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- ----- Initializing Renderer ----
- execing ragdoll.cfg from disk
- ----- Client Initialization -----
- ----- Client Initialization Complete -----
- Trying SMP acceleration...
- ...succeeded.
- ----- R_Init -----
- Getting Direct3D 9 interface...
- Pixel shader version is 3.0
- Vertex shader version is 3.0
- Shader model 2.0 code path is available.
- Shader model 3.0 code path is available.
- Using Shader model 3.0 code path because it is the best available path on this hardware.
- Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
- Game window successfully created.
- Creating Direct3D device...
- Com_TouchMemory: 0 msec. Using sum: 0
- Database: Assets Sync Started
- Database: Assets Sync Finished
- Loading fastfile code_post_gfx
- Loading fastfile ui
- Loading fastfile localized_common
- Loading fastfile common
- Loading fastfile patch
- Initializing render targets...
- Requested frame buffer to be 24-bit color with 8-bit alpha
- DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
- Initializing static model cache...
- Initializing dynamic buffers...
- Initializing particle cloud buffer...
- Creating Direct3D queries...
- Loading fastfile 'code_post_gfx'
- used 1.13 MB memory in DB alloc
- Loading fastfile 'ui'
- used 39.48 MB memory in DB alloc
- Setting initial state...
- DirectX reports 2048 MB of video memory and 2048 MB of available texture memory.
- Texture detail is set automatically.
- Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
- Error: Could not load material "zombie_electric_shock_overlay".
- Error: Could not load material "zombie_transporter_overlay".
- Error: Could not load material "water_droplet".
- Error: Could not load material "water_dynamic_spray".
- ------- sound system initialization -------
- ------- sound system successfully initialized -------
- --------------
- GamerProfile_UpdateProfileFromDvars(0):
- "mis_01" = "0".
- "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
- "cheat_points" = "0".
- "cheat_items_set1" = "0".
- "cheat_items_set2" = "0".
- "takeCoverWarnings" = "6".
- "r_gamma" = "1".
- "snd_volume" = "0.8".
- "ps3_voiceSpeakerGain" = "".
- Hostname: spielepc
- PC IP: 192.168.0.6
- end $init 1115 ms
- --- Common Initialization Complete ---
- Waited 1157 msec for asset 'loadscreen_mak' of type 'material'.
- Waited 8 msec for asset 'loadscreen_pel1' of type 'material'.
- Waited 12 msec for asset 'loadscreen_pel2' of type 'material'.
- Waited 2 msec for asset 'loadscreen_see1' of type 'material'.
- Waited 3 msec for asset 'loadscreen_see2' of type 'material'.
- Waited 10 msec for asset 'loadscreen_nazi_zombie_prototype' of type
- 'material'.
- WARNING: Could not find zone 'E:\CoD WaW\zone\english\localized_common.ff'
- Loading fastfile 'common'
- used 41.51 MB memory in DB alloc
- Loading fastfile 'patch'
- used 2.06 MB memory in DB alloc
- ERROR: image 'images/logo_juggernog_1k.iwi' is missing
- Couldn't load image 'logo_juggernog_1k'
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