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- package co.uk.silvania.roads.block.tess.renderers;
- import org.lwjgl.opengl.GL11;
- import net.minecraft.block.Block;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.renderer.RenderBlocks;
- import net.minecraft.client.renderer.Tessellator;
- import net.minecraft.util.ResourceLocation;
- import net.minecraft.world.IBlockAccess;
- import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- public class ShortRampRenderer implements ISimpleBlockRenderingHandler {
- @Override
- public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
- }
- @Override
- @SideOnly(Side.CLIENT)
- public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
- Tessellator tess = Tessellator.instance;
- GL11.glPushMatrix();
- GL11.glTranslated(0, 1, 1);
- tess.addVertexWithUV(0, 1, 1, 0, 0);
- tess.addVertexWithUV(1, 1, 1, 0, 1);
- tess.addVertexWithUV(1, 1, 0, 1, 1);
- tess.addVertexWithUV(0, 1, 0, 1, 0);
- tess.addVertexWithUV(0, 0, 1, 0, 0);
- tess.addVertexWithUV(0, 1, 1, 0, 1);
- tess.addVertexWithUV(0, 1, 0, 1, 1);
- tess.addVertexWithUV(0, 0, 0, 1, 0);
- GL11.glPopMatrix();
- return true;
- }
- @Override
- public boolean shouldRender3DInInventory() {
- return false;
- }
- @Override
- public int getRenderId() {
- return 0;
- }
- }
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