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BuffLoadAMSelf

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Jul 31st, 2011
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  1. TXT
  2. entityType "Buff"
  3. onReapplyDuplicateType "PrioritizeNewBuffs"
  4. buffStackingLimitType "ForAllPlayers"
  5. stackingLimit 1
  6. allowFirstSpawnerToStack FALSE
  7. buffExclusivityForAIType "ExclusiveForAllPlayers"
  8. isInterruptable FALSE
  9. isChannelling FALSE
  10. numInstantActions 1
  11. instantAction
  12. buffInstantActionType "ApplyBuffToTargetOnWeaponFired"
  13. instantActionTriggerType "OnWeaponFired"
  14. numWeaponClasses 1
  15. weaponClassForWeaponPassive "PHASEMISSILE"
  16. passiveWeaponEffectChance
  17. Level:0 1.000000
  18. Level:1 0.000000
  19. Level:2 0.000000
  20. buffType "BuffLoadAMTarget"
  21. targetFilter
  22. numOwnerships 1
  23. ownership "Enemy"
  24. numObjects 4
  25. object "CapitalShip"
  26. object "Frigate"
  27. object "PlanetModule"
  28. object "StarBase"
  29. numSpaces 1
  30. space "Normal"
  31. numConstraints 0
  32. numPeriodicActions 0
  33. numOverTimeActions 0
  34. numEntityModifiers 2
  35. entityModifier
  36. buffEntityModifierType "DamageAsDamageDealer"
  37. value
  38. Level:0 1.200000
  39. Level:1 0.000000
  40. Level:2 0.000000
  41. entityModifier
  42. buffEntityModifierType "DamageAsDamageTarget"
  43. value
  44. Level:0 0.600000
  45. Level:1 0.000000
  46. Level:2 0.000000
  47. numEntityBoolModifiers 0
  48. numFinishConditions 1
  49. finishCondition
  50. finishConditionType "TimeElapsed"
  51. time
  52. Level:0 10.000000
  53. Level:1 0.000000
  54. Level:2 0.000000
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