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- Initialize engine version: 5.4.3f1 (01f4c123905a)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df)
- Vendor: ATI
- VRAM: 4044 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.713 seconds
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on RoomLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_FeedbackCollector
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_PopupMessage
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on Sky
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on Player
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on JSONLevelLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on VRConsoleCommand
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on LevelLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_PopupNotification
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.906940 ms
- FMOD Studio: Creating runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loading game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing!
- (Filename: Line: 1656)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- changeset 42313, QualityLevel = 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- SystemInfo:
- deviceModel = MS-7982 (MSI)
- deviceName = DESKTOP-9DGVQF4
- deviceType = Desktop
- deviceUniqueIdentifier = 91323b7d826afdd2da8647ea29a13942ed2bc8ac
- graphicsDeviceID = 26591
- graphicsDeviceName = Radeon (TM) RX 480 Graphics
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = ATI
- graphicsDeviceVendorID = 4098
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4044
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 4
- processorFrequency = 2808
- processorType = Intel(R) Core(TM) i5-6402P CPU @ 2.80GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8158
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 4.992730 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 0.4635 self ms: 0.4646
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,8.067408, GC.GetTotalMemory MB,71.32813, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,18, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 1797 unused Assets to reduce memory usage. Loaded Objects now: 9579.
- Total: 90.194435 ms (FindLiveObjects: 0.615567 ms CreateObjectMapping: 0.732262 ms MarkObjects: 87.674911 ms DeleteObjects: 1.171327 ms)
- WARNING: Did not receive valid response from session request. Response text:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab PrisonManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TeleporterManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab VFXStoryEventsManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'Marmoset/Constructing/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Cyclops::Awake frame 1972
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene Cyclops total ms: 3964.665 self ms: 3964.665
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Caching tech types for 2639 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab Cyclops frame 1972
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'Marmoset/Fabricating/Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene EscapePod total ms: 1459.012 self ms: 1459.012
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab EscapePod frame 2161
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene Aurora total ms: 5828.449 self ms: 5828.449
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab Aurora frame 2955
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PAXTerrainController::Initialize called - frame = 2955
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PAXTerrainController::MountWorld frame 2985
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld: Loading world. Frame 2987.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer::Deinitialize called, frame 2987
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer::Initialize frame 2987
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Calling LoadPrefabDatabase frame 2987
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Initialize prefab database (WorldEntities) total ms: 3.421 self ms: 3.4213
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Initialize protobuf serializer total ms: 0.0065 self ms: 0.0065
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: SaveLoadManager.Initialize total ms: 0.8738 self ms: 0.8738
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Create octree compiler total ms: 3.2828 self ms: 3.2831
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Create batch thread total ms: 0.721 self ms: 0.7213
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Streamer initialize total ms: 136.4615 self ms: 121.2567
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Read clip map settings from SNUnmanagedData\clipmaps-recommended.json:
- {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- initializing first time explosion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: cellManager.ResetEntityDistributions total ms: 31.7291 self ms: 31.7294
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: LoadSceneObjects total ms: 774.5803 self ms: 774.5803
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Cyclops::Awake frame 2990
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - PropulsionCannon': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- L0: LoadGlobalRoot total ms: 6198.956 self ms: 6198.956
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: RefreshExistingBatchesForPlayMode total ms: 1025.038 self ms: 1025.038
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading palette total ms: 3252.947 self ms: 3252.947
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading heightmap total ms: 231.5768 self ms: 231.5768
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading biome map total ms: 57.03 self ms: 57.03
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld: calling land.Rebuild frame 2995
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Rebuilding land total ms: 12.7114 self ms: 12.7118
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Refresh signal database total ms: 14.8852 self ms: 14.8852
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - BurstFX': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_05(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_shell_plates_01_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_15_yellow(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_17_purple(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_15_red(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_04(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_green_01_03(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_12(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_05(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_05(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_14(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'HoverFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'HoopFishSchool(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'BladderFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'BladderFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 3964
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
- (Filename: Line: 0)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-626,13, block 2160,-100307,2174, wspos (112.1, -103346.3, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 0,4,0 L0 root/RabbitRayEgg(Clone) was spawned in batch 13,-72,13, block 2085,-11540,2094, wspos (37.8, -14579.7, 46.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100325,2174, wspos (112.1, -103364.6, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnCustomGoalEvent(Enter Base
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100346,2174, wspos (112.1, -103385.6, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100356,2174, wspos (112.1, -103395.8, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 0,4,0 L0 root/RabbitRayEgg(Clone) was spawned in batch 13,-72,13, block 2085,-11552,2094, wspos (37.8, -14591.8, 46.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100378,2174, wspos (112.1, -103417.7, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100389,2174, wspos (112.1, -103428.4, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100410,2174, wspos (112.1, -103449.1, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100420,2174, wspos (112.1, -103459.9, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100441,2174, wspos (112.1, -103480.6, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100452,2174, wspos (112.1, -103491.3, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 0,4,0 L0 root/RabbitRayEgg(Clone) was spawned in batch 13,-72,13, block 2085,-11569,2094, wspos (37.8, -14609.0, 46.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-627,13, block 2160,-100464,2174, wspos (112.1, -103503.8, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-628,13, block 2160,-100489,2174, wspos (112.1, -103528.2, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-628,13, block 2160,-100500,2174, wspos (112.1, -103539.4, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-628,13, block 2160,-100520,2174, wspos (112.1, -103559.9, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-628,13, block 2160,-100531,2174, wspos (112.1, -103570.0, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 0,4,0 L0 root/RabbitRayEgg(Clone) was spawned in batch 13,-72,13, block 2085,-11585,2094, wspos (37.8, -14624.7, 46.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-628,13, block 2160,-100550,2174, wspos (112.1, -103589.4, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 5,5,5 L0 root/FloatingStone5(Clone) was spawned in batch 13,-628,13, block 2160,-100572,2174, wspos (112.1, -103611.4, 126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 4.2932 self ms: 4.2936
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.7206 self ms: 1.7206
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,68.06153, GC.GetTotalMemory MB,377.1797, OctNodes MB,7.247925, CompactOctrees MB,79.7162, CellManager MB,11.47791, ClipMapManager MB,20.19113, GCCount,36, PlayerPos,91.53072,-11.5742,156.3614, WorkingSet MB,1406.813
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving 91 batches to C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\SNAppData\SavedGames\slot0003
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SeaglideJunkFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1510)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1656)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1764)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed extracting collision mesh because vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 69)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 3,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed extracting collision mesh because vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 69)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,16 cell 2,6,4 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed extracting collision mesh because vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 69)
- Registering stray entity StalkerTooth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1510)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1656)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1764)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1510)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1656)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1764)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,19,17 cell 1,1,2 L2 root/Skyray(Clone) was spawned in batch 14,23,17, block 2351,3750,2876, wspos (303.1, 710.1, 828.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica;C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'kchj2'
- OS-Version: 10.0.14393 () 0x300-0x1
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (00007FF7AC9A0000), size: 22249472 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.4.3.62657
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFE12380000), size: 1904640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFE122D0000), size: 700416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFE0F2A0000), size: 2215936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFE107B0000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFE0E870000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFE10880000), size: 1462272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFE0F740000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.14393.51
- C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFE0FA10000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFE0D6D0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.14393.0
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- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FFDF4150000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (000000005AE60000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\steam_api64.dll', fileVersion: 2.89.45.4
- D:\steam\steamclient64.dll:steamclient64.dll (000000005A1C0000), size: 13197312 (result: 0), SymType: '-exported-', PDB: 'D:\steam\steamclient64.dll', fileVersion: 3.75.32.7
- D:\steam\tier0_s64.dll:tier0_s64.dll (0000000059F60000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'D:\steam\tier0_s64.dll', fileVersion: 3.75.32.7
- D:\steam\vstdlib_s64.dll:vstdlib_s64.dll (000000005A150000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'D:\steam\vstdlib_s64.dll', fileVersion: 3.75.32.7
- C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFDFC4C0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\apphelp.dll:apphelp.dll (00007FFE0CCD0000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 10.0.14393.0
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (00007FFDEF230000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll'
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFDFC590000), size: 1646592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024
- ========== OUTPUTING STACK TRACE ==================
- 0x00007FF7AD5FB41A (Subnautica) RemapPPtrTransfer::GetGenerateIDFunctor
- 0x00007FF7AD5FB901 (Subnautica) RemapPPtrTransfer::GetGenerateIDFunctor
- 0x00007FF7AD59A7AC (Subnautica) ListElement::GetNext
- 0x00007FF7AD5990A2 (Subnautica) ListElement::GetNext
- 0x00007FF7ACDE56EF (Subnautica) Mesh::GetMeshCompression
- 0x00007FF7ACAB796F (Subnautica) JobQueue::Exec
- 0x00007FF7ACAB7C04 (Subnautica) JobQueue::ProcessJobs
- 0x00007FF7ACAB7C9B (Subnautica) JobQueue::WorkLoop
- 0x00007FF7ACCA8458 (Subnautica) Thread::RunThreadWrapper
- 0x00007FFE122D8364 (KERNEL32) BaseThreadInitThunk
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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