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- ALayoutToolActor::ALayoutToolActor()
- {
- // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
- PrimaryActorTick.bCanEverTick = false;
- SplineComponent = ConstructObject<USplineComponent>(USplineComponent::StaticClass(), this, "SplineComp");
- StaticMeshComponent = ConstructObject<UStaticMeshComponent>(UStaticMeshComponent::StaticClass(), this, "SplineMesh");
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