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brianspy

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Sep 29th, 2016
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  1. function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
  2. local funcw = Instance.new(Weld)
  3. funcw.Name = zName
  4. funcw.Parent = zParent
  5. funcw.Part0 = zPart0
  6. funcw.Part1 = zPart1
  7. if (zCoco == true) then
  8. funcw.C0 = CFrame.new(a, b, c) CFrame.fromEulerAnglesXYZ(d, e, f)
  9. else
  10. funcw.C1 = CFrame.new(a, b, c) CFrame.fromEulerAnglesXYZ(d, e, f)
  11. end
  12. return funcw
  13. end
  14. function fun(n1, n2)
  15. pcall(function()
  16. t1 = game.Players[n1].Character.Torso
  17. t2 = game.Players[n2].Character.Torso
  18. t2.Parent.Humanoid.PlatformStand = true
  19. t1[Left Shoulder]Remove()
  20. ls1 = Instance.new(Weld)
  21. ls1.Parent = t1
  22. ls1.Part0 = t1
  23. ls1.Part1 = t1.Parent[Left Arm]
  24. ls1.C0 = CFrame.new(-1.5,0,0)
  25. ls1.Name = Left Shoulder
  26. t1[Right Shoulder]Remove()
  27. rs1 = Instance.new(Weld)
  28. rs1.Parent = t1
  29. rs1.Part0 = t1
  30. rs1.Part1 = t1.Parent[Right Arm]
  31. rs1.C0 = CFrame.new(1.5,0,0)
  32. rs1.Name = Right Shoulder
  33. t2[Left Shoulder]Remove()
  34. ls2 = Instance.new(Weld)
  35. ls2.Parent = t2
  36. ls2.Part0 = t2
  37. ls2.Part1 = t2.Parent[Left Arm]
  38. ls2.C0 = CFrame.new(-1.5,0,0)
  39. ls2.Name = Left Shoulder
  40. t2[Right Shoulder]Remove()
  41. rs2 = Instance.new(Weld)
  42. rs2.Parent = t2
  43. rs2.Part0 = t2
  44. rs2.Part1 = t2.Parent[Right Arm]
  45. rs2.C0 = CFrame.new(1.5,0,0)
  46. rs2.Name = Right Shoulder
  47. t2[Left Hip]Remove()
  48. lh2 = Instance.new(Weld)
  49. lh2.Parent = t2
  50. lh2.Part0 = t2
  51. lh2.Part1 = t2.Parent[Left Leg]
  52. lh2.C0 = CFrame.new(-0.5,-2,0)
  53. lh2.Name = Left Hip
  54. t2[Right Hip]Remove()
  55. rh2 = Instance.new(Weld)
  56. rh2.Parent = t2
  57. rh2.Part0 = t2
  58. rh2.Part1 = t2.Parent[Right Leg]
  59. rh2.C0 = CFrame.new(0.5,-2,0)
  60. rh2.Name = Right Hip
  61. local d = Instance.new(Part)
  62. d.TopSurface = 0
  63. d.BottomSurface = 0
  64. d.CanCollide = false
  65. d.BrickColor = BrickColor.new(Medium stone grey)
  66. d.Shape = Ball
  67. d.Parent = t1
  68. d.Size = Vector3.new(1,1,1)
  69. local dm = Instance.new(SpecialMesh)
  70. dm.MeshType = Sphere
  71. dm.Parent = d
  72. dm.Scale = Vector3.new(0.4,0.4,0.4)
  73. fWeld(weld,t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  74. d2 = dClone()
  75. d2.Parent = t1
  76. fWeld(weld,t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  77. local c = Instance.new(Part)
  78. c.TopSurface = 0
  79. c.BottomSurface = 0
  80. c.CanCollide = false
  81. c.BrickColor = BrickColor.new(Pastel brown)
  82. c.Parent = t1
  83. c.formFactor = Custom
  84. c.Size = Vector3.new(0.4,1.3,0.4)
  85. cm = Instance.new(CylinderMesh)
  86. cm.Parent = c
  87. a = fWeld(weld,t1,t1,c,true,0,-1,-0.52+(-c.Size.y2),math.rad(-80),0,0)
  88. c2 = dClone()
  89. c2.BrickColor = BrickColor.new(Medium stone grey)
  90. c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  91. c2.Parent = t1
  92. fWeld(weld,c,c,c2,true,0,0+(c.Size.y2),0,math.rad(-10),0,0)
  93. local bl = Instance.new(Part)
  94. bl.TopSurface = 0
  95. bl.BottomSurface = 0
  96. bl.CanCollide = false
  97. bl.BrickColor = BrickColor.new(Pastel brown)
  98. bl.Shape = Ball
  99. bl.Parent = t2
  100. bl.Size = Vector3.new(1,1,1)
  101. local dm = Instance.new(SpecialMesh)
  102. dm.MeshType = Sphere
  103. dm.Parent = bl
  104. dm.Scale = Vector3.new(1.2,1.2,1.2)
  105. fWeld(weld,t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
  106. local br = Instance.new(Part)
  107. br.TopSurface = 0
  108. br.BottomSurface = 0
  109. br.CanCollide = false
  110. br.BrickColor = BrickColor.new(Pastel brown)
  111. br.Shape = Ball
  112. br.Parent = t2
  113. br.Size = Vector3.new(1,1,1)
  114. local dm = Instance.new(SpecialMesh)
  115. dm.MeshType = Sphere
  116. dm.Parent = br
  117. dm.Scale = Vector3.new(1.2,1.2,1.2)
  118. fWeld(weld,t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
  119. local bln = Instance.new(Part)
  120. bln.TopSurface = 0
  121. bln.BottomSurface = 0
  122. bln.CanCollide = false
  123. bln.Shape = Ball
  124. bln.Parent = t2
  125. bln.Size = Vector3.new(1,1,1)
  126. local dm = Instance.new(SpecialMesh)
  127. dm.MeshType = Sphere
  128. dm.Parent = bln
  129. dm.Scale = Vector3.new(0.2,0.2,0.2)
  130. fWeld(weld,t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
  131. local brn = Instance.new(Part)
  132. brn.TopSurface = 0
  133. brn.BottomSurface = 0
  134. brn.CanCollide = false
  135. brn.Shape = Ball
  136. brn.Parent = t2
  137. brn.Size = Vector3.new(1,1,1)
  138. local dm = Instance.new(SpecialMesh)
  139. dm.MeshType = Sphere
  140. dm.Parent = brn
  141. dm.Scale = Vector3.new(0.2,0.2,0.2)
  142. fWeld(weld,t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
  143. lh2.C1 = CFrame.new(0,-1.5,-0.5) CFrame.Angles(0.9,-0.4,0)
  144. rh2.C1 = CFrame.new(0,-1.5,-0.5) CFrame.Angles(0.9,0.4,0)
  145. ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) CFrame.Angles(0.9,-0.4,0)
  146. rs2.C1 = CFrame.new(0.5,-1.3,-0.5) CFrame.Angles(0.9,0.4,0)
  147. ls1.C1 = CFrame.new(-0.5,0.7,0) CFrame.Angles(-0.9,-0.4,0)
  148. rs1.C1 = CFrame.new(0.5,0.7,0) CFrame.Angles(-0.9,0.4,0)
  149. if t1findFirstChild(weldx) ~= nil then
  150. t1.weldxRemove()
  151. end
  152. we = fWeld(weldx, t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  153. n = t2.Neck
  154. n.C0 = CFrame.new(0, 1.5, 0) CFrame.Angles(math.rad(-210), math.rad(180), 0)
  155. end)
  156. coroutine.resume(coroutine.create(function()
  157. while wait() do
  158. for i = 1,6 do
  159. we.C1 = we.C1 CFrame.new(0,-0.3,0)
  160. wait()
  161. end
  162.  
  163. for i = 1,6 do
  164. we.C1 = we.C1 CFrame.new(0,0.3,0)
  165. wait()
  166. end
  167. end
  168. end))
  169. end
  170. fun(Wolverine1206, thequickshootercat)
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