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- Wings (Bouffalant) @ Lum Berry
- Ability: Sap Sipper
- EVs: 172 HP / 252 Atk / 84 Spe
- Adamant Nature
- - Swords Dance
- - Stone Edge
- - Earthquake
- - Return
- Right now (Carracosta) @ Weakness Policy
- Ability: Sturdy
- EVs: 4 Atk / 252 SpA / 252 Spe
- Naive Nature
- - Shell Smash
- - Hydro Pump
- - Ice Beam
- - Stone Edge
- Come true (Serperior) @ Miracle Seed
- Ability: Contrary
- EVs: 4 Def / 252 SpA / 252 Spe
- Timid Nature
- - Dragon Tail
- - Leaf Storm
- - Dragon Pulse / Hidden Power [Ice]
- - Substitute
- Like a Bird (Swellow) @ Choice Specs
- Ability: Scrappy
- EVs: 4 Def / 252 SpA / 252 Spe
- Timid Nature
- - U-turn
- - Hidden Power [Grass]
- - Boomburst
- - Heat Wave
- One wish (Crustle) @ Red Card
- Ability: Sturdy
- EVs: 4 Def / 252 Atk / 252 Spe
- Jolly Nature
- - Stealth Rock
- - Spikes
- - Rock Blast
- - Knock Off
- Grant me (Mismagius) @ Colbur Berry
- Ability: Levitate
- EVs: 4 HP / 252 SpA / 252 Spe
- Timid Nature
- - Shadow Ball
- - Dazzling Gleam
- - Taunt
- - Destiny Bond
- Specially based hyper offense team here. Specially based HO seems to be more effective in the Mega-Steelix infested metagame right now, so that's why went that route. It's unclear that I'm this specially biased from team preview, which can catch people off guard. Bouffalant countering Serp is obvious, but it also is insurance vs certain bulky Calm Mind Sweepers like Uxie and Lilligant, in case you misplay and let them set up as the team's sole physical hitter. Everyone knows how Normal + Water coverage is amazing so we have a water types that set up alongside normalspam. Works similar but better than the Gorebyss + Swellow core from BW NU because Carracosta has actual bulk. We have some notable resists everywhere, especially to Water, Fire, Grass, and Fighting. It makes setting up easy and it makes it possible to switch into things in a pinch, though it's not exactly ideal because you usually want to set up and go, then repeat.
- Serperior's set features the rare Dragon Tail. With it, I aim to shuffle around enemy teams with Spikes, bypassing teams who rely on Sap Sippers to check Serperior. So basically every team in NU. It also messes up the enemy and supports other wincons to do more by distributing passive damage on the opponent. Depending on the Dragon Tail rolls and who they get phazed into, I get to threaten a lot of things and force them out again, leading to multiple 50-50s, where if I win I straight up win the game with Serperior. On the other hand, even if I lose I'm not particularly concerned. For instance, if I get SR + Spikes (which is very reasonable), then Dragon Tailing the initial Bouffalant switch means the next time it comes out it's at 40%. Next turn if I get the prediction right, Serperior wins the game. If he is too scared to go into Bouffalant to stop my Leaf Storm boost, it risks getting KOed by +2 Dragon Pulse. If he goes into Bouffalant and I Dragon Tail again, he's going to be worthless and die to unboosted coverage. Serperior's natural bulk makes it possible for me to mispredict and Dragon Tail, but live strong STAB attacks, and even some super effective attacks without any investment, which is pure BS. Serperior doesn't need to 6-0 teams, and the way it warps the game makes it easy for teammates to take advantage.
- I decided to make the change from Uxie to Mismagius. I thought I would increase some weaknesses, but I forgot I didn't have to use the NP set here.
- Main problem with the team is lack of any priority because I'm all special. You should aim to deny all setup, which is the main thing you should worry about, and this means not locking in on Swellow with Boomburst until you can clean up with it. My innate bulk (especially physical bulk on Carracosta) helps me in case something goes awry, but preventative measures are the best medicine. I had other Water-type checks other than Serperior because I didn't want to stoop that low, but it just makes my team better. It makes any team better... My current stance on Serperior is that it's broken the tier in half and I don't negotiate with terrorists.
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