. startWeather=0.25;
  6265. forecastWeather=0.25;
  6266. year=2008;
  6267. month=10;
  6268. day=11;
  6269. hour=9;
  6270. minute=20;
  6271. };
  6272. };
  6273. class OutroWin
  6274. {
  6275. addOns[]=
  6276. {
  6277. "mbg_celle2"
  6278. };
  6279. addOnsAuto[]=
  6280. {
  6281. "mbg_celle2"
  6282. };
  6283. randomSeed=4081731;
  6284. class Intel
  6285. {
  6286. startWeather=0.25;
  6287. forecastWeather=0.25;
  6288. year=2008;
  6289. month=10;
  6290. day=11;
  6291. hour=9;
  6292. minute=20;
  6293. };
  6294. };
  6295. class OutroLoose
  6296. {
  6297. addOns[]=
  6298. {
  6299. "mbg_celle2"
  6300. };
  6301. addOnsAuto[]=
  6302. {
  6303. "mbg_celle2"
  6304. };
  6305. randomSeed=4975929;
  6306. class Intel
  6307. {
  6308. startWeather=0.25;
  6309. forecastWeather=0.25;
  6310. year=2008;
  6311. month=10;
  6312. day=11;
  6313. hour=9;
  6314. minute=20;
  6315. };
  6316. };
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