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  1. KeyTonemap=0,0,0,0
  2. KeyBorder=0,0,0,0
  3. KeyCartoon=0,0,0,0
  4. KeyAdaptiveFog=0,0,0,0
  5. KeyBloomAndLensFlares=0,0,0,0
  6. KeyAdaptiveSharpen=0,0,0,0
  7. KeyGP65CJ042DOF=0,0,0,0
  8. KeyDeband=0,0,0,0
  9. KeyClarity=0,0,0,0
  10. KeyLumaSharpen=0,0,0,0
  11. KeyDaltonize=0,0,0,0
  12. KeyAmbientLight=0,0,0,0
  13. KeyMode3=0,0,0,0
  14. KeyCA=0,0,0,0
  15. KeyTechnicolor2=0,0,0,0
  16. KeySMAA=0,0,0,0
  17. KeyColorMatrix=0,0,0,0
  18. KeyColourfulness=0,0,0,0
  19. KeyAdvancedCRT=0,0,0,0
  20. KeyCurves=0,0,0,0
  21. KeyKNearestNeighbors=0,0,0,0
  22. KeyNonLocalMeans=0,0,0,0
  23. KeyDepthHaze=0,0,0,0
  24. KeyDisplayDepth=0,0,0,0
  25. KeyRingDOF=0,0,0,0
  26. KeyMagicDOF=0,0,0,0
  27. KeyMXAO=0,0,0,0
  28. KeyFilmGrain2=0,0,0,0
  29. KeyFilmGrain=0,0,0,0
  30. KeyMatsoDOF=0,0,0,0
  31. KeyMartyMcFlyDOF=0,0,0,0
  32. KeyEmphasize=0,0,0,0
  33. KeyDPX=0,0,0,0
  34. KeyFilmicPass=0,0,0,0
  35. KeyMode1=0,0,0,0
  36. KeyMotionBlur=0,0,0,0
  37. KeyMode2=0,0,0,0
  38. KeyFXAA=0,0,0,0
  39. KeyVibrance=0,0,0,0
  40. KeyHDR=0,0,0,0
  41. KeyGaussianBlur=0,0,0,0
  42. KeyLevels=0,0,0,0
  43. KeyHighPassSharp=0,0,0,0
  44. KeyHQ4X=0,0,0,0
  45. KeyLiftGammaGain=0,0,0,0
  46. KeyLightDoF_AutoFocus=0,0,0,0
  47. KeyLightDoF_Far=0,0,0,0
  48. KeyTechnicolor=0,0,0,0
  49. KeyLightDoF_Near=0,0,0,0
  50. KeyLUT=0,0,0,0
  51. KeyReflectiveBumpmapping=0,0,0,0
  52. KeyMonochrome=0,0,0,0
  53. KeyTiltShift=0,0,0,0
  54. KeyTint=0,0,0,0
  55. KeySurfaceBlur=0,0,0,0
  56. KeyVignette=0,0,0,0
  57. Techniques=AdaptiveSharpen,SMAA,Clarity,MXAO,Curves,FXAA,Tonemap,Vibrance
  58.  
  59. [Clarity.fx]
  60. ClarityBlendMode=2.000000
  61. ClarityRadius=3.000000
  62. ClarityOffset=2.000000
  63. ClarityDarkIntensity=0.400000
  64. ClarityBlendIfDark=50.000000
  65. ClarityBlendIfLight=205.000000
  66. ClarityStrength=0.400000
  67. ClarityViewBlendIfMask=0.000000
  68. ClarityLightIntensity=0.000000
  69. ClarityViewMask=0.000000
  70.  
  71. [Border.fx]
  72. border_width=0.000000,1.000000
  73. border_ratio=2.350000
  74. border_color=0.700000,0.000000,0.000000
  75.  
  76. [AmbientLight.fx]
  77. alAdaptBaseMult=1.000000
  78. alDebug=0.000000
  79. AL_DirtTex=0.000000
  80. alInt=10.150000
  81. alThreshold=15.000000
  82. AL_Adaptation=1.000000
  83. AL_Dirt=1.000000
  84. alAdapt=0.700000
  85. alLensThresh=0.500000
  86. alAdaptBaseBlackLvL=2.000000
  87. AL_Vibrance=0.000000
  88. AL_Adaptive=0.000000
  89. alDirtInt=1.000000
  90. alLensInt=2.000000
  91. alDirtOVInt=1.000000
  92. AL_Lens=0.000000
  93.  
  94. [AdaptiveFog.fx]
  95. FogCurve=1.500000
  96. FogColor=0.900000,0.900000,0.900000
  97. MaxFogFactor=0.800000
  98. BloomPower=10.000000
  99. FogStart=0.050000
  100. BloomThreshold=10.250000
  101. BloomWidth=0.200000
  102.  
  103. [HQ4X.fx]
  104. k=-1.100000
  105. s=1.500000
  106. mx=1.000000
  107. max_w=0.750000
  108. lum_add=0.330000
  109. min_w=0.030000
  110.  
  111. [AdaptiveSharpen.fx]
  112. D_compr_low=0.253000
  113. L_compr_low=0.169000
  114. curve_height=1.000000
  115. curveslope=0.400000
  116. D_overshoot=0.009000
  117. L_overshoot=0.003000
  118. D_compr_high=0.504000
  119. L_compr_high=0.337000
  120. max_scale_lim=0.100000
  121. pm_p=0.750000
  122.  
  123. [CRT.fx]
  124. Resolution=1.150000
  125. Curvature=0.000000
  126. Gamma=2.400000
  127. Brightness=0.900000
  128. MonitorGamma=2.200000
  129. ScanlineIntensity=2.000000
  130. CornerSize=0.010000
  131. ScanlineGaussian=1.000000
  132. CurvatureRadius=1.500000
  133. ViewerDistance=2.000000
  134. Angle=0.000000,0.000000
  135. Overscan=1.010000
  136. Oversample=1.000000
  137.  
  138. [Bloom.fx]
  139. bGodrayEnable=0.000000
  140. iBloomMixmode=2.000000
  141. fBloomSaturation=0.800000
  142. bAnamFlareEnable=0.000000
  143. fBloomThreshold=0.800000
  144. fLensdirtSaturation=2.000000
  145. fBloomAmount=0.800000
  146. fLensdirtIntensity=0.400000
  147. fBloomTint=0.700000,0.800000,1.000000
  148. fFlareLuminance=0.095000
  149. bLensdirtEnable=0.000000
  150. iLensdirtMixmode=1.000000
  151. bLenzEnable=0.000000
  152. fLensdirtTint=1.000000,1.000000,1.000000
  153. fAnamFlareThreshold=0.900000
  154. fAnamFlareWideness=2.400000
  155. fAnamFlareAmount=14.500000
  156. fAnamFlareCurve=1.200000
  157. fAnamFlareColor=0.012000,0.313000,0.588000
  158. fLenzIntensity=1.000000
  159. fLenzThreshold=0.800000
  160. bChapFlareEnable=0.000000
  161. fChapFlareTreshold=0.900000
  162. iChapFlareCount=15.000000
  163. fChapFlareDispersal=0.250000
  164. fFlareIntensity=2.070000
  165. fChapFlareSize=0.450000
  166. fChapFlareCA=0.000000,0.010000,0.020000
  167. fChapFlareIntensity=100.000000
  168. fGodrayDecay=0.990000
  169. fGodrayExposure=1.000000
  170. fGodrayWeight=1.250000
  171. fGodrayDensity=1.000000
  172. fGodrayThreshold=0.900000
  173. iGodraySamples=128.000000
  174. fFlareBlur=200.000000
  175. fFlareTint=0.137000,0.216000,1.000000
  176.  
  177. [ColorMatrix.fx]
  178. ColorMatrix_Red=0.817000,0.183000,0.000000
  179. ColorMatrix_Green=0.333000,0.667000,0.000000
  180. ColorMatrix_Blue=0.000000,0.125000,0.875000
  181. Strength=1.000000
  182.  
  183. [Sepia.fx]
  184. Tint=0.550000,0.430000,0.420000
  185. Strength=0.580000
  186.  
  187. [Cartoon.fx]
  188. Power=1.500000
  189. EdgeSlope=1.500000
  190.  
  191. [CA.fx]
  192. Shift=2.500000,-0.500000
  193. Strength=0.500000
  194.  
  195. [Colourfulness.fx]
  196. lim_luma=0.700000
  197. colourfulness=0.400000
  198.  
  199. [SurfaceBlur.fx]
  200. BlurRadius=1.000000
  201. BlurOffset=1.000000
  202. BlurEdge=0.500000
  203. BlurStrength=1.000000
  204.  
  205. [Curves.fx]
  206. Mode=2.000000
  207. Formula=7.000000
  208. Contrast=0.150000
  209.  
  210. [Daltonize.fx]
  211. Type=0.000000
  212.  
  213. [Deband.fx]
  214. Threshold=0.004000
  215. Range=16.000000
  216. Iterations=1.000000
  217. Grain=0.006000
  218.  
  219. [Denoise.fx]
  220. LerpCoefficeint=0.800000
  221. NoiseLevel=0.150000
  222. WeightThreshold=0.030000
  223. CounterThreshold=0.050000
  224. GaussianSigma=50.000000
  225.  
  226. [DepthHaze.fx]
  227. FogStart=0.200000
  228. EffectStrength=0.900000
  229. FogColor=0.800000,0.800000,0.800000
  230. FogFactor=0.200000
  231.  
  232. [DOF.fx]
  233. DOF_FARBLURCURVE=5.000000
  234. fADOF_ShapeCurvatureAmount=0.300000
  235. DOF_AUTOFOCUS=0.000000
  236. DOF_MOUSEDRIVEN_AF=0.000000
  237. fGPDOFChromaAmount=0.150000
  238. DOF_INFINITEFOCUS=1.000000
  239. fGPDOFBiasCurve=2.000000
  240. DOF_FOCUSPOINT=0.500000,0.500000
  241. bADOF_ShapeApertureEnable=0.000000
  242. DOF_FOCUSSAMPLES=6.000000
  243. DOF_MANUALFOCUSDEPTH=0.020000
  244. DOF_NEARBLURCURVE=1000.000061
  245. fGPDOFBrightnessMultiplier=2.000000
  246. bGPDOFPolygonalBokeh=1.000000
  247. fRingDOFFringe=0.500000
  248. DOF_FOCUSRADIUS=0.050000
  249. DOF_BLURRADIUS=7.880001
  250. fADOF_BokehCurve=4.000000
  251. iRingDOFSamples=6.000000
  252. iRingDOFRings=4.000000
  253. fGPDOFBrightnessThreshold=0.500000
  254. fRingDOFThreshold=0.700000
  255. bADOF_ShapeCurvatureEnable=0.000000
  256. fRingDOFGain=27.000000
  257. fRingDOFBias=0.000000
  258. bADOF_ImageChromaEnable=0.000000
  259. iMagicDOFBlurQuality=8.000000
  260. fMagicDOFColorCurve=4.000000
  261. iGPDOFQuality=6.000000
  262. fADOF_ShapeChromaAmount=0.125000
  263. fADOF_ShapeRotation=0.000000
  264. iGPDOFPolygonCount=5.000000
  265. fGPDOFBias=10.000000
  266. fADOF_SmootheningAmount=1.000000
  267. bMatsoDOFChromaEnable=1.000000
  268. fMatsoDOFChromaPow=1.400000
  269. fMatsoDOFBokehCurve=8.000000
  270. iADOF_ShapeQuality=17.000000
  271. iMatsoDOFBokehQuality=2.000000
  272. fMatsoDOFBokehAngle=0.000000
  273. bADOF_RotAnimationEnable=0.000000
  274. fADOF_RotAnimationSpeed=2.000000
  275. fADOF_ShapeWeightAmount=1.000000
  276. fADOF_ShapeApertureAmount=0.010000
  277. bADOF_ShapeAnamorphEnable=0.000000
  278. fADOF_ShapeAnamorphRatio=0.200000
  279. bADOF_ShapeDistortEnable=0.000000
  280. bADOF_ShapeChromaEnable=0.000000
  281. fADOF_ShapeWeightCurve=4.000000
  282. fADOF_ShapeDistortAmount=0.200000
  283. bADOF_ShapeDiffusionEnable=0.000000
  284. fADOF_ShapeDiffusionAmount=0.100000
  285. bADOF_ShapeWeightEnable=0.000000
  286. iADOF_ImageChromaHues=5.000000
  287. iADOF_ShapeChromaMode=3.000000
  288. fADOF_ImageChromaCurve=1.000000
  289. fADOF_ImageChromaAmount=3.000000
  290.  
  291. [Vignette.fx]
  292. Type=0.000000
  293. Center=0.500000,0.500000
  294. Ratio=1.000000
  295. Radius=2.000000
  296. Amount=-1.000000
  297. Slope=2.000000
  298.  
  299. [DPX.fx]
  300. Strength=0.200000
  301. RGB_Curve=8.000000,8.000000,8.000000
  302. RGB_C=0.360000,0.360000,0.340000
  303. Contrast=0.100000
  304. Saturation=3.000000
  305. Colorfulness=2.500000
  306.  
  307. [Emphasize.fx]
  308. ManualFocusDepth=0.026000
  309. FocusRangeDepth=0.010000
  310. EffectFactor=0.900000
  311. BlendColor=0.000000,0.000000,0.000000
  312. FocusEdgeDepth=0.050000
  313. BlendFactor=0.000000
  314.  
  315. [FilmGrain.fx]
  316. Intensity=0.500000
  317. Variance=0.400000
  318. Mean=0.500000
  319. SignalToNoiseRatio=6.000000
  320.  
  321. [FilmGrain2.fx]
  322. grainamount=0.050000
  323. coloramount=0.600000
  324. lumamount=1.000000
  325. grainsize=1.600000
  326.  
  327. [FilmicPass.fx]
  328. Linearization=0.500000
  329. Strength=0.850000
  330. Contrast=1.000000
  331. Fade=0.400000
  332. Bleach=0.000000
  333. Saturation=-0.150000
  334. GreenCurve=1.000000
  335. RedCurve=1.000000
  336. BlueCurve=1.000000
  337. BaseCurve=1.500000
  338. BaseGamma=1.000000
  339. EffectGamma=0.650000
  340. EffectGammaR=1.000000
  341. EffectGammaG=1.000000
  342. EffectGammaB=1.000000
  343. LumCoeff=0.212656,0.715158,0.072186
  344.  
  345. [SMAA.fx]
  346. EdgeDetectionType=1.000000
  347. EdgeDetectionThreshold=0.100000
  348. MaxSearchSteps=98.000000
  349. MaxSearchStepsDiagonal=16.000000
  350. CornerRounding=0.000000
  351. DebugOutput=0.000000
  352.  
  353. [FineSharp.fx]
  354. cstr=0.900000
  355. sstr=2.000000
  356. pstr=1.272000
  357. xstr=0.190000
  358. lstr=1.490000
  359. xrep=0.250000
  360.  
  361. [FXAA.fx]
  362. Subpix=0.250000
  363. EdgeThreshold=0.125000
  364. EdgeThresholdMin=0.000000
  365.  
  366. [GaussianBlur.fx]
  367. GaussianBlurRadius=1.000000
  368. GaussianBlurOffset=1.000000
  369. GaussianBlurStrength=0.300000
  370.  
  371. [HDR.fx]
  372. HDRPower=1.300000
  373. radius1=0.793000
  374. radius2=0.870000
  375.  
  376. [HighPassSharpen.fx]
  377. HighPassSharpRadius=1.000000
  378. HighPassViewBlendIfMask=0.000000
  379. HighPassSharpOffset=1.000000
  380. HighPassBlendMode=1.000000
  381. HighPassBlendIfLight=255.000000
  382. HighPassBlendIfDark=0.000000
  383. HighPassLightIntensity=1.000000
  384. HighPassDarkIntensity=1.000000
  385. HighPassSharpStrength=0.400000
  386. HighPassViewSharpMask=0.000000
  387.  
  388. [LUT.fx]
  389. fLUT_AmountChroma=1.000000
  390. fLUT_AmountLuma=1.000000
  391.  
  392. [Levels.fx]
  393. BlackPoint=5.000000
  394. WhitePoint=250.000000
  395. HighlightClipping=0.000000
  396.  
  397. [TiltShift.fx]
  398. BlurMultiplier=10.000000
  399. Line=0.000000
  400. Axis=0.000000
  401. Offset=0.000000
  402. BlurCurve=1.000000
  403.  
  404. [LiftGammaGain.fx]
  405. RGB_Lift=1.000000,1.000000,1.000000
  406. RGB_Gamma=1.000000,1.000000,1.000000
  407. RGB_Gain=1.000000,1.000000,1.000000
  408.  
  409. [MXAO.fx]
  410. bMXAOSmoothNormalsEnable=0.000000
  411. fMXAOAmbientOcclusionAmount=0.630000
  412. fMXAONormalBias=0.200000
  413. fMXAOFadeoutStart=0.200000
  414. iMXAOBayerDitherLevel=3.000000
  415. fMXAOIndirectLightingAmount=4.000000
  416. iMXAOSampleCount=24.000000
  417. fMXAOIndirectLightingSaturation=1.000000
  418. fMXAOSampleRadius=2.500000
  419. fMXAOBlurSharpness=1.750000
  420. fMXAOBlurSteps=2.000000
  421. bMXAODebugViewEnable=0.000000
  422. fMXAOFadeoutEnd=0.400000
  423.  
  424. [LightDoF.fx]
  425. fLightDoF_Width=5.000000
  426. f2LightDoF_CA=0.000000,1.000000
  427. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  428. fLightDoF_Amount=10.000000
  429. bLightDoF_UseCA=0.000000
  430. bLightDoF_AutoFocus=1.000000
  431. fLightDoF_ManualFocus=0.000000
  432. bLightDoF_UseMouseFocus=0.000000
  433. fLightDoF_AutoFocusSpeed=0.100000
  434.  
  435. [LumaSharpen.fx]
  436. pattern=1.000000
  437. sharp_strength=0.650000
  438. sharp_clamp=0.035000
  439. offset_bias=1.000000
  440. show_sharpen=0.000000
  441.  
  442. [Monochrome.fx]
  443. Coefficients=0.210000,0.720000,0.070000
  444. ColorSaturation=0.000000
  445.  
  446. [MotionBlur.fx]
  447. mbRecall=0.400000
  448. mbSoftness=1.000000
  449.  
  450. [RBM.fx]
  451. iRBM_SampleCount=32.000000
  452. fRBM_LowerThreshold=0.100000
  453. fRBM_BlurWidthPixels=100.000000
  454. fRBM_ColorMask_Orange=1.000000
  455. fRBM_ReliefHeight=0.300000
  456. fRBM_FresnelMult=0.500000
  457. fRBM_FresnelReflectance=0.300000
  458. fRBM_UpperThreshold=0.200000
  459. fRBM_ColorMask_Red=1.000000
  460. fRBM_ColorMask_Yellow=1.000000
  461. fRBM_ColorMask_Green=1.000000
  462. fRBM_ColorMask_Cyan=1.000000
  463. fRBM_ColorMask_Blue=1.000000
  464. fRBM_ColorMask_Magenta=1.000000
  465.  
  466. [Technicolor2.fx]
  467. Saturation=1.000000
  468. ColorStrength=0.200000,0.200000,0.200000
  469. Brightness=1.000000
  470. Strength=1.000000
  471.  
  472. [Technicolor.fx]
  473. Power=4.000000
  474. RGBNegativeAmount=0.880000,0.880000,0.880000
  475. Strength=0.400000
  476.  
  477. [Tonemap.fx]
  478. Defog=0.030000
  479. Bleach=0.000000
  480. Gamma=1.060000
  481. Exposure=0.000000
  482. Saturation=0.000000
  483. FogColor=0.039216,0.200000,0.039216
  484.  
  485. [Vibrance.fx]
  486. Vibrance=0.200000
  487. VibranceRGBBalance=1.000000,1.000000,1.000000
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