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Scorch_

QL CFG

Jul 10th, 2016
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  1. //[--Player Settings--]
  2. set clan ""
  3. set name "Scorch^1_"
  4. set ui_clantagpos "1"
  5. set sex "male"
  6. set cg_forceTeamWeaponColor "1"
  7.  
  8.  
  9. //[-Model Settings-]
  10. set headmodel "xaero"
  11. set model "xaero" // player model
  12. set cg_forcemodel "1"
  13. set cg_forceteammodel "anarki"
  14. //set cg_forceenemymodel "tankjr/bright"
  15. set cg_forceenemymodel "keel/bright"
  16. set cg_enemyUpperColor "0x00FF00FF" // Green
  17. set cg_enemyLowerColor "0x00FF00FF" // Green
  18. set cg_enemyHeadColor "0x00FF00FF" // Green
  19. set cg_playerLean "0"
  20. set cg_allowtaunt "0"
  21.  
  22.  
  23. //[-General Settings-]
  24. set com_allowconsole "1"
  25. set com_maxfps "250"
  26. //set com_maxfps "211"
  27. set cg_marks "0"
  28. set cg_flagStyle "2"
  29. set cg_impactSparks "0"
  30. set com_idlesleep "0"
  31. set cg_autohop "0"
  32. set cg_simpleitemsbob "0"
  33. set winkey_disable = "1"
  34. set cg_simpleitems "1"
  35.  
  36.  
  37. //[-POV-]
  38. set cg_bob "0"
  39. set cg_fov "110"
  40. set cg_zoomfov "55"
  41. set cg_zoomScaling 0
  42. set cg_screenDamage "0"
  43. set cg_kickscale "0"
  44. set cg_screendamagealpha "0"
  45.  
  46.  
  47. //[--Hud Settings--]
  48. set cg_drawfps "0" //displays the current fps
  49. set ui_bigfont "0.3"
  50. set ui_smallfont "0.18"
  51. set cg_drawstatus "1"
  52. set cg_newweaponbar "1"
  53. set cg_weaponBar "3"
  54. set cg_drawFullWeaponBar "0"
  55. set cg_drawItemPickups "5"
  56. set cg_drawPregameMessages "0"
  57. set cg_drawRewards "0"
  58. set cg_drawSpecMessages "0"
  59. set cg_useItemWarning "0"
  60. set cg_waterWarp "0"
  61. set con_scale "0"
  62. set cg_enableRespawnTimer "0"
  63. set cg_drawAmmoWarning "0"
  64. set cg_drawFragMessages "1"
  65. set con_scale "0.8"
  66. set cg_drawtimer "1"
  67. set cg_leveltimerdirection "0" // the counting direction of the timer, 0 is down
  68. set cg_scorePlums "0"
  69. set cg_drawfriend "1"
  70. set cg_damageplum "0"
  71. set cg_lagometer "0"
  72. set cg_teammateNames "1"
  73.  
  74.  
  75. //[-Crosshair Settings-]
  76. set cg_drawcrosshair "2" //small cross
  77. set cg_drawcrosshairnames "1"
  78. set cg_crosshaircolor "20" //purple
  79. set cg_crosshairhealth "0"
  80. set cg_crosshairSize "30"
  81. set cg_crosshairHitStyle "0"
  82. set cg_crosshairhitcolor "0"
  83. set cg_crosshairpulse "0"
  84.  
  85.  
  86. //[-Teamoverlay Settings-]
  87. set cg_drawTeamOverlay "1"
  88. set cg_drawTeamOverlayOpacity "1.0"
  89. set cg_drawTeamOverlayY "0"
  90. set cg_drawTeamOverlayX "10"
  91.  
  92.  
  93. //[--Video Settings--]
  94. set r_fullscreen "1"
  95. set r_enablepostprocess "1"
  96. set r_picmip "16"
  97. set r_fastsky "0"
  98. set cg_draw3dicons "1"
  99. set cg_noprojectiletrail "0"
  100. set r_colorbits "32"
  101. set r_enableColorCorrect "1"
  102. set r_subDivisions "4"
  103. set r_lodbias "0"
  104. set r_enablebloom "0"
  105. set cg_shadows "0"
  106.  
  107. //[-Lighting Settings-]
  108. set r_gamma "1"
  109. set r_intensity "0"
  110. set r_fullbright "0"
  111. set r_overbrightbits "1"
  112. set r_dynamiclight "0"
  113. set r_shadows "0"
  114. set r_ignorehwgamma "0"
  115.  
  116. //[New settings](pure white)
  117. set r_vertexlight "0"
  118. set r_lightmap "1"
  119. set r_mapoverbrightbits "1"
  120.  
  121. //[Old Settings](colors)
  122. //set r_vertexlight "0"
  123. //set r_lightmap "0"
  124. //set r_mapoverbrightbits "2"
  125.  
  126.  
  127. //[-Display Settings-]
  128. set r_mode "23"
  129. //set r_customwidth "1920"
  130. //set r_customheight "1080"
  131. set r_displayrefresh "144"
  132.  
  133.  
  134. //[--Sound Settings--]
  135. set s_volume "0.60"
  136. set s_musicvolume "0"
  137. set s_ambient "0"
  138. set s_doppler "0"
  139. set cg_hitBeep "2"
  140. set cg_killBeep "0"
  141. set cg_lowAmmoWarningSound "0"
  142. set cg_playTeamVO "0"
  143. set cg_rewardsVO "0"
  144. set s_voicestep "0"
  145. set s_voicevolume "0"
  146. set cg_chatbeep "0"
  147. set cg_teamchatbeep "1"
  148.  
  149.  
  150. //[-Announcer Settings-]
  151. set cg_announcer "2"
  152. set cg_announcerRewardsVO "0"
  153. set cg_announcerLeadsVO "0"
  154. set cg_announcerLastStandingVO "0"
  155. s_announcerVolume "1"
  156.  
  157.  
  158. //[--Weapon Settings--]
  159. set cg_drawgun "0"
  160. set cg_gunz -8
  161. set cg_gunx -10
  162. set cg_autoswitch "0"
  163. set cg_switchonempty "1"
  164. set cg_truelightning "1"
  165. set cg_trueShotgun "1"
  166. set cg_plasmastyle "1"
  167. set cg_lightningStyle "4"
  168. set cg_weaponColor_grenade "0xFF00FFFF"
  169. set cg_forceEnemyWeaponColor "1"
  170. set cg_lightningImpact "0"
  171.  
  172.  
  173. //[-Ejections-]
  174. set cg_smoke_SG "0"
  175. set cg_smokeRadius_GL "0"
  176. set cg_brasstime "0"
  177. set cg_smokeRadius_RL "0"
  178. set cg_muzzleFlash "0"
  179.  
  180.  
  181. //[-Rail Settings-]
  182. set cg_railStyle 1
  183. set r_railwidth "5"
  184. //set r_railwidth "15" (old)
  185. set r_railcorewidth "10"
  186. set r_railsegmentlength "0.5"
  187. //set r_railsegmentlength "55" (old)
  188. set cg_railtrailtime "1300"
  189. set color1 "21"
  190. set color2 "25"
  191. set cg_oldrail "1"
  192.  
  193.  
  194. //[--Mouse Settings--]
  195. set cl_mouseaccel "0"
  196. set in_mouse "2"
  197. set in_nograb "0"
  198.  
  199.  
  200. //set sensitivity "1.68"
  201. //(6.08"/per360 ninox aurora 1600 dpi)
  202.  
  203. set sensitivity "1.46"
  204. //(7.005"/per360 ninox aurora 1600 dpi)
  205.  
  206. //set sensitivity "1.27761"
  207. //(8.005"/per360 ninox aurora 1600 dpi)
  208.  
  209.  
  210. //[--Network Settings--]
  211. set rate "20000"
  212. set cl_maxpackets "125"
  213. set cg_smoothclients "1"
  214. set cg_predictItems "0"
  215.  
  216.  
  217. //[--Keybinds--]
  218. unbindall
  219. bind escape "togglemenu"
  220. bind ` "toggleconsole"
  221. bind tab "+scores"
  222. bind f1 "vote yes"
  223. bind f2 "vote no"
  224. bind f3 "readyup"
  225. //bind f12 "screenshotjpeg"
  226. bind \ "cg_teamChatsOnly 1"
  227. bind ] "cg_teamChatsOnly 0"
  228. bind [ "team a"
  229. bind alt "dropweapon"
  230.  
  231.  
  232. //[-WASD-]
  233.  
  234. //[Movement]
  235. bind w "+forward"
  236. bind s "+back"
  237. bind a "+moveleft"
  238. bind d "+moveright"
  239. bind mouse1 "+attack"
  240. bind mouse2 "+zoom"
  241. bind space "+moveup"
  242. bind shift "+movedown"
  243. bind ctrl "+speed"
  244.  
  245. //[Weapons]
  246. //bind 6 "weapon 1; cg_drawgun 0"
  247. //bind r "weapon 2; cg_drawgun 0"
  248. //bind c "weapon 3; cg_drawgun 0"
  249. //bind q "weapon 4; cg_drawgun 0"
  250. //bind mwheelup "weapon 5; cg_drawgun 0"
  251. //bind e "weapon 6; cg_drawgun 2"
  252. //bind mwheeldown "weapon 7; cg_drawgun 0"
  253. //bind f "weapon 8; cg_drawgun 0"
  254. //bind 7 "weapon 10; cg_drawgun 0"
  255. //bind 8 "weapon 11; cg_drawgun 0"
  256. //bind 9 "weapon 12; cg_drawgun 0"
  257. //bind 0 "weapon 13; cg_drawgun 0"
  258. //bind z "+button2"
  259.  
  260. //[Weapons new]
  261. bind 6 "weapon 1; cg_drawgun 0"
  262. bind 3 "weapon 2; cg_drawgun 0" //machinegun
  263. bind 4 "weapon 2; cg_drawgun 0" //machinegun
  264. bind c "weapon 3; cg_drawgun 0" //shotgun
  265. bind q "weapon 4; cg_drawgun 0" //nades
  266. bind r "weapon 5; cg_drawgun 0" //rockets
  267. bind f "weapon 6; cg_drawgun 2" //lg
  268. bind e "weapon 7; cg_drawgun 0" //rail
  269. bind x "weapon 8; cg_drawgun 0" //plasma
  270. //bind 7 "weapon 10; cg_drawgun 0"
  271. //bind 8 "weapon 11; cg_drawgun 0"
  272. //bind 9 "weapon 12; cg_drawgun 0"
  273. //bind 0 "weapon 13; cg_drawgun 0"
  274. bind z "+button2"
  275.  
  276.  
  277. //[-ESDF-]
  278.  
  279. //[Movement]
  280. //bind e "+forward"
  281. //bind d "+back"
  282. //bind s "+moveleft"
  283. //bind f "+moveright"
  284. //bind mouse1 "+attack"
  285. //bind mouse1 +a //[Sensitivity Alias]
  286. //bind mouse2 "+zoom"
  287. //bind space "+moveup"
  288. //bind shift "+movedown"
  289. //bind ctrl "+speed"
  290.  
  291. //[Weapons]
  292. //bind 6 "weapon 1; cg_drawgun 0"
  293. //bind c "weapon 2; cg_drawgun 0" //machinegun
  294. //bind v "weapon 3; cg_drawgun 0" //shotgun
  295. //bind w "weapon 4; cg_drawgun 0" //nades
  296. //bind t "weapon 5; cg_drawgun 0" //rockets
  297. //bind g "weapon 6; cg_drawgun 2" //lg
  298. //bind r "weapon 7; cg_drawgun 0" //rail
  299. //bind a "weapon 8; cg_drawgun 0" //plasma
  300. //bind 7 "weapon 10; cg_drawgun 0"
  301. //bind 8 "weapon 11; cg_drawgun 0"
  302. //bind 9 "weapon 12; cg_drawgun 0"
  303. //bind 0 "weapon 13; cg_drawgun 0"
  304. //bind x "+button2"
  305.  
  306. //[-Saybinds-]
  307. bind enter "messagemode"
  308. bind ' "messagemode2"
  309. bind f5 "say <3"
  310. bind f6 "say FASTER AND MORE INTENSE."
  311. bind f7 "say In my experience there's no such thing as luck."
  312. bind f8 "say "Somebody's gotta take the reds." ~ Rey "
  313. //bind f9 "say "I am the meta." ~ Archon"
  314. //bind f10 "say "
  315. //bind f11 "say "
  316. //bind f12 "say "
  317.  
  318.  
  319. //[-Aliases-]
  320. unaliasall
  321.  
  322.  
  323. //[--Demo recording--]
  324. set demoon "record; set nextdemo vstr demooff"
  325. set demooff "stoprecord; set nextdemo vstr demoon"
  326. set nextdemo "vstr demoon"
  327. bind f4 "vstr nextdemo"
  328. set cl_demoRecordMessage 0
  329. set cg_autoAction "3"
  330.  
  331.  
  332. set cg_weaponConfig ""
  333. set cg_weaponConfig_g ""
  334. set cg_weaponConfig_mg ""
  335. set cg_weaponConfig_sg ""
  336. set cg_weaponConfig_gl ""
  337. set cg_weaponConfig_rl ""
  338. set cg_weaponConfig_lg ""
  339. set cg_weaponConfig_rg ""
  340. set cg_weaponConfig_pg ""
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