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Jun 20th, 2014
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  1. label Start
  2. say "A Creeper has jumped in front of you, what do yo do?";
  3. menu
  4. option "Decapitate!"
  5. jump Fight;
  6. option "Caution Yourself."
  7. jump Careful;
  8. option "Beg for your life?"
  9. jump Mercy;
  10. end
  11. end
  12.  
  13. label Fight
  14. $name = GetPlayerName();
  15. say $name; "Oh no you don't.";
  16. show "Sad";
  17. say "???" "What do you mean?";
  18. say $name "I will kill you.";
  19. show "Angry";
  20. say "???" "Not if I do it first.";
  21. end
  22.  
  23. label Careful
  24. $name = GetPlayerName();
  25. say $name "Woah, Woah, Woah!";
  26. show "Sad";
  27. say "???" "What's wrong?";
  28. say $name "...";
  29. say $name "Please stay away, I don't plan on dying.";
  30. show "Normal";
  31. say "???" "Are you kidding? I was just wondering if you wanted to be friends.";
  32. say $name "... Really? I thought Creepers just blow things up. Nothing else.";
  33. show "Tired";
  34. say "???" "T-That's not true.";
  35. say $name "Well, you're not really proving it.";
  36. show "Angry";
  37. say "???" "Why you little...";
  38. end
  39.  
  40. label Mercy
  41. show "Normal";
  42. $name = GetPlayerName();
  43. say $name "...";
  44. say $name "Please don't kill me. Please!!!";
  45. show "Sad";
  46. say "???" "What? Who said I wanted to kill you?";
  47. say "... This is weird.";
  48. say "I don't think she's going to kill me";
  49. say $name "Oh, I'm sorry. There's a misunderstanding between people and Creepers.";
  50. show "Normal";
  51. say "???" "Oh, ok. That's good to know.";
  52. say $name "Thanks for not killing me, though.";
  53. say "???" "Eh, blowing up is not my type.";
  54. say $name "Pleased to know that, as well.";
  55. say "Umm... What should I do?";
  56.  
  57. menu
  58. option "Introduction."
  59. jump Introduction;
  60. option "Well, why do I care?"
  61. jump Rude;
  62. end
  63. end
  64.  
  65. label Introduction
  66. say "I should let her know who I am.";
  67. say $name "Maybe I should introduce myself.";
  68. say "???" "Maybe that would be good.";
  69. say $name "My name is "..$name..".";
  70. say "???" "That's a nice name.";
  71. say "Cupa" "Well, my name's Cupa. Nice to meet you.";
  72. say $name "Nice to meet you too.";
  73. $timesMet = $timesMet + 1;
  74. end
  75.  
  76. label Rude
  77. say $name "(Well, she's just a Creeper. It's not like she has feelings.)";
  78. say $name "Oi. Now that you spared my life, gimme your Gunpowder, now!";
  79. show "Angry";
  80. say "???" "Over my dead body.";
  81. jump EndConv;
  82. end
  83.  
  84. label EndConv
  85. DamageMobTalker(1);
  86. end
  87.  
  88.  
  89. label Start2
  90. $name = GetPlayerName();
  91. show "Normal";
  92. say "Cupa" "Hey, "..$name..". How are you doing today?";
  93. menu
  94. option "Doing good."
  95. jump Nice;
  96. option "Not so well"
  97. jump Upset;
  98. end
  99. end
  100.  
  101. label Nice
  102. say $name "Doing good. How are you?";
  103. show "Happy";
  104. say "Cupa" "Doing good, as well?";
  105. end
  106.  
  107. label Upset
  108. say $name "Ugh.. Nicht so gut."
  109. show "Sad";
  110. say "Cupa" "What's wrong?";
  111. say $name "Nothing, it's just...";
  112. say "Cupa" "It's alright, just tell me.";
  113. say $name "Well, it's been so while since I've seen another person.";
  114. show "Normal";
  115. say "Cupa" "Don't feel that bad. Some NPC Villagers were talking about a few other people besides you.";
  116. say $name "... Say what?";
  117. show "Happy";
  118. say "Cupa" "you are one of the only people left alive. There's others.";
  119. show "Normal";
  120. say "Cupa" "I only know of 2, Laharl and Reicher.";
  121. say "Cupa" "Laharl lives in the Nether, and Reicher lives 5000 blocks West.";
  122. say $name "Okay, sounds legit. You wanna help me go find them?";
  123. show "Happy";
  124. say "Cupa" "Sure, why not.";
  125. menu
  126. option "Reicher"
  127. jump Reicher;
  128. option "Laharl"
  129. jump Laharl;
  130. end
  131. end
  132.  
  133. label Reicher
  134. say "[You are now going on an adventure to find Reicher.]";
  135. end
  136.  
  137. label Laharl
  138. say "[You are now going on an adventure to find Laharl.]";
  139. end
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