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- include("shared.lua")
- include("database/cl_database.lua")
- function set_team()
- local frame = vgui.Create( "DFrame" )
- frame:SetPos( ScrW() / 2, ScrH() / 2 ) --Set the window in the middle of the players screen/game window
- frame:SetSize( 300, 300 ) --Set the size
- frame:SetTitle( "Change Team" ) --Set title
- frame:SetVisible( true )
- frame:SetDraggable( false )
- frame:ShowCloseButton( true )
- frame:MakePopup()
- team_1 = vgui.Create( "DButton", frame )
- team_1:SetPos( frame:GetTall() / 2, 5 ) --Place it half way on the tall and 5 units in horizontal
- team_1:SetSize( 50, 100 )
- team_1:SetText( "Runner" )
- team_1.DoClick = function() --Make the player join team 1
- RunConsoleCommand( "team_1" )
- end
- team_2 = vgui.Create( "DButton", frame )
- team_2:SetPos( frame:GetTall() / 2, 105 ) --Place it next to our previous one
- team_2:SetSize( 50, 100 )
- team_2:SetText( "Shooter" )
- team_2.DoClick = function() --Make the player join team 2
- RunConsoleCommand( "team_2" )
- end
- end
- concommand.Add( "team_menu", set_team )
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